Full Mojo Rampage is a rogue-like game that takes place within the confines of the Voodoo reality. In this realm only the most powerful rites and powers can provide a safeguard against evil. Dying is not the end, only the beginning to becoming a stronger voodoo soul!
Recenzii utilizatori: Foarte pozitive (665 recenzii)
Data lansării: 8 mai, 2014

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Recomandat de Curatori

"A top down dungeon crawler with roguelike elements. It has 4 player online co-op support and solid replay value."
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Ce spun criticii

“Full Mojo Rampage could be the next great rogue-like. I had the privilege to play a few hours with the alpha version and came away, for the most part, pleased. The game plays very similar to a more expansive version of Binding of Isaac, but instead of using a keyboard to shoot projectiles, players utilize a mouse. The magic shooting feels very smooth and intuitive. The pace of the combat is fairly fast and, at times, can turn into a bullet hell very quickly.”
HardcoreGamer

“Its already really solid, its got a lot of good content even tough its only in alpha...”
Total Biscuit - The Cynical Brit

“The alpha is surprisingly polished, mostly lacking in content and minor tweaks. Over The Top Games may have a top quality AAA indie title growing in their offices.”
Capsule Computers

Despre acest joc

Full Mojo Rampage is a rogue-like game that takes place within the confines of the Voodoo reality. In this realm only the most powerful rites and powers can provide a safeguard against evil. Dying is not the end, only the beginning to becoming a stronger voodoo soul!

The game includes several multiplayer cooperative and competitive modes to play with friends.

Key Features


  • Randomly-generated items and levels in beautiful 3D. Not two playthroughs will be the same.
  • Improve your character by leveling up and unlocking voodoo pins that you can use and upgrade to receive special bonuses.
  • Online Co-op: Up to 4 players can play together each campaign.
  • Multiplayer VS modes: Play online with up to 8 players in fiersome battles. (Current modes available: deathmatch, team deathmatch, Capture the Flag, King of Mojo). Level up and customize your character to show your friends who is the best!
  • Tons of items and unlockables: masks, pins, mojos and power-ups.
  • Unique “class” system that revolves around choosing a voodoo god each with their own special powers and attributes.
  • Music composed by Alistar Lindsay (Prison Architect).
  • Several easter eggs from our favorite games!

    The Quests


    • When you start a new game you can select which quest you want to do. Each quest has a different story, goal and setting. The quest map and each individual level is randomly generated, so you can replay the game and be challenged each time.
    • Quests include: campaign quests, daily quest, survival and survival unlimited.

    Customizing Your Character


    • After choosing a quest you will be able to customize your character.
    • In this screen you can choose a mask, a parent god and the voodoo pins you want to carry. In one of the last updates we added "Blessings" as an extra expensive buff for the current quest you want to play.
    • Each god has a set of spells that define how you play the game. There are 8 voodoo Loa you can unlock.
    • Voodoo Pins are very important. They provide unique bonuses that will help you in the game. At the beginning you wont have any pins unlocked, but by playing you will unlock them and with the gained gold you can upgrade them. The number of pins you can select at the same time will increase as you progress in the adventure.
    • In this menu you can also level up your character once you have enough experience. Experience is gained by exploring, progressing through the levels and doing events.

    The Dungeon Map


    • The dungeon map is randomly generated. The icons represent cemeteries, swamps, bosses, events, vendors and shrines.
    • There are many events that are quite fun and have some surprises, so make sure to visit all the "?" icons as those are special challenges for your current game.

    Gameplay


    • Each level is randomly generated with enemies and secrets.
    • In future updates we plan to add some crafting or mixing options to customize your items.
    • Levels have doors to vendors, god shrines and mixing rooms: the more you explore the more prepared you are for the dungeons!
    • In this world death is around every corner, though do not fret! Dying is not an end, and rather only a means of becoming a stronger voodoo soul! Being a practitioner of voodoo has nourished your soul with immortality. As such, any gold and experience you earn will persist with your character through death itself. Use this gold and experience earned to buy new pins and the favor of Loa to progress through even harder challenges!

