Prove you are the world's greatest swordsman! Engage in tactical 1 vs. 1 sword fighting, 2 vs. 2, or sandbox FFA, or capture Control Points in a tactical slash-em-up.
User reviews: Mostly Positive (2,634 reviews)
Release Date: May 7, 2014

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Recommended By Curators

"Blade Symphony's duels are electrifying and intimate, more than making up for a lack of content."
Read the full review here.

Recent updates View all (172)

December 17

GitHub bsbalance scripts updated

Hello all, I just wanted to let you know I've updated all the bsbalance scripts on our github page:

https://github.com/punyhumangames/bscharacters

This is to keep uptodate with the new patch.

0 comments Read more

December 17

GitHub .VMFs Updated!

Hello all, I just wanted to let you know I've updated all the .vmfs on our github page:

https://github.com/punyhumangames/bsmaps

Hopefully you'll find them useful especially all the Capture Point vmfs.

0 comments Read more

Reviews

"... the saving grace of Blade Symphony is that its duels are thoroughly, distinctively, and consistently exhilarating."
PC Gamer

"Blade Symphony is primed and ready to help expand the melee combat genre on the PC."
Capsule Computers

"Blade Symphony looks like Chivalry with elegance."
Destructoid

"When it’s a Dystopia dev’s new otherworldly duelling game, you pay attention. Especially when it’s looking quite so beautiful."
RockPaperShotgun

About This Game


Prove you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in tactical swordplay, 2 versus 2 team duels, sandbox FFA, or the Control Points game mode!

Choose your fighting style

Each of the four characters have a unique fighting style suited to how you want to play.
  • Phalanx, a fencer gladiator hybrid, attacks with long range stabs and a versatile array of side attacks
  • Judgement, a knight crossed with a samurai, uses hard hitting forward attacks and wide strafing attacks
  • Ryoku, a vagrant street ninja, attacks with break dance moves and a signature reverse blade style
  • Pure, an acrobatic wushu style assassin that attacks with flips, cartwheels, extremely mobile

Each character has four combat stances and over forty different attacks.

Choose Your Sword

Pair your character up with a sword type to completely change your way of approaching combat.
  • Katana, cause massive damage when parrying your opponents
  • Longsword, a well-balanced, hard hitting and adaptable sword
  • Rapier, a piercing, high damage forward thrusting weapon great for parrying
  • Scimitar, a weapon based on turning and performing as many cuts as possible
  • Jian, an agile, responsive weapon great for combos

Tactical Sword Fighting


There are no unlockable advantages in Blade Symphony. All unlockables are cosmetic. You care about proving your skill and so should your game.

Every attack has openings that are determined in real-time and efficacy is entirely up to you. Did you start an attack too early? Turn away and end the attack in a safe location. Did your opponent stupidly use a lighter stance? Go in and punish him! By switching stances mid-combo you can chain attacks into your own flurry of death.



The fighting system is open for your exploration, you can dash, jump, do an air attack, land, swing sideways with a heavy stance, parry with a light stance, and then roll away.

Every attack flows from your blade in true three dimensional space. As does your opponents! Swords collide in mid-air and you will need good timing and aim to defeat your opponent.

Advanced Character Customization

Customize your character with skins, masks, swords, and multiple attachments streamed directly from Steam Workshop.

Fight as a Team

Play in the new Control Points game mode and participate in team-based sword fighting.

System Requirements

    Minimum:
    • OS: Windows Vista, 7, 8
    • Processor: 3.0 Ghz P4(+), Dual Core 2.0(+) or AMD64X2(+)
    • Memory: 2 GB RAM
    • Graphics: DX9.0c Compatible 256MB VRAM, NVIDIA Geforce 7600 Series / ATI x1600 Series
    • DirectX®: 9.0c
    • Hard Drive: 3 GB HD space
    • Sound: DirectX 9.0c Compatible
    • Other Requirements: Broadband Internet connection
Helpful customer reviews
663 of 812 people (82%) found this review helpful
551.9 hrs on record
Posted: August 18
I just have to do a review of this game now.
But eh, so much to talk about, where do I start?

