Marvel Heroes 2015 is the Marvel MMO ARPG that you have been waiting for! Play as the Avengers, Guardians of the Galaxy, X-Men and more. Battle infamous villains such as Dr. Doom, Loki, Magneto to save the universe.
User reviews: Very Positive (4,991 reviews)
Release Date: Jun 4, 2014

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Recommended By Curators

"It may have started slow, but frequent updates have made this free-to-play action-RPG stand out quite nicely."
Read the full review here.

Recent updates View all (52)

September 18

Game Update Maintenance 9/18

The Marvel Heroes 2015 servers are coming down at 12PM PDT for Game Update 1.16.

16 comments Read more

September 12

Marvel Heroes 2015 1.15 Patch Notes

ROGUE

The southern belle X-Man herself, Rogue has joined the cast of Marvel Heroes 2015! One of our most frequently requested heroes, Rogue boasts the most diverse powerset in all of Marvel Heroes history.

Able to steal powers from friend and foe alike, players can build Rogue as they see fit with access to over 90 stealable powers (which will increase with each Hero, Supervillain, and Team-Up Hero released!) in addition to her iconic super strength and flight powers that she had stolen from Ms. Marvel.

For her Signature and Ultimate abilities, Rogue recalls multiple stolen powers at once from iconic mutants - with her Signature resulting in a deadly, screen-wide blast and her Ultimate transforming her physical form into an amalgamation of other mutants!

ODIN'S BOUNTY EVENT

Odin’s Bounty has returned and with it, a game mode rotation (with a new twist)!

In order to give player’s choice over when and where they want their lootsplosions and avoid slowdowns, buffed game modes will drop new Chests of Odin’s Bounty!

These chests contain numerous pieces of gear, XP, a chance at Odin Marks and even a very small chance at the Mysterious Crimson Box containing boss-specific artifacts.

These Chests of Odin’s Bounty have a short 5 cooldown to prevent players from using too many boxes and causing performance issues.

An additional very rare "jackpot" loot bonus can trigger during the Odin's Bounty event. This loot bonus is know as "Odin's Gift" and can contain a large pile of loot. As a bonus, the Odin's Bounty boost will provide an additional chance of receiving this Odin's Gift in addition to the Odin Mark benefits.

Schedule here with multiple time zones:

http://forums.marvelheroes.com/discussion/131532/odins-bounty-schedule-s#latest

In addition, a daily mission has been added for the event: Deliver Odin’s Wrath!

Serve as Odin’s champion and deliver Odin’s own wrath to the enemies of Asgard for a special reward! Head to Lady Sif in Avengers Tower (located near the waypoint) to receive this mission. This mission can be completed once per day during the course of the event and will return for each subsequent Odin’s Bounty.

CYBERNETICS SYSTEM

Cybernetics is a new system for Marvel Heroes that gives you something to do with all the loot that you earn in the world, but isn't an specifically upgrade for your hero and would otherwise just stay on the ground and provide no benefit.
With the Cybernetics feature you can turn those items that would otherwise be worth nothing into Cybernetic Upgrades for your cosmetic pets or into a bit of cash for yourself.

We expect to iterate and expand on this system in the coming months, with various options for players to select and personalize their Cybernetic Vacuum experience. This feature is very much a game changer for an ARPG like Marvel Heroes and we're all pretty excited to launch it and keep working to improve it.

For a detailed FAQ, click here.

Note for next week: We have a slight radius increase the width of the Cybernetics Vacuum and we’ve removed the confirmation box when donating Cosmic Items

NEW CURRENCY UI TAB

By popular demand, we have added a new UI element (found on your character sheet) known as the Currency Tab a few weeks earlier than we initially expected.

We have converted our first batch of currency types so that you’ll be able easily view them on one page, in addition to them no longer taking an inventory slot.

We'll be adding additional currency types in the coming weeks to the currency tab to cover as much as possible.

JEAN GREY - LEVEL 52 DESIGN REVIEW

Jean Grey has received her 52 Design Review! With stunning new visuals and powers that offer unique mechanics depending on which form she is in, players are free to play Jean Grey as they see fit: as the powerful X-Man in control, or the raging Phoenix!

For more details, please see @TheArtofRawr’s in-depth write up here.

