Full Mojo Rampage is a rogue-like game that takes place within the confines of the Voodoo reality. In this realm only the most powerful rites and powers can provide a safeguard against evil. Dying is not the end, only the beginning to becoming a stronger voodoo soul!
Gebruikersrecensies:
Totaal:
Erg positief (962 recensies) - 87% van de 962 gebruikersrecensies voor deze game is positief.
Releasedatum: 8 mei 2014

Log in om dit item aan je verlanglijst toe te voegen, het te volgen of om het als niet interessant te markeren

Full Mojo Rampage kopen

Full Mojo Rampage - Four Pack kopen

 

Recensies

“Full Mojo Rampage could be the next great rogue-like. I had the privilege to play a few hours with the alpha version and came away, for the most part, pleased. The game plays very similar to a more expansive version of Binding of Isaac, but instead of using a keyboard to shoot projectiles, players utilize a mouse. The magic shooting feels very smooth and intuitive. The pace of the combat is fairly fast and, at times, can turn into a bullet hell very quickly.”
HardcoreGamer

“Its already really solid, its got a lot of good content even tough its only in alpha...”
Total Biscuit - The Cynical Brit

“The alpha is surprisingly polished, mostly lacking in content and minor tweaks. Over The Top Games may have a top quality AAA indie title growing in their offices.”
Capsule Computers

Over dit spel

Full Mojo Rampage is a rogue-like game that takes place within the confines of the Voodoo reality. In this realm only the most powerful rites and powers can provide a safeguard against evil. Dying is not the end, only the beginning to becoming a stronger voodoo soul!

The game includes several multiplayer cooperative and competitive modes to play with friends.

Key Features


  • Randomly-generated items and levels in beautiful 3D. Not two playthroughs will be the same.
  • Improve your character by leveling up and unlocking voodoo pins that you can use and upgrade to receive special bonuses.
  • Online Co-op: Up to 4 players can play together each campaign.
  • Multiplayer VS modes: Play online with up to 8 players in fiersome battles. (Current modes available: deathmatch, team deathmatch, Capture the Flag, King of Mojo). Level up and customize your character to show your friends who is the best!
  • Tons of items and unlockables: masks, pins, mojos and power-ups.
  • Unique “class” system that revolves around choosing a voodoo god each with their own special powers and attributes.
  • Music composed by Alistar Lindsay (Prison Architect).
  • Several easter eggs from our favorite games!

    The Quests


    • When you start a new game you can select which quest you want to do. Each quest has a different story, goal and setting. The quest map and each individual level is randomly generated, so you can replay the game and be challenged each time.
    • Quests include: campaign quests, daily quest, survival and survival unlimited.

    Customizing Your Character


    • After choosing a quest you will be able to customize your character.
    • In this screen you can choose a mask, a parent god and the voodoo pins you want to carry. In one of the last updates we added "Blessings" as an extra expensive buff for the current quest you want to play.
    • Each god has a set of spells that define how you play the game. There are 8 voodoo Loa you can unlock.
    • Voodoo Pins are very important. They provide unique bonuses that will help you in the game. At the beginning you wont have any pins unlocked, but by playing you will unlock them and with the gained gold you can upgrade them. The number of pins you can select at the same time will increase as you progress in the adventure.
    • In this menu you can also level up your character once you have enough experience. Experience is gained by exploring, progressing through the levels and doing events.

    The Dungeon Map


    • The dungeon map is randomly generated. The icons represent cemeteries, swamps, bosses, events, vendors and shrines.
    • There are many events that are quite fun and have some surprises, so make sure to visit all the "?" icons as those are special challenges for your current game.

    Gameplay


    • Each level is randomly generated with enemies and secrets.
    • In future updates we plan to add some crafting or mixing options to customize your items.
    • Levels have doors to vendors, god shrines and mixing rooms: the more you explore the more prepared you are for the dungeons!
    • In this world death is around every corner, though do not fret! Dying is not an end, and rather only a means of becoming a stronger voodoo soul! Being a practitioner of voodoo has nourished your soul with immortality. As such, any gold and experience you earn will persist with your character through death itself. Use this gold and experience earned to buy new pins and the favor of Loa to progress through even harder challenges!

