Soup, the final course. These are the diggings of the Starship NomNom. Its never ending mission: To eat strange new vegetables, to seek out new creatures and eat them, to boldly devour all that comes before it!
This game is full of potential and already packs quite a punch in delivering fun. Tasked by your overlords to explore the galaxy and find new worlds on which you'll create massive factories devoted to the glorious task of producing soup. You'll encounter creatures and vegetables and more that you'll shove into cans and send off into space. The goal of each world(stage) is to beat out the competition and win over 100% market share.
The time really pushes the pace of the game. Gameplay is broken up into days and getting as much accomplished as you each day is the key to victory. There is no out lasting the opponent. The longer you take the more and more resources of the planet you're consuming which can make finding enough resources to secure a large push to win very hard.
The gameplay is a mashup of a few different styles. Theres exploration, building, tower defense, and business simulation just to name a few.
There's a few rough edges to the game. I mentioned before that taking too long to get to victory can actually make the game much harder. There comes a point where you might have to abandon a map you've been working on for some time simply due to resources becoming too rare to make it feasible. There's also the fact that time doesn't stop when you enter the building menu which can make planning your base much harder as time is very valuable and can't be wasted. This can lead to mistakes in your building planning that you'll have to overcome. The combat is straight forward, but lacks any real punch or variety(at least in the early stages I've seen). There's enemy ships that show up that you must deploy buildings to help defeat and monsters(weird vegetable creatures) that you defeat to gain ingredients, both are straight forward and haven't offered any challenge as of yet.
However, despite the rough edges I find myself playing more and more like it's a drug.