DARK is a unique stealth-action game with RPG elements in which you take on the role of the ultimate hunter: a vampire. Ambush your enemies from the shadows, roam the darkness and use powerful vampire skills to dispatch your opponents.
User reviews:
Recent:
Mostly Negative (16 reviews) - 37% of the 16 user reviews in the last 30 days are positive.
Overall:
Mixed (682 reviews) - 46% of the 682 user reviews for this game are positive.
Release Date: 3 Jul, 2013

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About This Game

DARK is a unique stealth-action game with RPG elements in which you take on the role of the ultimate hunter: a vampire. Ambush your enemies from the shadows, roam the darkness and use powerful vampire skills to dispatch your opponents.

The intricate story of DARK will take you into the midst of a world of blood and darkness, where the hunter can easily become prey. Strike down other vampires, improve your character and develop formidable skills such as instantly disappearing from view to take your enemies by surprise.

Key Features:

  • Stealth and action meet role-playing: earn experience, pick your dialogue choices and develop your skills to become the ultimate hunter
  • Use impressive vampire skills and powerful melee attacks to eliminate your foes from the cover of darkness – go invisible, stalk your prey unnoticed and devastate them with up-close attacks
  • A variety of enemies await your fangs – from mortal human police and security guards to fellow creatures of the night
  • Make your way through lavishly appointed environments, from the city museum to the hidden fortress of a vampire lord hidden within a towering skyscraper
  • Impressive 3D cel-shaded graphics

System Requirements

    Minimum:
    • OS:Windows XP SP2
    • Processor:2.0 GHz Dual Core
    • Memory:2 GB RAM
    • Graphics:NVIDIA GeForce 9600 GT / ATI Radeon HD 4670 / Intel HD Graphics 4000, with 512 MB dedicated RAM
    • Hard Drive:5 GB HD space
    • Sound:DirectX compatible sound card
Customer reviews
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Recent:
Mostly Negative (16 reviews)
Overall:
Mixed (682 reviews)
Recently Posted
kubbiss
1.4 hrs on record
Posted: 14 August
Just bad.

You get introduced as a supposedly half vampire right off the bat. You wanna be a real vampire? Do some stealth stuff. K. And the stealth system is so bad. You get only 2 saves per area. Considering how often you have to redo everything because of the crappy system its not enough.

Graphics wise it looks okay. But you have no facial expressions. Just static faces with the mouth moving. Pretty laughable.

If you want to play a good vampire game just stick to vampire the masquerade: bloodlines. Despite being 15 years old its still better in every way possible. It has better graphics, better combat system, better stealth system, a great lore and an awesome community that to this day continues to release patches to better the game.

Just stay away from this game.
Helpful? Yes No Funny
Forsparda
4.4 hrs on record
Posted: 9 August
Unbalanced Stealth mechanics, cheap guard placement, and unforgiving difficulty. The Voice acting is amazingly bad in that "I could listen to this for hours" kind of way but really if thats the case for you just watch a lets play this is just insane
Helpful? Yes No Funny
Vizeran
2.7 hrs on record
Posted: 6 August
Horrible game design through and through. Only got it cause I was hoping for something like Vampire Bloodlines: Masquerade. What a mistake. Definitely not worth 60$, hell if I had a second chance I would only pick it up for 5$ to then install then just delete

....................../´¯/)
....................,/¯../
.................../..../
............./´¯/'...'/´¯¯`·¸
........../'/.../..../......./¨¯\
........('(...´...´.... ¯~/'...')
.........\.................'...../
..........''...\.......... _.·´
............\..............(
..............\.............\...
Helpful? Yes No Funny
Prime
0.6 hrs on record
Posted: 6 August
- Advertisement when starting the game
Helpful? Yes No Funny
Weffke
8.7 hrs on record
Posted: 2 August
Story is, acceptable.