Cerinţe de sistem

    Minimum:
    • OS: Windows XP SP3, Windows Vista, Windows 7, Windows 8
    • Processor: Intel Core 2 Duo or AMD equivalent or better
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 8800GT or ATI Radeon HD 3870 or better
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX compatible Sound Card
Recenzii utile ale clienților
196 din 282 oameni (70%) consideră această recenzie folositoare
14.7 ore înregistrate
Postat: 25 octombrie
I fell in love with the game the first hours i played it.
The idea is amazing, the concept, lore (well, not that this develops the lore on it's own. More like the lore it's based on. Voodoo folklore) art and etc are 10/10
The gameplay it kinda gets boring after a while so 6/10
It becomes really repetitive, and i had to grind XP a couple of times to get enough power for the next level.
Not so bad, i could farm medals and gold and pins to complete the arsenal.
But after a while i recognized the game hasn't been updated.
You can check the updates log in the title screen.
This thing was updated once.
The game is OFICIALLY DEAD. No one even plays at the multiplayer.
But i was cool with it. No problem.
I mailed the Devs, you know, feedback. I told them about a couple of discrepancies.
Like the situation i have here (i dunno if i'm the only one) But i noticed only Baron Samedi and Maman Brigitte are the only ones with in-game dialogues (you know, how they sometimes talk to you depending on your rage bar?)
They mailed me back telling me "That's not supposed to happen, we'll check the problem"
No bug fix update.
I was still cool with the situation up to that point.
Then after some hours playing the last mission (because Maman Brigitte levels are as long as hell) i was JUST about to go against the boss. I went into the last level (a snake one) before the boss'
RIGHT in the middle of a battle the Death screen pops up.
I am sure as my name is a reference to a dessert, my life meter was full. Because i was looking at it while the screen told me i died!
When i die it depletes, and returns me to the main screen when i hit Exitor Retry, whatever.
But it was full. And still the game just was like "Exit or Retry, idiot?"
I mailed the Devs. With some nice words at least i could say "Ok. A bug in a critical point. It happens. This was just bad luck"
They didn't answered.
I mailed them back a couple of times.
No answer.
One thing is to make a buggy game.
Other thing is not to make bug fixes.
And another thing is to throw a perfectly updatable game, and not make a single update.
And i'm perfectly cool with these. I'm not a raging person.
But the thing is, this title is valued in a bit more than 10 bucks. Also when a person ignores you, thats just rude.
And if there is something i can't stand besides low sugar food is rudeness.
I would recomment it if it was 4 to 5 bucks.

*Update*
Thanks to ZeRo|*Grizzledorf* i got the chance of knowing FMR MIGHT get updated.
Here is a link to the discussion, again thanks to ZeRo|*Grizzledorf* :

http://steamcommunity.com/app/225280/discussions/0/613940477699048998/

This is for you to reconsider buying the title. But again, if my opinion matters, i still won't recommend it untill we get ahold of those updates.
A fost această recenzie folositoare? Da Nu
28 din 35 oameni (80%) consideră această recenzie folositoare
8.9 ore înregistrate
Postat: 11 noiembrie
Pretty cute and good Roguelike 3D Topdown Dungeon Crawler :) Has pretty cute gfx has a very Tim Burton look too it and feel too it ! The Controls are spot on :) The music is pretty good also very Danny Elfman sounding ! Has a few unlocks also you can get with codes for masks and stuff (check the steam forums for the game ) :)

Game is pretty Addictive

I say thumbs up on this cute and fun game !! :thumb:
A fost această recenzie folositoare? Da Nu
20 din 24 oameni (83%) consideră această recenzie folositoare
7.4 ore înregistrate
Postat: 18 noiembrie
To sum it up, open world Isaac. You will like this if you also liked Isaac. But you may like this even if you did not, since it has some unique properties as well. But, it does not feel that complete yet, although it surely is fun.

