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In the near future, mankind faces the greatest threat to its posterity ever in recorded history: an invading Nazi horde, reborn in the depths of space! An armada of Fourth Reich ships, built in secret at a hidden base on the moon, descends upon the Earth to rain terror and destruction. But this is not done without resistance.
Fecha de lanzamiento: 13 de Dic, 2012
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“The gameplay kept me at the edge of my seat, while the intrinsic humor of the game kept me interested and seeking more. Overall, any fans of space simulators should give this one a go.”
80 – Y3K Games

“Iron Sky: Invasion lives in large parts from its magnificent trash factor. The "Nazis from outer space" story, the awesome B-movie cutscenes and all sorts of wacky ideas like Reichsflugscheiben have an extremely high entertainment value [...]”
80 – Iamgamer

“Those who enjoy well-done space shooters in an action trash ambience, is here definitely in good hands.”
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In the near future, mankind faces the greatest threat to its posterity ever in recorded history: an invading Nazi horde, reborn in the depths of space! An armada of Fourth Reich ships, built in secret at a hidden base on the moon, descends upon the Earth to rain terror and destruction.
But this is not done without resistance. A cadre of crack space pilots have stepped forth to defend Mother Earth from becoming the new Fatherland of this twisted regime. A lone pilot, entering the hangar to see three state-of-the-art, prototypes ships awaiting him, knows he is the only one who can save Planet Earth. It is up to him and his brothers in arms to ensure that humanity stays free of the yolk of Nazism for good and all...

Set during the main conflict of the movie, “Iron Sky: Invasion” puts players in the cockpit of an advanced new starfighter, to test his or her might, flight and dogfighting skills against the forthcoming Blitzkrieg-on-high. The main objectives are to defend Earth and its space installations from enemy attacks, blast as many Nazi ships into oblivion as humanly possible, collect and skillfully manage necessary resources, and make it alive to the final confrontation… where the ultimate secret weapon of the Fourth Reich awaits those foolishly brave enough to take up the hammer and chisel of heroism and attempt to carve their names onto the tablets of history.


The film itself was only the first stage of the assault. Now, after the credits have rolled, the true strike begins with “Iron Sky: Invasion”, the official video game of the movie. The game puts the players in direct control of an advanced space fighter pilot hell-bent on protecting Earth from an invading Nazi fleet from outer space.
Created by the architects of the world’s most popular European RTS series, the “Earth” franchise (“Earth 2140”, “Earth 2150” & “Earth 2160”), and the best-selling RPG hits “Two Worlds” and “Two Worlds II”, “Iron Sky: Invasion” packs more firepower than a space-borne missile array, and, as did the film, will supersede the expectations of its genre. The future of space combat begins in 2012.

Key Features:

  • Unique, genre-busting gameplay – space flight and combat simulation, with elements of real-time strategy
  • Breathtaking 3-D universe filled with awe-inspiring effects to match those of the film, courtesy of the powerful GRACE2 engine
  • Avant-garde game structure: with no division into single missions, “Iron Sky: Invasion” is one giant, open-world battle
  • Protect the Earth’s satellites & bases while repelling the Fourth Reich’s fleet
  • Real-time map of outer space
  • Innovative energy management: players can transfer the ship’s power between engines, shields and weapons, depending on the needs of the moment
  • High replayability: many side missions and a challenging scoring system
  • Non-stop action of spectacular ship-to-ship dogfights to rival even the greatest space battles of science fiction lore
  • Resource management: players can scavenge parts from destroyed spaceships, collecting precious elements for enhancements
  • Multiple weapons: lasers, homing missiles, and even tactical nukes are just a few examples of the vast arsenal at players’ disposal
  • Enhanced combat technology allows players to deploy satellites and drones for offense, and equally, to defend themselves with flares and anti-missile arrays
  • Advanced Artificial Intelligence to challenge even the most crackshot pilot
  • Multiple classes of ships: Fighter, Heavy Bomber, and Gunboat
  • Massive upgrades: home station docking opens a user-friendly game economy allowing players to access hundreds of ship upgrades
  • Many classes of allied ships can help players out in a pinch
  • Numerous enemy ship classes, from Valkyrie to the fearful Götterdämmerung
  • Diverse enemy attack fleets demand adaptable, dynamic strategies

Requisitos del sistema (PC)

