Brothers is a story-driven action/3D-platformer adventure. You guide two sons across a dark fairy-tale realm, in search of a magical ingredient that will save their widowed father from an illness.
- Gameplay is what makes this game unique: You control both brothers with a single gamepad (highly recommended), using the analogue sticks to move the brothers and one button to interact with the world. That's all! You'll need to synchronize the brothers' actions and use each ones advantages to move across the story. You can also play co-op, e.g. one player on keyboard and the other on gamepad. The puzzles are usually pretty simple to figure out, but some can be a bit hard to pull off. But, don't worry, the game autosaves frequently, so you can die as much you want. Finally, note that there's no text in this game, neither written nor spoken: there's some made-up language heard, but you'll only have visual clues about what to do next.
- Story is linear, simple but beautiful. The world-theme might seem like a fairy tale, but be warned that there's a lot of mature content in the game. Tears came to my eyes several times, but there was also a few laughs :) Note that the game is a bit short, i.e. it takes 3-5hrs to complete it. I did a second playthrough to get the achievements, which were usually small branches off the main story, that you might not notice.
- Visuals are FANTASTIC; Unreal Engine at its best. Can't really describe this, so you'll just have dive into the story and get blown away! The world is magnificent and varying, in the ~8 chapters of the story. The camera-rotation is smooth but might be annoying to some.
- Audio is fine in overall. The music is beautiful, but not omni-present in the game; I think it could do with more music. As I said, there's some made-up language used in the game, which might annoy you at times: The brothers have a tendency to call out to one-another when they're separated!
I highly recommend this game to lovers of action-adventures, with a sensitive vein.
EDIT -- The controls worked right, with the exception of one (non game-breaking) glitch: Sometimes the big brother would interact with the world (thus re-starting small cut-scenes) when I moved both brothers in tight spaces with the analog sticks. This was most likely due to me using x360ce emulator to make my PS-styled gamepad compatible with the game.