Desktop Dungeons is a quick-play roguelike puzzle game that gives you roughly 10 minutes of dungeon-crawling action per serving. It straddles the casual and hardcore boundary in that, while you might die frequently because the game is tricky and unforgiving, it’s so approachable and quick to get into that you keep wanting just one more...
User reviews: Very Positive (612 reviews)
Release Date: Nov 7, 2013

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Recommended By Curators

"This puzzle/roguelike is gently complex and impeccably well-balanced"
Read the full review here.

Reviews

“... a creative, rewarding and utterly addictive game that will keep you raiding goblin lairs until the small hours.”
4.5/5 – USgamer

“There are eight puzzles about pushing trolls.”
9/10 – Objective Game Reviews

“... as well-balanced as God’s own see-saw, and as unforgiving as the fast food jobsworth faced with someone ordering a breakfast muffin at 12.01”
Rock, Paper, Shotgun

Special Edition

The Desktop Dungeons pre-order Special Edition lives on! Except now you can regale non-Special-Edition owners with the exploits of the Goatperson and your explorations of the additional Triple Quests while listening to the dulcet tones of the Desktop Dungeons Soundtrack.

That's right, all of Desktop Dungeons in one friendly package. For less:

  • Desktop Dungeons
  • Desktop Dungeons Goatperson DLC
  • Desktop Dungeons Soundtrack

About This Game

Desktop Dungeons is a quick-play roguelike puzzle game that gives you roughly 10 minutes of dungeon-crawling action per serving. It straddles the casual and hardcore boundary in that, while you might die frequently because the game is tricky and unforgiving, it’s so approachable and quick to get into that you keep wanting just one more round.

  • The perfect coffee-break game
  • Fight your way through fantasy dungeons in 10 minutes or less. We’re busy people too.
  • Prize-winning awesomeness (13th Annual IGF Awards)
  • Classic roguelike play re-imagined as a unique single-screen puzzle game sort of thing! Reviewers have a hard time with genres.
  • 6 hours of gameplay? Try 6 billion.
  • Randomly generated dungeons are different every time you play. Build your Kingdom to unlock hordes of new classes, races and challenges.
  • Amazing soundtrack by the improbably astounding team of Danny Baranowsky and Grant Kirkhope.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1.2GHz
    • Memory: 1 GB RAM
    • Graphics: any Direct3D 9 card
    • DirectX: Version 9.0c
    • Hard Drive: 350 MB available space
    Minimum:
    • OS: OSX Lion
    • Processor: 1.2GHz
    • Memory: 1 GB RAM
    • Graphics: any Direct3D 9 card
    • Hard Drive: 350 MB available space
    Minimum:
    • OS: Ubuntu
    • Processor: 1.2GHz
    • Memory: 1 GB RAM
    • Graphics: any Direct3D 9 card
    • Hard Drive: 350 MB available space
Helpful customer reviews
33 of 36 people (92%) found this review helpful
96.5 hrs on record
Posted: October 30, 2014
It's Minesweeper with a theme. A nearly perfectly executed puzzle game which captures in an abstract way the dungeon crawling roguelikes which have sprung up like kobolds in the indie market. You can finish a dungeon in five minutes if you're the impatient sort or if like me you like to mull over optimal moves, a board might take fifteen minutes or so. There is a light and humorous background story to give the puzzles a campaign-like structure but War and Peace it ain't. Which isn't a problem at all as this is the type of game which you'll load up when you have some random time to kill. You will unlock various ways to customize each dungeon, such as starting equipment, races, classes, gods, etc. The graphics are cute, the gameplay is tight, the music is not annoying. If you like puzzle games and think you would enjoy a deconstruction of a dungeon roguelike, then buy this game. It is practically flawless.
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24 of 26 people (92%) found this review helpful
14.4 hrs on record
Posted: October 27, 2014
I agonized for days over buying this because I just wasn't sure it'd be fun. It is fun, and the tutorials are very helpful.

The big appeal for me was, easy in, easy out, and skirmishes finished in around under hour. I just can't commit to days of playing games that are skirmish-like in nature.

I'm looking forward to playing this quite a bit.
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22 of 24 people (92%) found this review helpful
1 person found this review funny
56.5 hrs on record
Posted: December 22, 2014
I picked this game up not knowing exactly what to expect.