Features:
- The world is less randomized than it is required to be a roguelike. Actually, only order of the subquests and enemy types changes each time. While the map is also randomly generated, it does not do anything to the gameplay.
- Mojo Mixer is a well thought mechanism, really adds to strategic depth. And feel of shrines whether it is a risky choice or a gift is well done.
- It has a story, and a mild sense of humor.
- Gameplay-wise actually this is better than its counterparts.
- Just tried two of the gods, felt really unique. This is how it should be.
- There should be more achievements and rewards for completing each quest for different gods etc.
- Daily quests is useful to continue to play. So is endless mode.
- Even though the gametime is short, it is a hard game even at normal difficulty. And there is 4 more level. So it would have long gameplay.
- Use of wands is too shallow, since there is not any seperate wands inventory. Found a good wand but killed the boss already? This is sad, since it wont be with you for long.
- Persistence between lives is not overdone, so it does not feel like grinding.
- Item designs are good. But there are a few to be considered a roguelike. In my current playtime (6 hours) I saw more than half of them.

-i forgot one thing. optimization with this game just sucks. I am playing at 1280x720 resolution and medium level of graphics, and it barely is okay with my newly bought laptop. (I played better games with better settings) Since this is a roguelike, and roguelike players are not into graphics that much, this is not a big problem.
A fost această recenzie folositoare? Da Nu
12 din 13 oameni (92%) consideră această recenzie folositoare
10.8 ore înregistrate
Postat: 5 decembrie
This is what I wanted from Binding of Issac: Rebirth

♥♥♥♥ing
Co-op
Dungeon crawler

Well paced, sort of well balanced, there are plenty of interesting items, and again, there... is.... co-op....
Thankyou.

Standard Game Rating
  • Story: X/10 (Gods are doing stuff and whatnot... wasn't paying attention, didn't have to. wanted to play co-op dungeon crawler with friends.)
  • Gameplay: 10/10 (Items, sticks and things to use and decide on. what more could you ask out of a game like this.)
  • Presentation: 9/10 (Game looks pretty ♥♥♥♥ing great, it has a 3-d overview look and the game runs smoothly, and its smooth, and everything works together.)
  • Soundtrack: 9/10 (It fit, it was great. Not complaining.)
  • Replayability: 7/10 (I want to play this with friends however if someone doesn't play with you for one or 2 goes they feel underpowered until we all reach level cap. Kind of takes away from it, also there's a lack of people to play with.)
A fost această recenzie folositoare? Da Nu
11 din 12 oameni (92%) consideră această recenzie folositoare
11.4 ore înregistrate
Postat: 13 decembrie
its about half mojo if you ask me personaly.
A fost această recenzie folositoare? Da Nu
6 din 6 oameni (100%) consideră această recenzie folositoare
128.9 ore înregistrate
Postat: 14 iulie
Very fun. Seems like a somehow mix of Burn Zombie Burn and Torchlight. Each chapter takes your saved character (attack rate, health, speed and damage points) through each challenge with an empty backpack. You have to see what magic tools you can find and if you can adapt to use them. Each chapter has around 5 or 6 levels to pass. You unlock pins and masks and stuff for your saved character. The challenges are fun and a little silly, while the monsters are creative. Just fun.
A fost această recenzie folositoare? Da Nu
8 din 11 oameni (73%) consideră această recenzie folositoare
3.6 ore înregistrate
Postat: 28 octombrie
This game really shines if you have other people to play it with. At the time of this review, I can't speak for any other way to play other than with 3 people you know through Steam chat or Skype. Hilarity, hijinx, and hoodoo await!
A fost această recenzie folositoare? Da Nu
8 din 11 oameni (73%) consideră această recenzie folositoare
10.3 ore înregistrate
Postat: 14 noiembrie
I have to say that I love this game and although it was said that multiplayer was death in last 3 days I never had problem to find someone to play with with.

Full Mojo Rampage is one of those games which came out of Early access done really well. The game is rogue lake with random generation, 4 main quests playable on 6 different difficuilties (each one offering aditional challenges), daily quests, survival modes (unlimited and X waves) and multiplayer both local and online.

