The extreme and unpredictable conditions that characterised the Lost Planet series return, harsher than ever before. Lost Planet 3 reveals new truths about the foreboding planet and the colonial history of E.D.N. III. Lost Planet 3 introduces Jim Peyton, a rig pilot who leaves Earth to take on a hazardous but lucrative contract on E.D.N.
User reviews:
Recent:
Mixed (43 reviews) - 53% of the 43 user reviews in the last 30 days are positive.
Overall:
Mixed (1,776 reviews) - 61% of the 1,776 user reviews for this game are positive.
Release Date: Aug 26, 2013

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Lost Planet 3

Packages that include this game

Buy Lost Planet 3 - Complete

Includes 9 items: LOST PLANET® 3, LOST PLANET® 3 - Assault Pack, LOST PLANET® 3 - Freedom Fighter Pack, LOST PLANET® 3 - Hi Res Movies, LOST PLANET® 3 - Map Pack 1, LOST PLANET® 3 - Map Pack 2, LOST PLANET® 3 - Map Pack 3, LOST PLANET® 3 - Punisher Pack, LOST PLANET® 3 - Survival Pack

 

About This Game

The extreme and unpredictable conditions that characterised the Lost Planet series return, harsher than ever before. Lost Planet 3 reveals new truths about the foreboding planet and the colonial history of E.D.N. III.

Lost Planet 3 introduces Jim Peyton, a rig pilot who leaves Earth to take on a hazardous but lucrative contract on E.D.N. III. Working for Neo-Venus Construction (NEVEC) who are preparing the planet for colonisation, Jim joins his fellow pioneers at the Coronis base and begins surveying the uncharted terrain and obtaining samples of the planet’s energy supply – Thermal Energy.

With NEVEC’s existing Thermal Energy reserve running low the fate of the Coronis mission depends on the natural source of the energy supply being located. Realising that this is a great opportunity for a huge pay-off and early ticket home to his family, Jim braves the risk of the treacherous environment and threat of the indigenous Akrid.
Acting as a home away from home and boasting an array of tools that can assist Jim on the field, the utility rig provides Jim’s safety and is essential not only for his contract work but also his protection against the ever-changing climate.

Lost Planet 3 will deliver a diverse range of gameplay including on-foot battles and intense first person action. With a number of multiplayer modes and a compelling single player experience, Lost Planet 3 will delve deeper into the Lost Planet universe, uncovering hidden truths within the unique and dynamic environment of E.D.N. III.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Dual core CPU 2.5 GHz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA® GeForce® 9800 or better, ATI Radeon™ HD 4770 or better
    • Storage: 16 GB available space
    • Sound Card: Standard audio device
    Recommended:
    • OS: Windows 7
    • Processor: Quad core 2.7 GHz or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 460 or better
    • Storage: 16 GB available space
    • Sound Card: Standard audio device
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (43 reviews)
Overall:
Mixed (1,776 reviews)
Recently Posted
Gorgutz 'eadhunta
( 11.8 hrs on record )
Posted: July 27
It isn't a terrible game by any means but a bit overpriced at it's length. Piloting a giant mech is always a lot of fun though. Recommended if you like third person shooters, but best grabbed on a good sale day.
Helpful? Yes No Funny
Luxeir
( 37.8 hrs on record )
Posted: July 27
The game is buggy, signs you out if you lose connection to steam, doesn't have a manual save, and has some issues with hitboxes while in the rig. The collection quests are meh, planting T-Energy posts is optional, and what little open world they give you is lacking in things to do. If only there were more drilling areas... The biggest gripe I have with the game though is that it doesn't force you to keep moving. Unlike the first game where T-Energy is literally "life blood", this game has it as a currency that is about as worthless as German Marks after WW1
If you can get past all that, the game has a hero's quest storyline that they executed well. Also, finding out what happend to Diaz, the person you replaced, was worth all that I spent on the game.
Helpful? Yes No Funny
sandpuppeh
( 1.2 hrs on record )
Posted: July 26
It looks like it'd be super cool if it ever worked. Ever. If any of the fixes worked. Or Capcom would patch it to be a useable, playable game instead of a sore reminder everytime I look at or think about it. Don't waste your money.
Helpful? Yes No Funny
Super Drunk Guy
( 12.3 hrs on record )
Posted: July 25
a glitch made me unable to progress to fight the last boss.
10/10
Helpful? Yes No Funny
Omnibro
( 14.3 hrs on record )
Posted: July 25
I bought this game on a Humble Bundle sale, even though it was £1 at the time of my purchase I'd say it was worth the cost. I feel like this game could definitely be a solid piece, if I was lying.

