The makers of the PixelJunk series welcome you to Soup Co., Astroworker! As an integral part of the Soup Co. family, your mission is to explore the remote planets in search of tasty ingredients to make the galaxies most delicious soups and then rocket them into the gullets of our hungry customers.
Valutazione degli utenti:
Recenti:
Nella media (15 recensioni) - 60% delle 15 recensioni degli utenti pubblicate negli ultimi 30 giorni sono positive.
Complessivamente:
Perlopiù positiva (398 recensioni) - 398 recensioni degli utenti (75%) per questo gioco sono positive.
Data di rilascio: 3 ago 2015

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Acquista Nom Nom Galaxy

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Acquista Nom Nom Galaxy + Soundtrack

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Pacchetti che includono questo gioco

Acquista PixelJunk Bundle

Include 4 articoli: PixelJunk™ Eden, PixelJunk™ Monsters Ultimate, PixelJunk™ Nom Nom Galaxy, PixelJunk™ Shooter

 

Informazioni sul gioco

From the award-winning developers behind PixelJunk Monsters, PixelJunk Eden, and PixelJunk Shooter comes a genre-blending mash-up of Soup-tacular proportions!

Welcome to Soup Co., Astroworker! As an integral part of the Soup Co. family, your mission is to explore the remote planets in search of tasty ingredients to make the galaxies most delicious soups and then rocket them into the gullets of our hungry customers. But this isn't your typical soup kitchen - Astroworkers must battle against the planet's elements, alien plants and animals, and dastardly rival soup corporations! Build your base of operations with the help of your fellow Astroworkers and handy Soup Co. robots, make the galaxies most mouth-watering soups, then defend yourself from local wildlife and our rivals.

#nomnomGALAXY is a sandbox-styled mix of platforming, base building, tower defense, and good old fashioned monster-stomping! You'll create huge factory-bases where you'll experiment with tons of ingredients, make hundreds of types of soups to feed the galaxy, and rise in the ranks of the Soup Co.! Each planet will have its own challenges, from poisons gas to killer tomatoes. Only the most adept of Soup Meisters will succeed!

Key Features


  • Hundreds of different types of soups to discover
  • Extensive soup recipe system that uses ingredients all of the planet's plants and animals
  • Tower Defense gameplay from the makers of one of the most acclaimed Tower Defense games on any platform, PixelJunk Monsters
  • Living planets that evolve as your base expands
  • Tons of robot helpers to automate factories, defend your base, and collect ingredients
  • Battle rival soup corporations throughout the galaxy for soup supremacy!
  • Local split-screen co-op and up to 4 players online

Requisiti di sistema

    Minimi:
    • Sistema operativo: Windows 7
    • Processore: Intel Core 2 Quad or higher
    • Memoria: 4 GB di RAM
    • Scheda video: NVIDIA 9800 GT
    • DirectX: Versione 10
    • Memoria: 650 MB di spazio disponibile
    • Note aggiuntive: Laptops without dedicated GPU may have difficulty playing Nom Nom Galaxy. Please look at Tom's Hardware Graphics Card Hierarchy Chart to see where your card ranks. http://www.tomshardware.com/reviews/gaming-graphics-card-review,3107-7.html
    Consigliati:
    • Sistema operativo: Windows 7
    • Processore: Intel Core i7
    • Memoria: 6 GB di RAM
    • Scheda video: GeForce GTX 570
    • DirectX: Versione 10
    • Memoria: 650 MB di spazio disponibile
Recensioni dei giocatori
Sistema delle recensioni degli utenti aggiornato! Ulteriori informazioni
Recenti:
Nella media (15 recensioni)
Complessivamente:
Perlopiù positiva (398 recensioni)
Pubblicate di recente
Zerbirus
( 5.9 ore in totale )
Pubblicata: 27 giugno
Was hyped for the game in early access, brought 2 copies, learned of the unstable/unplayable multiplayer. Been 9months since I last tried it and theyve basically just abandoned it. Waste of money unless you play solo and dont expect anything to be fixed.
My Name is Earl
( 23.7 ore in totale )
Pubblicata: 27 giugno
The network code needs work, like virtually every indie and AAA game released today, but other than that this game is a joy to play!
Lowl
( 48.1 ore in totale )
Pubblicata: 21 giugno
Bought the game in early access and was super hyped, the game really showed potential. But oh the "suprise", early access games that the devs just abandon seems to be everyday practice. I still think it is an ok game - But i need to put a thumbs down on this one because of the lack of progress and abandon of development.
Misker
( 28.5 ore in totale )
Pubblicata: 11 giugno
game wont goes black on startup, devs abandoned the game, and the devs wont even patch the ♥♥♥♥. not worth 10 bucks and doesnt even come close to 5. spend your money somewhere else and get something youll enjoy
ironintegral763
( 0.8 ore in totale )
Pubblicata: 8 giugno
whenever i start the game i get a black screen and it crashes. i cany even get to the title screen
geMini
( 43.7 ore in totale )
Pubblicata: 4 giugno
To enjoy this game: 2 gamepads + 1 girlfriend required.
Camo
( 0.3 ore in totale )
Pubblicata: 30 maggio
it ♥♥♥♥ing sucks and consistently crashes in the tutorial.