When it comes to gameplay you have 8 different "gods of voodoo" you can choose from, each one with 2 different active abilities. From passives you pick several (based on your level, currently at lvl 11 I can pick 5 of them (out of 24)) by default and up to that you can buy blessing for ingame currency. When it comes to currency game works with 2 of them - medals, which are only working out of game to unlock new gods, masks and blessings, and gold, working as unlocks of new levels of pins (passives) and ingame currency for shops.

Overall i had a great time with FMR so far and I will probably go back very soon :-)
A fost această recenzie folositoare? Da Nu
9 din 13 oameni (69%) consideră această recenzie folositoare
2.3 ore înregistrate
Postat: 14 octombrie
Excellent and overlooked rougelike in the same gameplay vein as Binding of Issac. Also a lot less forgiving than Issac to the first time player, but the upgrades over time make this a game you'll want to come back to again and again.
A fost această recenzie folositoare? Da Nu
9 din 13 oameni (69%) consideră această recenzie folositoare
9.4 ore înregistrate
Postat: 11 noiembrie
I picked the game up when it still was in early access and I regret nothing. It's a fun rogue like in the style of binding of isaacs with lots of unlocks, mask and secrets to discover. It runs and looks great, provides online multiplayer support and is in general quite polished. The difficulty can be tough from time to time and each chapter can also be replayed with a harder difficulty setting. Your character progress throughout the game even if you die in a chapter and with the collected gold you can unlock new stuff you can start your next run with. Overall a great game I can only recommend for fans of the genre.
A fost această recenzie folositoare? Da Nu
19 din 33 oameni (58%) consideră această recenzie folositoare
2.7 ore înregistrate
Postat: 13 noiembrie
It's times like this that make me wish our choices were "yes," "no," and "maybe if it's on a really good sale because paying full-price for this game is like paying twenty dollars for a snack-sized bag of Doritos."

The setting is nifty, but nothing else really stands out.

It's a roguelite that doesn't pick up after a few hours, and the actual gameplay is more like a twin-stick shooter with upgrades. Some people might compare it to Binding of Isaac, but I've put dozens of hours into Isaac and still enjoy it—I was bored of this one in less than five hours.
A fost această recenzie folositoare? Da Nu
6 din 8 oameni (75%) consideră această recenzie folositoare
3.8 ore înregistrate
Postat: 31 iulie
No idea why this is not more popular. One of the better rogue-lites out on Steam and it has multiplayer but easily playable in single player. Great game.
A fost această recenzie folositoare? Da Nu
7 din 10 oameni (70%) consideră această recenzie folositoare
4.8 ore înregistrate
Postat: 4 iulie
This is a game about voodoo

maybe whoever play this will get curse

thats why no one online and play this game

but it's ok, i can live with that
A fost această recenzie folositoare? Da Nu
3 din 3 oameni (100%) consideră această recenzie folositoare
11.5 ore înregistrate
Postat: 22 septembrie
This is an extremely well polished arcade'ish RPG. It is more "rouge-lite" than "rouge-like" as it leans more towards RPG but it will definitly be a unique experience everytime you play with new buffs/items/equipment everytime you play. Personally I thought the balance was perfect.

You have great progression options, multiple "class" play style options. High difficulty level and extremely smooth online Coop.

It still needs true local coop but even as it is this game has already brought me hours of fun.

Totally recommend!
A fost această recenzie folositoare? Da Nu
3 din 3 oameni (100%) consideră această recenzie folositoare
13.2 ore înregistrate
Postat: 2 august
I pretty much enjoy playing FMR so far. I wasn't familiar with roguelike style RPGs and was quite a shocker for me that I couldn't save my progress mid-quest. But that actually gave a new perspective to gaming and I'm loving it. The game gives you a lot of items to boost your voodoo priest on his questing + you have limited inventory for these items so you have to prioritise (e.g. do I need more health or attack speed/DPS). SP questing is fun, but I would recommend coop for maximising the game's potential.
It might need bit of optimising in the future as the game does not run smoothly even with high-end specs, but overall I give it 9/10.
A fost această recenzie folositoare? Da Nu
3 din 3 oameni (100%) consideră această recenzie folositoare
7.7 ore înregistrate
Postat: 23 august
If you could mix Torchlight style "ranged action RPG" gameplay/graphics with the roguelike style of Binding of Isaac, you might end up with Full Mojo Rampage. I've had nothing but a fun time playing this game so far.

