Prove you are the world's greatest swordsman! Engage in tactical 1 vs. 1 sword fighting, 2 vs. 2, or sandbox FFA, or capture Control Points in a tactical slash-em-up.
User reviews: Mostly Positive (3,232 reviews) - 76% of the 3,232 user reviews for this game are positive.
Release Date: May 7, 2014

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Recommended By Curators

"Blade Symphony's duels are electrifying and intimate, more than making up for a lack of content."
Read the full review here.

Recent updates View all (218)

July 26

Championship Tournament 1st August - Sign-ups are now open!

Sign-ups for the upcoming Championship Tournament are now open!

Go here to sign-up for the tournament, but don't forget to read the rules before you sign-up!

The date of the tournament is Saturday, 1st of August and it takes place at 6pm GMT/7pm BST/11am PST.

The tournament is a bit different from previous ones, so again make sure you read the rules before signing up!

In this tournament you are playing hot seat, one who manages to beat every other participant without being defeated on his killing spree will emerge victorious.

To be precise: we will use Arena 1 of the duel map and every participant will fight there; newer players will particpate before older players; we will seed the order of participants, mostly by skill level. You are allowed to use Arena 2 for training if it's not your turn. We have a tournament time limit so that if there is no clear winner it becomes sudden death.

1 comments Read more

July 21

Sign-ups for the Ryoku Class Tournament are open!

You can now sign-up to take part in the upcoming Ryoku Class Tournament!

The date of the tournament is Saturday, 25th of July and it takes place at 6pm GMT/7pm BST/11am PST.

The tournament type is double elimination. Here's what that means:

A double elimination tournament is a type of elimination tournament competition in which a participant ceases to be eligible to win the tournament's championship upon having lost two games or matches. It stands in contrast to a single-elimination tournament, in which only one defeat results in elimination.

The winner of the tournament will receive a class-related cape.

All players who are interested in taking part should first read the tournament's official thread before signing up.

0 comments Read more


"... the saving grace of Blade Symphony is that its duels are thoroughly, distinctively, and consistently exhilarating."
PC Gamer

"Blade Symphony is primed and ready to help expand the melee combat genre on the PC."
Capsule Computers

"Blade Symphony looks like Chivalry with elegance."

"When it’s a Dystopia dev’s new otherworldly duelling game, you pay attention. Especially when it’s looking quite so beautiful."

About This Game

Prove you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in tactical swordplay, 2 versus 2 team duels, sandbox FFA, or the Control Points game mode!

Choose your fighting style

Each of the four characters have a unique fighting style suited to how you want to play.
  • Phalanx, a fencer gladiator hybrid, attacks with long range stabs and a versatile array of side attacks
  • Judgement, a knight crossed with a samurai, uses hard hitting forward attacks and wide strafing attacks
  • Ryoku, a vagrant street ninja, attacks with break dance moves and a signature reverse blade style
  • Pure, an acrobatic wushu style assassin that attacks with flips, cartwheels, extremely mobile
  • Vanguard, a quick-footed champion that uses leaning plunges to push opponents into her blade

Each character has four combat stances and over forty different attacks.

Choose Your Sword

Pair your character up with a sword type to completely change your way of approaching combat.
  • Katana, cause massive damage when parrying your opponents
  • Longsword, a well-balanced, hard hitting and adaptable sword
  • Rapier, a piercing, high damage forward thrusting weapon great for parrying
  • Scimitar, a weapon based on turning and performing as many cuts as possible
  • Jian, an agile, responsive weapon great for combos

Tactical Sword Fighting

There are no unlockable advantages in Blade Symphony. All unlockables are cosmetic. You care about proving your skill and so should your game.

Every attack has openings that are determined in real-time and efficacy is entirely up to you. Did you start an attack too early? Turn away and end the attack in a safe location. Did your opponent stupidly use a lighter stance? Go in and punish him! By switching stances mid-combo you can chain attacks into your own flurry of death.

The fighting system is open for your exploration, you can dash, jump, do an air attack, land, swing sideways with a heavy stance, parry with a light stance, and then roll away.

Every attack flows from your blade in true three dimensional space. As does your opponents! Swords collide in mid-air and you will need good timing and aim to defeat your opponent.

Advanced Character Customization

Customize your character with skins, masks, swords, and multiple attachments streamed directly from Steam Workshop.

Fight as a Team

Play in the new Control Points game mode and participate in team-based sword fighting.

System Requirements

    • OS: Windows Vista, 7, 8
    • Processor: 3.0 Ghz P4(+), Dual Core 2.0(+) or AMD64X2(+)
    • Memory: 2 GB RAM
    • Graphics: DX9.0c Compatible 256MB VRAM, NVIDIA Geforce 7600 Series / ATI x1600 Series
    • DirectX®: 9.0c
    • Hard Drive: 3 GB HD space
    • Sound: DirectX 9.0c Compatible
    • Other Requirements: Broadband Internet connection
Helpful customer reviews
38 of 49 people (78%) found this review helpful
1 person found this review funny
10.7 hrs on record
Posted: April 13
Jump in for the technical, challenging facets // Stay for the civil community and rivalries

According to Steam user Exige, inter-Steam invites are currently not working as intended, making multiplayer a possibly diminished experience. I have yet to confirm this myself, but please be forewarned that this may be a possibility.

