The makers of the PixelJunk series welcome you to Soup Co., Astroworker! As an integral part of the Soup Co. family, your mission is to explore the remote planets in search of tasty ingredients to make the galaxies most delicious soups and then rocket them into the gullets of our hungry customers.
ユーザーレビュー: ほぼ好評 (348 件のレビュー) - このゲームのユーザーレビュー 348 件中 79% が好評です
リリース日: 2015年8月3日

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4 アイテムを同梱: PixelJunk™ Eden, PixelJunk™ Monsters Ultimate, PixelJunk™ Nom Nom Galaxy, PixelJunk™ Shooter

 

最新の更新 全て表示(34)

2015年8月17日

Nom Nom Galaxy Version 1.01 Patch

Patch Day, Astroworkers!

We have a small patch this week to address some save data issues as well as fix some problems that were causing black screens for some of you. We've also brought back GSA-002, the 2nd tutorial planet, which includes some more advanced gameplay tips. This planet previously required completion to advance, but is now optional.


We're continuing to work on improving online stability and should have another patch later this month.


Version 1.01 Change log


Fixed bug where client progress data was overwritten with host progress data.

  • Condition
Client changed an option on the pause menu, which was then autosaved.
  • Fix
Changed not to overwrite client data with host data.


Fixed bug where client factory data was overwritten with host factory data.
  • Condition
If the host disconnects for some reason, the host migrates to another person but the original host's data overwrites the new hosts data.
  • Fix
Will display an error message and pause the game when a host disconnect is detected, then back out to the planet select screen when the dialog box is closed.


Fixed bug where game crashed when starting SOOP with a conquest factory
  • Condition
Data saved with a dirt block inside a factory (in item state)
  • Fix
Changed not to crash


Fixed bug where game crashed when resuming SOOP game
  • Condition
Invalid data saved when exiting pause menu
  • Fix
Improved data load


Gameplay Adjustments
  • GSA-002 (2nd tutorial) returned, made optional
Other bug fixes
  • Fixed bug where game did not run properly in Steam offline mode
  • Fixed bug where game crashed when choosing Control Map on in-game options menuグ
  • Fixed bug affecting scrolling on leaderboards
  • Fixed bug where Very Yummy soups were not counting toward Astropins
  • Fixed bug where conquest factory was loaded when "no factory" option was chosen in SOOP


 

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このゲームについて

From the award-winning developers behind PixelJunk Monsters, PixelJunk Eden, and PixelJunk Shooter comes a genre-blending mash-up of Soup-tacular proportions!

Welcome to Soup Co., Astroworker! As an integral part of the Soup Co. family, your mission is to explore the remote planets in search of tasty ingredients to make the galaxies most delicious soups and then rocket them into the gullets of our hungry customers. But this isn't your typical soup kitchen - Astroworkers must battle against the planet's elements, alien plants and animals, and dastardly rival soup corporations! Build your base of operations with the help of your fellow Astroworkers and handy Soup Co. robots, make the galaxies most mouth-watering soups, then defend yourself from local wildlife and our rivals.

#nomnomGALAXY is a sandbox-styled mix of platforming, base building, tower defense, and good old fashioned monster-stomping! You'll create huge factory-bases where you'll experiment with tons of ingredients, make hundreds of types of soups to feed the galaxy, and rise in the ranks of the Soup Co.! Each planet will have its own challenges, from poisons gas to killer tomatoes. Only the most adept of Soup Meisters will succeed!

Key Features


  • Hundreds of different types of soups to discover
  • Extensive soup recipe system that uses ingredients all of the planet's plants and animals
  • Tower Defense gameplay from the makers of one of the most acclaimed Tower Defense games on any platform, PixelJunk Monsters
  • Living planets that evolve as your base expands
  • Tons of robot helpers to automate factories, defend your base, and collect ingredients
  • Battle rival soup corporations throughout the galaxy for soup supremacy!
  • Local split-screen co-op and up to 4 players online

システム要件

    最低:
    • OS: Windows 7
    • プロセッサー: Intel Core 2 Quad or higher
    • メモリー: 4 GB RAM
    • グラフィック: NVIDIA 9800 GT
    • DirectX: Version 10
    • ストレージ: 650 MB 利用可能
    • 追記事項: Laptops without dedicated GPU may have difficulty playing Nom Nom Galaxy. Please look at Tom's Hardware Graphics Card Hierarchy Chart to see where your card ranks. http://www.tomshardware.com/reviews/gaming-graphics-card-review,3107-7.html
    推奨:
    • OS: Windows 7
    • プロセッサー: Intel Core i7
    • メモリー: 6 GB RAM
    • グラフィック: GeForce GTX 570
    • DirectX: Version 10
    • ストレージ: 650 MB 利用可能
参考になったカスタマーレビュー
37 人中 34 人 (92%) がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
記録時間: 20.7 時間
投稿日: 2015年8月19日
概要

