Live the life of a Monster, from birth to elderhood and beyond, making decisions that affect the world of Monsters and Humans. You live in the village of Omen, and your favorite snack is the fingers of small children.
Gebruikersrecensies: Grotendeels positief (455 recensies)
Releasedatum: 18 mrt 2013

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Monster Loves You! kopen

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$9.99
$2.49

Monster Loves You! - 3 Pack kopen

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-75%
$19.99
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Door curatoren aanbevolen

"Showed at PAX Prime 2013 - Raise a monster in this cute choose-your-own-adventure / tamagotchi hybrid."
Lees de volledige recensie hier.

Recente updates Alles weergeven (3)

2 september

Major update!

  • Added Mac OS X support
  • 30 new adventures: Do Gritmitten or Balfog get to keep the cat? Or does each of them get half? What do you do with a desiccated skeleton? And what happens when that grizzly bear you've been tracking turns out to be a real, live Human?

7 opmerkingen Meer informatie

Over dit spel

Live the life of a Monster, from birth to elderhood and beyond, making decisions that affect the world of Monsters and Humans.

You live in the village of Omen, and your favorite snack is the fingers of small children. As a Monster, you pop up in the most interesting places — what do you do when three angry bears discover a young child in their cabin? Or when you spy a wolf hunting down that woman with the red cloak?

As a Monsterling, your choices are simple ones. Do you chase those poor little mice (+1 Ferocity) or protect them from the dogs (+1 Kindness)? Do you come clean about that fungus your friends ate (+1 Honesty) or cover for them (+1 Bravery)? As a youth, your choices determine your personality.

But all youngins must grow up. Monsters and Humans have been at odds for centuries, and there are Human villages on the other side of the enchanted woods. When Human children get lost in those dark and winding thickets, do you terrorize them for fun (+1 Ferocity)? Do you help return them to Human civilization to prove that not all Monsters are to be feared and hated (+1 Kindness)? Or do you fatten them up for Human foie gras — a Monster delicacy? All this, to the backdrop of increasing tensions between Monster- and Humankind.

Key features:

  • Balance Bravery, Cleverness, Ferocity, Honesty, Kindness, and Respect to wield political power.
  • Over 900 choices to make. Devour Little Red Riding Hood. Gobble up Hansel and Gretel. Eat the Three Little Pigs.
  • Encounter different adventures each time you play, with a dozen or so possible endings.
  • Bonus: Become a Neurosurgeon without having to attend medical school. That's value!

Systeemeisen

Windows
Mac OS X
    • OS: Windows XP, Vista, 7, or 8
    • Processor: 1GHz
    • Memory: 1GB RAM
    • Graphics: DirectX 9.0c capable
    • DirectX®: 9.0c or higher
    • Hard Drive: 250 MB
    • Sound: Sound card
    • OS: OSX 10.7 or later
    • Processor: Core 2 Duo or higher
    • Memory: 1GB RAM
    • Graphics: Intel HD Graphics 3000 with 384 MB of RAM
    • Hard Drive: 250 MB
    • Sound: Sound card
Nuttige klantrecensies
109 van de 120 mensen (91%) vonden deze recensie nuttig
7.8 uur in totaal
Geplaatst: 2 september
I think i should write at least a short thing about this game, because it truly deserves it =)

Its a kind of "Build your Adventure" story game in which you raise your own monsterling from birth to adulthood. It involves quite some good reading and humor. The game gives you lots of choices, like "save the monsterling - or eat it", which in progress develop your character and the storyline.

Besides the many small story bits, its not overly complex, but its very entertaining.

The Achievements are fun to hunt down and you will need to play through the game several times to get them all. Generally the game has plenty of replayability with its varied small stories, so that is not too much of an issue. I played it several times over and still find new ones. A playthrough shouldn't take more than an hour i guess, maybe less.

If i had to criticize something, then its probably that its not very long, but i guess that's the way the game was designed, its not meant to be a complex long thing, more something easy to play in between.