Combat is just the worst i've ever seen in my life.
Helpful? Yes No Funny
[NeverNap] Sanguine Panda
5.0 hrs on record
Posted: 31 July
No no no no no no no no no no no no. Don't even consider buying this game. I spent $40 on this garbage(I bought it a while after It's realese). It is just all around bad. The plot, the characters, the voice acting, the gameplay, this is just a disgrace. Don't waste your money on this.
Helpful? Yes No Funny
Gekiro
8.9 hrs on record
Posted: 24 July
Great story. Loved it until the end and i'd reccomend this to anyone.
Helpful? Yes No Funny
[7th WI] Jeeperswerewolf
1.3 hrs on record
Posted: 23 July
Cannot recommend Dark.
Helpful? Yes No Funny
Domar
11.4 hrs on record
Posted: 18 July
You play as Eric Kane, a man who wakes in a nightclub with extreme vertigo and nausea and no knowledge of his past except for his name, he is quickly informed that he has become a vampire and must find his creator before he descends into a feral ghoul, but frequent extreme headaches accompanied by a mysterious angelic creature giving him advice hints at something even more important going on.

If you think this is interesting, you're going to be disappointed. This game has a LOT of problems.

Firstly, there's absolutely nothing inventive about it, the stealth mechanics, amnesiac story line, revolving around vampires, you have likely seen every single thing in it in other works before, that can be fine if it's all implemented correctly, it isn't.

While is game is pretty, there's a lot of points where it seems they just decided not to fix obvious graphical issues, when Eric is running(his normal movement) and you turn, he instantly is facing the direction you wanted to turn to, yes, there is seriously no turning animation while running, it appears rather comical and completely undermines any serious moments.

The developers just seemed to not care what the dialog portions looked like, most of the points when you're talking face to face with Rose have the camera jumping around the room suddenly and frequently, it is very disorienting, there was one point when Rose was suddenly levitated off the floor for about a foot and then proceeded to land and keep talking like nothing happened. When guards rush into a room Eric will instantly teleport to a point where they can't immediately see him, but will exit stealth, I know it takes me to a place where they can't spot me instantly but I really just want to shout at Eric and tell him to stop standing up right when his enemies show up in a stealth based game.

The characters are...just there, they obviously tried to give them something to set them apart, but they end up falling into tropes anyway, the security manager at the club talks like a frat boy for some reason, I kept watching for him to try and haze me. Rose is basically your support through the game, she's not only a beautiful vampire with large breasts and only wears very revealing clothing, but is the owner of a night club AND a super hacker, immediately wants to help you with all of your troubles upon meeting you and starts flirting with you within the same night you met her(admittedly, the last two there happen in a lot of games, and movies, and everything), have you heard anything that sounds more like a nerd fantasy woman? I haven't.

The main character is an amnesiac who talks like Christian Bale's Batman, every line has to forcefully be uttered in the lowest voice possible for whatever reason, though, Deus Ex: Human Revolution had the same fault(minus the amnesiac factor) so I guess I can't really judge it on this too harshly, but there's absolutely no depth to him, he wakes up, decides to not die, that's it. EXCEPT for his reluctance to kill unarmed humanas, for some reason he's absolutely fine with slaughtering a hundred security guards, but a guy with no gun? That's morally reprehensable! There were a few guys near the end of the first area that showed they were complicit in terrible things, but you don't know that beforehand, and it certainly doesn't apply everywhere, you just kill guys that are at work. Maybe the developers were trying to make a point somewhere in there, but it just turns out hypocritical, two people hired by the same company, one given a gun, another isn't, it's fine to kill one of them, though the other is a danger too(unarmed npcs will alert armed ones if they spot you).

The writing ranges from not very good to absolutely terrible, with characters responding like someone said a different line every so often, two examples of "What were they thinking when writing this?" are when Eric first finds a UV lamp, he immediately calls in to Rose and asks what it is, she immediately tells him to stay far away from it, so he proceeds to stick his hand in, remark that it hurts a lot, and asks how dangerous it is. I don't understand this, my niece repeatedly wanted to touch an open flame when she was 5 years old, she has since grown out of that, the writers perhaps have not?