ash
( 32.4 ore in totale )
Pubblicata: 29 maggio
Simple concept, fun game.
The British Revolution
( 3.8 ore in totale )
Pubblicata: 21 maggio
i love the concept however

input lag makes this game long drawn out and a chore to play Find a differnt title or watch someone play thourgh it on 2x speed...

or die of bordum ?

would not suggest you buy this game

i support more development on it but we will see if that ever happens

Melee
( 0.1 ore in totale )
Pubblicata: 18 maggio
I tried to play the game, got to the first dialog box and was not given the ability to progress. It appears I would have to plug in a controller to continue, but I think I'll say no thanks. Maybe the game is good, but I'll pass for now. Couldn't play the game cause it won't let me so I can't recommend it.
Recensioni più utili  Negli scorsi 30 giorni
10 persone su 12 (83%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Sconsigliato
48.1 ore in totale
Pubblicata: 21 giugno
Bought the game in early access and was super hyped, the game really showed potential. But oh the "suprise", early access games that the devs just abandon seems to be everyday practice. I still think it is an ok game - But i need to put a thumbs down on this one because of the lack of progress and abandon of development.
Questa recensione ti è stata utile? No Divertente
14 persone su 22 (64%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Sconsigliato
28.5 ore in totale
Pubblicata: 11 giugno
game wont goes black on startup, devs abandoned the game, and the devs wont even patch the ♥♥♥♥. not worth 10 bucks and doesnt even come close to 5. spend your money somewhere else and get something youll enjoy
Questa recensione ti è stata utile? No Divertente
3 persone su 3 (100%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
23.7 ore in totale
Pubblicata: 27 giugno
The network code needs work, like virtually every indie and AAA game released today, but other than that this game is a joy to play!
Questa recensione ti è stata utile? No Divertente
3 persone su 6 (50%) hanno trovato questa recensione utile
Consigliato
32.4 ore in totale
Pubblicata: 29 maggio
Simple concept, fun game.
Questa recensione ti è stata utile? No Divertente
2 persone su 4 (50%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Consigliato
43.7 ore in totale
Pubblicata: 4 giugno
To enjoy this game: 2 gamepads + 1 girlfriend required.
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Complessivamente
334 persone su 448 (75%) hanno trovato questa recensione utile
9 persone hanno trovato questa recensione divertente
Sconsigliato
13.7 ore in totale
Pubblicata: 4 agosto 2015
If you only play single player, then go to another review, this review is entirely about co-op for the time being.

BUYER BEWARE

Definition: Input lag/delay is when there is a delay between the time you input an action on your input device (controller/kb+m) and the action happening on screen.

TLDR: The game in ONLINE co-op has input lag. If you are looking forward to playing co-op, please don't buy it yet.

