Open your mind and discover your power as you explore the world of Spectromancer! A turn-based online fantasy card game, co-designed by Magic: The Gathering's Richard Garfield and Alexey Stankevich, creator of Astral Tournament and Astral Masters, Spectromancer allows players to participate in a magical duel against other mages by...
User reviews:
Overall:
Very Positive (112 reviews) - 91% of the 112 user reviews for this game are positive.
Release Date: Oct 15, 2008

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Packages that include this game

Buy Spectromancer + League of Heroes + Truth and Beauty Bundle

Includes 3 items: Spectromancer, Spectromancer - League of Heroes, Spectromancer - Truth & Beauty

 

Reviews

“This game has more to offer than it first appears once you get a grasp on the basic mechanics you find yourself becoming more engaged and wanting to progress further making it a great card game.”
8/10 – GDN

“The lack of deck customization may scare off a few veteran players, but at the same time, it brings a new level of strategy to the game.”
90/100 – Game Vortex

“Spectromancer might not be the best-looking game on PC, and it might not have the best bells and whistles of games that came out in the last 10 years; the one thing that it does have is amazingly fun and deep gameplay.”
8/10 – MyGamer

About This Game

Open your mind and discover your power as you explore the world of Spectromancer! A turn-based online fantasy card game, co-designed by Magic: The Gathering's Richard Garfield and Alexey Stankevich, creator of Astral Tournament and Astral Masters, Spectromancer allows players to participate in a magical duel against other mages by strategically summoning creatures and casting spells.
Play as one of six powerful types of wizards and take on the corrupt council of magic and its innumerable minions. Each mage uses five magical elements during a duel - Fire, Water, Air, Earth and a fifth related to the specific mage type. Using one of six mage types in the game, Clerics, Mechanicians, Necromancers, Chaosmasters, Dominators and Illusionists, players duel against the computer or against other online players live. By adding new spells and new allies to your side, players will open new strategic options to master.
Spectromancer provides a varied pallet of foes and environments that force players to watch every turn of a card. Each player takes on a journey of discovery reflected in the tricks they master as a player, with the challenges increasing in multi-player, Spectromancer pits players against hundreds of challenges of amazing tactical depth.
  • Co-designed by Richard Garfield, the creator of Magic: The Gathering
  • A turn-based strategy game with an elegant interface and great depth
  • Wide variety of spells and mages gives nearly endless replay value
  • Multiple levels of difficulty to provide player of all skill levels a challenge
  • Play as one of six different types of mages, each with unique spells and strategies
  • Pit yourself against players from around the world in multi-player play
  • Build your character's spells and abilities over time in the extensive campaign

System Requirements

    • OS: Windows 2000/XP/Vista
    • Processor: P3 class or faster
    • Memory: 128 MB
    • Graphics: GeForce-2 class or faster with 32+ MB RAM, 1024x768 screen resolution
    • DirectX Version: DirectX 8
    • Hard Drive: 50 MB
Helpful customer reviews
52 of 67 people (78%) found this review helpful
20.3 hrs on record
Posted: November 28, 2015
Garbage.
It actually has DRM that blocks you if you install the game more then 5 times. Plus the game looks terrible and it is basically dead. Here you can see the amount of players this game has: http://steamcharts.com/app/22500 ( last month it had max 12 players playing it at the same time ( trough steam ).

Do your self a favor and do not waste your time or money on this game.


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3 of 3 people (100%) found this review helpful
12.1 hrs on record
Posted: February 6
This is a good game. It really is. The strategy of the cards, the differences in approach as a result etc are all really promising. It gets a thumbs down from me though, and that's for one very important reason:

DRM.

I have no idea of the history of this game - for example, maybe they never coded it with Steam in mind, but 5 installs and then no more is ridiculous on Steam. Steam takes care of all the DRM'y goodness you need. Don't bother if you move across computers, it's really cheap but will still be a waste of money.

Beyond that though, I give it a 9/10 for a strategy card game. I really do think it's that decent, particularly for the price. Shame they're a bunch of ♥♥♥♥♥♥♥s...
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1 of 1 people (100%) found this review helpful
54.6 hrs on record
Posted: February 9
Best compact card game ever. A round is playable in 5 minutes. Amazing depth. Great replayability because of randomized decks (default game mode). Fair graphics and music. Excellent for tablets. Hotseat and online multiplayer available. Not too many creatures and spells to remember.
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103 of 121 people (85%) found this review helpful
4 people found this review funny
55.1 hrs on record
Posted: September 19, 2014
Great game but beware, draconic DRM you can only install the game 5 times then your key becomes blocked. Wouldn't have bought this if I new that, and no more buying DLC for me. Not a recommended game to buy until DRM is removed.
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58 of 70 people (83%) found this review helpful
62.9 hrs on record
Posted: December 16, 2013
First off, buy the BASE GAME + the GATHERING OF POWER expansion. It includes all the features and content of the other two DLCs and it's a very naughty move on part of the developers to still sell the older two expansions on Steam, potentially making you pay $30 to buy all the expansion content, when you can be buying it for $10.

With this unpleasant situation out of the way and despite it, I still highly recommend the game. It is co-developed by Richard Garfield of Magic: The Gathering and Netrunner fame. The game uses many concepts similar to MTG but is presented in a more casual framework. The major differences from MTG are: a) no card draw or deck but a set of semi-random given cards that don't 'run out' and are always available to cast if you have the mana, b) slot-based battlefield with two lines of 6 slots in which players summon creatures.

Spectromancer is far easier to pick up and play compared to MTG. As there is no deck building, gameplay offers more limited options but the game livens things up with its unique class system, with each class getting its separate set of cards. Creature interplay is far more important and summoning order and spell support often require as much strategy as a game of MTG.

Multiplayer, a very big factor for Spectromancer's appeal, is still alive and well, with available players at all times and lots of replayability given the large number of classes available.
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