+ Relaxing, contemplative soundtrack; it's the kind of soft music that helps one to focus
+ Each selectable character has a different play-style that can be accentuated with the right weapons and use of fighting stances
+ Can chain various stances together for combos during combat; can be quite fluid and practiced after enough time in the ring
+ Dueling servers make for very focused, civil engagements between players; there is an overall atmosphere of respect surrounding the player-base
+ Heavily skill-dependent; gameplay is generally very well balanced and, save for practice and dedication, there is little that another player can do to hold a significant advantage over others
+ Exceptionally friendly and inviting in-game community
+ Very mod-friendly; this feature can actually supplement the act of unlocking in-game weapons and appearances
+ Character emotes (such as bowing) help to keep duels expressive; these are gratuitously used to show respect to other players, and this keeps the experiences generally positive
+ Combat mechanics feel solid and are well-implemented
+ Plenty of aesthetically pleasing unlockables available
+ No microtransactions
+ Crisp, minimalist UI
+ Throwing items, feints, and grab mechanics do well to keep gameplay feeling fresh
+ Game heavily rewards strategy, timing, and finesse
+ Interesting environmental designs and character models

- Some animation sets are stiff and awkward
- Moderately small active player base (only 2-3 active servers during the making of this review)
- Fairly steep (though rewarding) learning curve; while I don't necessarily consider this a bad thing, I recognize that it may be enough to turn away more casual players

If you enjoyed this review, please follow my curator page. Also, feel free to join my group, LockeProposal's Big Day Out for discussion and announcements. Thanks for reading!
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23 of 25 people (92%) found this review helpful
1 person found this review funny
1,889.1 hrs on record
Posted: June 12
If you need to be convinced to buy this game, you won't play it for long. If you buy it instantly after looking at the trailer, you'll probably play it long enough to be satisfied with your purchase.


Tight nit community that will make up for not being a large community if you fit into this niche

Solid combat system. There are some flaws but those won't matter to you unless you're talented enough to understand them. You'll likely be satisfied with the current combat system if you fit into the niche.

Pretty good graphics, especially for a 10 dollar game.

Workshop allows you to add in your own custom sword, mask, and armor designs.

Since this game is built on the source engine you can make your own maps

You can mod in mechanics to an extent


There is almost no chance the community will grow past 30-50 active players. If you like the game and want to experience it with a larger community, that won't be a possibility.

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51 of 73 people (70%) found this review helpful
1 person found this review funny
9.2 hrs on record
Posted: June 5
Dead game. There's one server, maybe two where people still play. The achievement doesn't even work.

All of this is a damn shame because this is one of the most interesting and beautiful games in terms of mechanics and aesthetics, form and function, that I have seen in a long time. It is innovative and competitive and calls on reflex, skill, and intelligence. Unfortunately, it has gone unrecognized and unsupported. Maybe the controls are too weird or it took too many steps outside the comfort zone of the average gamer.

I will say that it doesn't feel natural to control this game with a mouse and keyboard; pressing buttons isn't enough. Maybe with better technology and tactile control, this game would work better. I hope that a game like this appears when we have the hardware interface to support it.
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13 of 14 people (93%) found this review helpful
1 person found this review funny
407.0 hrs on record
Posted: April 15
Honestly? The game is awesome. The community is great, the gameplay is fun, and the characters are diverse.

The problems?

There is a huge lack of players in Blade. New players are always welcomed, but they wont have an easy time. If you're new and trying to get into the game, you will be destroyed over and over, for hours on end, until you eventually start to get good enough to compete with the community that's left in the game.

There are five different classes in the game to choose from:

The Judge
The Phalanx
The Ryoku
The Pure
The Vanguard

Each of them have their own pros and cons, and learning how to play your selected class will take a lot of time. There are a multitude of sword types in the game and they all offer their own benefits, so learning which one is best for you is key when working on your class.

The game works off of a ranking system:


You get promoted through the leagues by beating opponents of your league. This isn't a great ranking system, as you could be an oak leaguer who consistently beats masters, yet gains no elo points so you dont progress; you would need to wait until an oak leaguer faces you and then defeat him to advance for instance.

The game will test your ability in every fight. You will have masters who have over a thousand hours and they will beat you over and over, but you'll take a lesson in each fight and those lessons will eventually shape how you play the game.

If you're willing to put in enough time to learn how to compete against the majority of the players who are still on Blade, then this game is very rewarding and very fun. There are a lot of players who are interested in teaching newcomers, and the community in general is very nice and are a lot of fun. However, if you don't want to lose over and over again whilst you learn the game, then this game isnt for you.

I give this game a solid 8/10. There are issues with the gameplay such as dodgy tracers sometimes and ping can play a large part in the combat, but the game has an amazing community and the game itself is a lot of fun if you invest enough time into it. I reccomend bringing in a friend with you if you want to buy the game to not be completely alone whilst you learn.
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11 of 14 people (79%) found this review helpful
1 person found this review funny
1,604.2 hrs on record
Posted: May 16
Best combat in any fighting game I have ever played. You must get this game.
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