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows XP SP3, Windows Vista, Windows 7, Windows 8, Windows 10
    • Processor: Intel Core 2 Duo or AMD equivalent or better
    • Geheugen: 2 GB RAM
    • Grafische kaart: Nvidia Geforce 8800GT or ATI Radeon HD 3870 or better
    • DirectX: Versie 9.0c
    • Opslagruimte: 1 GB beschikbare ruimte
    • Geluidskaart: DirectX compatible Sound Card
Klantenrecensies
Klantrecensiesysteem bijgewerkt! Meer informatie
Totaal:
Erg positief (962 recensies)
Recentelijk geplaatst
Arkvii
( 0.6 uur in totaal )
Geplaatst: 29 mei
I'll give this a positive review , but only because there is the possibilty one may have a few buddies to play with and that's prolly going to be a pretty awesome experience. As far as online goes its a ghost town , and what a shame...great potential.
Behulpzaam? Ja Nee Grappig
Mystic1
( 24.5 uur in totaal )
Geplaatst: 22 mei
Moar players!
Behulpzaam? Ja Nee Grappig
Achoobert
( 3.5 uur in totaal )
Geplaatst: 3 mei
No local coop
Behulpzaam? Ja Nee Grappig
★★★★★★(SSS)Pazi
( 1.0 uur in totaal )
Geplaatst: 30 april
So.. The theme and the setup is really adorable.
Its a nice little shooter game with some traits and thats it.

A funny alternative for a small lan-party maybe. :)
Behulpzaam? Ja Nee Grappig
OLDr! Stackhat
( 34.0 uur in totaal )
Geplaatst: 2 april
Lets start by saying I only recommend this if your looking for a game to kill 20 to 30min on while waiting for something else (DL's etc) I find this is my go to game for doing that.

Don't expect to play multi player because no one does, Don't expect to stay interested in it if you are going to play it for hours at a time.

Great little game for some quick action.
Behulpzaam? Ja Nee Grappig
Shatterstorm
( 11.2 uur in totaal )
Geplaatst: 18 maart
Wormling = Uninstall
Behulpzaam? Ja Nee Grappig
Mario Dan
( 2.1 uur in totaal )
Geplaatst: 17 maart
Game is no bad, you can see the effort put on this game. But i dont find a good reason to recommend this game to my friends.

Killing enemies is not satisfactory, exploring doesn't give you good surprises, i don't like the art style of the game... looks a little... uhm... silly... Enemy patterns are to similar... tedious boss battles, they have easy patterns but they usually are very tanky so requieres a lot of time to kill if your stats are low. Leveling up your character is kinda entertaining, but the effort to do it is not worthy. Not memorable sound track.

I liked some events like shopping, some weapons or mixing artifacts, but after 2 hours i decided to unistall and waste my time with other game.
Behulpzaam? Ja Nee Grappig
Tony Bamanaboni
( 3.5 uur in totaal )
Geplaatst: 13 maart
This game is REALLY fun! It is really addicting and fun.

Cons:
-Not really an active community, and you won't really see any servers other than ones with your friends that you're invited to
-A bit grindy and frustrating

Pros:
-Addictive
-Lots of secrets
-Codes
-AMAZING Co-op
-FANTASTIC Single Player
-Health potions are my life

Great game, if you don't have it already, BUY IT!!! Worth every dollar (even though I got it for free from a steam key lol). Buy it now or I will curse you with my newly learnt voodoo powers. Really good and fun game. Nuff said. Buy it or else.
Behulpzaam? Ja Nee Grappig
TEAM_USA
( 0.9 uur in totaal )
Geplaatst: 28 februari
Looking for coop games to play with gf.

This game looked cute enough for her to enjoy. Went into multiplayer mode, we had some fun.

Tried to load it up again in multiplayer mode, but some things did not save-- all map progress was gone; all items were gone.

Uninstalling
Behulpzaam? Ja Nee Grappig
ToRaBoRa
( 1.6 uur in totaal )
Geplaatst: 25 februari
1 word for this game. boring!
Behulpzaam? Ja Nee Grappig
Pakkidis
( 13.3 uur in totaal )
Geplaatst: 21 februari
Rating 7.5/10
Overview: Twin Stick Rogue-lite

The Good

+ 8 characters to choose from each with their own passive and active abilities. Each one plays very differently from one another, encouraging you to try every one.

+ Multiple passive abilities that you can upgrade and add to your character, .ie. more health, damage, more critical etc.

+ 4 main scenarios that have their own quests. Each scenario has randomized levels

+ 5 difficulty levels that change things dramatically

+ Lots of items to collect. Each run is completely randomized in terms of which items you receive

+Items include a description so you know how it helps/hurt you

+ Survival mode - play against hordes of enemies


The Average

Takes a long time to unlock and upgrade everything. The game seems to be designed around grinding. Nothing serious but you may have to grind out a few levels to unlock everything.