SHE-HULK TEAM-UP HERO

Jennifer Walters, otherwise known as She-Hulk is now available as a Team-Up Hero! With her brawling abilities and briefcase of legal documents (for real), She-Hulk is a force to be reckoned with both in the courtroom and the battlefield.

We’re aware this didn’t have enough legal jokes.

EMMA FROST

Emma Frost’s Diamond Form is now visible in all costumes!

Emma Frost’s Marvel NOW! costume’s coat is now animated with her run.

SILVER SURFER

Silver Surfer's Electromagnetic Flux shipped with greatly mistuned damage and has been changed to follow the same relative balance formula as other powers in the game.

We apologize for letting this slip through the cracks in initial Surfer testing last month. Several players did report it before launch but due to the unusual nature of the power and lack of strong precedent in tuning tags, it did not get the attention it deserved. That has been corrected for future powers of a similar nature.

The changes are:
  • Base Damage per hit has increase very slightly.

  • Damage ‘ramp up’ is 50% each phase instead of 75%

  • Power Cosmic cost halved from 250/s to 125/s

  • Power Cosmic cost increases +25% each ramp up, so +50% total at max channel

  • Natural Power Cosmic regeneration is paused while channeling

Additionally, a bug was fixed in which the “micro-beams” were sometimes able to hit the main target. These beams are intended to “swat the flies” away rather than dealing additional damage to a boss or other lone target.

THE POWER COSMIC - LEGENDARY ITEM

The Power Cosmic Legendary Item has been changed so that users can now gain 1500 damage rating to each damage type instead of allowing a three-damage type hero to gain 3000 total.

Heroes will still receive multiple stacks of +1 to all attributes, one for each damage type that they hit with (up to +3).

Only the raw damage affixes were affected (levels 2-4) to prevent a large disparity with Rogue, who can easily rotate 3 damage types. No other heroes are affected in any way by this change.

COSMIC PRESTIGE & DOOP RUNE

Due to unfortunately being omitted last week, Cosmic Prestige XP has been doubled this week and a Gifted Doop Rune will be granted as a free login gift for five days in a row, starting with this patch.

QUEENS ZONE CHANGES

The Queens Intro Zone has been changed to be a single player, more easily navigated instance to prevent new players from becoming lost or confused.

This is one of the many small upgrades we're making to the new player experience to keep things simple and understandable.

We have a high volume of new players to Marvel Heroes - if you would like to suggest adjustments to early parts of the game, please see the thread in the Developer Feedback section of the forums. We've already received solid feedback that has resulted in some planned improvements.

21 comments Read more

Reviews

“Marvel Heroes 2015 is set to expand on everything that made the game successful, while trimming much of the fat in terms of improvements over the core model.”

– Hardcore Gamer

“Comparisons to the Diablo series aren’t lip-service; Marvel Heroes plays exactly like a gamma-irradiated puree of Diablo II and Marvel Ultimate Alliance. Real-time mouseclicking combat? Check. Tons of loot? You bet! Crafting? Absolutely. Randomly generated levels and loot drops? Stop it, my nipples are getting hard. Speaking as a fan of both franchises (as well as the Marvel universe in general), my time in the closed beta was nothing short of nerdvana.”

- PC Gamer, May 2013

“Marvel Heroes combines the best of the MMO genre with the best of the Action RPG genre”

Curse

“Marvel Heroes is a beautiful game, and an incredibly fun one at that. It also offers a distinct change of pace for gamers who may dig certain aspects of Diablo III, but are looking for a richer overall setting to while away the hours.”

Ten Ton Hammer

About This Game

Marvel Heroes 2015 is the Marvel MMO ARPG that you have been waiting for! Play as Iron Man, Star-Lord, Thor, Wolverine, Hulk, Spider-Man, Captain America and many more as they team up to try and stop Doctor Doom from devastating the world with the power of the Cosmic Cube. Marvel Heroes 2015 features a deep leveling system unique to each Super Hero, diverse locations set across the expansive Marvel Universe, a robust crafting system, action-packed player-versus-player (PvP) and much more. Marvel Heroes is a free-to-play Massively Multiplayer Action RPG for PC created by David Brevik, the visionary behind Diablo and Diablo 2 with an extensive original story crafted by Marvel super-scribe Brian Michael Bendis.


