Okay, boss, real talk time!
Its an exceptional game, with exceptional effort put into exceptional gameplay, with an underwhelmingly and almost saddeningly small community that is (despite what too many people say) somewhat xenophobic, however its not hard to blend well even if you're new/bad.
Obvious outstanding Pros:
+Cool, somewhat unique character roster, each having their own moveset
+Community content can be enabled in settings, allowing you to see someone elses workshop weapon! (Honestly best!)
+Legitimately skillful (supposing you dont have higher than 60 ms ping) gameplay revolving around your reaction times, planning, strategy, and ability to think on your fingers.
+Custom servers with unique content enabled change the design of the game, lowgrav makes aircombos (with some ground stances) available midair, creating more intricate and unique ways of play, though lowgrav is dead now.
+Character combos are honestly as depthy as it can get, and unless you're fighting a one trick pony, you will need to adapt and switch into different tactics to win the fight, I garuntee it, boss!
The sad cons, that we should all understand are NOT REALLY THE DEVELOPER'S FAULT
-It sometimes feels like you might be the one and only person who plays this game.
-If you are easily stressed/find yourself mad a lot, this game will make you angry. You will lose a lot, it is to be expected.
-Weapon types are somewhat lacking, and should change more than just damage values, interval rates, and such. I always feel as though the katana is useless, scimitar is hyper situational, Jian is for pure, and only longsword/rapier work out in the end for stable gameplay. If you're like me and you fashion souls, you wont worry, and will just have a beautiful tool swinging at those nasty little runts!
-Perhaps a hidden ranking system, or the ability to not show your rank on some servers. Its jarring when you're oak/iron, and all you see is masters, because you dont want to lose, its a possible reason why our community is so small.
-Community is TINY. Even on our recent peaks, we will only see around 100 people at most on servers, whereas mostly its 20-10, its that bad. However, whoever is there is strangely always someone different.
-Any lag whatsoever kills the fidelity of the game, on either end. No matter which side is lagging, you're going to lose, because for some reason, this game cannot handle even the minutest change in ping, you will notice that your parries are useless, your gaurd always broken, your back always being stabbed, ranged always hitting, lights parrying balanced, and worst of all, they will almost always disappear when you swing. Its bad, its so bad, but its source, and thats source's horrid issue, best you can do is hope to lead where they're going and always use light/air to keep quick.
Some nitpicky issues now.
-Characters are all asian, its the game's design style, but its just edgy and silly, boss.
-(Weapon) feels weak unless used on (character), every type, every character.
-Weapons should be better diversified, and the ability to possibly use a customized, point based weapon type with the only change being a skin might actually seem better than the current system. For example...
Lets say, you just want to make a sword thats good for comboing. You have around 100 points to spam into various attributes, those attributes could be divided into some divisions like
Can guard/(whatever rapier's gaurd is)/Feint/no gaurd (for increased points or easier charge)
Charge speed/damage mods
While veterans of the community are K with what we have, this change would bring more uniquity to the gameplay as less cut and paste styles would be present. We're looking at you, JianPure/ScimitarPhalanx.
Imagine if you could make a multihit wrecking sword for disorienting and winning through attrition, or a TRUE CHAOS FLAME +5 ZWEIHANDER FOR MAXIMUM BASE CANNON! Or a faster swinging but weaker hitting wep to make Ryoku actually viable and not countered by moving left slightly.
Or we could just have less cut and paste weapon types.
It might even be a rad idea, to do something like this with characters, mixing and matching combo patterns to weave your own intricate web of butt-touchingly awesome combos that will make everyone on the server mad!
Overall, its a great game, boss! But it has its flaws, and they can get a little jarring if you're not very prepared to face them. I think if more people played it, more love would be seen all around, while I would prefer to see the game change drastically, most people don't and are comfortable with what we have, but I feel that appropriate changes would see a more unique crowd enter to join in on our fun.
Its a 9/10 game with a 11/10 community, funny goodhearted people, though few as they be.
Now get the heck out of my inn, boss!