テラリアLikeの2Dアクション+工場運営箱庭ゲーム
人呼んで飲む飲む銀河。

・公式で日本語化済み
・COOPモードあり

主人公は全宇宙のスープ市場独占を狙う新参スープ企業の子会社社員(アストロノーカー)となり、数あるスープレシピを網羅し、全マップでのスープシェアを100%にすることが目的です

アーリーアクセスが 2015/8/3 に取れたばかりで、まだまだ調整中の部分が多く粗が目立つ。最新のVer1.01では説明不足だったチュートリアルに追加ステージが実装されました。

夏冬セールで買っても、積むなよ? 絶対積むなよ!! (プレイ実積率約30%)


ギャラクシー(キャンペーン)モード
マップによって若干条件が異なりますが、大まかな流れは次の通りです

1.スープ工場を新しく建設する。またはマップの中で廃棄された工場を見つけて整備する
2.工場建設の素材になるジェルやスープの素材などを集める
3.スープのもとになる素材二種類を持って行き、スープ合成マッシーンに入れて缶詰にする
4.缶詰をロケットまで運んで打ち上げ、出荷する
5.ロケットが衛星軌道に乗ると出荷完了。あなたのスープは全宇宙で飲まれて自社のシェアが拡大する
6.打ち上げられたロケットが戻ってくるので再び出荷する

以上を繰り返してスープ市場のシェアを100%状態にして、日没までシェアを維持するとマップクリアになります。作業用の運搬ロボットを雇う事で素材運搬~出荷まで半自動化、中盤以降は収集も含めて全自動化する事も出来ます。

マップをクリアする事で新しい作業用ロボットを雇えるようになったり、使える施設がアンロックされます。なお、新ステージの解放条件は特定のマップをクリアする、もしくはゲートの開放条件として「覚えたスープの種類」の二つがあります。

惑星開拓モード
心ゆくまで自由に遊べるサンドボックスモード。
キャンペーンモードで一度そのマップをクリアしていると、工場の状態を引き継ぐ事が出来ます。
キャンペーンでスープレシピが開拓しきれない場合は、こちらで開拓するとよいでしょう。
※サンドボックスモードと言えど、敵は普通に登場したりするので油断は禁物。



一日の流れとやるべき事
・スープの素材集めと素材によっては栽培が出来るので栽培して増やす。素材によって育成条件が異なるので気をつける事
・たまにライバル企業のスパイや宇宙海賊といった敵が工場を破壊しに来るので、自動砲台を設置したりキャラクターを操作して撃退する
・発電機を配置してパワークリスタルを設置する事で施設を拡大出来る。パワークリスタルはマップ内の何処かにあるので探索してみよう
・日が暮れて日没になり、日付をまたぐと地面に放置されたスープの素材は消えてしまう。消えないようにするには植えるか、プレイヤーもしくは作業ロボットに持たせる。


オンラインモード
アーリーアクセスから抜ける直前のVer0.99から実装されたCOOPモード。

フレンド限定の身内COOPとオープンでの野良COOPの両方が遊べます。
マッチング条件によっては同期ずれの修正が頻発してゲームにならない状態が続いたり、ホストが途中抜けすると一度記録された自分のマップクリア記録が消えたり、スープのレシピが消失したりするなど現状では不具合が多いです。

なるべくならシングルで全クリを目指すか、フレンド限定部屋を立てての身内COOPで遊ぶと良いでしょう。


ゲームのヒント
・キーコンフィングはオプション画面⇒コントローラー操作の説明から4つ下に項目があるのでそこを確認する
・シングルモードの場合、F1キーでポーズをかけることが出来る
・通路などの施設を壊す場合、ノコギリで壊すと資源が一切戻って来ないが、Ctrl+↓キーで壊した場合は資源が少しだけ還元される
・固定砲台には Ctrl+←キー から弾の補充が出来る
・固定されてない施設やトンネルの崩落を防ぐには、支柱または足場といった支えとなる土台を入れる事
・工場の電力は足場や支柱には通電はするが、電力は消費しない
このレビューは参考になりましたか? はい いいえ 面白い
62 人中 37 人 (60%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
記録時間: 9.9 時間
投稿日: 2015年8月21日
I honestly tried to like this game, I really did. I'm a fan of factory games, 2D survival, and platformers- this should have been right up my alley. However, the entire game is a bunch of good ideas that are executed amazingly poorly.