The Bad

-Despite the randomness of the levels, the game feel very repetitive especially if you are playing single player. After completing the game a few times, there is really no incentive to go back to it.

- Multiplayer is dead, this is a game that would seem more fun if you had a co-op partner to play with


Conclusion

Despite its shortcomings, I had fun with my time with the game but I see little reason to go back to it. I would recommend the game only if you're a fan of the rogue genre.
Behulpzaam? Ja Nee Grappig
[HS]=>®omano
( 27.0 uur in totaal )
Geplaatst: 18 februari
Bon jeu pour peu qu'on accroche au concept/genre. Je n'ai pas tout fini et ne finirais surement pas tous les modes de difficultés, mais on peut quand même passer pas mal de temps dessus sans s'ennuyer.
Behulpzaam? Ja Nee Grappig
Jako
( 1.3 uur in totaal )
Geplaatst: 17 februari
Feels too grindy for me, and not rewarding enough for the time spent. Can't possibly recommend.

Art is nice however.
Behulpzaam? Ja Nee Grappig
Chef Zakarian
( 5.9 uur in totaal )
Geplaatst: 15 februari
Was fun at first but get's really repetitive in my opinion and I just hit a wall when playing and said to myself "wait, i'm not even having fun anymore" then proceeded to unistall and never play again.
Behulpzaam? Ja Nee Grappig
jdgonzo82
( 18.6 uur in totaal )
Geplaatst: 14 februari
an excellent game...great gameplay, fair difficulty, good progression, decent value for money...definately worth getting if you're bored of Isaac and the like. 8 out of 10
Behulpzaam? Ja Nee Grappig
Sleepless™
( 0.2 uur in totaal )
Geplaatst: 12 februari
Good game if you play it in company, but not so much if you play the game alone.
Behulpzaam? Ja Nee Grappig
NoBody
( 2.2 uur in totaal )
Geplaatst: 30 januari
$hit game, boring asf... don't buy.
Behulpzaam? Ja Nee Grappig
Realtione
( 5.9 uur in totaal )
Geplaatst: 25 januari
This charming game is very well developed rogue-like game. If you are a lover of Rogulike games, just buy it. This game is near ♥♥♥♥♥♥♥ perfect.

As the game's title say Full Mojo Rampage is Rogue-like games with playable voodoo characters in Vodoo reality. There is 8 playable character and need medals to unlock them (10 medal each). Each voodoo character has their own special abilities. Also you can unlock pins while playing the game and then you can use them to get some special buffs to your health/damage etc. There are some blessing which is limited to use (one time only actually) and requires medals.
What I explained is our character and stats screen. You can change your character, select pins and blessings and one more thing that you can level up and upgrade your stats (health,speed,fire rate,damage etc).
You can only return to your character screen when you died via Exit.

Full Mojo Rampage is not really a friendly game but you used to play it - it becomes to get easier. Anyway, as i said it's not friendly at the first times, but after some time you collect gold, you got exp then die, then return to menu, upgrade - unlock something and clear the quest. There is only 4 quest and different modes Survival Unlimited / Daily Quest / Night Of The Dead Spirits. Main 4 quest are includes 4-5 levels and some side quests with Vendor and Shrine level. You can buy something ingame or upgrade your pins/blessings later. Also there is some relics which is wearable.
You can unlock different game difficulties when finished a quest. There is more than 5 different difficulty for game and they're type of tumor and if you think that game is easy on current normal mode, play them, they are zero percent friendly.

Gameplay and goal is simple. You have wands, ranged. You can get different wands but they have charge. This game contains lot of enemy and boss types, it is good for a rogue-like game btw. Goals for clearing the level is basically like that ; There is two portal, destroy them or Find rums (hidden in the barrels)...

And at last I want to talk about graphics and level design. Good enough, nuff said.

4 Quests, dozens type of levels, dozens of unlockables... Maybe a little short but worth the money. This game does have replayability value with different modes and difficulties, which means they are extends the game's length.

81/100
Behulpzaam? Ja Nee Grappig
Black Hat
( 4.3 uur in totaal )
Geplaatst: 18 januari
Played a bit and for the price, its not that great. Repetitive gameplay gets boring-- just not my type of game. Was looking for a decent multiplayer game with friends and I don't think this one would last one hour between us.
Behulpzaam? Ja Nee Grappig
The 12th Doctor
( 12.7 uur in totaal )
Geplaatst: 16 januari
While Full Mojo Rampage is a fun rogue like to play with friends, it is rather grind heavy. To be able to stand a chance on the next quest ("level") you will have to replay levels several times. With each run you can unlock further items to help you on further quests. Thus, if you do not like a grind heavy rogue like I would recommend you stay away from this game. Other than that it is a lot of fun, plus each quest can take 45 - 120 minutes, so there is a lot of play time in the game.
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 90 dagen
4 van de 8 mensen (50%) vonden deze recensie nuttig
Aanbevolen
3.5 uur in totaal
Geplaatst: 13 maart
This game is REALLY fun! It is really addicting and fun.