There's a PDA in the Geocorp building that has someone suspicious of activity in the garden area...his only proof? That it was cleaned without guests coming by, is he from Planet Slob?

While there really isn't much depth or interesting material in the story, if you're still interested in finding every little tidbit, well too bad for you, there's a bug that causes the PDAs you pick up to (very often)close instantly and prevent you from reading them, there's no codex or anything to go into in order to read collected ones either, I suppose you could just keep reloading until it decides to display the content of the PDA, but I suggest just taking XP and moving on.

As for the combat...there isn't any, it's all stealth, despite being a super fast(not really) and strong(nope) vampire(well, half-vampire) you have absolutely zero melee attacks except for biting, you never pick up guns or any other weapons, either sneak and kill them without alerting anybody or reload, because a single guy with a gun with absolutely ruin you(you are still as fragile as a normal human, I guess).

What you DO have on your side are the powers, and my god Shadow Grip is so overpowered, when fully upgraded you will instantly kill someone across the room without making any noise and the body is instantly disposed of.

Shadow Leap is your basic power, but I found it slow and lacking in range, also very difficult to target it on the position you want, I wanted to teleport down a floor off the edge of a balcony, but the cursor kept snapping to the wall nearby on the floor I was on.

Possibly the worst thing in the game is the weirdly placed invisible walls, why have them in a stealth game? Large open areas under staircases are completely impassable(despite being clearly great hiding spots), when over halfway down a staircase with no railing you aren't allowed to just walk off the side of it as a slight shortcut, I don't know why.

Another gripe I have about it is the angelic visions subplot *Spoilers* It goes absolutely nowhere, you're getting hints from this angelic figure of pure light through the course of almost the entire game, then at one point the visions change so the angel's wings are no longer connected, but segmented and floating a distance away from it, I thought this had some kind of significant meaning to it, but after two of the segmented wing angel appearances it went back to the normal angel. I had assumed at one point the M-17 organization was somehow sending Erik orders via this apparition, which was backed up by the end of the first Steiner event, but I realized the glowing white figure between the M-17 agents didn't have wings then, during all the chats with the boss lady of M-17 there's absolutely no reference to sending him messages, so it effectively opens up this big theme of the game and just never follows up. *End Spoilers*

So...yeah, this game has a large number of flaws to it, but even with that sneaking through an area really feels genuinely rewarding, my verdict is to get it if you like stealth but not if you want a story.
Helpful? Yes No Funny
The Burning Soul
6.0 hrs on record
Posted: 25 June
What makes me really sad about this game, is that it had huge potential. It could have been on the same level with Vampire The Masquerade Bloodlines, if the developers had only put more effort into fight mechanics and storyline.
The visuals of the game are great. Areas are quite large, which is a good thing. The sneaking system is well done- no complains there. You have to be sneaky in order to survive and multiple upgradable abilities make this task easier.
But that is all that was good about the game. While sneaking around and alert sytems were well executed, the rest was not. If you get caught by an enemy- you are doomed. There is no normal, non-stealth combat whatsoever. You have to get close to an enemy to hit them, which can often lead to them alerting everyone and killing you before you even get to them. It feels clumsy and unifinished- as if the developers simply ran out of time and decided to focus on sneaking around and stealth, completely ignoring normal combat.
Another bad thing about this was the story. It seems to me that whoever created this played a little bit of Vampire The Masquerade Bloodlines and wrote the story in 5 minutes. The characters are bland and boring, dialogues are badly written. Although you have dialogue options, they are useless.they are sidequests, but most of them are just small grab-an-item-and-return-it quests, which give you little bit of exp.
Overall, the look of the game is nice and the stealth system is great, but the rest is horrible. I finished this game once and gave it another try for the trading cards, but it is quite hard to play it, as it seems so unfinished. With more time and recources, it could have been a great game. A shame really...
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
19 of 21 people (90%) found this review helpful
Not Recommended
5.0 hrs on record
Posted: 31 July
No no no no no no no no no no no no. Don't even consider buying this game. I spent $40 on this garbage(I bought it a while after It's realese). It is just all around bad. The plot, the characters, the voice acting, the gameplay, this is just a disgrace. Don't waste your money on this.
Was this review helpful? Yes No Funny
26 of 37 people (70%) found this review helpful
3 people found this review funny
Recommended
11.4 hrs on record
Posted: 18 July
You play as Eric Kane, a man who wakes in a nightclub with extreme vertigo and nausea and no knowledge of his past except for his name, he is quickly informed that he has become a vampire and must find his creator before he descends into a feral ghoul, but frequent extreme headaches accompanied by a mysterious angelic creature giving him advice hints at something even more important going on.