The beginning of the game starts off promising, the boss fights were good, the introduction was timed well and the navigation was okay, the introduction of your Mech is great. That said, late game is has a lot of flaws.

Hitboxes, God damn, the hitboxes are atrocious in this game, I'd like to point out that most of the time in the Mech is walking, and when you've nothing to do in this barren wasteland you can either; skip your music playlist which can be loaded into the game by some means necessary, or you can shoot your grapple. After seconds of playfull grapple shooting, you can quickly realise how awful the hitboxes are, it's near impossible to interact with the environment when there's tiny enemies running around. You have no choice but to watch them scurry away when most of the premise of the beginning of the game is to destroy every last one of them.

I wouldn't mind this so much, however later in the game it's necessary to grapple to certain areas to access specific locations, to do this you enter an invisible mini-game which requires you to run around aimlessly for 2 minutes shooting your grapple at any chance you get in any hopes to actually hit the target box. The hitboxes are so miniscle that it's near impossible to escape areas which are written in the storyline.

I've played enough games now to understand collection quests, that said the T-Energy collection modules are so underworked that the process of collection is ridding any enemies nearby then holding a key/or button for 1 minute straight. God help you if you let go or get attacked because you'll reset the system and there's no getting that T-Energy unless you boot up the system and restart from the beginning.

That's not the only thing that's underworked, repair system is a matter of swivelling the joysticks around untill you match them with the desired time on the invisible clock. God forbid Spark unlimited and Capcom actually write on those whiteboards a decent method or minigame to repair something that needs fixed, I'm no expert in advanced Mech's however I'd guess that repairing doesn't involve swivelling one wrench so a bolt is facing a certain direction, give me some wires to cut damnit! How about if I cut the wrong wire I'd have lost a function in my Mech...

As I'm talking about Mechs, I don't understand how this company has invested Billions to ship out these mercenaries and advanced robotics to combat the dangers and obstacles in the Lost Planet only to find that they're equipped only with drills and grappling hooks. Surely they could spend a few thousand to equip them with some firepower?

This is all negative so far however the character interaction is great, I love the interactions between Jim and Gale, the voice acting is superb despite a few lack of interaction between the shops as they only have one responce for specific items and when purchasing sounds like a broken record. The animation is less than desired but the dialogue really picks up the slack. That said, nothing can subsitute the absolute lack of humanization they barely gave the Princess, Mira. It's almost like they forgot to give her animation, her movements are so robotic and disconnected from the scenes. I'd also like to point out that Mira's recording responce was used twice in one scene to move along a conversation...

I enjoyed the game despite it's flaws, it does feel like a rushed project however. It was worth the £1 spend, but nothing more than a few quid extra.
Helpful? Yes No Funny
Chicken
( 5.3 hrs on record )
Posted: July 25
The game is great, not as good as LP2 but still enjoyable. The main thing that makes me want to smash my pc in frustration is the autosave. I am playing on hard so I don't know if you can save manually on a lower difficult level but the game has huge gaps betweeen each autosave. I played for 45 min then the game crashed. I had to replay the entire 45 min that I had played. Thanks LP3, really nice autosave ( sarcasm).
Helpful? Yes No Funny
ϟ GLUK ϟ
( 4.3 hrs on record )
Posted: July 21
Nice game)
Helpful? Yes No Funny
MΞTHYL
( 1.4 hrs on record )
Posted: July 12
This isn't a Lost Planet game, this is an attempt at a resident evil 6 set in another world.
It loses all the good features from lost planet 1 and 2 (healing harmoniser, free grapple, 3rd person mechs) and replaces them with really uncomfortable crawling sections, massive walking sections and little interesting sections. I'm struggling to keep playing the game as I just keep getting bored of trecking back to base, talking to someone, being sent out again and walking again to the next checkpoint.

