The makers of the PixelJunk series welcome you to Soup Co., Astroworker! As an integral part of the Soup Co. family, your mission is to explore the remote planets in search of tasty ingredients to make the galaxies most delicious soups and then rocket them into the gullets of our hungry customers.
Nutzerreviews:
Kürzlich:
Ausgeglichen (16 Reviews) - 56% der 16 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Größtenteils positiv (399 Reviews) - 75 % der 399 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 3. Aug. 2015

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Pakete, die dieses Spiel enthalten

PixelJunk Bundle kaufen

Enthält 4 Artikel: PixelJunk™ Eden, PixelJunk™ Monsters Ultimate, PixelJunk™ Nom Nom Galaxy, PixelJunk™ Shooter

 

Über dieses Spiel

From the award-winning developers behind PixelJunk Monsters, PixelJunk Eden, and PixelJunk Shooter comes a genre-blending mash-up of Soup-tacular proportions!

Welcome to Soup Co., Astroworker! As an integral part of the Soup Co. family, your mission is to explore the remote planets in search of tasty ingredients to make the galaxies most delicious soups and then rocket them into the gullets of our hungry customers. But this isn't your typical soup kitchen - Astroworkers must battle against the planet's elements, alien plants and animals, and dastardly rival soup corporations! Build your base of operations with the help of your fellow Astroworkers and handy Soup Co. robots, make the galaxies most mouth-watering soups, then defend yourself from local wildlife and our rivals.

#nomnomGALAXY is a sandbox-styled mix of platforming, base building, tower defense, and good old fashioned monster-stomping! You'll create huge factory-bases where you'll experiment with tons of ingredients, make hundreds of types of soups to feed the galaxy, and rise in the ranks of the Soup Co.! Each planet will have its own challenges, from poisons gas to killer tomatoes. Only the most adept of Soup Meisters will succeed!

Key Features


  • Hundreds of different types of soups to discover
  • Extensive soup recipe system that uses ingredients all of the planet's plants and animals
  • Tower Defense gameplay from the makers of one of the most acclaimed Tower Defense games on any platform, PixelJunk Monsters
  • Living planets that evolve as your base expands
  • Tons of robot helpers to automate factories, defend your base, and collect ingredients
  • Battle rival soup corporations throughout the galaxy for soup supremacy!
  • Local split-screen co-op and up to 4 players online

Systemanforderungen

    Minimum:
    • Betriebssystem: Windows 7
    • Prozessor: Intel Core 2 Quad or higher
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: NVIDIA 9800 GT
    • DirectX: Version 10
    • Speicherplatz: 650 MB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: Laptops without dedicated GPU may have difficulty playing Nom Nom Galaxy. Please look at Tom's Hardware Graphics Card Hierarchy Chart to see where your card ranks. http://www.tomshardware.com/reviews/gaming-graphics-card-review,3107-7.html
    Empfohlen:
    • Betriebssystem: Windows 7
    • Prozessor: Intel Core i7
    • Arbeitsspeicher: 6 GB RAM
    • Grafik: GeForce GTX 570
    • DirectX: Version 10
    • Speicherplatz: 650 MB verfügbarer Speicherplatz
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Kürzlich:
Ausgeglichen (16 Reviews)
Insgesamt:
Größtenteils positiv (399 Reviews)
Kürzlich verfasst
Fernando
( 19.8 Std. insgesamt )
Verfasst: 28. Juni
The game should be great, but it's waaaay too easy in co-op (multiplayer). It doesn't seem to scale it's difficulty level when you play with a friend, so you get to the end too soon, very easily, almost not believing it is the end.
There's no difficulty level to choose from and the developers, who said would be working in one, seem to have abandoned the game. Too sad, because other than that, it would be a great game, very polished and fun to play.
Hilfreich? Ja Nein Lustig
Zerbirus
( 5.9 Std. insgesamt )
Verfasst: 27. Juni
Was hyped for the game in early access, brought 2 copies, learned of the unstable/unplayable multiplayer. Been 9months since I last tried it and theyve basically just abandoned it. Waste of money unless you play solo and dont expect anything to be fixed.
Hilfreich? Ja Nein Lustig
Agent Pothead
( 23.7 Std. insgesamt )
Verfasst: 27. Juni
The network code needs work, like virtually every indie and AAA game released today, but other than that this game is a joy to play!
Hilfreich? Ja Nein Lustig
Lowl
( 48.1 Std. insgesamt )
Verfasst: 21. Juni
Bought the game in early access and was super hyped, the game really showed potential. But oh the "suprise", early access games that the devs just abandon seems to be everyday practice. I still think it is an ok game - But i need to put a thumbs down on this one because of the lack of progress and abandon of development.
Hilfreich? Ja Nein Lustig
Misker
( 28.5 Std. insgesamt )
Verfasst: 11. Juni
game wont goes black on startup, devs abandoned the game, and the devs wont even patch the ♥♥♥♥. not worth 10 bucks and doesnt even come close to 5. spend your money somewhere else and get something youll enjoy
Hilfreich? Ja Nein Lustig
ironintegral763
( 0.8 Std. insgesamt )
Verfasst: 8. Juni
whenever i start the game i get a black screen and it crashes. i cany even get to the title screen
Hilfreich? Ja Nein Lustig
gMn
( 43.7 Std. insgesamt )
Verfasst: 4. Juni
To enjoy this game: 2 gamepads + 1 girlfriend required.
Hilfreich? Ja Nein Lustig
Camo
( 0.3 Std. insgesamt )
Verfasst: 30. Mai
it ♥♥♥♥ing sucks and consistently crashes in the tutorial.