    • OS:Windows XP
    • Processor:Intel/AMD 2 GHz
    • Memory:2 GB RAM
    • Graphics:Per-Pixel-Shader 3.0, 512 MB RAM
    • DirectX®:9.0c
    • Hard Drive:1500 MB HD space
    • Other Requirements:Broadband Internet connection
    • OS:Windows Vista (or newer)
    • Processor:Intel/AMD 2 GHz Multicore
    • Memory:4 GB RAM
    • Graphics:Radeon HD 2900 / Geforce 8800 GTX or better
    • DirectX®:11
    • Hard Drive:1500 MB HD space
    • Other Requirements:Broadband Internet connection

Requisitos del sistema (MAC)

    • OS:OSX 10.7
    • Processor:Intel 2 GHz
    • Memory:2 GB RAM
    • Graphics:Per-Pixel-Shader 3.0, 512 MB RAM
    • Hard Drive:1500 MB HD space
    • Other Requirements:Broadband Internet connection
    • OS:OSX 10.7
    • Processor:Intel 2 GHz Multicore
    • Memory:4 GB RAM
    • Graphics:Radeon HD 2900 / Geforce 8800 GTX (or better)
    • Hard Drive:1500 MB HD space
    • Other Requirements:Broadband Internet connection
Análisis útiles de usuarios
A 1 de 6 personas (17%) les ha sido útil este análisis
264 productos en la cuenta
12 análisis
0.8 h registradas
Quiero y no puedo

Iron Sky es un buen proyecto pero mal ejecutado, quizás tendría que ver la película para encontrarle "el punto" o que me termine de enganchar.
A mi modo de ver es una muy buena idea, un guión original y divertido, pero justamente por divertido se pasan y en mi opinión parece que hacen el ridículo.
Gráficos correctos, ni malos ni buenos.
Jugabilidad...que decir de un juego de combates entre cazas en el espacio que no admite Joystick. Además el sistema de juego en general no me ha terminado de convencer.
Nota: 4/10 <- Y estoy siendo generosete
-Historia original
-Diseño de las naves
-Precio excesivo
-No admite soporte para Joystick, sinceramente si pudiera jugar con Joystick este juego estaría bastante mejor, como el Freespace...
Publicado: 19 de Mayo
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A 66 de 76 personas (87%) les ha sido útil este análisis
902 productos en la cuenta
396 análisis
4.9 h registradas
Iron Sky Invasion creates a trashy, funny atmosphere, like the film does. However, it has a simple and slow gameplay with really boring missions.Iron Sky: Invasion isn't a bad game. There is a chance, that some fans of space flights and fights will enjoy it. But you need to remember, that it's a simple game that looks more like a complex indie game and if not for the movie tie-in, no one would have heard about it. The politics plays no part in the gameplay, the fights are slow and have a bad difficulty balance. A good idea is not enough to make an interesting game.I'm sure there are Iron Sky fans who will enjoy this game but if you like complex, tactical space battles, Iron Sky Invasion is not the right game for you. Overall 6/10.
Publicado: 2 de Mayo
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A 32 de 39 personas (82%) les ha sido útil este análisis
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37 análisis
8.2 h registradas
Great old-school format space-shooter with simple controls (mouse-steer) and basic energy-management functions. Just like the film, the cut scenes and plot are purposely campy and silly.
THe base game has around 5-8hr of gameplay if you do all the side missions. I'd suggest picking this up either on sale or with a Steam Coupon.
Publicado: 29 de Marzo
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A 24 de 26 personas (92%) les ha sido útil este análisis
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While Iron Sky: Invasion (and its add-ons) is not the end-all be-all of space fighter simulators, it probably doesn't have any right to be as good as it actually is, especially for a video game based on a movie. The whole of the game took a fair portion of the latter half of the film - basically the entire space fight and Earth fleet reinforcement segment - and stretched it out without making it boring. The tone of black comedy and "just run with it" silliness from the movie is preserved, from the mission briefings with Madame President Totally-Not-Sarah-Palin, to the political shenanigans of the various national representatives, to the over-the-top voice acting from the various pilots in the fleet.

The controls are keyboard-and-mouse, primarily mouse oriented. On screen contextual tips do show up from time to time, which can help if you go a long time between having to use a specific feature of the ship. The learning curve for controlling the ships is very short. There are some technical problems - while I haven't noticed any crashes or freezes, it doesn't like my graphics card and the mission briefing videos lag the entire game as often as not. They can be skipped with no penalty and watched later, it's just distracting.