If you think this is interesting, you're going to be disappointed. This game has a LOT of problems.

Firstly, there's absolutely nothing inventive about it, the stealth mechanics, amnesiac story line, revolving around vampires, you have likely seen every single thing in it in other works before, that can be fine if it's all implemented correctly, it isn't.

While is game is pretty, there's a lot of points where it seems they just decided not to fix obvious graphical issues, when Eric is running(his normal movement) and you turn, he instantly is facing the direction you wanted to turn to, yes, there is seriously no turning animation while running, it appears rather comical and completely undermines any serious moments.

The developers just seemed to not care what the dialog portions looked like, most of the points when you're talking face to face with Rose have the camera jumping around the room suddenly and frequently, it is very disorienting, there was one point when Rose was suddenly levitated off the floor for about a foot and then proceeded to land and keep talking like nothing happened. When guards rush into a room Eric will instantly teleport to a point where they can't immediately see him, but will exit stealth, I know it takes me to a place where they can't spot me instantly but I really just want to shout at Eric and tell him to stop standing up right when his enemies show up in a stealth based game.

The characters are...just there, they obviously tried to give them something to set them apart, but they end up falling into tropes anyway, the security manager at the club talks like a frat boy for some reason, I kept watching for him to try and haze me. Rose is basically your support through the game, she's not only a beautiful vampire with large breasts and only wears very revealing clothing, but is the owner of a night club AND a super hacker, immediately wants to help you with all of your troubles upon meeting you and starts flirting with you within the same night you met her(admittedly, the last two there happen in a lot of games, and movies, and everything), have you heard anything that sounds more like a nerd fantasy woman? I haven't.

The main character is an amnesiac who talks like Christian Bale's Batman, every line has to forcefully be uttered in the lowest voice possible for whatever reason, though, Deus Ex: Human Revolution had the same fault(minus the amnesiac factor) so I guess I can't really judge it on this too harshly, but there's absolutely no depth to him, he wakes up, decides to not die, that's it. EXCEPT for his reluctance to kill unarmed humanas, for some reason he's absolutely fine with slaughtering a hundred security guards, but a guy with no gun? That's morally reprehensable! There were a few guys near the end of the first area that showed they were complicit in terrible things, but you don't know that beforehand, and it certainly doesn't apply everywhere, you just kill guys that are at work. Maybe the developers were trying to make a point somewhere in there, but it just turns out hypocritical, two people hired by the same company, one given a gun, another isn't, it's fine to kill one of them, though the other is a danger too(unarmed npcs will alert armed ones if they spot you).

The writing ranges from not very good to absolutely terrible, with characters responding like someone said a different line every so often, two examples of "What were they thinking when writing this?" are when Eric first finds a UV lamp, he immediately calls in to Rose and asks what it is, she immediately tells him to stay far away from it, so he proceeds to stick his hand in, remark that it hurts a lot, and asks how dangerous it is. I don't understand this, my niece repeatedly wanted to touch an open flame when she was 5 years old, she has since grown out of that, the writers perhaps have not?

There's a PDA in the Geocorp building that has someone suspicious of activity in the garden area...his only proof? That it was cleaned without guests coming by, is he from Planet Slob?