The Game
Blade Symphony is a quite unique and "fresh" 3D Slash-em-up, using the source engine. I personally never saw a game like this, but the setting is still awesome.
You have your 4 characters; 3.5 Characters, because pure is still unfinished
Phalanx, Judgement, Ryoku and Pure. All of them have their own move set, animations and taunts even, who are all optimizable. (Im not going to discuss who is under-and overpowered, so shush)
You can equip those characters with 5 different swordtypes; Longsword, Scimitar, Rapier, Katana and Jian, which are all unlocked in the start of the game and the only thing you can unlock is eye-candy, which doesnt affect gameplay at all. Meaning, no matter how long you play the game, you wont unlock anything that will affect gameplay.
Coupled with some parkour (which is useless) and a nice fighting system (which I wont explain either) and you have a perfect game, right?

...No..not really.

The Good
-Nice Fighting System
-Responsive Controls
-Good designed free for all and Duel game modes, where FFA can be moddable, being a source game.
-A lot of workshop integration which fits this game perfectly
-Online leaderboards which keeps track of your progress

And now....the dark side of this game

The Bad
-Bad Tracers (Hit detection if you want it that way)
-Hitboxes can be just awful at times
-Lag can do a lot of weird stuff
-4. Character Pure is unfinished
-Characters have attacks which are just broken or weird
-A lot of balancing problems
-Random and unexplainable FPS drops sometimes
-The General Duel maps have FPS problems in general
-Ranking system is just not executed well
-Buggy Physics and just stuff thats not supposed to happen
- The Game Is Dead

This is where the normal review ends. Ill give this game a 5.5/10. Dont pick this up for the normal price, get it on a sale, when you really want it. Yes, I have a decent amount of playtime still racking up. But at this point I cant recommend this game.
You can end here or keep reading for some more details, details, yay!
EDIT: No, I dont hate this game. The community is great (aside from a few people), the concept is awesome and the game is overall fun. I just cant recommend it at this state. YES, I like this game.

Dead Symphony
Simply, this game is dead. Trying to get in new in this game is hard, because the most active players are the advanced and good ones. The community doesnt grow, the devs (and the balancing team) keep doing decisions and decision which are just not explainable. Most old-school players quit and/or switched to other games;

For a reason, you will notice when you go online everyday for a week: You keep meeting the same people over and over again. And the new players will just get crushed by the advanced ones (This game is multiplayer only), having no chance to get better without avoiding the good players all the time.

The game isnt even THAT bad, its just how I said. Fighting the same people over and over again just gets boring.
BUT, the community IS good. Some people of the balancing team are nice players and some devs even play the game!
The game being dead, means we meet the same people over and over again (For the third time now), but that also means that were a BETTER community. We know eachother better when theres less people.
Well, yeah, sucks that the community keeps getting smaller because more and more people are quitting.
If the devs dont do something, this game is poorly advertised aswell, the game is going to be dead soon. Dead for good.

God, that was a lot of random bu!!sh!t. But you wanted a review and here it is.
Thanks for reading! <3
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202 of 253 people (80%) found this review helpful
535.0 hrs on record
Posted: July 22
Community been dying out for a while again. Kickstarter promises were not kept, game was released in an unfinished state to get more financing to keep the project going, so you're basically buying a released game that's still early access. Critisism gets censored from forums and even screenshots are subject to deletion. Patches break more than they fix and it takes ages for them to come out. Game is incomplete in many ways including: unfinished/broken characters/swords/maps and so on.