Cons:
-Not really an active community, and you won't really see any servers other than ones with your friends that you're invited to
-A bit grindy and frustrating

Pros:
-Addictive
-Lots of secrets
-Codes
-AMAZING Co-op
-FANTASTIC Single Player
-Health potions are my life

Great game, if you don't have it already, BUY IT!!! Worth every dollar (even though I got it for free from a steam key lol). Buy it now or I will curse you with my newly learnt voodoo powers. Really good and fun game. Nuff said. Buy it or else.
Was deze recensie nuttig? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 180 dagen
19 van de 26 mensen (73%) vonden deze recensie nuttig
Aanbevolen
5.9 uur in totaal
Geplaatst: 25 januari
This charming game is very well developed rogue-like game. If you are a lover of Rogulike games, just buy it. This game is near ♥♥♥♥♥♥♥ perfect.

As the game's title say Full Mojo Rampage is Rogue-like games with playable voodoo characters in Vodoo reality. There is 8 playable character and need medals to unlock them (10 medal each). Each voodoo character has their own special abilities. Also you can unlock pins while playing the game and then you can use them to get some special buffs to your health/damage etc. There are some blessing which is limited to use (one time only actually) and requires medals.
What I explained is our character and stats screen. You can change your character, select pins and blessings and one more thing that you can level up and upgrade your stats (health,speed,fire rate,damage etc).
You can only return to your character screen when you died via Exit.

Full Mojo Rampage is not really a friendly game but you used to play it - it becomes to get easier. Anyway, as i said it's not friendly at the first times, but after some time you collect gold, you got exp then die, then return to menu, upgrade - unlock something and clear the quest. There is only 4 quest and different modes Survival Unlimited / Daily Quest / Night Of The Dead Spirits. Main 4 quest are includes 4-5 levels and some side quests with Vendor and Shrine level. You can buy something ingame or upgrade your pins/blessings later. Also there is some relics which is wearable.
You can unlock different game difficulties when finished a quest. There is more than 5 different difficulty for game and they're type of tumor and if you think that game is easy on current normal mode, play them, they are zero percent friendly.

Gameplay and goal is simple. You have wands, ranged. You can get different wands but they have charge. This game contains lot of enemy and boss types, it is good for a rogue-like game btw. Goals for clearing the level is basically like that ; There is two portal, destroy them or Find rums (hidden in the barrels)...

And at last I want to talk about graphics and level design. Good enough, nuff said.

4 Quests, dozens type of levels, dozens of unlockables... Maybe a little short but worth the money. This game does have replayability value with different modes and difficulties, which means they are extends the game's length.

81/100
Was deze recensie nuttig? Ja Nee Grappig
10 van de 12 mensen (83%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
22.3 uur in totaal
Geplaatst: 26 december 2015
Cons:
Too grindy

Pros:
Binding of Isaac met Rogue Legacy and this is their prime offspring
Addicting
Lots of content secrets and stuff
Original (not many voodoo themed games out there, right?)
Great Co-op
Did I mention its addicting?
Was deze recensie nuttig? Ja Nee Grappig
6 van de 9 mensen (67%) vonden deze recensie nuttig
Aanbevolen
13.3 uur in totaal
Geplaatst: 21 februari
Rating 7.5/10
Overview: Twin Stick Rogue-lite

The Good

+ 8 characters to choose from each with their own passive and active abilities. Each one plays very differently from one another, encouraging you to try every one.

+ Multiple passive abilities that you can upgrade and add to your character, .ie. more health, damage, more critical etc.

+ 4 main scenarios that have their own quests. Each scenario has randomized levels

+ 5 difficulty levels that change things dramatically

+ Lots of items to collect. Each run is completely randomized in terms of which items you receive

+Items include a description so you know how it helps/hurt you

+ Survival mode - play against hordes of enemies


The Average

Takes a long time to unlock and upgrade everything. The game seems to be designed around grinding. Nothing serious but you may have to grind out a few levels to unlock everything.


The Bad

-Despite the randomness of the levels, the game feel very repetitive especially if you are playing single player. After completing the game a few times, there is really no incentive to go back to it.