And i would have loved to be able to design the looks my own monsterling, sadly the game doesn't give that option, i think its random how your monster will look like.

Technically the game is solid, no bugs or anything that i would have to mention.
Also i totally dig the artstyle, but thats personal preference =)

It also has the best emoticons, so thanks for that.
( :hee::ooh::hmm::blech::grr: - they dont work in this Review post )

Conclusion: This is a very fun small charming game worth to be played =)
Was deze recensie nuttig? Ja Nee
30 van de 32 mensen (94%) vonden deze recensie nuttig
65.5 uur in totaal
Geplaatst: 26 oktober
Monster Loves You! is a nicely created game with cute monster artwork. You create your own story by making choices in the game. You're born as a monster and the choices you ultimately decide generates what personality and appearance that you will develop as you go along with situations that happen in the game. ♥
You can choose to be friendly or ferocious, honest and kind, or clever, you could be a brave monster or afraid of anything that moves! ♥
The gameplay can be repetitive, but nice if you enjoy collecting stories or replaying for different outcomes.
Overall I thought this was a charming game to play to relax and has a lot of amusing text to read as you create your own outcomes and story. ♥
If you like cartoons and decision making platform games that are not too complicated and you enjoy creating your own story outcomes, you will love Monster Loves You! and Monster Loves You! will Love You! too. :] ♥
Was deze recensie nuttig? Ja Nee
27 van de 35 mensen (77%) vonden deze recensie nuttig
9.0 uur in totaal
Geplaatst: 1 juli
It's a really nice litte game to pass your time and do things, you can't do on a normal day (like eating everything that doesn't run fast enough...) As for me, I'm having a hard time to be the bad guy... So the farious endings became a bit limited. Usally I start out fine, being angry, beating other monsterlings... but then... I end up helping the others *sigh* but it's still a lot of fun! I'm planing to play it with a friend, who can stop me from beeing nice. The grafic ist cute and colourfull, it runs very smooth, even on my old machine and in windowed mode. It really makes me smile to meet the well known personas from the fairytales... although eating little red riding hood ist like killing the last bit of childhood. But she was tasty!
Long story short: buy it, play it, have fun! If you aren't a bitter, angry, progress-orientated, goal-reaching-by-any-means-person, there is a high chance you will like this game. Who wouldn't be a Monster??
Was deze recensie nuttig? Ja Nee
25 van de 33 mensen (76%) vonden deze recensie nuttig
2.1 uur in totaal
Geplaatst: 3 november
Astranon's Rating of Monster Loves You!:
Gameplay (Is it fun?): 1/4
Visuals (Does it look good?): 3/4
Originality (Is it one of a kind?): 2/4
Playability (Is it free of errors and other issues?): 4/4
Overall Rating: 63% out of 100%

Astranon's Review of Monster Loves You!:
A game of the "Choose Your Own Adventure" genre, Monster Loves You! allows the player to assume the role of a monster from the time it is born until it returns to the slime from whence it came. The story of a monster's life changes (somewhat) based on the player's decisions. The artwork is very well done, and the soundtrack isn't too bad either. When you're tired of playing games that require you to hack and slash your way to victory, this one can come across as a pleasant departure from the norm...assuming you have never played it before.

Don't get me wrong. There is nothing inherently wrong with playing a "Choose Your Own Adventure" game. The problem, however, is that Monster Loves You! is less of a game than it is a book. And people don't play books. They read them. There is no opening or ending sequence. There are no animations (save for a few static pictures being popped onto the screen or a pair of dice being moved across it). You don't actually get to see the situations you are confronted with as a monster (yes, there is background artwork, but it has little or nothing to do with the events that occur). You don't even know what the monster you are raising looks like. In short, there is nothing to justify why Monster Loves You! should not exist on paper instead of in the Steam Store.