Buy if you want to pay 15 bucks for a fighting game that's somewhat unique but with a dwindeling playerbase and all of the above.
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113 of 159 people (71%) found this review helpful
1,307.5 hrs on record
Posted: November 27
1253 hours. Help me.
Was this review helpful? Yes No
45 of 58 people (78%) found this review helpful
42.5 hrs on record
Posted: October 16
I have a rival, whenever I'm on we duel. It's a game like that. We are friends now.

I can't say that I've ever played a more challenging game. You have to find out how to make your own strategy. You must learn your battlefield, and kill your foe strategically.

Get this game since it's cheep af right now, and if you don't like it, you only lost 4 bucks.
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34 of 41 people (83%) found this review helpful
135.4 hrs on record
Posted: October 26
Imagine Blade Symphony as Japanese Classical Literature.
(+)
It's all about Artistic, Beauty, and Process.
Artistic : Stances, Wall-run, Sword/Characters Mastery
Beauty : Try pressing the "B" before battle
Process : For the first hrs or hundred hrs of gameplay, you'll literally get ur ♥♥♥ kicked by some old men...unless if ure a genius, well at least i'm not a genius.

(-)
-Sometimes animations are weird
-This game is pretty stupid when it runs on 140-150ms or higher.

since i don't know what i'm talking about, i'm gonna end this review.
9/10, play this game.
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20 of 22 people (91%) found this review helpful
29.3 hrs on record
Posted: July 24
Coming from a background of dueling games (DF2, JO/JA) I can say that this game is satisfying in that respect. There are four current classes with more on the way, and a handful of different weapons and variations on their appearances, including a diverse variety of steam workshop items, which is always a plus.

The game is quite enjoyable when you can find equal tiered players on the same level as you, where you can play the game in relative ease of mind, but there is a darker side to Blade Symphony, and that is its community of "veteran" players. So unfortunately, this is a game that I cannot recommend to those interested in getting into a dueling game, unless you have incredibly thick skin.

The community in this game, is in fact, not "great" as some of the highly ranked players have posted. If you check their steam names on the official Blade Symphony website, you'll see where they measure on the ladder and whether or not you can believe a word they say. The vast majority of the veteran players in this community are rude, immature, and generally disrespectful to new users. So its like any other game then, is what you're thinking.

And it is, sadly, this is what competitive gaming has become. Its nothing more than a festival of higher ups telling you how bad you are. This is something the devs need to regulate, because when it comes to admins on the official servers, there are none from what I've seen. Players can get away with the worst kind of behavior, and harassment of new players with great ease.

Now the short version: If you want a good fighting game with a good community, stay away from Blade Symphony. The game itself is good, but the community will leave you wanting to uninstall the game from their relentless immaturity, and rudeness.
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20 of 25 people (80%) found this review helpful
17.3 hrs on record
Posted: October 17
This game is very funny. I tried it out when it was free at weekend and i can say that i love it. I bought it for 3.47 or something like that so I can improve.

For everyone who likes being a little bit competitive sometimes and wants to see progress in his work : Go buy it! The game doesn't really "help" u to get in the game. Tutorial gives u the basics and the Training sessions with bots are boring and easy. But as soon as u enter a server u will love it. U'll search for competetors and duel one after another. You will improve by every mistake and it won't get boring that fast, because everyone got his own fighting style... some go more agressive some stay more defensively ; sure u will say right now " then there are noobs who take forfeits in sitting in one corner" , and i can easily say that this is not true. Why u may ask? The game gives u everything u need to take or make forfeits. U can win every (EVERY) fight. I play with my brothers and friends and we compete with each other and others on the internet. The game is worth it's cost so go ahead and buy it.
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17 of 21 people (81%) found this review helpful
367.9 hrs on record
Posted: December 14
Vornag, Narny, CavortingOgre, Ashelin, viviff9, RickyWL, Xehanoth, Sergeant Stoner, Pedro.eXe, Onen, Icemax, Elmo, Divine, Hydra, Muffin, Avendril, Waifu, Ulan, tork612, Demotana, Sentient, Raffle, R3D343, Mr. Hali, Himura, Doby, Flow3r, Drammoth, Niky, Hoody, eBunny, Thesensasian, Nirvana, Zypre, Scarking, Raiser, Rain, Lycanhope112, Code