- Multiplayer is dead, this is a game that would seem more fun if you had a co-op partner to play with


Conclusion

Despite its shortcomings, I had fun with my time with the game but I see little reason to go back to it. I would recommend the game only if you're a fan of the rogue genre.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 4 mensen (50%) vonden deze recensie nuttig
Aanbevolen
18.6 uur in totaal
Geplaatst: 14 februari
an excellent game...great gameplay, fair difficulty, good progression, decent value for money...definately worth getting if you're bored of Isaac and the like. 8 out of 10
Was deze recensie nuttig? Ja Nee Grappig
Meest behulpzame recensies  Totaal
1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
34.5 uur in totaal
Geplaatst: 22 juli 2014
Super spel !!

Aanrader voor iedereen dat van roguelites houdt !!
Was deze recensie nuttig? Ja Nee Grappig
73 van de 79 mensen (92%) vonden deze recensie nuttig
Aanbevolen
24.7 uur in totaal
Geplaatst: 19 december 2013
Full Mojo Rampage is amazing, I've been playing it for a fair amount of hours and it keeps being fun. If you have finished everything you can team up with people and do a very hard mode to keep a challenge online. Even though dieing makes you start over you keep leveling up and adding stats. This really keeps it fun to play. Love the game. They keep working and updating the game frequently. The developers answer and read almost everything on the discussion which is great.
Seriously Recommend this game to everyone.
Was deze recensie nuttig? Ja Nee Grappig
49 van de 53 mensen (92%) vonden deze recensie nuttig
Aanbevolen
137.2 uur in totaal
Geplaatst: 13 april 2014
*Review edited for release... still nothing but good things to say about it!*

There is tons more I could say about this game and how much I enjoy it than what is in this review, so free to message me on Steam if you have any questions. I highly recommend this game if you're looking for something new in your roguelike/dungeon-crawling experiences... it was *the* most polished Early Access Alpha I had ever played, and is even better now that it is released.


Graphics
Very nice and consistently styled, even in the character screen. The choice in what a friend of mine put as "playful yet macabre" is spot-on, and a very nice change of pace from other roguelikes (not that those are bad, but FMR is a unique breath of fresh air).

Sound
Everything from the music to the effects is lovely and fitting to the visual theme. Moody, atmospheric, ethereal, magical, mysterious, spooky... that is what comes to mind while playing and it's a joy to listen to! Some of the tracks really remind me of the greatness that was the soundtrack for Psychonauts (my favorite game of all-time).

Controls
Smooth and intuitive when using the keyboard+mouse (controls are customizeable as well, so you can play however you want). I don't play games this twitch-reliant with a controller, but feedback about it in general has been very positive.

Gameplay
The randomization, pin/item/relic/Loa/leveling "build" system works really well but isn't so random that you're screwed if you get bad drops. Since your core setup is however you want to do it (and very easy to experiment with), there is enough consistency to do theorycraft and gameplay mastery... a *very* nice change from the *completely* random roguelikes. I love randomization, but it's nice to have something to play that is a good mix of random and static.

The variety in gameplay is great, giving a pleasurable dose of strategic fighting and completely chaotic shmup-style play. Because FMR has this kind of variety, you never really get sick of it. Just when you're tired of one style, you roll a level that's totally different. I'm over 125 hours into it as of this writing, and I'm still not even close to be tired of any of it.

Progression is incredibly satisfying, but I'll speak more to that below.

Genre
While the game is most commonly categorized as a roguelike (or rogue-lite), I see it as a mix of roguelike, bullet-hell/shmup, and dungeon-crawler. It's a fantastic mix, and adds a ton to the scale and variety of traditional roguelikes.

Difficulty
Some may find their intital play sessions to be too easy, but the difficulty curve is not even remotely a cakewalk later on. If you feel it's too easy, just keep playing... later difficulties/quests are *much* harder and varied. You'll soon find yourself cursing (joyfully) at failed runs. Because of this, I do *not* consider this game a rogue-lite... if anything, it's just one that isn't ultra hardcore in the start and eases you into the insanity. A perfect game to introduce someone to the genre, but has enough hardcore craziness to keep even the most experienced of players happy.

Difficulty in this game is where the real progression and satisfaction resides. Leveling/etc. is a nice way to ease the player into the various mechanics of the game, but the meat of it all is in the variety of difficulties you unlock. Don't expect to be carrot-and-sticked the entire time with pointless leveling and unlocks... instead, expect to get your satisfaction from mastering incredibly difficult situations that (in the later difficulties especially) require perfected playing skills.