While there really isn't much depth or interesting material in the story, if you're still interested in finding every little tidbit, well too bad for you, there's a bug that causes the PDAs you pick up to (very often)close instantly and prevent you from reading them, there's no codex or anything to go into in order to read collected ones either, I suppose you could just keep reloading until it decides to display the content of the PDA, but I suggest just taking XP and moving on.

As for the combat...there isn't any, it's all stealth, despite being a super fast(not really) and strong(nope) vampire(well, half-vampire) you have absolutely zero melee attacks except for biting, you never pick up guns or any other weapons, either sneak and kill them without alerting anybody or reload, because a single guy with a gun with absolutely ruin you(you are still as fragile as a normal human, I guess).

What you DO have on your side are the powers, and my god Shadow Grip is so overpowered, when fully upgraded you will instantly kill someone across the room without making any noise and the body is instantly disposed of.

Shadow Leap is your basic power, but I found it slow and lacking in range, also very difficult to target it on the position you want, I wanted to teleport down a floor off the edge of a balcony, but the cursor kept snapping to the wall nearby on the floor I was on.

Possibly the worst thing in the game is the weirdly placed invisible walls, why have them in a stealth game? Large open areas under staircases are completely impassable(despite being clearly great hiding spots), when over halfway down a staircase with no railing you aren't allowed to just walk off the side of it as a slight shortcut, I don't know why.

Another gripe I have about it is the angelic visions subplot *Spoilers* It goes absolutely nowhere, you're getting hints from this angelic figure of pure light through the course of almost the entire game, then at one point the visions change so the angel's wings are no longer connected, but segmented and floating a distance away from it, I thought this had some kind of significant meaning to it, but after two of the segmented wing angel appearances it went back to the normal angel. I had assumed at one point the M-17 organization was somehow sending Erik orders via this apparition, which was backed up by the end of the first Steiner event, but I realized the glowing white figure between the M-17 agents didn't have wings then, during all the chats with the boss lady of M-17 there's absolutely no reference to sending him messages, so it effectively opens up this big theme of the game and just never follows up. *End Spoilers*

So...yeah, this game has a large number of flaws to it, but even with that sneaking through an area really feels genuinely rewarding, my verdict is to get it if you like stealth but not if you want a story.
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26 of 39 people (67%) found this review helpful
14 people found this review funny
Not Recommended
2.7 hrs on record
Posted: 6 August
Horrible game design through and through. Only got it cause I was hoping for something like Vampire Bloodlines: Masquerade. What a mistake. Definitely not worth 60$, hell if I had a second chance I would only pick it up for 5$ to then install then just delete

....................../´¯/)
....................,/¯../
.................../..../
............./´¯/'...'/´¯¯`·¸
........../'/.../..../......./¨¯\
........('(...´...´.... ¯~/'...')
.........\.................'...../
..........''...\.......... _.·´
............\..............(
..............\.............\...
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Not Recommended
4.4 hrs on record
Posted: 9 August
Unbalanced Stealth mechanics, cheap guard placement, and unforgiving difficulty. The Voice acting is amazingly bad in that "I could listen to this for hours" kind of way but really if thats the case for you just watch a lets play this is just insane
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2 of 2 people (100%) found this review helpful
Not Recommended
1.4 hrs on record
Posted: 14 August
Just bad.

You get introduced as a supposedly half vampire right off the bat. You wanna be a real vampire? Do some stealth stuff. K. And the stealth system is so bad. You get only 2 saves per area. Considering how often you have to redo everything because of the crappy system its not enough.

Graphics wise it looks okay. But you have no facial expressions. Just static faces with the mouth moving. Pretty laughable.

If you want to play a good vampire game just stick to vampire the masquerade: bloodlines. Despite being 15 years old its still better in every way possible. It has better graphics, better combat system, better stealth system, a great lore and an awesome community that to this day continues to release patches to better the game.

