Can you survive the alien onslaught? Gamers across the world will now have a chance to play the next chapter in this high-budget, high-quality series.
Gebruikersrecensies: Verdeeld (433 recensies)
Releasedatum: 22 sep 2010

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Alien Breed 2: Assault kopen

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Alien Breed™ Trilogy kopen

Bevat 3 items: Alien Breed 2: Assault, Alien Breed 3: Descent, Alien Breed: Impact

 

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"I would suggest purchasing Alien Breed 2: Assault. Gameplay improvements and graphical enhancements make it the best option."
Lees de volledige recensie hier.

Over dit spel

Can you survive the alien onslaught? Alien Breed™ 2: Assault is the second chapter in the Alien Breed™ series, and is an explosive science fiction arcade-shooter with an epic story, swarms of highly intelligent alien enemies, high-impact weaponry, highly detailed and rich environments, developed using Epic Games' Unreal® Engine 3. Take control of the hero, Conrad, the ship’s Chief Engineer, and continue your fight for survival across the fatally damaged space vessel, against a ruthless assault by an alien horde. Your only hope relies on reigniting the alien space craft’s monstrous engines to rescue you from impending annihilation. Deep inside the bowels of the unfamiliar craft, and with time rapidly running out, ready your weapons and begin to claw your way through the darkness in a fight for survival. But you are not alone. The ship is home to the carnivorous alien horde and something else ... something yet to reveal its true intentions ... something biding its time. In addition to the thrilling single-player campaign and all new “survivor” modes, the game also offers relentless, action-packed, two-player online co-operative battle modes.

Key Features

  • Survive the assault! – An action-packed mix of arcade-shooter, survival-horror and tactical weapons upgrades and customisation.
    • NEW - set pieces – fight the breed through the new vertical climb section and the mounted gun battle.
    • NEW – fight the alien horde with new hardened armour and new weaponry:
      • Hyper Blaster – a destructive chain-gun.
      • Rocket Launcher – blow the horde away.
    • NEW - take on new alien enemies – the ‘webber’ alien and endure dramatic encounters with new shocking bosses.
  • Epic single-player story mode – The single-player campaign mode that follows the narrative of the game through five huge and challenging environments.
  • NEW - single-player “survivor” mode: – Resist endless waves of intense alien horde attacks in three specifically designed arena environments.
  • Single-player free-play mode – A single-player challenge mode – beat your high score on a previously completed campaign mission.
  • Two-player co-operative play mode – Work together to defeat the alien horde across three specially customised assault maps for two players, over Steam.
  • NEW - two-player co-operative “survivor” mode – Join forces and try to survive three specifically designed arena environments, over Steam. Get competitive and challenge others to beat your survivor abilities on the extensive Leader-boards.
  • Additional Steam online features – Quick Match, Create Game, Friends Lists, Voice Chat, Leader-boards/Achievements/Co-operative Achievements.

Systeemeisen

    • OS: Windows XP SP2 or later
    • Processor: 2.0+ GHZ Single Core Processor
    • Memory: 1GB RAM
    • Graphics: NVIDIA 6800+ or ATI Radeon X700+ Video Card
    • DirectX®: 9.0c
    • Hard Drive: 1.5GB
    • Sound: Windows Supported Sound Card
Nuttige klantrecensies
22 van de 24 mensen (92%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
26.3 uur in totaal
Geplaatst: 19 april
somewhat enjoyable survival horror shooter gameplay, but occasionally has forced camera angles that quickly become an annoying hindrance. However, I was willing to overlook this in part due to the game's excellent atmosphere until a game-breaking glitch occurred near the end of the third mission. As if forcing you to babysit a helpless AI that chastises you whenever you stop holding her hand isn't enough, the game suddenly teleports her through a door before she properly unlocks it to let you through. Not sure how to fix and not sure I care.

A slight upgrade from the first game. Enemy AI is basically the same, but the game itself is harder. Trying to change it up from the first one by adding new camera angles in certain areas of the game. It is repetitive, but it's a decent game. I do have to say that whoever developed level 4 is just an ♥♥♥. I mean, who thought it was a good idea to just fill a level up with all them birthing pods? Seriously, that was the worst idea ever lol.
Was deze recensie nuttig? Ja Nee Grappig
10 van de 15 mensen (67%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
27.0 uur in totaal
Geplaatst: 23 januari
The second game in the Alien Breed series turns out to be a disappointment surprisingly, and I hate to say it, but I just can't recommend this version.

Alien Breed 2 offers 5 new levels for Campaign single player, a new Survivor Mode, and 3 new Co op levels and 3 Survivor Co op levels. Online works well, but add friends for best results.
I really enjoy the first game in this series, but was sad to see that the new ideas they used for this game turn out to be horrible decisions. I am comparing the two in this series without playing the third and in my opinion a sequel should reach the same bar of quality set by the previous version which Team 17 has certainly failed to do here.