Content
Level modifiers, difficulties, level palletes, mission objectives, mobs (and their variations), bosses, items, Loas, etc. all have a great amount of variety already, and further post-release patches are planned which is just icing on the already delicious cake. I was already very happy with the content amount in the early alpha, and that has far more than doubled between then and release. Because of the amount there is, and because of how it's sectioned out between the different quests, you always have a ton of choice depending on your mood and a helluva lot to experience, master, and be surprised by.



A quick note: I am in the credits for the game for the QA work I was voluntarily doing (a nice surprise, so thank you devs!). I am not a developer or paid contractor for this game and have no bias in that regards... I just love testing, and the community was silent during a time when they really needed feedback so I stepped up. My review would be exactly the same even if I hadn't done testing for it.
Was deze recensie nuttig? Ja Nee Grappig
58 van de 71 mensen (82%) vonden deze recensie nuttig
Aanbevolen
1.8 uur in totaal
Recensie voor release
Geplaatst: 12 december 2013
I finally got around to playing this game despite having purchased it four months ago and was pleasantly surprised, considering its an early access game and still in alpha, by its excellent graphics and game play. It’s got a Torchlight/Rough Legacy feel to it, with rpg elements to craft your character to your liking.

You’ll probably die trying to survive the first 30 waves (to win the first stage), which means starting over, but each time it’s slightly different because you retain your XP that gives you added benefits due to the rpg elements, plus missions and events change as well as the dungeons being procedurally generated, meaning something different every time you replay.

The design and character animations are gorgeous, each enemy having a memorable skin. Learning attack patterns is pretty easy (there’s a shed load of them even in this early build). By the time this game is fully released it's going to be worth every penny; though, no doubt you’ll be able to get this at a good discount very soon. :)
Was deze recensie nuttig? Ja Nee Grappig
57 van de 75 mensen (76%) vonden deze recensie nuttig
Aanbevolen
9.1 uur in totaal
Geplaatst: 26 november 2013
Full Mojo Rampage is a wonderful co-op roguelike. It feels and is very challenging and plays smoothly on both solo and multiplayer.

Link to my video review: https://www.youtube.com/watch?v=xyNK_JG5j7g
Was deze recensie nuttig? Ja Nee Grappig
30 van de 32 mensen (94%) vonden deze recensie nuttig
7 mensen vonden deze recensie grappig
Aanbevolen
0.4 uur in totaal
Geplaatst: 22 november 2014
https://www.youtube.com/watch?v=LHvI32mdI6o
Different Type of a Dungeon Crawler

Pretty solid dungeon crawler game, play with your friends or alone it can be lot of fun. It has good music which fits overall theme of the game very well. Controls are pretty smooth and you have gamepad option as well. It's pretty solid indie title all around. I Wish tho developers would patch it more often.
Was deze recensie nuttig? Ja Nee Grappig
33 van de 37 mensen (89%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
Aanbevolen
12.7 uur in totaal
Geplaatst: 5 december 2014
This is what I wanted from Binding of Issac: Rebirth

♥♥♥♥ing
Co-op
Dungeon crawler

Well paced, sort of well balanced, there are plenty of interesting items, and again, there... is.... co-op....
Thankyou.

Standard Game Rating
  • Story: X/10 (Gods are doing stuff and whatnot... wasn't paying attention, didn't have to. wanted to play co-op dungeon crawler with friends.)
  • Gameplay: 10/10 (Items, sticks and things to use and decide on. what more could you ask out of a game like this.)
  • Presentation: 9/10 (Game looks pretty ♥♥♥♥ing great, it has a 3-d overview look and the game runs smoothly, and its smooth, and everything works together.)
  • Soundtrack: 9/10 (It fit, it was great. Not complaining.)
  • Replayability: 7/10 (I want to play this with friends however if someone doesn't play with you for one or 2 goes they feel underpowered until we all reach level cap. Kind of takes away from it, also there's a lack of people to play with.)
Was deze recensie nuttig? Ja Nee Grappig
36 van de 43 mensen (84%) vonden deze recensie nuttig
Aanbevolen
7.4 uur in totaal
Geplaatst: 18 november 2014
To sum it up, open world Isaac. You will like this if you also liked Isaac. But you may like this even if you did not, since it has some unique properties as well. But, it does not feel that complete yet, although it surely is fun.