OK, so Monster Loves You! doesn't have much going on visually. But what about the game mechanics? Well, your monster has five different attributes: Bravery, Cleverness, Ferocity, Honesty, and Kindness. Each decision the player makes can either increase or decrease them. At times, there is no effect at all on attributes. Some decisions require a high amount of a certain attribute to be successful. The problem here is that there is no variation whatsoever in how the game adds to or takes from a monster's attributes. In other words, it doesn't matter whether you are trying to play the game as a "good" monster or a "bad" monster. The same choice that resulted in +5 Kindness for your first monster (who may have eaten humans) will have the same result as for your second monster (who only ever ran from humans). Does the way in which you play the game with one monster influence the next time you play? The answer is no. The exact same choices that were presented to you the first time you played will be presented the next time you play. The lack of change due to past choices is odd, considering the game tells you that "You are born from the slime that holds the memory of monsters."

Monster Loves You! does well as a story but not so much as a game. I do not recommend this game.

[Note: This review was written to help other gamers make an informed decision before purchasing. It is in no way intended as an attack on opposing viewpoints. You are welcome to agree or disagree with what I have written here. Either way, I hope you have enjoyed reading it. Thank you.]
Was deze recensie nuttig? Ja Nee
14 van de 14 mensen (100%) vonden deze recensie nuttig
6.0 uur in totaal
Geplaatst: 21 oktober
Monster Loves You! is a casual, text based, Create-Your-Own adventure game.

You are a monster, living in a monster town. You begin as a tiny monsterling, and grow as the game progresses. Through childhood, into adulthood, and possibly even as a monster elder, you must make choices. Each choice alters your monster in some way, and lead up to several different endings based on how you choose to play. The writing is humorous at times, with you having to decide between truth or lies, fight or flight, and occasionally whether to help someone out...or just eat them and be done with it. The art style is something out of a toddler's story book, which fits surprisingly well with the game's design; and the story itself isn't very long, which makes it a great time filler.

The game is simple, easy to pick up, and family friendly. However if you don't enjoy point and click games, or the Create-Your-Own adventure style, then this probably isn't the game for you. Overall I enjoyed the time I spent on it, and can see myself coming back to it to kill time.
Was deze recensie nuttig? Ja Nee
8 van de 9 mensen (89%) vonden deze recensie nuttig
1.3 uur in totaal
Geplaatst: 6 september
It's a nice charming game you can play with your kid or your niece or nephew... that's kind of cool. If you like cute choose your own adventure storybooks with some sim aspects you might enjoy this sans the kids as well.

Game grows on you before it wears out its welcome and it's cheap. Get if it you like it's type.
Was deze recensie nuttig? Ja Nee
5 van de 5 mensen (100%) vonden deze recensie nuttig
6.3 uur in totaal
Geplaatst: 31 oktober
Monster Loves You is an adorable little experience where you play as a growing monster, making decisions and developing your personality. If you buy into the Story vs. Game debate it definantly lands more on the interactive story end. The choices you make give you points in certain attributes that are then tested at a handful of landmarks. While not necessarily a very flashy or unique game, I found myself repeatedly going back to discover new endings and storylets. Overall, if you aren't a fan of games like The Walking Dead or No One Has To Die you probably won't find too much enjoyment here, but if you're looking for whimsically cute interactive story, I'd definantly give this one a shot.
Was deze recensie nuttig? Ja Nee
6 van de 7 mensen (86%) vonden deze recensie nuttig
1.6 uur in totaal
Geplaatst: 3 september
The most recent choose-your-own-adventure, (primarily) text-based game I have played is Dark Scavenger. I was interested in this game after discussing it with my brother, who had seen a playthrough by YouTube personalities Game Grumps. A few days later, this game was the Steam Daily Deal.

If you like super casual gameplay, choose-your-own-adventures, and text-based games, then you will enjoy Monsters Loves You!

The game is extremely short - I completed one playthrough in less than 45 minutes. Keep in mind, however, that I read A LOT and can read considerably quickly.