It is part RPG, part roguelike, part math.

It frequently makes me feel a bit dumb.

The problem is that I really, really enjoy playing it.
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16 of 20 people (80%) found this review helpful
7.8 hrs on record
Posted: October 25, 2014
Desktop Dungeons has honestly got to be one of the best games of its kind, in my opinion. If a roguelike where you have to carefully plan out every action you make sounds interesting to you, I would certainly recommend picking up this game. I certainly have loads of fun playing it.
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11 of 12 people (92%) found this review helpful
89.7 hrs on record
Posted: December 21, 2014
At first, I didn't enjoy this game. It seemed fairly random, simple, and frustrating. About 10 or so hours in, I started to understand how the game actually works. Then, things started to click. The game ultimately, is a puzzle game, and a very unforgiving, but rewarding one. Utilize your blackspace effectively, monsters are a resource, leveling up is a resource not to be wasted.

Having to kill 1 Level 10 boss seemed daunting, but when you think you've finally learned how to do it, they then throw 2 Level 10 bosses at you! How the hell am I supposed to beat that? But guess what? I did it. I was thinking, sweet, I know how to play this game. Then, the next set of dungeons appear. Defeat 3 Level 10 bosses. No way, impossible. how the hell do you do that? An hour later, the first of those dungeons falls. The next thing I know, I have to kill 10 of these bosses? IMPOSSIBLE, and do it 3 times with 3 different classes?

Every time you think you've learned what to do, the game surprises and challenges you to do 1 better. The quest system does get a bit grindy at times, and I have mixed feelings about the lockering system, but this is a great game that's not often on sale, but if you enjoy puzzle games, this will definitely fit the bill.
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25 of 41 people (61%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: December 12, 2014
There are a lot of neat aspects to this game but what killed it for me is how often you know you have lost before you have lost. The dungeons are largely an order-of-operations puzzle (so-to-speak) and if you get the order wrong, or some other minor thing wrong, you literally cannot win. The worst thing is when you're down to the last monsters and you know that you cannot beat them because you have done something wrong several actions ago. In what I have played it didn't seem like there was a lot of strategic adaptability, very unforgiving.
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5 of 6 people (83%) found this review helpful
80.0 hrs on record
Posted: November 17, 2014
Amazing puzzler, there is simply no count to the number of hours to spend optimizing strategy and characters. Frustrating, in a good way.
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6 of 9 people (67%) found this review helpful
100.7 hrs on record
Posted: November 29, 2014
Excellent short-form roguelike. You should play this.
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2 of 2 people (100%) found this review helpful
3.5 hrs on record
Posted: March 23
Made this purchase on a whim and so far I'm glad I did. Initially, I wasn't really impressed with this game due to the fact that I'm normally a graphics ♥♥♥♥♥. After playing a few rounds and getting my feet wet just a little, I'm finding this title very addictive and not wanting to put it down. Reminds me of some older titles that I played way back in the day. If you catch this at a low price, you're not going to go wrong with it!
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4 of 6 people (67%) found this review helpful
201.8 hrs on record
Posted: October 25, 2014
Hard to describe Desktop Dungeons. It's strictly a puzzle game, and a challenging one at that. Yet, the progress you make, the items you collect, the monsters you encounter, etc. etc. all *feels* very much like an RPG. Very well done. I've more than gotten my money's worth out of this gem.
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1 of 1 people (100%) found this review helpful
31.7 hrs on record
Posted: January 28
Fun,fast paced and addictive. I've lost a good couple hours of my life playing this and look forward to revisiting it in my library when I'm in the mood for some fast past D&D action.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
346.2 hrs on record
Posted: April 14
Took me over 300 hours to realize I had been tricked into enjoying math.
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2 of 3 people (67%) found this review helpful
141.1 hrs on record
Posted: December 14, 2014
I love Desktop Dungeons. I've gotten pretty far in the game (129 hours) and now clearing a level is a rare thing and usually comes down to a single hit, with nothing left, on the last boss. Each move takes a little thought, with efficiency being foremost in mind. The randomness of glyphs, shop contents, and sometimes even who the bosses are add a level of depth and replayability most games can't touch.