First off, they removed your favourite weapons from the first game, the Laser Rifle and the Ion Spike. You now have two new weapons which are huge letdowns. The Hyper Blaster is a high powered and fast firing minigun with a reload time that will get you killed unless you upgrade. The new Rocket Laucher is mostly useless, as we all know the massive amount of Aliens coming to kill you can not be stopped by a single rocket with a slow rate of fire and reload. You might even instant kill yourself if a tiny alien runs in front of you last second.

Next, the maps are far more boring and ugly than the maps of the first game. Expect the usual backtracking with even more backtracking than ever before.
You will be involved with an Escort Mission which is not that difficult but not that enjoyable either.
There are some Bosses, but one of them is ruined by a horrible new camera idea.
The camera now features some new angles that are forced upon you in certain maps and boss battles and this new camera is horrible. It's third person in a cramped space, and it's really difficult to aim as well as you usually can. This is not an improvement or fun in any way.

I thought I was going to have to fight aliens, not the game interface...

That is a LOT of negatives. I just can't find anything really positive to say about this version.
I finished this game on Veteran Difficulty, and had a decent time I guess, but I can not recommend this game, especially for full price.
Was deze recensie nuttig? Ja Nee Grappig
4 van de 5 mensen (80%) vonden deze recensie nuttig
8.4 uur in totaal
Geplaatst: 30 mei
Foreword.
Before I begin the review, I'd like to say that I got this game for free during the 2011 Steam summer event, where you could pick various pixel items aswell as this game. This game is best described as Starship Troopers and Dead Space having a baby.
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What Alien Breed 2 is about.
You're a combat engineer named Conrad sent to a large spaceship to discover what has happened to it. You are greeted by waves upon waves of different aliens, skinless cadavers of the former personal aswell as the ongoing destruction of the ship and the alien infestation inside of it.
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Gameplay.
A over the top shooter, you aim and turn Conrad by moving your mouse around the edges of the screen. Few times did I try where the aiming would be unprecise because of this.

There is quite a selective amount of weapons to find and use. You start with a pistol and eventually can get a shotgun, assault rifle, rocket launcher aswell as a minigun. The aliens are quite different themselves, both appearance wise and abilities to fight you with. A few honourable mentions would be the time slowing alien, aswell as an alien that can lift up some kind of shield to block your bullets, but won't be able to move. Another alien can heal the rest. The other aliens are more simpler, like a long ranged alien. The rest are simple meatshields and can easily be taken down. There are also alien pods around the game which spawn small child aliens and when they attack you, they implode, rendering them not a massive threat, only in large numbers.

You can also find and buy healthkits, grenades, body armor, turrets you can place around the game at "powerpoints". You use X to switch between your items, and right click to hold down the useable item.
As mentioned, you eventually come to saveable stations where you can also buy items, ammo and upgrades for your weapons, aswell as the items. Throughout the spaceship you can explore, finding credits and items.

The interaction system isn't the best. When opening doors a bar will appear over Conrad showing the progress untill you have activated the item. If you stop, the progress will reset. This forces you to redo it should an alien or more appear suddenly, coming for you. This counts for everything. Checking a dead body for loot, checking lockers etc. There are even spots where you must do this for atleast ten seconds, while risking being attacked from behind.

The aliens rarely appear running around, instead, they -always- come up from the floor, leaving a hole. It also makes a sound, one you will hear atleast one thousand times, as they can be heard breaking up from the floors ahead of you. The spaceship clearly has a massive ventilation system around it or there's alot of space below the floor boards.

This games uses cutscenes alot, especially during entering through a scanning room, waiting for a walkspace bridge to turn around and link with the one youre on and even when going up or down an elevator. Which is horrendious, as you don't have much to look at, leaving you waiting and wasting a few seconds of your life on something so pointless.

Some places in the game you can't turn your camera, leaving you forced to use your minimap and see when aliens approach, though this only occurs two or three times.

There are only two boss battles in this game, first one is relatively good and slightly challenging. The second on the other hand is overused. Without revealing too much spoilers, it forces you in a camera angle to fight off the boss and extra aliens, but happens atleast three times, the very same cut scenes and boss tactics, aswell as how the boss attacks you. It's one of the worst boss battles I've ever encountered and is defently among my top 10 worst.

There is in all, 5 chapters, where each one takes almost an hour and a half. Overall only giving you around 6-7 hours of campaign storymode.

There are other modes aswell though, you are able to replay the chapters again, and there is a survival mode where you can play with a friend. But trying to find other players through the matchmaking seems impossible as the game is abandoned long time ago when it comes to multiplayer. Your best bet is asking around on the forums.
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Graphics.
The graphics for this game isn't bad, atleast for a game that came out in 2010.
The game world is detailed and has alot of objects cluttered around a destroyed spaceship. The alien infestation appears on the ground and walls and you will encounter lairs of alien pods, the rooms fully covered in alien nastiness. A neat detail is that you can see the outside of the spaceship, aswell as the engines at some parts of the game. The aliens look great graphics wise, though one of them looks more comical than scary, being able to stretch its mouth wide.
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Storyline.
The story is your usual sci-fi horror with aliens killing off humans. Only difference here is, that you only encounter one other person, who's from what I gathered, an android or such.
The story does have a small hinting buildup, but that's where it also stops with the goodness.
During each chapter start and end, you are shown cutscenes in a comic styled manner with background voice acting.
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My opinion and is it worth it's pricetag?
It's not worth the 8,99 or so price tag, and I'm sure it costed more back in 2010. Though I did get this for free. But for 4,99, it's worth it. This game isn't for any gamer though. You really have to like over the top shooters and the overall theme this game has.