The aesthetics (like most other elements of this game) are fairly casual with a small pool of recycled pictures and text. The detail in the scenery is good, and your monster's appearance varies greatly and seems to be determined by the initial options you select. The music is suprisingly good, and the ending background music in particular adds a majestic, urgent feel to the gameplay.

The controls just involve you to click, and the learning curve is minimal. There is no apprent tutorial, however, many of the options have a "help" button that you can click, allowing things to be explained without progressing the story - in dialogue options, this is usually presented as the top/first option (clicking it will provide you with additional situational information without continuing the story).

I have to stress that gameplay is extremely casual, and since this is a text-based game, you will have to really rely on your imagination to fill in the details. Readers interested in the theme will probably like this game, however, if you do not read regularly (especially for recreational purposes) you may find this game to be very boring.

Almost every decision you make in the game will result in you obtaining (or even losing) different stat points like bravery, respect, ferocity, honesty, etc. For example, fighting a bear and winning may give you points in bravery, ferocity, and respect. Besides respect, every monster stat is represented on the bottom of the screen in the form of different icons, and you can click each one to give you additional information. You can level all stats to a maximum of 100.

The stats are important for the end-game, where many of your actions are dependent on your stat scores (ex: to successfully fught off an opponent you need a high bravery/ferocity rating). Furthermore, respect is extremely important for getting other monsters on your side, especially in political situations. While the "politics" element really interested me, remember that this is an extremely casual game, and the politicial intrigue is reflectively minimal. Most of the politics involves your interactions with both the human and monster communities, and the end-game (if you get that far) will add two new gauges - the "how humans view monsters" and "how monster view humans" meters (maximum value of 100).

Respect is critical for the end-game, where your decisions will determine which particular ending you receive.

Each "phase" of the monster's life cycle is broken up, and you have a fixed amount of turns before you advance to the next stage of life. The last stage requires you to have a high respect rating and/or high character stats.

During each "phase," you can go adventuring. I really liked this part, because you only have enough "turns" (represented by days) in each "phase" to go on adventures. When selecting an adventure, you must click on different icons to activate a mission - you are not given any information besides the pictures on each adventure icon. I loved this mechanic because it made things less predictable and also more exciting. I am not sure if the available adventures are randomized for each playthrough, but I have noticed that they can be different each time (it may depend on the initial options you pick right when you start playing).

For achievement hunters, you will have to do A LOT of playthroughs, since you need to unlock every possible ending. After doing enough playthroughs, you should be able to progress through the game fairly quickly, especially once each adventure icon becomes more and more familiar to you.

That being said, it is very, very easy for you to become bored of this game if you try to get all the achievements in one (or few) sittings, since all of the decision tree consequences will be known to you. Instead, I strongly suggest you only do one playthrough per sitting, and try to spread the playtime for this game around to keep things fresh. Remember, there is A LOT of text in this game, so avoid it if you do not like reading.

For choose-your-own-adventure buffs and text-based game lovers, this casual game will fit very well in your libraries. For anyone not interested in those things, you might want to avoid playing this.

Recommend!