Hilfreich? Ja Nein Lustig
ash
( 32.4 Std. insgesamt )
Verfasst: 29. Mai
Simple concept, fun game.
Hilfreich? Ja Nein Lustig
The British Revolution
( 3.8 Std. insgesamt )
Verfasst: 21. Mai
i love the concept however

input lag makes this game long drawn out and a chore to play Find a differnt title or watch someone play thourgh it on 2x speed...

or die of bordum ?

would not suggest you buy this game

i support more development on it but we will see if that ever happens

Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 30 Tagen
12 von 15 Personen (80 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Nicht empfohlen
48.1 Std. insgesamt
Verfasst: 21. Juni
Bought the game in early access and was super hyped, the game really showed potential. But oh the "suprise", early access games that the devs just abandon seems to be everyday practice. I still think it is an ok game - But i need to put a thumbs down on this one because of the lack of progress and abandon of development.
War dieses Review hilfreich? Ja Nein Lustig
14 von 23 Personen (61 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Nicht empfohlen
28.5 Std. insgesamt
Verfasst: 11. Juni
game wont goes black on startup, devs abandoned the game, and the devs wont even patch the ♥♥♥♥. not worth 10 bucks and doesnt even come close to 5. spend your money somewhere else and get something youll enjoy
War dieses Review hilfreich? Ja Nein Lustig
4 von 4 Personen (100 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Empfohlen
23.7 Std. insgesamt
Verfasst: 27. Juni
The network code needs work, like virtually every indie and AAA game released today, but other than that this game is a joy to play!
War dieses Review hilfreich? Ja Nein Lustig
3 von 5 Personen (60 %) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
Empfohlen
43.7 Std. insgesamt
Verfasst: 4. Juni
To enjoy this game: 2 gamepads + 1 girlfriend required.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
3 von 3 Personen (100 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Empfohlen
18.7 Std. insgesamt
Early Access-Review
Verfasst: 6. August 2015
An sich ist dieses Spiel schon gut gelungen, obwohl es an einigen Stellen noch eine Early Acces zu sein scheint...
Hier geht es darum, ein riesiges Suppenimperium aufzubauen. Mit Freunden die Welt zu erforschen und neue Rezepte zu finden.

Pro:
Multiplayer:
Viele verschiendene Aufgabengebiete
Verschiedene Roboter und Einrichtungen mit denen man seine Fabriken vollautomatisieren kann
Viele Rezepte zum erforschen
Veränderbare Umgebung mit realistischem Wasser
Viele unterschiedliche Pflanzen und Tiere, welche auf verschiedene Arten gezüchtet werden müssen

Singleplayer:
...