Just stay away from this game.
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Most Helpful Reviews  Overall
1,305 of 1,499 people (87%) found this review helpful
1 person found this review funny
Not Recommended
12.0 hrs on record
Posted: 26 November, 2013
Dark is a truly terrible game. It offers about 5 hours of gameplay, a mediocre story as well as some of the worst combat and stealth ever seen in a video game. If it drops from its $40 asking price, I would still recommend avoiding it.

For a more indepth review, here's a video I did for it:

http://steamcommunity.com/sharedfiles/filedetails/?id=158131178


If you enjoyed this review, feel free to follow me as a Steam Curator: http://store.steampowered.com/curator/4886473/
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697 of 806 people (86%) found this review helpful
1 person found this review funny
Not Recommended
10.1 hrs on record
Posted: 7 July, 2013
I had high hopes for Dark. Not high as in, let's say, Skyrim high, but you know, for a budget game. Once again, this game turned out to be failure. Yes, the game is all about stealth, the trailer and screenshots showed me that much, but when you spam enemies and keep the guards alerted for minutes whenever they find a body is just insane. It becomes literally impossible to get through the level so you might as well restart or lower the difficulty. It's too damn unbalanced.

One thing the game does at least partially right is that it has a certain gothic feel to it and it looks alright, with the blur filter turned off.
The voice acting on the other hand is, unforuntately, mediocre.

Also, don't think of Dark as an RPG with stealth elements, but rather as an action-stealth game with RPG elements. There are quite a few powers you can unlock, but except for a few of these most of them are useless. You'll earn XP for taking down enemies, collecting messages or getting through an area undetected but leveling up is slow and you won't be able to unlock the powers you originally wanted near the end of the game. That's what happened to me, anyway.

There are a few sidequests, but these are linear and can be completed within a few minutes. They're often located near your primary objectives. They're not any fun to and they just require you to go to an area and press a button. Unchallenging and boring.

The story is ok, and the game is too long for its own good. Normally, for 'an RPG like this', I would consider 8 hours too short. But if it frustrates or annoys I can't finish it fast enough.
I'm glad I finished it, even if I didn't have to, but I never want to see or play this game again. Games like this make me want a trade-in feature for Steam. Maybe someday...

[Rating: 52/100]
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491 of 627 people (78%) found this review helpful
1 person found this review funny
Not Recommended
1.7 hrs on record
Posted: 12 July, 2013
I'm just going to say this right now, clear as daylight and leave no room for misinterpretation:
This game is bloody horrible and I do not want to play another minute of this mess.
The graphics aren't flattering, the animations are unpolished and stiff, the voice acting is an atrocity, the controls are clunky and difficult to use, the story is lax and just about everything is bad.
Starting with the graphics, they use cell-shading like in Borderlands, but because of the stiff, robotic and lazy animations they do zero favors to the immersion.
The voice acting is flat and monotone, which destroys any immersion that wasn't already squished flat by the animations. It doesn't help that the protagonist sounds like Shadow the Hedgehog after smoking six cartons of cigarettes. Eric Bane (the boring robot you play as) has amnesia, keeps getting random headaches that initiate a horrible cliche and unfinished "omg im so sick" animation cycle and you keep seeing some angel made out of light, that's all there is to Eric. He has no measurable personality whatsoever and he only exists to be bossed around by other bland and dislikeable NPCs. As evidenced by the scene where he learns he is a vampire, which pretty much goes like this: "Bro you're a vampire" "no I'm not" "yes you are" "oh okay". Enemies in levels repeat the same two lines over and over, adding to the sensation that everyone in this game is an emotionless robot with unfinished programming.
I haven't played very far into the game, but because it's so bad I'm never going to continue with it. Basically, you're a vampire and you're out to become a "full-fledged vampire" by finding and drinking the blood of the vampire who turned you into a vampire or some ridiculous rubbish like that. All the while that "angel" occasionally comes in and tries to give you words of encouragement, but basically she's another unfinished robot that bosses you around.
The gameplay is even worse. Enemies can spot you almost instantly as you try to move from cover to cover, making stealth near impossible at some points while at others they are completely clueless. The Shadow Leap, which is DARK's version of Dishonored's Blink, is uneffective, has a terribly long cooldown, a painfully short range, attracts nearby enemies and the indicator is impossible to control. The "vampiric powers" all suffer from this same design flaw, they're all unecessarily difficult to control and in the long run are completely useless as a majority of them create noise that attracts all the patrolling robot-men in the area.
So in summary, dissapointing comes nowhere near to describing DARK. It's a shameless and unfinished mess and there is no way that this heap of a game is worth $40.00. Do yourself a favor and play Dishonored if you want a good stealth game.
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105 of 124 people (85%) found this review helpful
7 people found this review funny
Recommended
10.2 hrs on record
Posted: 21 July, 2015
AT A GLANCE
(Full review follows below)