Cheers,
DJSF @DJSF's Rogue Reviews
Was deze recensie nuttig? Ja Nee
4 van de 4 mensen (100%) vonden deze recensie nuttig
4.5 uur in totaal
Geplaatst: 30 oktober
An interesting text-based choose your own story. Only, the outcome isn't always obvious and sometimes the result of your choices leave you a little confused. But every run through the game takes only about 20 minutes so it's pretty easy to just try again and see what you get.
It's humorous with a good mix of cute and creepy, interesting enough to keep you entertained, and innocent enough to let your kids give it a shot. Over all worth the buy if you're grabbing it on sale.
Was deze recensie nuttig? Ja Nee
4 van de 4 mensen (100%) vonden deze recensie nuttig
22.1 uur in totaal
Geplaatst: 17 oktober
This game does provide to me an admiration. First, this game is a simple and cute. Colorful backgrounds and harmonious soundtrack made a relaxed atmosphere. Definitely, I am starting become to insane after hundreds repeating the same melody (more than twenty hours had played).
Second, game contains a several idioms and many kinds of synonyms, what was helpful to improve my English vocabulary. I have been started learning English only last few months, but this game was a comfortable ground to do it.
And last, I recommended this game for all who had same aims as me (expanding vocabulary). Other way, this game might be more interesting for kids instead of adults.
Anyway, my greetings to developers for their work!
Was deze recensie nuttig? Ja Nee
6 van de 8 mensen (75%) vonden deze recensie nuttig
1.6 uur in totaal
Geplaatst: 2 september
It's a fun little visual novel, well worth a few playthroughs. It has the quirky dejobaan charm that I really like.
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
1.5 uur in totaal
Geplaatst: 31 oktober
If you like Choose your own adventure type of stories you will feel at home with this one
  • + Calm music
  • + Alot of options
  • + Character Growth
  • + Replay value
  • + Cute graphics
  • -/+ short walkthrough(my 1st took me 1.5hours)
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
1.4 uur in totaal
Geplaatst: 1 november
Super fun game. Gives you a lot of choices. Quick and easy playthrough and solid graphics. Pretty funny. The story is straightforward and easy to grasp.
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
1.9 uur in totaal
Geplaatst: 9 november
It was fun! ...For the first run or two.


Well that was upsetting. Monster Loves You! is a text, choose-your-own-adventure game where you start your life out as a newborn baby monster and you live your life up until your return to the slime vat pool or until you finish the game as an elder who transcended above death to decide what ulitimately happens between the humans and monsters when the inevitable conflict happens.

You have 5 personality traits, Bravery, Cleverness, Ferocity, Honesty, and Kindness. You gain and use your traits to your advantage in situations that require them. This would be awesome if there was actually more situations that required that. Because more or less everything you do it a sure thing. It's pretty obvious if you're going to lose something or gain something from most interactions. I'll continue that shortly.

You use these personality traits to your advantage to gain respect from other elders and monsters so you may be respected enough as an individual to transcend into becoming an elder on the day you are supposed to die. Then once you are an Elder, you must work to either build or sabotage human and monster relations in the coming days before the conflict of humans and monsters. It is this point I believe the story ends with the effort you put into this before the conflict.

Everything about this game was really cool except that this game doesn't vary or switch up the story at all. By my second playthrough I already knew pathes and things I needed to say to reap the most (xyz) out of that "adventure" So I could get my stats high or close to maxed out as possible while getting tons of respect from the elders. I was hoping that after each death it'd be like a new life with new characters and new adventures. But I kept seeing the same thing over and over again already and it got really tedious and simply not fun. It immediately became apparent that i'd just start grinding to get medals for achievements. I don't care so much about the medals. It's nice to see new endings. But that's not the point of a game like Monster Love You! or at least shouldn't be circled around what the ending is going to be. The meat and soul of the game which is the time spent in each life stage is where you're spending most and pretty much all over your time as opposed to the scripted age-transistion stages. It was like I had a really amazing, fan-friggin-tastic sandwich, and in two playthroughs I felt like I was eating the same sandwich for months. I was so sick of it.

Contining on that point is that you get really familiar with each adventure pretty easily, they're very distinct and memorable most of them. And the options listed make it very obvious which choice is going to get you the most points and the good stuff.
I was rolling honesty and kindness monster path and I knew the pathes so well and understood where I could get good chalk-free in two playthroughs I already knew where I could build ferocity without consequence. I had kindness and cleverness maxed, I had honesty about 86% up there and I had roughly 69% ferocity. I shouldn't be able to get my ferocity stat so high rolling honesty and kindness. Cleverness was just so easy to pick up. It made it super-easy to bend end game to my will because I had such high stats overall I could make the story anything I wanted it to be. Therefore there was really no reason to keep playing the game. Because in two playthroughs I could understand the routes I need to take to get the most (xyz) and how to get the medals and other things.