Kontra:
Einige Sachen im Spiel sind noch Baustellen
Der Zoomfaktor ändert sich ständig
Multiplayer:
...
Singleplayer:
Leicht überfordernd und langweilig...
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
Empfohlen
3.9 Std. insgesamt
Verfasst: 2. April
Werde zum Suppenkönig und bau dein eigennes Suppen Emperium auf.

Spielt sich fast wie Starbound oder Teraria nur anders und mit mehr Suppe.

Macht Viel spass und ist auch schnell das nötigste erklärt.
War dieses Review hilfreich? Ja Nein Lustig
0 von 1 Personen (0 %) fanden dieses Review hilfreich
Empfohlen
1.9 Std. insgesamt
Verfasst: 5. Oktober 2015
Also das Game ist ganz in Ordnung.
Aber nur was für zwischendurch.
Man landet auf einen Planeten, wo man dann eine Fabrik aufbaut.
Diese Fabrik wird mit verschiedenen Modulen aufgebaut wie z.B. Suppenautomat, diesen muss man mit zwei Zutaten füttern damit er dann eine Suppe produziert.
Diese transportiert man dann zur Suppenrakete der die Suppe dann verkauft.
Die Konkurenz mischt natürlich mit, und hetzt einem dann auch mal Söldner an den Hals.
Und wer als erstes 100% Marktanteil hat, hat gewonnen.

Mir gefällt allerdings nicht das, das in Tage aufgeteilt ist. Denn ist man am ende eines Tages sin die Zutaten die einfach nur Rumliegen weg.
Mann kann auch kein Endlosspiel machen wie z.B. in Anno "oder ich habs noch nicht raus".
War dieses Review hilfreich? Ja Nein Lustig
334 von 448 Personen (75 %) fanden dieses Review hilfreich
9 Personen fanden dieses Review lustig
Nicht empfohlen
13.7 Std. insgesamt
Verfasst: 4. August 2015
If you only play single player, then go to another review, this review is entirely about co-op for the time being.

BUYER BEWARE

Definition: Input lag/delay is when there is a delay between the time you input an action on your input device (controller/kb+m) and the action happening on screen.

TLDR: The game in ONLINE co-op has input lag. If you are looking forward to playing co-op, please don't buy it yet.

Currently Nom Nom Galaxy (NNG) has input lag when you play in co-op. Everyone, even the host, experiences this input lag. It can range anywhere from 200 ms - 500 ms (rough estimate) depending on the connection. So if I press a button, it takes 200-500 ms for the action to happen on screen. This does not happen in single player, and when all players leave a hosted game, the host goes back to single player speed. This input lag is noticeable and gets very annoying overtime as it makes you miss jumps, and makes building your factory a laggy experience. The developer Q-Games has stated that this is currently the case because they have had a rough time with netcode, as the way they do it for PS4 doesn't work here on PC.

Here is the discussion thread: http://steamcommunity.com/app/226100/discussions/0/541906348050084830/

The developer had every opportunity to delay this game, and fix this massive issue before launch, but chose to release it in it's current, annoying to play in co-op, state. This is unacceptable Q-Games. So I will continue to warn people not to buy your game until you decide to fix this issue.
War dieses Review hilfreich? Ja Nein Lustig
126 von 168 Personen (75 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
Nicht empfohlen
4.8 Std. insgesamt
Early Access-Review
Verfasst: 31. Mai 2014
This game isn't quite what I expected. I love the polish, the style, and theme. The mechanics are solid and fun.

I saw it compared to things like Terraria and Starbound, and while that isn't incorrect, it's not quite right either. This isn't a sandbox game. At the time of this review, there are "levels" and a finite play time.

The game is broken down into days with the goal to get 100% of the market from your competitor (which as far as I can tell, is just a virtual system selling soup rather than a physical entity playing in your map). For instance, there is no enemy building a base and harvesting resources.

When the day is over, you are transported back to your base to start again, some of the monster spawns and resources will have changed. I couldn't tell if it was randomly generated or based on some kind of ecology.

After completing the mission the game does allow you to go back to your mission and "continue to play" however, you can only play one day at a time because once the day is over, it quits you out because you already have 100% of the market share.

I'm not sure where they plan on going with this, if it's a linear experience or if they do plan to add more sandbox elements in it like the other games in the genre.