About the Author: The story of Marvel Heroes 2015 is crafted by comic book super scribe Brian Michael Bendis (Ultimate Spider-Man, New Avengers, House of M, Secret Invasion, Avengers vs X-Men and many more).


About the Story: The Cosmic Cube is a device of untold power capable of changing the very fabric of reality at the whim of its possessor. The brilliant but malevolent Dr. Doom has the Cube, and with it he aims to reshape the world in his own image. Determined to succeed where the Cube's previous wielders have failed, Doom has lined up villainous allies to prevent the super-heroes from interfering. Can you unravel Doctor Doom's sinister plan and stop him before it's too late?
Marvel Heroes 2015 combines core gameplay elements of Diablo with the expansive library of characters from the Marvel Universe.

Key Features


  • Engage in Action-RPG-style gameplay, but in an MMO world.
  • Team up online with your friends, or play solo.
  • Randomly generated environments are different every time you play.
  • Collect and play as your favorite Marvel Super Heroes including Iron Man, Thor, Black Widow, Captain America, Star-Lord, Wolverine, Hulk, Storm, Dr. Strange, and many others.
  • Choose from a list of fan favorites from the Avengers, X-Men, Guardians of the Galaxy, Fantastic Four, and every corner of the Marvel Universe.
  • Build your character using a library of spectacular powers appropriate to your hero.
  • Play through hours of story content, or try out many of our other numerous game modes such as X-Defense, Holo-Sim, and more!
  • Marvel Heroes 2015 features the first ever raid in an Action-RPG, gather friends and take on Surtur!
  • Customize your character with a library of costumes from Marvel’s rich history.
  • Summon other heroes to fight along side you with Team-Ups, such as Falcon, Firestar, Drax, Gamora, and Groot.
  • Discover an endless variety of gear to increase your hero's power.
  • Explore the Marvel Universe in a story crafted by comic book super-scribe Brian Michael Bendis.
  • Visit famous locations from the Marvel Universe, from Avengers Tower to Mutant Town to the Savage Land.
  • Smash through hordes of iconic Marvel enemies, such as the dreaded Purifiers and the legions of HYDRA.
  • Face off against dozens of super-villains.
And It's All free-to-play With Marvel Heroes!

System Requirements

PC
Mac
    • OS: Windows Vista 32/64, Windows 7 32/64, Windows 8 32/64
    • Processor: Core 2 DUO 2.1 GHz / AMD Athlon X2 2.1 GHZ or better
    • Memory: 2GB
    • Hard Disk Space: 30GB*
    • Video Card: Shader Model 3.0 Compatible with 512MB VRAM (Nvidia 8800 Series, ATI HD3800 Series, Intel HD 3000)

    *30GB is required for installation. After installation, Marvel Heroes will require 15GB of storage.
    • OS: Windows 7 64-bit, Windows 8 64-bit
    • Processor: Current Generation Quad Core (Intel Core i7, Core i5 or AMD FX Series)
    • Memory: 8GB
    • Hard Disk Space: 30GB*
    • Video Card:Discrete video card with 2GB of VRAM (Nvidia GTX 600 or 700 Series, AMD R9 or HD7900 Series)

    *30GB is required for installation. After installation, Marvel Heroes will require 15GB of storage.
    • OS: OSX 10.8 Mountain Lion
    • Processor: Intel Core 2 Duo
    • Memory: 4GB
    • Hard Disk Space: 30GB*
    • Video Card: Discrete or Onboard GPU with 512MB VRAM (Nvidia 9600m GT, Intel HD 4000)

    *30GB is required for installation. After installation, Marvel Heroes will require 15GB of storage.
    • OS: OSX 10.9 Mavericks
    • Processor: Current Generation Quad Core (Intel Core i7, Core i5, Xeon)
    • Memory: 8GB
    • Hard Disk Space: 30GB*
    • Video Card: Discrete GPU with 2GB of VRAM (Nvidia GTX Series, AMD FirePro Series)

    *30GB is required for installation. After installation, Marvel Heroes will require 15GB of storage.
Helpful customer reviews
1,380 of 1,920 people (72%) found this review helpful
1,364.1 hrs on record
Don't buy into the rebranding of this game. Though I initially enjoyed it, I can no longer recommend it as it is a clear-cut poster child for everything that is wrong with the F2P model. In the course of the year that this game has been live there has been barely any content released for it in the form of levels or increasing the game expereince. However, there has been an unprecedented amount of content released into the cash shop.