If anyone tells you the community is ♥♥♥♥, punch him in the face real hard. ^ All the cool people and more I've met in this game are 90% of my Steam friendslist.
Also the game is pretty good.
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17 of 25 people (68%) found this review helpful
138.0 hrs on record
Posted: July 11
When I bought this game, I loved it. It was fun to play a fighting game that, unlike mortal kombat (in example), did not require me to learn 80 buttons to do 1 move. So I will start with the positives. (long review I know, sorry, if anyone feels these are false please feel free to state your opinion. But this is how The game seems to me and many people I have heard in game) PS summary at the end (not very detailed but just my opinion on genral aspects I feel are flawed and my suggestion on whether or not to purchase the game)

-Characters to fit the individual. Characters have their own fighting styles which players can choose from to what they feel is right for them.
-Sword types that have their own unique properties which can be used to enhance a characters abilities depending on their match.
-Steam worshop for custom sword skins, because it's nice to have a good-looking sword along with a custom helmet.
-Easy to learn combat system- It is nice that opposed to pressing 2 buttons on each side of your keyboard, you just switch between 3 stances and attack while moving in one direction standard wasd and left mouse click. Easy and effective.

Now the negatives.
-FPS: not a problem for a while, but Many people start to have extreme fps drop and lag after playing for a certain amount of time. In my case i start to lag every 10 minutes, in which case I need to close it and restart steam to fix. Then it will be perfect again, not time consuming but bothersome.
-Character moves... Remember how I said characters are unique and fitted for different individuals, well that's a nice concept. If they were not so annoyingly over powered. The character Phalanx can attack at extreme distances that cannot be escaped and are hard to manuveur against, the character judgement can kill in 1-3 hits, Ryo (op as well but hes my character so my word is biased), Pure... not often complained about.
-Prior to certain updates some characters had extreme strenghts when people started complaining an update was made that bumped up every character... except Ryo (downgraded since he was the most complained about)
-Horrible parry system as of now. If an enemy attacks and is finished, but still has his sword touching the floor and you jump attack him/her you will be stunned because of the tracers left behind.
-Community: okay for the most part many people of high rank always like to talk down to those below them. I Earlier the players were much more helpful and wanted newbies to get better. Not really the case anymore...
-ALT-TABS I love this feature taking initeative. This game for me and many other people who have said it in game, always alt tabs for no reason and it always takes like 10 seconds to come back (in which case your most likely dead because the community is full of people who like to attack you while typing, or alt tabbed[maybe an accident but i doubt one who runs away then attacks when you stop moving is mistaken...])
-one glitch in city map where you get stuck if on certain side of the rooftop.
-Community friendly chat. People are nice to talk to but the conversations are 50% of the time just about how 1 character is too op (then in another server youll hear the exact opposite.) other 50% communit can be quite friendly.

Summary:
Blade Symphony is a game with great potential and can be a fun game. Ranking system should be, perhaps, more complex as it is to plain to be accurate. The characters are lacking balance and makes the game more about picking a character for each fight as opposed to allowing the individual to progress with the character they like the most. fps issue and certain bugs must be dealt with. Overall broken combat system makes this game less and less realistic as a fighting game (in that I mean this game is currently all about jumping and running around) to include the aweful parrying system and poor tracer effects. Perhaps a game I would suggest to buy on sale as I do hope that the devs will fix these issues in which case I feel this game could be very good. But I would not purchase it at full price. Other reviews may say otherwise but before wasting your money I hope you will take in consideration and actually think about the fact that onky 30-70 people actually play this game still.. (no understatement.) Leaving you with mainly empty servers. or servers a region/country that might not be near you that actually do have some people..
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10 of 13 people (77%) found this review helpful
8.6 hrs on record
Posted: July 12
Have you ever played an MMO and sat in front of a town dueling all day and then thought "I wish this could be the whole game"? That's pretty much Blade Symphony in a nutshell. The sword gameplay is fun, although the animations are stiff. There's a couple of characters that can be somewhat customized. The online community is small, but they were friendly and enjoyed the game.