From what I played I enjoyed every bit of it, but am a little let down on the fact it isn't an open ended, indefinite game type. Maybe that's my own failings for not doing enough research, but I would love to see the polish, art, and mechanics of Nom Nom Galaxy to have a sandbox mode.

At this time, it's realyl well done, but there isn't enough content to warrant the sticker price, so for that reason I cannot recommend the game. Hopefuly when more mechanics are added, levels, or what have you, I can reverse my position.
War dieses Review hilfreich? Ja Nein Lustig
53 von 67 Personen (79 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
Empfohlen
17.8 Std. insgesamt
Verfasst: 4. August 2015
Q-Games' PixelJunk series has always had its own quirky style, and while the developer's experiments may not have always hit the mark, they've at worst been worth a look. With the company's latest game Nom Nom Galaxy landing on Steam – it's time to find out what the chefs in Kyoto have cooked up with their take on the sandbox genre.
As a new Astroworker for SoupCo, you'll be helping the company corner the galaxy's soup market by keeping ravenous aliens supplied with a steady supply of delicious broth. Like the soup that you'll be producing, the game has a number of ingredients thrown into the mix that make for a tasty experience. Starting with a sandbox stock, the firm's added a dollop of base building, a dash of resource management, a smidgen of tower defence, and finally topped it off with a generous seasoning of both online and offline co-op.
The main mode that'll introduce you to the game's mechanics is 'corporate conquest' which sees your Astroworker sent to a variety of worlds to gather ingredients, make soup, and blast it into space to your waiting customers. Each planet that you arrive on is presented as a side-on cross-section, and you'll guide your Astroworker across some marvellously rendered 2D cartoon landscapes, burrowing into the ground to collect blue matter and ingredients that you'll use to build your base or make soup respectively.
To begin with, you'll have a limited number of structures that you can build, but even with this relatively modest selection, actually getting to grips with what works and what doesn't from a layout perspective takes a little time. Despite a couple of tutorial levels – which feel more like information dumps than teaching tools – you'll need to try and fail a couple of times to get to grips with certain gameplay nuances.
The sense of accomplishment when you build a smooth running facility gets even stronger as you unlock more and more toys to use, and whereas in the early stages you'll have been harvesting and delivering all of the ingredients to your soup machines personally, you'll start to introduce robots and conveyor belts to take a lot of the menial tasks out of your hands. That said, you can't rest on your laurels too much as you'll need to make sure that there's a steady flow of the right ingredients, while at the same time ramping up production so that you can deliver the soup to market faster than your competitors.
As you gather more and more market share, your business rivals won't take too kindly to you stealing their slice of the soup pie, and they'll do anything that they can to stop you from cornering the market. Consequently, you'll have to repel occasional attacks from their minions as they aim to destroy or disrupt your production plant.
Fortunately, there are a few defensive options in your bag of tricks that you can use to protect your base from these assaults. However, even with a few strategically placed sentry turrets, there'll be weak links that the invaders will worm their way through, so more often than not you'll have to get your hands dirty fighting them off yourself.
While these skirmishes certainly keep you on your toes – and can really throw a spanner into your well planned works – they're by far the weakest part of the gameplay. There just isn't anything gratifying or impactful about any of the combat, and whether you're defending your base or trying to pacify some of the more aggressive ingredients for your soup, it all feels like a chore, only succeeding in making you itch to get back to selling your concoctions.
Thankfully, once you've completed any of the conquest stages, you can replay them either from scratch or with your constructed facility fully intact via the S.O.O.P Simulator, which has all the fun of blasting broth into space without any pesky rivals trying to sabotage your efforts. Adding to the longevity of the game further are 'galactic challenges' which refresh every few days, and let you compete asynchronously with other players in a variety of events ranging from races to sales challenges.
Nom Nom Galaxy has an odd premise that's been blended into a surprisingly interesting sandbox experience. While some of the gameplay ingredients don't necessarily work that well together – with the combat in particular leaving a bitter aftertaste – you'll at least be able to cleanse your palate with another draft of its fun base building and resource management, and that'll keep you coming back for more servings.
War dieses Review hilfreich? Ja Nein Lustig