  • Game Name: DARK
  • Original Release: 2013
  • Genre Tags: Stealth; RPG; Third Person; Action; Vampires; Noir
  • My Overall Grade: B-
  • Estimated Playtime (Campaign): 8-16 hours
  • Multiplayer Aspect: None
  • Recommended To: Established fans of the genre; Strong narrative advocates; Game atmosphere connoisseurs

REVIEW
DARK is one of those games that certainly isn’t great, it definitely isn’t innovatively groundbreaking, and it positively is lacking that something special. Nevertheless, I enjoyed my playthrough of the campaign. While there is nothing inherent in this game that will “wow” you, it certainly isn’t as bad as all the “Negative Nancy” types would have you believe. In fact, it is actually pretty entertaining.

Sure the acting isn’t amazing, the AI isn’t hyper-intelligent, and the animations aren’t perfect; but I experienced no glitches or crashing, and the gameplay felt mostly fluid and proper to me. All of the mechanics are borrowed from other games, but they all worked properly. Basically, some of the supplemental mechanics and cosmetic details weren’t great, but I didn’t find any serious problems. Maybe I’m crazy, but I’ll take working mediocrity over polished dysfunction any day.

Mediocrity is the key. The game is only mediocre, but it certainly isn’t bad. If you don’t have much time to play games, you possibly shouldn’t invest time in this one. There are many other games similar to this one that you should probably play instead. But, if you play many games, enjoy stealth games, and just want something different to play: then this will offer a novel experience and story. And as long as you don’t go into it wanting to hate it (because of what you may have heard), it actually can be pretty fun.

The story is cliché, but entertaining. It tells a compact and interesting tale of a vampire protagonist with classic “heroes’ amnesia,” and is mildly reminiscent of other vampire stories, like: Blade, Underworld, and True Blood. The gameplay is linear, and extremely stealth-based, where “going loud” is not really an option. There is a leveling system and various abilities/upgrades to cater to your playstyle. The campaign will take about 8-10 hours to complete, on average; but it can also likely be done much faster if you avoid combat.

DARK can be enjoyable. However, if you like action over story, don’t like stealth, or are new to stealth, this probably isn’t for you. I recommend it to anyone who likes true stealth games and is looking to experience something different, perhaps having already played the classics. It tells an interesting enough story, and should appeal to anyone who enjoys the narrative experience of games. If you enjoy vampire fiction, it will probably serve as an added bonus.

Follow my curation page to see more of my recommendations!
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96 of 112 people (86%) found this review helpful
3 people found this review funny
Not Recommended
16.1 hrs on record
Posted: 11 November, 2014
I wanted to like this game. I wanted to recommend it. I really did... but I can't. I just can't. When I first heard about DARK, prior to it's release, I was extremely excited. It was a promising concept... a vampire game that focused more on stealth than outright combat, but alas, it was not meant to be.

DARK is a short, clunky trek through 6 chapters of repetition. It took me about 12 hours to complete the game my first time through (which I did on Hard), but I took my time through the chapters trying to kill every enemy, and left the game sitting paused several times, so my real time was probably closer to 10 hours or so. Again, that's my first playthrough, and on Hard, so make of that what you will. The game is exclusively single-player, and there's really no incentive whatsoever to play through the game a second time as there are no branching paths or decisions, and the individual "challenges" accessible from the main menu are pointless unless you're interested in leaderboards.