However if you're looking for ANY modes outside of 1vs1 dueling you won't get that here. The game has a lot of loss potential, especially with such nicely designed larger maps, due to its completely lack of versatility.
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32 of 55 people (58%) found this review helpful
818.8 hrs on record
Posted: December 10
I played a little, it was ok.
Was this review helpful? Yes No
9 of 12 people (75%) found this review helpful
5.4 hrs on record
Posted: November 3
Blade Symphony this game is worth paying attention especially those who like fighting on swords. Very dynamic and exciting battles unless you find a worthy opponent. I think that the game is worth the money and I would put the estimate of 9/10.
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6 of 7 people (86%) found this review helpful
89.6 hrs on record
Posted: October 29
I a werid relationship with Fighting Games. I love how it brings mind games from RTS, 4X and Chess down to a simpllistic pure intense reaction based form but I hate at the same time outside of Smash Bros most fighting Games require you to learn A LOT of pointless combos that feels more like a History Memorization than fun. Blade Sympony is simple to control but very hard to master. The combos are more in how you use your movesets since at any time you can use a heavy, blanced, fast and Air not to mentions the air cancel of first three. This is fighing game that gets the complex parts right but at the same time is much more easy to understand the funimentals of combat and excute them over say Tekken or traditional 2D fighters. I have learned a lot and still learn a lot but I enjoy this game because it requires you to more of learn what you should do to bait the other guy in and that combacks are common if not very possable always in Blade Sympony.

Grab your favorite Sword from the Workshop and slash on.
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6 of 7 people (86%) found this review helpful
18.6 hrs on record
Posted: October 18
I've only played this game for a few hours, but dueling a messing around with friends has made this game worth the $16. Except I payed $4 for it. This game has workshop support with tons of weapons and character customization. I fully recommend to buy this game riiiight now because the 75% discount. If you aren't poor, $4 is nothing.
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18 of 31 people (58%) found this review helpful
16.8 hrs on record
Posted: November 20
Learn how to play this game: https://www.youtube.com/watch?v=hq97Z7JmSQA


Also I've been absent from this game for too long to review it currently.

but the game is great 10/10 best sword fighting game that's on steam.
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6 of 8 people (75%) found this review helpful
8.0 hrs on record
Posted: July 26
1vs1 sword fighting can seem like a great idea for a game but Blade Symphony doesn't offer it in an enjoyable way. Not sure if the game is supposed to be complete yet but it seems glitchy and a lot things could be improved. Also not that many players online and that is pretty hurting for a game that isn't that old but is online multiplayer only.
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6 of 8 people (75%) found this review helpful
5.5 hrs on record
Posted: November 25
Being a long-time Jedi Knight player (JK2 and JK3), and also an app/mod dev for JK, I had quite the expectations regarding this game. Devs promised me exciting fights, exhausting duels, a lot of skill-based gameplay and... I got it.

For those who didn't really fall for lightsaber dueling or don't think Star Wars Universe has anything to do with Blade Symphony I'm gonna try and convince you to this game without any further comparisions to my favorite franchise.

The whole idea of this game is to create a competitive environment for players to duel with various melee weapons (but really mostly swords and such). The goal was to make it pleasurable, fast, dynamic while keeping it more advanced/difficult than just your average arcade game in TPP where you hack and slash your way to victory.