The game tries very hard to be scary, but fails to achieve this. There are a few nice small surprises, but they are very, very few. One good example was entering a changing room, and searchng a locker, only to have an alien come out of the ground behind me and attack. Other than that, the game lacks surprises. The game does have a few interesting rooms, like a boxing ring with spectator seats.

At the last chapter, the game overuses an annoying laughter, without spoiling too much, which only serves as destroying the game's horror atmosphere. The only other person you encounter has one of the worst walking animations I've seen, and leaves you cringing. Makes you feel the devs at Team17 rushed this particular part.

I started on this game back in late december and lasted two hours of playing it. Since then I've been playing it once or twice a month, at first for an hour or so, eventually only playing it for 20-30-45 mins.
I'll be honest here and say, it took me quite a commitment to get myself to play this done. This game isn't for everyone, and I would defently not buy it for it's current price. The game is way too repetetive.

I read some other reviews, and it was stated that the two other games, the first and last one, this being the second, are extremely alike in both content and graphics.
There is no doubt you're left wondering about Team17's sales tactics. Instead of combining all three games together and making one massive game, they split it up into three games.
This is why I've downvoted this game mainly. It's a low sales tactic by an otherwise famous company for their worms franchise.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
0.9 uur in totaal
Geplaatst: 25 januari
I went into this thinking that I would have a separate section for each installment in this trilogy, but (after putting what I have deemed significant time into each of them) I have decided to lump them all in together as there wasn’t much difference between any of them. That being said, let’s get started shall we?

I – Story [2/10]

The gist of the story is this: Conrad, the Chief Engineer of the Leopold, are trying to restore power to your ship whilst doing battle with hordes of aliens and contending with a possessed AI. And that, kids, is all she wrote. I realize this is a remake, but honestly? That’s all?

II – UI [6/10]

In part one of the trilogy (Alien Breed: Impact) the UI (or User Interface for the less savvy among us) was colored blue and was infuriatingly hard to see at almost any given moment. Thankfully, in installments two and three, the color had been changed to green and was infinitely easier on the eyes. The mini-map was rather reliable, making it mostly unnecessary to consult the full map often. Apart from that, HUD was minimal and user friendly.

III – Gameplay [1/10]

Altogether I found Alien Breed to be underwhelming practically at every turn. The game is played from a top-down angle with rigid and irritating camera controls. The objectives were mind-numbingly repetitive and I found myself getting overly bored about an hour into the first game. I present to you a dramatization of just about every thing you do in these games.

“Turn on the cranky thing to put out the fires.”

*Kills aliens*

“Oh no, the cranky thing is broken. Go reboot six computers to fix the cranky thing.”

*Kills aliens*

“Good job on rebooting the computers. You can turn on the cranky thing now. Also, here are some more aliens for you to kill.”

And that, ladies and gentlemen, is quite seriously the entire game. Sure, you get an odd boss battle here and there, but I’ll be damned if they aren’t just as repetitive and underwhelming as the rest of the game. My other biggest complaint about all the games was the weapon upgrading system. This game is how far into the future and I can only have one upgrade installed on my weapon at a time? What kind of garbage is that?

IV – Content [4/10]

With this being a trilogy, you’d assume they’d add some new content into each game right? Well, they did, but I had you going there didn’t I? Impact was easily the worst game in the trilogy. The campaign (in all three games, mind you) was downright awful. Part two (Alien Breed: Assault) added in a “Survival Mode” which was mildly entertaining. It was a billion times more fun than the campaign, that’s for sure. The enemies felt uninspired; most of them looked like the bugs from Starship Troopers only fatter and more ludicrous. The weapons were a bit boring as well, though I did particularly enjoy using the flamethrower. (Who doesn’t?)

V – Visual [6/10]

There isn’t much to say here really. The graphics throughout the trilogy were consistently the same, with varying levels of obnoxious explosions everywhere. I realize the ship is crashing, but come on. That being said, the graphics weren’t too bad and the lighting was good.

VI – Audio [4/10]

I found the sound effects to be rather lacking. The guns weren’t thrilling in the least and the little, face-hugger-esque aliens, I would swear on my non-existant childrens’ graves’, were frog noises. Thank Cthulhu they got the explosion sounds down though. I can only assume that Michael Bay consulted with them on that.

VII – Overall [3.9]

In closing, I’m glad I got this tripe from Humble Bundle and didn’t pay full price for it.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
4.8 uur in totaal
Geplaatst: 23 februari
The worst of the series, and a copy/paste of the first Alien Breed. A continued lack of varied environments severely hurts the game. Only buy this if you have friends to play with or if the novelty of the first game somehow never wore off.
Was deze recensie nuttig? Ja Nee Grappig