Currently Nom Nom Galaxy (NNG) has input lag when you play in co-op. Everyone, even the host, experiences this input lag. It can range anywhere from 200 ms - 500 ms (rough estimate) depending on the connection. So if I press a button, it takes 200-500 ms for the action to happen on screen. This does not happen in single player, and when all players leave a hosted game, the host goes back to single player speed. This input lag is noticeable and gets very annoying overtime as it makes you miss jumps, and makes building your factory a laggy experience. The developer Q-Games has stated that this is currently the case because they have had a rough time with netcode, as the way they do it for PS4 doesn't work here on PC.

Here is the discussion thread: http://steamcommunity.com/app/226100/discussions/0/541906348050084830/

The developer had every opportunity to delay this game, and fix this massive issue before launch, but chose to release it in it's current, annoying to play in co-op, state. This is unacceptable Q-Games. So I will continue to warn people not to buy your game until you decide to fix this issue.
Questa recensione ti è stata utile? No Divertente
126 persone su 167 (75%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Sconsigliato
4.8 ore in totale
Recensione della versione ad accesso anticipato
Pubblicata: 31 maggio 2014
This game isn't quite what I expected. I love the polish, the style, and theme. The mechanics are solid and fun.

I saw it compared to things like Terraria and Starbound, and while that isn't incorrect, it's not quite right either. This isn't a sandbox game. At the time of this review, there are "levels" and a finite play time.

The game is broken down into days with the goal to get 100% of the market from your competitor (which as far as I can tell, is just a virtual system selling soup rather than a physical entity playing in your map). For instance, there is no enemy building a base and harvesting resources.

When the day is over, you are transported back to your base to start again, some of the monster spawns and resources will have changed. I couldn't tell if it was randomly generated or based on some kind of ecology.

After completing the mission the game does allow you to go back to your mission and "continue to play" however, you can only play one day at a time because once the day is over, it quits you out because you already have 100% of the market share.

I'm not sure where they plan on going with this, if it's a linear experience or if they do plan to add more sandbox elements in it like the other games in the genre.

From what I played I enjoyed every bit of it, but am a little let down on the fact it isn't an open ended, indefinite game type. Maybe that's my own failings for not doing enough research, but I would love to see the polish, art, and mechanics of Nom Nom Galaxy to have a sandbox mode.