It's a game of strategy, analysis and customizing your gameplay to fit your style. I wanna talk about the latter first: It's really well done, you get to choose from 4 characters, and each one of them has got a completely different moveset and playstyle. I mean it, you don't get two same moves for any of the heroes. I've noticed 1-2 similiar moves but then again they follow up into something else, have different range, different purpose, are from a different "string" (I'll talk about it later). If that's not enough for you, you get to choose a sword type - there are 5 at the moment. Each one of them has got different properties and different "defensive" ability. You also get to choose what the sword looks like but that's a detail.

Let's talk about the gameplay: It's brilliant. How do you mix dynamic fights with tactics? You put 4 categories of attacks, each one of them countering 1 of them, at the same time being weak against another. Attacks also have exact "trails" - some leave you open, some attack from the left, some attack from the right, some make you spin and attack everything around you, but there are still openings your opponent can use. So can you. Combat is still fast-paced and you feel the adrenaline rush. Add "strings" to that. Attacks come in patterns but you can break the pattern, reset it and completely confuse your opponent. It's truly a game of skill, predictions and observation. Choose the right style, combo the way to surprise your opponent, fake an attack, reset your pattern, parry, use the openings in the opponent's pattern - seems simple, but is ingenious.

There are a few gamemodes but really you should know you can take part in FFA, duels (1v1, 2v1, 2v2) and Hero mode. Hero mode chooses one of the players to be the "hero" - he gets empowered attacks but all the enemies are trying to kill him at the same time.

As for the audio: it's neither bad nor good. I didn't really puy much attention to it and for the most part I just had my own music running in the background. Have to say I've played a bit with the in-game music and it wasn't irritating at any part. Only thing I could wish for is some better hit-sounds.

Graphics are just ok, living up to standards but still pretty simple. That's ok, you wanna stay focused on the fights and there's no irritating visual stymulus coming from the game itself. Some of the fighting areas seem a little bit empty and poorly designed but it's not much of a deal at all. Lastly I'll just say that camera work is intuitive and you can actually adjust it in any way imaginable (e.g. angle, yaw, shaking, moving, rotation, height, distance).

I can really recommend this game. If you like dynamic sword fights with a bit of tactics you will enjoy this game. It's simple, but holy ♥♥♥♥, in its simplicity it's beautiful.
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6 of 8 people (75%) found this review helpful
4.6 hrs on record
Posted: October 31
Addicting Combo-filled gameplay, I fell in love and played near nonstop during a F2P Weekend. Only 2 DAYS. I want this more than most games now
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7 of 10 people (70%) found this review helpful
14.8 hrs on record
Posted: October 18
Have you ever wanted a game where you can use real strategy to defeat your enemies, where it's just as important to help a team or to study an opponent's movements?

Don't listen to all the people who 'just don't like it' or think it's 'just another hack and slash'. They've played it about an hour max. This is amazing once you start to understand it, far beyond what a lot of people are giving it. There's options in game modes, large communities, teams, enemies, all that jazz. Just play it. If it's on sale, you need to buy it, and play it for a while. It's worth it.
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7 of 10 people (70%) found this review helpful
476.9 hrs on record
Posted: July 25
I definitely do not recommend this game to anyone.

- Developers have stopped caring about the game. They earned some money, realized they will not get anything else out of it, so they already stopped fixing even minor bugs.
- The game is deserted. At peak times, you can find maybe 20 players online. For a game which is multiplayer only, this means its unplayable.
- If you say anything against how devs handle any situation, they will lock threads, fans will say "they're amateur programmers, let them be". (As a developer, if your fans are defending you by saying you're amateur, you should consider a career change)
- Game isn't that great to begin with. Clumsy animations, childish ideas, very bad execution. Very bad copy of JK2.
- Every once in a while there will be a patch which completely changes everything about the gameplay, but will not touch any of the real issues.
- You can not learn how to play in a tutorial or anything like that. If you do that, you'll be even more confused. You have to spend hours in real game to learn the game (which will be painful for sure), and youtube videos.
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