The entirety of the game's story mode can be completed in about 3-4 hours. Anything beyond this is an endless exercise in grind and scavenging for loot. This game was created by David Brevik, who created Diablo and this is evidenced by the fact that game is exactly like Diablo in every way save for the setting. Beyond the story mode, there is not much else to the game. There are two "survival" modes, a series of copypasted "instances" and another free-for-all zone which is also copypasted from a story mode map. A WoW-style Raid was recently added, but the difficulty is off the charts and is essentially barred to anyone but the highest geared individuals in like minded supergroups. (I.E. guilds)

Marvel Heroes is essentially a cash trap. The developers have no interest in improving it beyond that, despite their constant and disingenous claims to the contrary. Players who are critical of their business model and practices, regardless of how constructive they are, will be met with harassment and ostracization from the moderators and community alike. To further that point, the sycophantic nature of the MH community is the reason Gazillion gets away with this behavior. Much of their player base is spending lavish amounts of money and heaping cult-like praise upon the developers despite their inherently lazy efforts and obvious attempts to silence criticisms.

This game is a trap that uses a "carrot-on-a-stick" approach that attempts to keep you interested with log-in gifts and promises of better things that are never fulfilled. It is a waste of both your time and your money. Do not be fooled by the Marvel name, it's not worthy of that monicker.

In Short: AVOID
Posted: June 9
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800 of 1,133 people (71%) found this review helpful
1,038.4 hrs on record
I've been playing the game since its release, I must admit the only thing that hooked me was the Marvel theme as I was discovering the game, that was clearly a beta, developers tried to cover it up with some lies, but the game was released long before It could even be called a game. But that's an old story.

Now they've renamed the game as "Marvel Heroes 2015" in a clear attempt to get rid of the vast negative reviews they once had, and deserved. The game is now really far from how it was in the begining. This is both good and bad.

Good:
- The game improved in playability; heroes are getting "reviewed" so they are as powerful as any other, and addapt to a certain type of standarized power trees; this does not mean they all have the same powers, but they all receive ultimates at the same levels, and such.

- The graphics got improved by a huge margin, they look quite good if your computer can handle them. They very customizable as well.

- Content: Some new game modes have been added, terminals, one-shot stories, X-Defense, even raid content. This is already enough to spend quite some hours a day of grind, if that's what suits you.

- Heroes: Your favorite Marvel Heroes get introduced in the game, at a rate of 1 every month, with some surprise heroes being released from time to time.

- Community: People is usually nice, both in the forums and in the game. There might be some minor trolling or the occasional jerk, but it's pretty much ok all the time.

Bad:
- F2P model: The game flow and direction is completely managed by the marketing department and the F2P model. Their community managers do a great job censoring any criticism on their brand, as well as the hyped community does bashing almost everyone whose sight goes beyond the fanatism. Drop rates that allow you to get new Heroes/costumes get constantly nerfed (and you're never told about it in change logs). This means the following, you could get every hero from the game just by getting ES, items that drop from every mob. Every hero costs 200 ES, 400 ES, or 600 ES, depending directly on the decisions by this marketing department. Community managers have speculated with they costing that much depending on the "work" they required to be made, or the new "technology" or whatever they added to the game. If they consider us that naive to believe such bs, that's too bad.

Anyway, even if in the begining heroes could drop from any mob (by the time I got a hero to level 30, I had a drop), then this was eliminated and substituted by the ES system, wich allowed you to get 200 ES every 26-27 hours of gameplay. Now they've lowered it to 33-34. That quite some time playing, for just a hero, oh, and remember they're adding them at a faster rate of 1+ a month, so, good luck getting all the heroes, just by playing.

Costumes dropped as well from mobs as rare drops. These drops rate got lowered a lot. I mean, a freaking huge lot. Look at my time played, and notice I've got a whole lot of ONE costume drop. You'd most likely win the lotery that getting that costume you want from a drop.