Can I recommend this as a Lost Planet game? No. God no.
Can I recommend this as a Capcom game? Well it plays on the western tropes you'd expect, so I mean if you're really bored and like the look of snow go for it.
Helpful? Yes No Funny
Moosehead700
( 1.2 hrs on record )
Posted: July 12
For the $1 i paid through humble bundle, worth! I wish i could at least try the multiplayer ONCE! Sadly no one to be found at all! The little bit of campaign so far that i played is decent and the charcters are unique. I dont recomend at all if you want it for multiplayer, couldnt find a single soul when i tried, (Ginger attack?) Get it on sale for a "chill" campaign. kek
Helpful? Yes No Funny
mike
( 34.8 hrs on record )
Posted: July 11
Help me kill myself i said every time i had to run to a destination if you can even call it runing
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
9 of 13 people (69%) found this review helpful
1 person found this review funny
Not Recommended
1.5 hrs on record
Posted: June 28
note: every other game i have reviewed has recieved a serious review, this is not a serious review

Lost plant 1 and 2 were fantastic games. They had really cool mechanics which gave them loads of personaity. Lost planet 3 removed a large part of what gave the series its personality. If lost planet 3 is your introduction to the lost planet series you might like it, but if you played the previvous lost planet then you'll probably dislike lost planet 3. The game does not have free use of the grapple hook and does not implement the thermal energy health system what so ever. rip lost planet and ♥♥♥ u capcom
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
Not Recommended
1.4 hrs on record
Posted: July 12
This isn't a Lost Planet game, this is an attempt at a resident evil 6 set in another world.
It loses all the good features from lost planet 1 and 2 (healing harmoniser, free grapple, 3rd person mechs) and replaces them with really uncomfortable crawling sections, massive walking sections and little interesting sections. I'm struggling to keep playing the game as I just keep getting bored of trecking back to base, talking to someone, being sent out again and walking again to the next checkpoint.

Can I recommend this as a Lost Planet game? No. God no.
Can I recommend this as a Capcom game? Well it plays on the western tropes you'd expect, so I mean if you're really bored and like the look of snow go for it.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Recommended
10.4 hrs on record
Posted: July 9
Bit generic but I'm having fun with it. Pick it up on a sale pice for sure
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Not Recommended
7.9 hrs on record
Posted: June 29
This game looks pretty good still, but man is the gameplay dull central. There is a lot of laundry list type of missions here, and the mechanical robot rig is slow as hell to reach your destinations, even worse is the combat with this rig. I will say that the game ran uber smoothly with no crashes, although I did run into some audio glitches.
Was this review helpful? Yes No Funny
6 of 11 people (55%) found this review helpful
8 people found this review funny
Not Recommended
11.9 hrs on record
Posted: July 2
This game is duller than London's grey clouds.
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Not Recommended
7.8 hrs on record
Posted: July 3
ESP:
La primera vez que no pude terminar un juego.
LP3 es un juego decente paralizado por un trabajo de portabilidad con terribles problemas técnicos, bugs, se congela el personaje del jugador en su lugar después de ciertas secuencias y esto destruye la experiencia.

ENG:
The first time in over a decade of gaming that I could not finish a game.
LP3 is a decent game crippled by a terrible porting job with glitches, bugs, freezes the player character in place after certain sequences and that destroys the experience.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
640 of 728 people (88%) found this review helpful
50 people found this review funny
Not Recommended
1.6 hrs on record
Posted: October 12, 2014
Giving a thumbs down to LP3 feels painful. It's got a lot of heart. The animations, the graphics, the voice acting, it's all wonderfully cinematic, and it's a loose sci-fi blue collar theme, with space contractors in a space wasteland planet trying to do science in the face of aliens everywhere. Your dude is a bearded contractor who gets messages from his wife and country music plays in his giant robot. Gamers in general don't see much manual labor so it's always nice to see stories that focus on that sort of hard work. That said, thematically, it's a bit of an odd mix since your average mission is to "go fix X, okay, all done? Good, now get back to the robot and march back oh wait there's 400 aliens between you and your robot. And this isn't a problem at all." What was the want ad for this? Space engineer, must be able to perform QTE repairs while shooting 4000 aliens. Still, they want it to work so bad, they fill this story with real heart.

But for all the glitz and polish it's just not that much fun. You walk places and walk some more then get in a robot and walk places with slow robot clomping and FINALLY you get to dive roll and shoot aliens and that part is actually kinda fun in a low budget Red Faction Armageddon sense but then you get to walk back and talk some more and walk and walk and climb and it's all just such a waste of time and then they expect you to go back to earlier locations for some dumb sidequests and there's just no way, no how.

It's clear the man hours went into this game that should, by the book, have created a solid fun, but forgettable AAA game. But the talent somehow didn't make its way to the final product. And it's a shame because so much love went into this but it just was not enough.

