Cities in Motion 2 is the sequel to the popular mass transit simulation game Cities in Motion. Build, manage and lead your transportation network to provide cities with their ever changing needs. CIM2 introduces new features including multiplayer game modes, day and night cycles, timetables and dynamic cities.
User reviews:
Overall:
Mixed (1,443 reviews) - 58% of the 1,443 user reviews for this game are positive.
Release Date: Apr 2, 2013

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Buy Cities in Motion 2

Packages that include this game

Buy Cities in Motion 2 Collection

Includes 8 items: Cities in Motion 2, Cities in Motion 2: Trekking Trolleys, Cities in Motion 2: Back to the Past, Cities in Motion 2: Bus Mania, Cities in Motion 2: Lofty Landmarks, Cities in Motion 2: Metro Madness, Cities in Motion 2: Olden Times, Cities in Motion 2: Wending Waterbuses

Buy Cities in Motion 1 and 2 Collection

Includes 20 items: Cities in Motion, Cities in Motion 2, Cities in Motion 2: Trekking Trolleys, Cities in Motion 2: Back to the Past, Cities in Motion 2: Bus Mania, Cities in Motion 2: Lofty Landmarks, Cities in Motion 2: Metro Madness, Cities in Motion 2: Olden Times, Cities in Motion 2: Wending Waterbuses, Cities in Motion: Design Classics, Cities In Motion: Design Dreams, Cities in Motion: Design Marvels, Cities in Motion: Design Now, Cities in Motion: Design Quirks, Cities in Motion: German Cities, Cities in Motion: Metro Stations, Cities in Motion: Paris, Cities in Motion: Tokyo, Cities in Motion: Ulm, Cities in Motion: US Cities

Buy Paradox Platinum Pack

Includes 6 items: Cities in Motion 2, Crusader Kings II, Europa Universalis IV, Knights of Pen and Paper +1 Edition, Magicka, Warlock 2: The Exiled

 

Steam Workshop



Now you can create and share new rules, scenarios, and maps for your cities and vehicles. Tweak game values to increase bus capacity, create new objectives, or create entirely new custom city maps. Subscribe to other modifications made and shared by the community to expand your game.

About This Game

Cities in Motion 2 is the sequel to the popular mass transit simulation game Cities in Motion. Build, manage and lead your transportation network to provide cities with their ever changing needs. CIM2 introduces new features including multiplayer game modes, day and night cycles, timetables and dynamic cities.

Building the transportation network will directly affect how the city grows. Affordable transportation brings middle class housing and work places, while more expensive and exotic choices bring high end businesses. Take advantage of many different types of vehicles including buses, trams, ferries and more.

Build alone or play cooperatively with a friend. Use the newly implemented bus lanes to build efficient traffic free roadways. Tackle rush hour by managing transportation timetables and meeting the needs of the citizens.

Key Features

  • Dynamic cities
  • Player’s choices effect city growth
  • Day and night cycle
  • Manage the timetables
  • Multiplayer with both co-operative and competitive modes
  • Campaign and sandbox modes

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Microsoft Windows XP/Vista/7/8
    • Processor:2 GHz Dual core
    • Memory:3 GB RAM
    • Graphics:nVIDIA GeForce 8800, 512 MB RAM or ATI Radeon HD 3850, 512 MB RAM
    • DirectX®:9.0
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    Recommended:
    • OS:: Microsoft Windows 7/8
    • Processor:3 GHz Quad core
    • Memory:4 GB RAM
    • Graphics:nVIDIA GeForce GTX460, 1 GB RAM or AMD Radeon HD 6850, 1 GB RAM
    • DirectX®:9.0
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:OSX Snow Leopard 10.6.3
    • Processor:2 GHz Dual core
    • Memory:3 GB RAM
    • Graphics:nVIDIA GeForce 8800, 512 MB RAM or ATI Radeon HD 3850, 512 MB RAM
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    Recommended:
    • OS:OSX Snow Leopard 10.6.3 or later
    • Processor:3 GHz Quad core
    • Memory:4 GB RAM
    • Graphics: nVIDIA GeForce GTX460, 1 GB RAM or AMD Radeon HD 6850, 1 GB RAM
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:Ubuntu 12.04 LTS
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:3 GB RAM
    • Graphics:nVIDIA GeForce 8800, 512 MB RAM or ATI Radeon HD 3850, 512 MB RAM
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Minimum:
    • OS:Ubuntu 12.04 LTS
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:4 GB RAM
    • Graphics:nVIDIA GeForce 8800, 1024 MB RAM or ATI Radeon HD 3850, 1024 MB RAM
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
Helpful customer reviews
20 of 22 people (91%) found this review helpful
1 person found this review funny
81.3 hrs on record
Posted: February 2
For those who come from the newer game from the devs, Cities: Skylines wondering what this previous games of theirs is like: In short, CiM2 is [still] the best public transport simulator out there.
In Cities: Skylines you get a way bigger map area, better and faster engine, more possibilities for building a city - but its public tr. system is simplified, whereas CiM2 is completely built around that with lots more options.