On the plus side, the art is quite nice. The backgrounds are richly detailed and animation quality, while choppy at times, is consistent and pleasing. The music is nice and never feels annoying or repetitive during the time I played. Presentation is good across the board.

The mechanics are where the game breaks down. There's too many to list here, but I'd say almost every single aspect of this game is executed to a lackluster, and possibly even lazy, degree.

> You can build robots and conveyer belts to automate your factory- buut you never will because the robots are slow and idiotic, requiring mass numbers in order to even attempt efficiency.
> You can discover interesting new combinations of ingredients- buut just creating as many variations on the most common ones is far easier and more efficient than scouring the map for anything rare and non-renewable. (Not to mention that more valuable soup doesn't seem to affect much: mass numbers seem way better).
> You can construct a tank to help collect masses of ingredients- buut it's ridiculously expensive, slow, and only slightly faster than doing it yourself.
> You can use special power-up gums to improve your abilities- buut you likely won't because their effects are temporary and not very useful (other than negating fall damage or loss of oxygen).
> You get attacked by rival factions, necessitating defence- buut their pathing is so bad that by setting your base underground and walling everything off with blocks, they'll never be able to get at you. Also the turrets are terribly bad at aiming, meaning you'll have to defend everything manually anyway- which is GREAT if you were exploring already.

I could go on, but I think I've given the gist of why this game eventually bored and frustrated me. There's some fun to be had here, definitely. I have 9 hours on record right now and I don't regret trying this out, but I do feel disappointed. The slow grind to get upgrades, the terribly implemented mechanics, and just the reptetition that sets in really can't save this game.

It's a series of good ideas, executed poorly. If you like factory builders, try Factorio; if you like 2D survival, try Terraria.
このレビューは参考になりましたか? はい いいえ 面白い
18 人中 12 人 (67%) がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
記録時間: 9.6 時間
投稿日: 2015年8月17日
However, this game is an explorer builder. It is very unique in that your goal is to build multiple powerful factories in a multitude of galaxies and environments. By doing this you can corner the soup market and take out your competitors, who seem to like to attack when you are having a fiesta.

Technology is unlocked as worlds are explored, new soup combinations tried, flavours appreciated or critisized and of course markets dominated.

The game is a heck of a lot of fun, pretty looking and has music better than an upmarket cafe. Personally I like this more than Terraria, altough I still wish they'd make these explorer characters a bit tougher, they don't like falls. I can't say enough, that this is a great game and as I speak, I'm looking at the download bar and watching the around 100mb update for the game download, hoping I can play offline after it updates. :-)And as it happened I can now play offline!!!(-:
このレビューは参考になりましたか? はい いいえ 面白い
10 人中 7 人 (70%) がこのレビューが参考になったと投票しました
記録時間: 4.1 時間
投稿日: 2015年8月28日
With a game like Nom Nom Galaxy, the story is relatively simple: the aliens of the universe love soup and it's your job to go to distant planets to discover new flavors, ship them to your distributors and please the audience. You'll be doing this all while competing with your rival soup company, who will send evil henchman to destroy your precious factory that is entirely customizable by you. Building up your defenses is a must, and while your little character can potentially fight off the hordes of enemies it does certainly make things easier when you're helped by turret-like structures that you built. If a player is expecting to go into this defending it on their own, they're going to have a hard time.

A lot of Nom Nom Galaxy's appeal is that building your factory and building a strong infrastructure is important. This includes defenses rather than thinking you'll be able to solo a legion of explosive ships with just your fist and buzz saw. You aren't getting attacked all the time, but there is an indication in the upper right hand corner of your screen that lets you know that the attack is coming, how far ahead you are of the rival companies profits and gives you time to prepare. It's a well-executed system, giving the players just enough time to prepare, and not too much time to sit idly by waiting for the invaders to come. If the player is too far away from their home base while harvesting new soup ingredients it can lead to disaster, so careful planning is a must in order to get through the game's “day to day” grind. That's a big part of the appeal of this game is that you can build everything up in such a way where everything works succinctly and perfectly with one another. For you to make a nearly flawless system that will help make you daily tasks easier and for those who really like well-made systems like this, such as assembly lines, this might appeal to those sensibilities.

Full Review
このレビューは参考になりましたか? はい いいえ 面白い
12 人中 8 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 19.3 時間
投稿日: 2015年11月11日
Build base, automate robots, make soup, defend base, launch soup into space.

Yes please.
このレビューは参考になりましたか? はい いいえ 面白い