At this time, it's realyl well done, but there isn't enough content to warrant the sticker price, so for that reason I cannot recommend the game. Hopefuly when more mechanics are added, levels, or what have you, I can reverse my position.
Questa recensione ti è stata utile? No Divertente
53 persone su 67 (79%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Consigliato
17.8 ore in totale
Pubblicata: 4 agosto 2015
Q-Games' PixelJunk series has always had its own quirky style, and while the developer's experiments may not have always hit the mark, they've at worst been worth a look. With the company's latest game Nom Nom Galaxy landing on Steam – it's time to find out what the chefs in Kyoto have cooked up with their take on the sandbox genre.
As a new Astroworker for SoupCo, you'll be helping the company corner the galaxy's soup market by keeping ravenous aliens supplied with a steady supply of delicious broth. Like the soup that you'll be producing, the game has a number of ingredients thrown into the mix that make for a tasty experience. Starting with a sandbox stock, the firm's added a dollop of base building, a dash of resource management, a smidgen of tower defence, and finally topped it off with a generous seasoning of both online and offline co-op.
The main mode that'll introduce you to the game's mechanics is 'corporate conquest' which sees your Astroworker sent to a variety of worlds to gather ingredients, make soup, and blast it into space to your waiting customers. Each planet that you arrive on is presented as a side-on cross-section, and you'll guide your Astroworker across some marvellously rendered 2D cartoon landscapes, burrowing into the ground to collect blue matter and ingredients that you'll use to build your base or make soup respectively.
To begin with, you'll have a limited number of structures that you can build, but even with this relatively modest selection, actually getting to grips with what works and what doesn't from a layout perspective takes a little time. Despite a couple of tutorial levels – which feel more like information dumps than teaching tools – you'll need to try and fail a couple of times to get to grips with certain gameplay nuances.
The sense of accomplishment when you build a smooth running facility gets even stronger as you unlock more and more toys to use, and whereas in the early stages you'll have been harvesting and delivering all of the ingredients to your soup machines personally, you'll start to introduce robots and conveyor belts to take a lot of the menial tasks out of your hands. That said, you can't rest on your laurels too much as you'll need to make sure that there's a steady flow of the right ingredients, while at the same time ramping up production so that you can deliver the soup to market faster than your competitors.
As you gather more and more market share, your business rivals won't take too kindly to you stealing their slice of the soup pie, and they'll do anything that they can to stop you from cornering the market. Consequently, you'll have to repel occasional attacks from their minions as they aim to destroy or disrupt your production plant.
Fortunately, there are a few defensive options in your bag of tricks that you can use to protect your base from these assaults. However, even with a few strategically placed sentry turrets, there'll be weak links that the invaders will worm their way through, so more often than not you'll have to get your hands dirty fighting them off yourself.
While these skirmishes certainly keep you on your toes – and can really throw a spanner into your well planned works – they're by far the weakest part of the gameplay. There just isn't anything gratifying or impactful about any of the combat, and whether you're defending your base or trying to pacify some of the more aggressive ingredients for your soup, it all feels like a chore, only succeeding in making you itch to get back to selling your concoctions.
Thankfully, once you've completed any of the conquest stages, you can replay them either from scratch or with your constructed facility fully intact via the S.O.O.P Simulator, which has all the fun of blasting broth into space without any pesky rivals trying to sabotage your efforts. Adding to the longevity of the game further are 'galactic challenges' which refresh every few days, and let you compete asynchronously with other players in a variety of events ranging from races to sales challenges.
Nom Nom Galaxy has an odd premise that's been blended into a surprisingly interesting sandbox experience. While some of the gameplay ingredients don't necessarily work that well together – with the combat in particular leaving a bitter aftertaste – you'll at least be able to cleanse your palate with another draft of its fun base building and resource management, and that'll keep you coming back for more servings.
Questa recensione ti è stata utile? No Divertente
30 persone su 31 (97%) hanno trovato questa recensione utile
Consigliato
5.3 ore in totale
Recensione della versione ad accesso anticipato
Pubblicata: 3 settembre 2014
I was reluctant to get this game for awhile because I was afraid it was just another Terarriaesque game but I'm really pleased to discover that isn't the case. It incorporates several different mechanics into a very different and more directed experience. The game is focused around your base, a soup factory. You expand it by building modules; soup making machines, rockets to send the soup off to other planets and get paid, and turrets to defend the operation. In addition to the structural aspect you can also set up a network of robot laborers and conveyor belts to aid in distributing ingredients and soups throughout your factory, I haven't gotten to far into this aspect yet but it is something I'm looking forward to figuring out. You go out into the world and bring back ingredients, combining two of them into a soup. You can farm plants in oxygenated areas of the planet, however most of the planet is devoid of oxygen and you will slowly suffocate there. Playtime is divided into days, at the end of each day your profits for the day are displayed to you, you are given the opportunity to unlock certain upgrades, and then a new day begins starting you back at your base.

At this stage in early access I don't think there is a ton of content.

Also the game is lacking online multiplayer.

However it does have splitscreen 2 player co-op, which is a major plus.

Overall I would say this is a game to watch, and well worth picking up at the discounted price. The base building, day breakdown, and soup selling have the game feeling fresh and it shouldn't be mistaken as just another terraria type game. While it isn't perfect in it's execution of all these different mechanics it has a lot to build on and is quite fun as it is.
Questa recensione ti è stata utile? No Divertente
40 persone su 48 (83%) hanno trovato questa recensione utile
3 persone hanno trovato questa recensione divertente
Consigliato
7.6 ore in totale
Recensione della versione ad accesso anticipato
Pubblicata: 20 maggio 2015
This game is awesome, feels like a RTS Terraria. The only thing that sucks is you have to play hours and hours of missions to unlock stuff, so its more like a mission based game rather than a sandbox like terraria. But still don't let that stop you lots of fun to be had. Best of the pixel junk games too.
Questa recensione ti è stata utile? No Divertente