You start out on a world map akin to super mario games, you select an area to go to and after/if you beat that one the paths leading to the next area(s) are unlocked.

I played using xbox one/360 controller but I see it has native support for PS3 controllers and mouse/keyboard gameplay. It is a twin-stick game where you move with the left stick and aim your attacks with the right stick.

The world map is semi-randomized in that the 'story' levels are laid out in the same order but the paths and branching rooms/events are randomized each playthrough. The levels themselves are also randomized so the game is never the same twice.

It has the mechanics where your character starts out weak, but as you collect experience points and coin/medal drops from slain enemies, these carry over to your next playthrough when you inevitably die. You get to choose to increase health/damage/movementspeed/attackspeed each time you level up from experience points. You spend gold upgrading "permanent" items you find in the world, of which you get to choose to use a limited selection of on each playthrough.

You start out playing only one style of character (your "Loa" (voodoo god?)) determines the ability set that you use during that playthrough. As you kill enemies, find secrets, open treasure chests you get items called 'Mojos' which add (for that playthrough only) various bonuses to your character (such as a % chance to fire a homing missile out of your wand, or +% bonus healing, or +health on kill, etc). You start out with a few slots to put these items in, as you play you unlock or gain extra slots through various means. You can also combine these Mojos together if you get lucky and find a room that allows you to do so, which adds the two items' bonuses together in one item, allowing you to add more Mojos to a now empty slot.

Each 'world map' leads to a boss fight, where if you complete it you go on to the next section. Each level seems a bit tougher, so you don't get very far at first. I've played the game for several hours now and it looks like I have a looooong way to go yet. There is a daily quest to do to compare yourself to others and see how well you do.

Very fun game, hard to put down, recommended for sure!
A fost această recenzie folositoare? Da Nu
3 din 3 oameni (100%) consideră această recenzie folositoare
26.4 ore înregistrate
Postat: 23 august
8.5/10.

My reasons are:

I have never enjoyed a game of this genre very much. Until this day. It is quite addictive, every death and failure you experience makes you want to beat the string of dungeons more. It has a great mini-shop theme to it, in most dungeons there are two shops. #1 is just a general store type thing, allowing you to buy a randomized four items. #2 is a place that allows you to merge two items together. That is a really nice touch and I love the idea! The stat system I found quite good. It included all of the basic information I believe a game in similar style needs, although I do wish the stat system would be more consistent and/or more dependent on stats. Sometimes you get low level to medium level items and other you get high level to godlike level items. It doesn't happen often, but when it does I would consider calling your character overpowered. But, it isn't that much of an issue. Onto the music, graphics and storyline; The music is spot-on. I have no criticisms there! The graphics were also well done, style and otherwise! Things like rain were a nice tough indeed. Now, storyline... It has a small part in the game, and is mostly apparent at the starting cinematic. Bits and pieces are glimpsed rarely in-game. There is a lot of un-used potential there. Possibly another game mode? From what the cinematic and in-game things you do see, I can see no flaws.

Tallying up the scores!

- Basic stat system (+1 | Could have gotten a +2.5)
- Music (+2.5)
- Graphics (+3)
- Storyline (+2 | Could have gotten a +3.5)

A grand total of 8.5 out of 10!

(Did I miss anything? Leave a comment! I recommend this game, grab a copy definitely! Thanks for reading. Steam is only saying I have spent 5 hours in the last two weeks. Keep in mind I played this for 5 hours today.)

~ Galen.
A fost această recenzie folositoare? Da Nu
2 din 2 oameni (100%) consideră această recenzie folositoare
25.8 ore înregistrate
Postat: 1 decembrie
If you didn't think there was enough "Gauntlet" in "Gauntlet", you should probably invest in this. I will mention Gauntlet rather a lot in this "review", btw.