It as a really fun game my first two runs. After that, it just simply wasn't fun. Definitely wasn't worth the money I paid for it, I expected much more out of it after reading such nice reviews.

Also continuing, from what i've heard in the game, sounds like the game has only 3 soundtracks in it. And that's just a big no-no. The art directive is okay. They could've worked harder in a lot of areas, but whatever. The humor in this game is great. But it's not funny after you read it the first time.


Regardless, Monster Loves You! is a nice and funny and enjoyable game. But after the second playthrough or third, you realize you're just doing the same thing again and it's not fun. I was really hoping that my deaths in the game would have an influence on my next life (which I read this in a review, this was a lie or a fabrication of their beliefs of what's going on in the game) But it doesn't and that's when I realized I was going to just be doing the same thing over and over again.

Overall, this game wasn't worth the money I paid for it, I bought it for about 4 dollars and I personally just wouldn't really recommend it at all to be honest. As I said, it's fun and it's nice. But I personally think you should keep that money for something nicer that pops up on the steam store or in a steam sale that you'd rather grab.


Anyway, thank you for reading my review. I hope it helped you in your decision to purchase this game or not, have a good day.
Was deze recensie nuttig? Ja Nee
3 van de 3 mensen (100%) vonden deze recensie nuttig
3.1 uur in totaal
Geplaatst: 9 augustus
Monster Loves You is a game that kids and adults can both enjoy! With an interesting variety of choices, the game allows players to choose a path for their monster. Some of the stats include: cleverness, ferocity, bravery, etc. Although game play may be limited to about less than a dozen hours, the amount of time spent to be reached the multiple endings is a reward enough. Every choice matters and this game teach this value toward its players. Bonus points goes to cute art and creativity!

Rating: 7.5/10 (75%)
Achievements: 9/14 (64%)
Game Done.
Was deze recensie nuttig? Ja Nee
6 van de 9 mensen (67%) vonden deze recensie nuttig
0.6 uur in totaal
Geplaatst: 7 september
Got this game figuring it was going to be a charming break from more up beat games. Unfortunately this game is quite the snoozer. The whole game is text based adventure (read&click), no interaction otherwise between characters or environment. Could not keep myself entertained with this game. You'd be more content reading old goosebumps books.
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
1.2 uur in totaal
Geplaatst: 12 september
(8/10)

Cute little game in the sit back and poke at things idly type of vein. The execution is very tight and it has quite a good bit of polish and good writing. The main thing holding it back for me was the relatively short duration combined with a fair bit of diminishing returns when it comes to replay value. There are a number of endings you can get but the overall play throughs didn't vary enough to really keep me going on it. Still, it is worth a go if you like cute little interactive fiction type deals.
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2 van de 2 mensen (100%) vonden deze recensie nuttig
1.5 uur in totaal
Geplaatst: 5 november
Charming and funny! A pleasant surprise.
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
1.4 uur in totaal
Geplaatst: 30 oktober
So, I found this game today on the store because I received a coupon for it. With 75% off, I figured why not? I didn't pay much attention to the reviews and just gave it a go.

What you have here is a cute and charming choose your own adventure game, with pretty backgrounds and nice ambient music. However the entire gameplay consists of essentially multiple choice answers to various situations. You go through each stage of a monster's life, from being born, an adolesencent, an adult, and then you either dissolve and die or become an elder. When you're an elder you decide the fate of the monsters versus humans.

Depending on your choices you gain points in personality traits, which you need for other decisions later in the game. Based on your personality and your choices you can get one of 14 endings. An average play should take about 40 minutes, as it did with me.

It's a very charming little title, and if you know what you're getting, go ahead and buy it. But if you're looking for something beyond "click click click" for forty minutes, your attention is best placed elsewhere.
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2 van de 2 mensen (100%) vonden deze recensie nuttig
1.5 uur in totaal
Geplaatst: 31 oktober
Quirky, Fun, and a good time waster.
Was deze recensie nuttig? Ja Nee