Easily one of my favorites.
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2 of 3 people (67%) found this review helpful
19.7 hrs on record
Posted: January 10
It's a casual puzzle game with a big RPG hack-n-slash heart and a deep, sadistic soul. You can play the game at your own pace in the bits and pieces of time you have available in a busy day. But it will compel your attention for much longer than that... not because the game demands your attention, but because you want to give it your attention.

Even after about twenty hours of play, there is still much for me to learn and unravel about this game. I very much look forward to continuing this process. Currently priced at $15 US, this game is very much worth its price of admission.
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2 of 3 people (67%) found this review helpful
7.8 hrs on record
Posted: November 21, 2014
A smart puzzle like RPG. It's like a fast, very well designed eurogame. Levels are randomized, yet the challenge seems spot on each time.
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2 of 3 people (67%) found this review helpful
1 person found this review funny
181.5 hrs on record
Posted: December 1, 2014
Great challenge and learning curve. Recommended if you are patient and like strategy
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4 of 7 people (57%) found this review helpful
10.4 hrs on record
Posted: December 26, 2014
This is a very well thought out game if you like complex mechanics that require advance planning at every stage. The game play is nice and balanced, once you get the hang of it's unique mechanics for healing and mana regen. That said I like a dungeon crawl game where exploration is not a game mechanic, so while I like the game for my tastes is's not "fun" when idly killing time, which is the metric I am rating on. So this can be taken as a positive review of the game being that it's well done, with a negative recommendation.
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1 of 2 people (50%) found this review helpful
292.3 hrs on record
Posted: December 24, 2014
As a backer of this game, I've been playing this cool game for quite a while, and I still have much to accomplish. If you like combining classic RPG feel (as in D&D), random dungeons every game, and puzzles, this is a good choice for you.
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1 of 2 people (50%) found this review helpful
9.9 hrs on record
Posted: December 26, 2014
10-20 minute random dungeons, reminds me of moria of old. This is going to be my I need a 10 minute break from reality game in the future.
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13 of 26 people (50%) found this review helpful
9.9 hrs on record
Posted: December 25, 2014
TLDR: This is not really a dungeon-crawler... it's an RPG MATHS PUZZLE GAME
I realised the following things when I started unlocking their 'puzzles' which are basically advanced tutorials that don't do any hand holding.

Everyone keeps going on about how awesome this game is, I like it too, but it's not what' you would normally expect froma dungeon crawler, please let me explain.... forewarned is forearmed....


1st, This is not really a dungeon-crawler... it's a PUZZLE GAME It uses a lot of maths type puzzles - you need to figure out how many minions to kill so that you can level up, and how to do it efficiently... killing higher level baddies gains you an exp bonus, but you need to do it as much as possible so you don't lose XP from minions that are now "lower"... you need to snowball your XP. Levelling up gives you 100%health and mana, and you have to exploit this all game so that you don't use too many potions.... you'll need them for the boss in the level.

2nd, because it's only 10 minutes, things have to be simplified. You move around on a checkerboard style tabletop. revealing a tile (standing next to it = gaining visibility of the next tile) will restore some health and mana.

3rd, this is not a 10 minute game. You can play a dungeon in 10 minutes, sure, so you can play in 10 minute sessions, this can be a positive... but "just one more, it's only 10 minutes" will quickly translate into hours of game play.

4th This is a Rogue LITE - it does have a progression system where you can unlock new classes, abilities, etc between runs, in a similar way to Rogue Legacy. [A true rogue-like features permadeath where you lose everything and start again at level 1.]

For those that like this game, it's addictive. Look at people's play times, the ones that have reviewed this. there are some who have 15-30h, then there are those with 80-120 hours, and the odd one over 200h - that's about the point where you beat the game, from my understanding / reading on the wiki.

Do I recommend this game? That's such a hard one. Yes, If you know what you're getting into when you buy it, but the Store description is deceptive, and doesn't really explain just how this game works, and I was dissapointed about that, I wanted more 'hack n slash', and less 'calculating the next 7 steps to level up without using that mana pot' So for me, Although the game itself seems solid, I do like it, and I will play it some more, but I already know I won't clock it if it requires 200h it's a No.



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