- Transparency: This company is anything but transparent to me. They do talk and interact a lot with the community, but that's just strategy. Every single path notes they release doesn't contain everything that has changed. They change some drop rates, you never know about it until you start missing those drops.

They also add a lot of events in form of special holiday drops, login gifts, etc. But something always slips through them, and somehow if that flaw affects them, it will be fixed/removed asap, but if it affects you, you'll have to endure it for weeks, or months. Difficulty in the fix does not matter here.

- Community: I already said they're usually nice. Now I'm heading at a different direction; this is an mmo-rpg. If you played Diablo 2, this is like mixing Diablo 2, Marvel, and the possibility of 1000 people being at the same spot you are. Still, all the content, except for raids, all of it, can be completed solo. And will be completed solo. You might end up in a party to get some of the stuff done faster, and then you'll quietly leave to another zone. Interaction is minimal while playing. This being said, most of the time, having so much people around is more of a flaw than a perk. If I want to kill some guys that spawn at a point, and there's 15 guys camping it, then, that's frustrating. This happens more than anyone is willing to accept. There are supergroups (guilds), 95% of them are a bunch of guys randomly invited into the same guild, with no will to do anything together whatsoever other than having some name above your head. These also tend to dissapear with time, usually when the leader stops playing and the invites stop.

- Graphics: They improved but they also require a big PC to handle them. Even with a powerful one, you'll end up seing so much effects that sometimes you won't know what the hell is going on.

- Balance: Whenever you head on to the forums and read an announcement on a hero being put on the level of any other, this means they're bot gonna get hit hard. One's gonna be nerfed, the other is gonna be screwed. Anytime you read 52 review, keep this in mind. Adjust = nerf. Improve = possible nerf. Nerf = don't get close to that.

I'm already getting bored of this, so I'll sum up. The game might be fun for some time, but it requires an awful lot of time to get anything, or you could pay for it, big $$$. Even though I kind of enjoyed it sometimes, it's really hard to hook up friends on this. I've tried with 10+ friends, they all despised it.

I'd give this a 60/100, Marvel is cool, developers in F2P models are not.

Posted: June 19
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366 of 593 people (62%) found this review helpful
33.2 hrs on record
A business model with a game loosely taped to the side. Every aspect of this game is just the developers begging for more money.

The only things you can do that feel truly free are to pick 1 character and 1 build then level to about ~30 of 60 levels. After that the experience gained decreases immensly to promote buying exp boosts. It's true that you can get everything in this game with enough work, but it would probably take years to accomplish. It's fun for a playthrough or two but after that this game loses appeal based on how much money you would need to invest to have any fun.
Posted: June 24
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43 of 56 people (77%) found this review helpful
19.7 hrs on record
Personal Rating: “Worth playing”
Traditional Rating: 8/10
Genre: Massively Multiplayer Online Isometric Action Role Playing Game

Marvel Heroes 2015 - the action focused MMO released late last year - is another phoenix born from the ashes of calamity. Just like Squares online magnum opus, Final Fantasy 14, which launched to horrific reviews and incredibly scathing and toxic user experiences all round back in 2010 only to resurface as a critical favorite three years later with A Realm Reborn that now boasts an impressive 2 million subscribers, Gazillion entertainment seems to be taking a leaf out of Square Enix's book by heading back to the drawing board for its online free-to-play aRPG after a not so stellar launch that was bug riddled but also lacking any real merit-able content to make a person want to invest time with it. Most promptly threw it to the sidelines and forgot about it after launch but Gazillion Entertainment seems to have been toiling away listening to suggestions made by the die hard community that stayed behind because what has reemerged is a fun and addictive Diabloesque game set within the Marvel Universe.

Taking on any kind of MMO is no small feat. They often require dedication and patience. Sadly, most are hamstrung by the genres conventions (kill X and fetch me Y, incessant level-grinding to get anywhere – which can get particularly offensive especially in free-2-play MMO’s where users are often bombarded by cash shops selling items to help advance leveling at a quicker pace). I admit I love exploring these living; breathing digital worlds but as I have gotten older and wiser I can’t really say I enjoy playing them. There was a time when all I did was play MMO’s. They literally consumed what playtime I had but as my time got more and more precious I found I started to enjoy more focused, less time consuming games and therefore was rather reluctant to plunge back into these waters. Seems I need not have worried at all because Gazillion Entertainment has crafted a fun, entertaining and incredibly generous free-to-play aRPG that is actually a blast to play and boasts an impressive quality and sheen to it.