The first point, and it's a reasonably large one, that this game scores over Gauntlet is that it has genuinely random (thus replayable ad inifinitum*) levels and a fairly expansive character customization section make this a far more worthwhile purchase. Gauntlet promised randomised, limitless levels and failed to deliver, preferring instead to rotate a level through 180degrees or make you do them "the opposite way round" (from start to finish in a 'death' level, for example). It's obvious, woeful and does nothing to hide the fact that you're always playing from a small group of levels that can easily be remembered, no matter what way round they are.

There are also more "world types" than in Gauntlet.

The player upgrade system is somewhat similar but, again, full mojo rampage has a better one. There's more to spend your ingame currency on and the prices of everything gets quite high so you need to take time to find cash. This isn't annoying, however. Also, found items can be sold in the shops ingame, which produces a lot of extra cash. Item drops are random and there are a LOT of different items that you can find. You can also mix together 2 items to get a single item with all the effects of the 2 individual ones. This is a fun way to make interesting "charms" to equip and also an interesting way to cause a sort of "inventory game" to arise, wherein the player must decide what stuff to keep/dump in favour of potentially more useful items. You can also expand your inventory, too, so it's possible to carry more. I liked this aspect of the game as, again, it adds another random dimension to things that makes each playthrough different.

I've put a fair amount of time into the game and I still find it fun to go back and play more. Also, I have yet to complete all of the levels on "hardcore" difficulty, which requires a more levelled up character. I think, beyond that, there's "nightmare" or "insane", something like that, so there's plenty of reason to return and play more*. I will be trying to finish all the levels at all skills and will probably wind up doing so at some point. I see this definitely as a game I can return to in future as I've enjoyed it and it does a lot of things that I, personally, like in games.

Some people have said this is tough but I think it's reasonably easy, it's far easier to solo than Gauntlet, for example, which is easy enough but you have to adhere to a plan/play style to get through. You have much more option to just "muck around" in full mojo rampage, as a result of the levels being more open and monsters spawning/wandering randomly instead of coming from "summoning stones" in closed rooms (another bad point about the new version of gauntlet).

Finally, it's not really a roguelike, tbh. There's a lot of games called Roguelikes these days but I would say this has much more in common with something like Gauntlet or Alien Syndrome. Neither of which are roguelikes. Unless you count Gauntlet 4. People seldom do, despite it being by far the best version (genesis cart, have a look if you like Gauntlet). HOWEVER, I did play one game where I was transported to a random dungeon that was made of ascii and I had to fight various "G" and "M" symbols. This was excellent and I would probably play the whole game in this manner if the option existed. There are some nice little diversions like this in the game. As I've mentioned, you're never quite sure what's going to pop up and, for this reason and the others above, I rate this as a really good and fun game.

The online works well, too.

*If you enjoy the premise and play style of the game, of course.
A fost această recenzie folositoare? Da Nu
2 din 2 oameni (100%) consideră această recenzie folositoare
36.7 ore înregistrate
Postat: 28 august
this game is great.
i am about 12 hours into it and feel like i could play alot more. the level/world system is abit like mario 3.. which is ♥♥♥♥ing awesome, there are a solid amount of options to customise your characters looks/some game stats.

the game is level/dungeon to dungeon with quest collect X items, kill a monsters, ect. but they are varied enough that the game stays fun, the dungeons are big and open to explore with the game rewarding you in doing so. game play is on med/hard side and is enjoyable.

also the games death/exp system is very creative and well thought out and makes this game have a great unique feel to it, as well as giving an option for quicker games
A fost această recenzie folositoare? Da Nu
2 din 2 oameni (100%) consideră această recenzie folositoare
3.4 ore înregistrate
Postat: 22 septembrie
This game is really fun. Probably the most polished rogue-like diablo style game i've played yet. The voodoo theme is cute and spooky at the same time, it's very enjoyable. The unlockable system will get you hooked and you'll stick around for the high quality of the gameplay and design.
A fost această recenzie folositoare? Da Nu