Pros:
  • Schedules: Creation schedules is incredible, you can tailor each line to demand. Also worth setting different lines from a same depot to leave with a delay (e.g. fist buses leaving each line at 4:30,4:35,4:40 respectively, for instance) to avoid queuing, jams, etc on the roads nerby. Don't forget to buy enough vehicles for every depot, for servicing. Don't buy too many either because they won't fit in and just deteriorate over time, waiting on the streets.

  • Street types:: Building roads is incredible, you can curve the range of different types (avenues, one-way streets-bus lanes, and a large combination of these) at any angle and arc, more diversely than in Cities:Skylines.

  • Vehicle parameters: Acceleration, capacity, maintenance cost, fuel consumption, attractiveness.
    You can choose to invest in attractive vehicles early on to increase usage. You can choose smaller capacity vehicles running more frequently, or big ones running paced out.

  • Finances: You can set driver/reparimen/inspector wages (and nr. of inspectors). The sweet spot for inspectors tends to be 11 credit wages, and an amount so that they catch ~33% of freeloaders. This yields maximum income. The income from inspection nicely balances the loan payment amount usually

    Cons:
  • Loans: This is almost like cheat. will have almost unlimited money: You take a huge loan, and set a long nr of installments. It means you can build an infrastructure of metros straight away and guarantee decent income while never actually repaying it (as it may take ~50 in-game weeks or more). Have the decency to work with the 100k starting money, and also don't burn it on metros or trams. Start with buses and replace them later with trams/metros.

  • Campaign: The game jumps you into "Berlin", a huge city with a lot of tasks to do. It should start with a small village. Also the campaign scenarios are short, and not really diverse. Custom, free, Steam workshop user-created maps are great to try but offer no missions. Still it's fun to play this game as sandbox, like Cities: Skylines is also, basically.

  • Performance: On larger maps or a large nr. of lines the game likes quite a bit. It is actually caused by the overlay (floating icons for vehicles, stops, lines, depots) which can be turned off but cumbersom (individually).
    Also it is heavily CPU based, so even an 8-core AMD 8350 struggles on 3x speed (you don't play on 1x usually). When the CPU can't handle more, 3x feels like 1,5x. Not necessarily FPS drop but simulation speed is sluggish.

  • Vehicles: While there is a nice selection of vehicles, there is one ultimate one in each category, meaning I never actually tried most of the buses/trams as they are inferior.

  • Gameplay: While I put some 100+ hours into the game (therefore safe to say it is addictive) it is a grind sometimes. Also can't seem to change the default schedule to something better (2 hour frequency is really bad).

  • AI: The citizens very rarely glitch into circling some vehicle at a crosswalk when too many of them want to cross the road.

  • Road upgrade: Unfortunately, as good and diverse the road types are, you cannot upgrade them, but need to demolish and rebuild.

  • Ticket prices: The game allows you to set ticket prices for vehicle type vs zones, and for single ticket and passes. While this is great to be flexible, it also becomes a grind. Basically a huge table of 6*5*2 cells that you continually need to monitor and update because as you build new lines, demand changes and hence the prices (really complicated system, you will see. The game gives you hints whether a price is below or above the normal. Per cell. With an alert at notification bar every time there is a single cell (ticket combination) that deviates moderately. Ouch.)

  • Stop interest: The circle area of a stop that you place (which attracts only the buildings inside) is a little disappointing. A better solution would be the method in Train Fever where citizens will decide how much they need to walk, and they still choose a stop even if it's far, if it means they still get from A to B faster (that game starts from horse carriages are though).


    Overall I greatly recommend the game, with its flaws there is still a ton of plus, and is a fantastic simulation for anyone loving traffic, public transportation, or just plain management games! Support a small company :)
Was this review helpful? Yes No Funny
13 of 17 people (76%) found this review helpful
2 people found this review funny
24.5 hrs on record
Posted: January 1
Pros:
• Transportation zones
• How easily the road network can be modified (Actually even easier than Cities: Skylines, unfortunately it is why I also purchased Cities: Skylines)
• Everything transit related can be adjusted and a very real transit simulator

Cons:
• Not a full fledged city simulator, however that's not the point of the game

Similar games:
OpenTTD, Transport Tycoon Deluxe, SimCity 4, CitiesXL
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
1 person found this review funny
590.0 hrs on record
Posted: January 18
The game is super fun for transit lovers
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
26.2 hrs on record
Posted: January 2
I highly recommend this game! If you have played Cities in Motion 1, you probably realize that there aren't too many vehicles and possibilities. Well, in Cities in Motion 2, you have a LOT more possibilities, vehicles, you also have larger maps. You can but amazing vehicles in the store, and the game itself is a whole lot better than the first one! And one more thing: the cities look much more realistic than in the first version of Cities in Motion.
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5 of 8 people (63%) found this review helpful
3.3 hrs on record
Posted: April 6
Frustrating, Bus stops are hard to delete. The bullzone button doesn't confirm what you wanted to delete like in Cim1. I deleted a road and avenue by mistake twice already. Construction is already hard as it is and now I have to start the Tutorial city again because of this problem.

I can't recommend this games. Seems more like a city construction management game where mistakes are costly. Other than that I have seen very little usage on my bus line and tram line in the tutorial so far.

What a let down compared to Cities in Motion 1.
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