While all the super-star heroes are still locked away in pay packages what heroes are available for immediate play are fun and certainly don't dampen the enjoyment that can be had here. On the odd occasions you will get the chance to invite one of the more weighty Marvel stars into your campaign through an in-game currency that is dropped at quite an alarming rate. Granted they do cost a certain amount of this in-game currency but now they are not unattainable in the way that forces you to head for the cash shop or else face grinding until you are blue in the face. Crafting has also been overhauled and is vastly different to any kind of crafting I have come across in other MMO's. Vendors are upgraded by donating excess items which in turn levels them up enabling them to assist you in crafting higher spec'ed items as their portfolio of wares grows. There is also a welcome Omega system addition which is varied enough for end-game level 60 characters. Raids and exclusive end game content that was sorely lacking from the original launch is now also available which allows for ten superheroes to band together to take out the supreme evil in the form of the Norse fire giant Surtur. With more content to be offered in the not so far off future, Marvel Heroes 2015 is poised to enjoy a healthy longevity.

There are still some ♥♥♥♥les though. Skill trees are a bit bland to be honest as there appears to be a lot of repetition of skills across many of the heroes and PVP is still a bit of hit and miss with equipment and gear not visually distinct enough thereby having no impact on your characters appearance whatsoever. Although at the current rate that Gazillion entertainment is spicing things up I imagine it will be just a matter of time before these issues are addressed. Visually and aurally the game looks and sounds great and Marvel Heroes 2015 is just as dynamic and fluid as any of the big hitters in this crowded field. If you enjoy clicking, looting, fast paced action all set within the Marvel universe I can highly recommend you give the game a go - you won't be disappointed.
Posted: October 14
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261 of 454 people (57%) found this review helpful
2.3 hrs on record
It's free to try, and it's fun to play. Everything you could want and a marvel theme to go with it.

That said, in a flood of F2P games, it's average at best, there are no "OH DAYUM" moments, you won't ever be impressed, and from my limited game time, it's clear the devs have 1 goal, money.
Now I'm all for making money, I'm the kind of user who will clear out your store, if it's value for money. I think things in F2P games are getting stupid these days though, and this game takes the cake.

Heroes cost about $10 each. Cosmetic costumes also cost $10 each. I can buy so many good games for $10 and I mean $10 will get me 5-6 good games, that a costume or hero in a game for $10 is pathetic. I hate to think people would buy anything. I'd hate to know people who bought things.
I'm all for supporting a game, but even games I consider rip offs like Heroes of the Storm still have prices better than this game, and the graphics, artstyle and game quality leave this game in the dirt.

Personally a hero of such low calibre should cost around $2, it's not like there isn't enough of them, $5 max, maybe if you bring out a truely impressive hero you can get away with $7.50. Costume don't deserve more than $0.50 just look at the screen shots, most people won't even know you have a different costume on!

Like I said, the game is fun, but it's not amazing, the shop is huge, I think you could spend several thousand on this game without owning it's entire collection.... That in my opinion is stupid.
When people with 500+ hours played don't own most heroes, and have only see 1 costume drop, it doesn't seem worth the effort.
Posted: July 31
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581 of 775 people (75%) found this review helpful
277.4 hrs on record
Heard a lot of criticism and bad reputation about the game and that got confirmed through the fact that I played it a couple of days after it first launched into Open Beta. Im not lying when I say, the game was terrible back then. It was hard to call it a 'F2P Game'. But it did a 180° rotation since then, the F2P model changed alot and the way and the implementation of several characters or costumes etc. that the players suggest via the game forum is awesome. Gaz Entertainment interacts so nicely with the community, which is the only explanation why the game turned into such a good game in less than a year. Every gaming website that reviewed Marvel heroes like a year ago should 're-visit' it immediately. The meta score of 58 doesn't fit to it in any way.
Posted: November 25, 2013
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