I would have watched the movie of this.
Was this review helpful? Yes No Funny
830 of 991 people (84%) found this review helpful
3 people found this review funny
Recommended
21.0 hrs on record
Posted: December 28, 2013
Fun little sim about being a typical petroleum extraction engineer in Canada
Was this review helpful? Yes No Funny
349 of 409 people (85%) found this review helpful
44 people found this review funny
Not Recommended
8.3 hrs on record
Posted: March 15, 2015
Preface: I am not judging this game compared to its predecessors, since I did not particularly enjoy LP1 or LP2. That being said...

This game is not good. It certainly starts out well, the story is interesting, the graphics are pretty (especially given how well-optimized it is), the sound design is good, and the voice acting is solid. HOWEVER:

-The game is unbelievably easy (I played 95% of it with just the infinite-ammo pistol) except for random HUGE difficulty spikes
-The game world is incredibly small and stifling
-The "hostile" and "uninhabitable" world poses no threat at all (you can walk around in major storms to your heart's content)
-Controls are lazy and stupid (P is to pick up ammo! Why not the "use" button??)
-The cover system is the epitome of crappily-made. They don't even tell you it's there, which makes sense, since it DOES. NOT. WORK.
-The strategy for killing the akrids (including the bosses) is always the exact same (dodge as they charge, shoot when they're stunned)
-Fighting in the rig is beyond pointless (it's ALWAYS better to get out and fight in-person)
-The boss fights are ridiculously stupid (the one in the rig is mind-bendingly atrocious)
-Bosses are recycled all over the place (you kill the giant crab thing in 3 different boss fights alone)
-The game straight-up lies about button prompts ("W/A/S/D to turn wheel" really means "tap f repeatedly")
-The audio logs are filled with SO MANY juicy, lip-smacky, mouth-poppy sounds that it sounds like the mic is being eaten
-The base only has a few people you can actually interact with, so it feels lifeless
-It is completely arbitrary where/when you can grapple/repel
-There is no visual indicator of health (other than when you're near-death), and your ammo count vanishes and reappears whenever it feels like it (EDIT: I've been informed that your ammo count and the rest of your HUD disappear when you get too far from the mech)
-And so many other little tiny annoyances

If you're a more patient person than I am, you could probably put up with this game, and might even enjoy it. I, however, found it joyless, tedious, and boring. It is a paint-by-numbers, designed-by-committee, heartless blob of checklists, man-hours, and coding. Life is too short to slog through uninteresting crap, and this game didn't make the cut (for me). You may enjoy it, but please don't spend more than $5 on it.
Was this review helpful? Yes No Funny
228 of 290 people (79%) found this review helpful
8 people found this review funny
Not Recommended
5.5 hrs on record
Posted: October 20, 2015
A buggy mess, filled with bad and strange gameplay decisions. Dead Space 1-3 are FAR better games, and feel incredibly similar. The Dead Space games actually feature some genuinely creepy and horrific moments, and the atmosphere is top-notch. In comparison, everything here just falls flat.

75% of Lost Planet 3 consists of walking around in a very slow, defenseless Mech / Rig. When you get to where you need to be, you spend 15 minutes turning a valve, and then when that's finished, walk a few more steps and spend another 15 minutes turning another valve. Every single button \ computer you interact with breaks down, leading you to find 'another route' / far away button \ computer. It's just dull, uninspired, tedious game design.

You also have to backtrack for a lot of objectives, and enemies spawn in exactly the same locations; there is no variation, in both the environments or the enemies. When enemies spawn, you can also see them literally appear in front of you most of the time.

The checkpoint system is inconsistent; especially before some of the bosses and harder encounters. After dying, you have to sit through 5-minute unskippable cutscenes again and again. Very annoying on harder difficulties.

I made it about 5 hours in and encountered a game-breaking bug that prevented me from continuing. I'd encountered the bug several times in the game, but they were overcome (eventually). When using the Mech, you have to turn a valve (again) and the controls simply stop working. I tried it on both M+KB and a 360 controller and it just wouldn't let me pass. This is a fairly common bug apparently.

At this point, I'd seen enough of the game and wasn't enjoying it much, so it was the last straw.

The PC controls often don't work, and when the button prompts appear on-screen, they're very often wrong, even using the default control scheme. The game clearly wasn't bug-tested or had much, if any, quality-assurance. Even playing on a 360 controller has some issues with wrong button-prompts and slow interactions.

When very similiar and much better games like Dead Space exist, I find it impossible to recommend this game.
Was this review helpful? Yes No Funny