(the game is not an openworld game though, but comparing this to Isaac the feel is there)

Features:
- The world is less randomized than it is required to be a roguelike. Actually, only order of the subquests and enemy types changes each time. While the map is also randomly generated, it does not do anything to the gameplay.
- Mojo Mixer is a well thought mechanism, really adds to strategic depth. And feel of shrines whether it is a risky choice or a gift is well done.
- It has a story, and a mild sense of humor.
- Gameplay-wise actually this is better than its counterparts.
- Just tried two of the gods, felt really unique. This is how it should be.
- There should be more achievements and rewards for completing each quest for different gods etc.
- Daily quests is useful to continue to play. So is endless mode.
- Even though the gametime is short, it is a hard game even at normal difficulty. And there is 4 more level. So it would have long gameplay.
- Use of wands is too shallow, since there is not any seperate wands inventory. Found a good wand but killed the boss already? This is sad, since it wont be with you for long.
- Persistence between lives is not overdone, so it does not feel like grinding.
- Item designs are good. But there are a few to be considered a roguelike. In my current playtime (6 hours) I saw more than half of them.

-i forgot one thing. optimization with this game just sucks. I am playing at 1280x720 resolution and medium level of graphics, and it barely is okay with my newly bought laptop. (I played better games with better settings) Since this is a roguelike, and roguelike players are not into graphics that much, this is not a big problem.

-UPDATE(03.02.15): This game's last content update was in May 2014. If this attitude of developers continue, I may change my review into a negative one, since being a roguelike requires randomness, and randomness requires lots of content.
Was deze recensie nuttig? Ja Nee Grappig
37 van de 47 mensen (79%) vonden deze recensie nuttig
Aanbevolen
10.1 uur in totaal
Geplaatst: 10 januari 2014
I really like this game. In concept it is very similar to Nuclear Throne or Binding of Isaac, but set in a colorful "voodoo" world with much better graphics than either game. The art and design work are excellent and the controls are pretty tight.
Was deze recensie nuttig? Ja Nee Grappig
26 van de 29 mensen (90%) vonden deze recensie nuttig
13 mensen vonden deze recensie grappig
Aanbevolen
4.8 uur in totaal
Geplaatst: 10 oktober 2015
This game is not perfect, is not unique and is not for everyone, but if you like the genre, you'll like this game.
Why could you like it?
  • Roguelite: It's hard, you start, you die, you ask god why, god doesn't answer so you start again.
    Death doeasn't reset everything, you can permanently power you up inbetween runs, this makes it grindy, and a little frustrating the first times when you can't accomplish much.
  • Top-down twin-stick shooter: Finely crafted, but if you don't like that kind of gameplay you won't like this.
  • Variety: Passive and active items and powerups for you characters, enemies, scenarios and so on. "Challanges of the day"s add up to this!
  • Coolness.

Conclusions:
This game is fun. In the concept - Voodoo! - in the flavour - Humor! - in the gameplay - Rogulite-top-down-twin-stick-shooter-really-hard-when-everything-run-like-crazy! ... well, fun if you like this stuff. If you do, buy it!
Then ask god why
Was deze recensie nuttig? Ja Nee Grappig
43 van de 59 mensen (73%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
Aanbevolen
8.9 uur in totaal
Geplaatst: 11 november 2014
Pretty cute and good Roguelike 3D Topdown Dungeon Crawler :) Has pretty cute gfx has a very Tim Burton look too it and feel too it ! The Controls are spot on :) The music is pretty good also very Danny Elfman sounding ! Has a few unlocks also you can get with codes for masks and stuff (check the steam forums for the game ) :)

Game is pretty Addictive

I say thumbs up on this cute and fun game !! :thumb:
Was deze recensie nuttig? Ja Nee Grappig
24 van de 28 mensen (86%) vonden deze recensie nuttig
Aanbevolen
523.9 uur in totaal
Geplaatst: 3 oktober 2013
I love Full Mojo Rampage! maybe I'm biased because I made this game with an amazing group of friends. I just hope players enjoy FMR as much as I enjoyed programming it!
Was deze recensie nuttig? Ja Nee Grappig
30 van de 39 mensen (77%) vonden deze recensie nuttig
Aanbevolen
8.9 uur in totaal
Geplaatst: 22 juni 2014
FMR is a must grab on Steams summer sale, and here is my review on why.

Over the Top Games is the independent game development studio( w/5 game developers) behind the multi-award winning NyxQuest. Founded in 2008 and based in Madrid - Spain. FMR was released on May 8th, 2014. It has a Voodoo theme that works & characters are "cute". The game mechanics are solid and fluid. ( I used the 360 controller so can't give opinion on K & M ) I haven't had any crashes or lag issues at all. The development team is planning to release free content updates as well.