The game features no real combat system. It's allllllllll stealth and stealth kills, unless you use your vampiric powers, but those are intended to be used from stealth as well. Speaking of powers, while they're fun to use for a while, they're largely irrelevant. You could make it through the game fairly easily without using any of them. When you do use them, they're incredibly powerful when maxed out (which can be done rather fast) despite having cooldowns, and make the game very easy. The AI is very, very simple and easy to out-maneuver throughout the entire game, and they all follow a set patrol pattern with no real variation.

The story is poorly written and honestly barely even there. You're a vampire, with classic hero amnesia, and you have to find the person who turned you (or a powerful elder vampire) in order to avoid a horrible fate. Between the opening and the ending, there's very little else. Almost no character development whatsoever, not even for the main character, and a forced sort of last minute romance between your character and only other person in the game you know more than 2 or 3 things about. It's an odd feeling to listen to these characters and know that they're voiced by talented people, but have the writing be so bad. The protagonist Eric is voiced by none other than Doug Cockle, who voiced Geralt in the Witcher games, but even he can't hide the terrible writing. It's all rushed, vague, short, and flat out generic. Not to mention there is a colossal plot hole at the end of the game. Huge. I won't say it here for obvious reasons, but it's such a huge plot hole it's astounding they didn't notice, or didn't care. The other sounds aren't anything too special, but nothing really stood out as bad to me, except for a couple character's voices. Music is very meh, and I can't remember a single bit of it except for the same song that plays on a loop in the pseudo-hub you enter in the beginning of the game. It also features probably the lamest, easiest, most pathetic final boss any game has ever had ever.

The graphics are stylized in a comic-book style, but are pretty bland outside of 3-4 fairly interesting areas. Outside of those limited sections, most of what you'll be going through are large rooms of offices or similar obstacles connected by small hallways or elevators. That is most of the game. The animations are absolutely atrocious. Your character's walking, crouching, running, etc animations aren't that bad, but everything else is. It all feels and looks clunky. Anytime you stealth kill a character it's there. If you feed on someone, every. single. time. you can see that Eric's lips aren't anywhere near the victims neck. It's just bad. Lip sync is also pretty off. With that said... I really liked the vampire vision. It's hard to describe, but the world is viewed in shades of white, purple, and black in this view, and you can see living things through walls and such as red silhouettes, and it kind of looks almost on fire, with everything moving and... well, it just looks cool. It also slows down time when you're using it, and there's no limit to it. It's probably the best thing about the game, but as cool as it is, that's kind of sad.

Lastly, I have to mention the save system. The game auto-saves at certain parts thoughout the game, but it also gives you the option of manually saving a limited number of times. Two times, actually. Seems like a strange number of saves, but hey, once you get the hang of the game it's not too hard to rely on the auto-saves. Granted, it can be annoying to redo sections of the map because you made one mistake, but it's not too hard and with only two manual saves, what can you do? Well... press F5, actually. Yeah. Despite you having a limit on how many times you can save through the pause menu, you have unlimited use of the F5 quicksave. The game never tells you about F5, and it isn't anywhere in the options. Why? Why are there two separate ways of saving the game manually? Why is one way obvious and limited, and the other completely hidden but unlimited? It's a mystifying decision on the part of the developers and just another indicator of a rushed, sloppy game.

Overall, DARK is a very underwhelming experience, and very disappointing to me personally. It's not necessarily a bad game... but it's very, very sub-par, and not worth anywhere near what it's priced at. I did have fun at some parts, but it was almost in a trance like state, like I had been tricked into not being bored. It's hard to describe. I can say that I don't regret my purchase, as I do like stealth games and vampire lore quite a lot, but I can't recommend anyone purchase it unless the game is around $10.
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