Cities in Motion 2 is like Cities in Motion, but with MOAR DLC!!!
In all seriousness, thouhg, it's an RTS about maintaining a transport system in a city with limited cash and resources*. Buses, trolleybuses, trams, trains and boats will pave the way to fame for your city...'s transportation system.
This game's tutorial is possibly worse than the one in Driver on the PlayStation. I can't even begin to explain where they went wrong. Seriously, just google how to play the game. Some random polish bloke could do a better job at showing people how to play the game than CiM2, which tells you to just build a metro without telling you, well, how
to build the metro.
Next, trying to get the vehicles going is a ♥♥♥♥take. I'd have an easier time keeping Chuck Norris captive using only a roll of gaffatape and and a defunct N64. Make a line, buy vehicles, assign stops to the line, stick the vehicles to the line's depot (which by the way is mandatory) and only then are you lesss than 3 steps away from getting a line going.
Once you get all of this going, and everything begins to spludge into shape, there's a beautifully crafted RTS involving transporting the masses on a train which kind of looks like a pelican bird while maintaining cash and the what nots that are needed. Sadly, though, it's overcrowded by quicly slapped together tutorials, horrid gameplay systems, and an overall unpleasant experience.
The only good things I can think about mostly revolve around graphics and the effeciancy system which makes you build these systems as effeciently as possible, otherwise people will just drive or walk there.
Verdict: Buy Prison Architect instead.
4/10. It's not very not all that not good.
PS: Also, this game is very empty on content without any DLC packs. Oh yay.**
A note to Admiral Denbigh: Get this out of your wishlist. Pronto.
*With the resources being cash. The only thing that really stops you in this game is how bulky your pockets are.
**That's a sin of video gaming. Oh dear