The music is a nice horror/fun mix from the talented composer Alistair Lindsay, for thosse that don't know the name he has done games such as ~ Prison Architect, LostWinds, Roller Coaster Tycoon 3, and even helped with the Rare classic Jet Force Gemini.

The game itself doesn't really hold a story ~ but buying this game I wasnt really looking for one. It's tagged as a rogue-like game but I find it a lot more forgiving than most true rogue-likes, as others have called it and I agree it's more rogue-lite. Don't let that discourage you if like games such as Binding of Issac ~ Rogue Legacy ~ Risk of Rain you'll find easy to understand gameplay with a fair amount of depth to it. Character progression & customization that you keep even after death. Boss encounters provide a fun challenge. Loads of items to find while running around. FMR has solid 3D graphic style, lighting & shadow effects all seemed solid.

My rating for Full Mojo Rampage ~
Graphics 5 of 5
Music & sounds 4.5 of 5
Multiplayer N/A ( but have heard good things.)
Gameplay 4.7 of 5

Overall score 4.7 and worth the buy!

Thanks for taking the time to read my review, cheers!


Was deze recensie nuttig? Ja Nee Grappig
19 van de 21 mensen (90%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
Aanbevolen
17.6 uur in totaal
Geplaatst: 14 oktober 2015
One of my favorite steam games. It has beautiful graphics and intuitive controls. There is a huuuuge variety of loot with amazing effects such as opening a blackhole in enemies or having enemies fight for you. You can even combine loot.There are many gods that you can unlock giving you special powers, you can find many shrines and make risky deals.There are various large level layouts with unique event levels (check out my screenshots) and shops and there are secrets. The game is hard and addictive. You will have to grind it a bit, but it's really fun. Love the passive staff bonuses and masks!
Was deze recensie nuttig? Ja Nee Grappig
35 van de 50 mensen (70%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
Aanbevolen
1.5 uur in totaal
Geplaatst: 22 juni 2015
This game was reviewed using a code sent by the developer.

Just wanted to point out first that my game time that has been recorded on Steam is incorrect. I have spent at least eight hours playing this game.

Full Mojo Rampage is a rogue-like game that has similar traits to that of Binding of Isaac and another top-down game, Torchlight. The game was released in mid 2014. Although the game promotes co-op game play, the game's servers are pretty empty when trying to find a multiplayer game; with that being said, the game is still mega fun to play solo.

You take control of a Voodoo master; game play is a top down shooter where you have a normal attack, and two special attacks which are different for each class. At the start of the game you have a very basic class but you are able to unlock extra classes as you progress by using medals which you collect throughout the game and by finishing quests. The gameplay is very simple, but extremely addictive. As you explore each of the randomly generated levels you run into plenty of enemies to test your voodoo magic on. The game is also very loot orientated too, you start out with an initial two equitable item slots; most of the items which you equip will be voodoo dolls, these will increase your stats. You also have three inventory slots which can hold items such as extra ability items (such as boost speed for a certain amount of time etc).

The graphics are awesome. It has that childlike aesthetic but still very pleasing to look at. The cartoony stylized characters have some great models and animation on each of the characters/enemies are also very good.

At times in the game I struggled with the difficulty; but then I remembered that it is a rogue-like, and you are meant to die. Thankfully dying is not a massive issue in Major Rampage as you get to keep all of your money, experience and levels each time. This means you are able to build up your character to the point where it is very hard to die on the same bit over and over again. This also gives you the opportunity to fine tweak your character to exactly how you want to play it.

Each of the levels appears to be randomly generated, I can't remember seeing the same layout twice. In each of the levels there are also extra rooms around the map to go into which include shops to buy potions, or new voodoo dolls, hidden chests with coins and items in, or the feature which I really liked, the ability to combine two voodoo dolls into one, which then frees up another slot in your equipped-able items.

A full playthrough of all the quests on one single character took me about five hours from start to finish. You also get the chance to replay the levels all over again on Brutal difficulty which gives you the chance to increase your characters level even further. With the option of being able to unlock other characters the replay-ability factor in Full Mojo Rampage is very high.

I really recommend Full Mojo Rampage to any fan of the dungeon crawling, rogue-like genre as the single player is very well done and will keep you wanting to progress further and further each time. Sadly I found it very difficult to find a game online, but being able to play with friends on co-op mode maybe another redeeming factor here.

If you found this review helpful, please consider giving it a thumbs up. You can also find more reviews over at http://www.completingthebackloggroup.com/

http://store.steampowered.com/app/225280
Was deze recensie nuttig? Ja Nee Grappig