Unfortunately, once the tutorial is over, the difficulty curve spikes pretty hard; it's all but impossible for a new player to know what to do and how to do it. There's a certain amount of flexibility - if a squadron of Nazi ships makes it to earth it just applies a penalty to reputation, which is a score by any other name - but there's no option to turn down or postpone side missions, they get added to your to-do list automatically when you head to a friendly station for resupply and repairs. When you're running all over near earth orbit trying to play space tag with the Fourth Reich, something's gotta give. That said, you can buy yourself time to fight the smaller fighters and do side missions by taking out the engines in the big ships, leaving them adrift - but the only mention of this strategy comes up once during the tutorial on sub-system targets. It's very easy to miss.

Having said all that, if you liked the movie, you'll probably like the game. And even if you didn't like the movie, you might still like the game. After all, it's a game that lets you fight Space Nazis. I'll repeat that: You get to fight Nazis. In Space. And who can honestly say they never wanted to do that?
Publicado: 12 de Mayo
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A 30 de 38 personas (79%) les ha sido útil este análisis
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She wants you to fight against the evil Nazis from the Dark Side of the Moon.
Question is: Do you have the guts to not only fight Haunebus and Zeppelins in Space, but also to help Madame President in her election campaign or give the Indian people their beloved music broadcast?

If you can answer with: YES, MA'AM! ... Or at least had some fun with the movie 'Iron Sky' then this is for you.

This game is a nice addition to the movie as it focus on the figth in space between earth and moon, with some cheesy characters giving you mainly weird missions (only in terms of reason ... the goal is mainly jsut to destroy or rescue something) to fullfill.

It has some nice gameplay elements like a more or less real time battlefield, the possibility to switch your ship at space stations during the missions and deciding which battle you like to join. The two available DLCs give you some real time strategy element and the opportunity to play as a Nazi pilot.
Publicado: 9 de Mayo
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A 22 de 28 personas (79%) les ha sido útil este análisis
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Acción. Simulador de vuelo espacial

Dificultad...............4 // 10
Complegidad.........3 // 10
Factor suerte: 5% aprox.

Año 2080 aprox.
Los nazis tienen una base en la cara oculta de la Luna desde hace mucho tiempo. Allí producen potentes naves y desarrollan bélicos avances tecnologicos, con el fin de preparar la madre de todas las invasiones a la Tierra.

El mapa de juego de la visión global y estrategica es en 2D(distancia y horizonte), y se ubica siempre entre el espacio entre la Luna y la Tierra. Las oleadas de invasiones partirán desde la Luna hasta la Tierra. Con el mapa de juego veremos con todo detalle la ubicacion y velocidad de estas flotas enemigas

Nosotros somos un piloto avezado de naves mono plazas de la flota espacial de USA. Después de demostrar nuestra valia en el campo de entrenamiento, seremos enviado a combatir contra los nazis en forma de apoyo a otras naves y con autonomia para decidir dnd y como luchar.

La estructura de la trama y combates se compone por objetivos de misión lineales por un lado, y por otro de una cierta libertad en donde combatir en las invasiones a gran escala. Por otra parte existen tres ramas de propuestas en forma de misiones secundarias que van paralelas a la campaña. Las misiones serán ofrecidas por líderes neutrales en la guerra como Rusia e India, o por la mismisima presidenta de USA de un modo ''confidencial''. Esta libertad servirá principalmente para conseguir más chatarra con la que mejorar nuestra nave.

La puntuacion general de la campaña será el prestigio total al final del juego. Ganaremos prestigio cada vez que derribemos una nave o completemos una mision, y por contra perderemos prestigio si las flotas de naves invasoras llegan a la Tierra. El juego incorpora una pantalla de estadisticas sobre todas nuestras hazañas.

La simulacion de la nave se centra en pocas maniobras sencillas pero útiles: llega a ser un simulador divertido e inmersivo, con unas normas claras y bastante profundidad en las mismas. La nave se compone de 4 sistemas: armamento, escudos, potencia de la hyper velocidad y energia matriz. Armamento: llevamos un arma de energia precisa y rapida y misiles mas potentes pero lentos: Escudos: cada daño reduce el escudo, pero se recarga a una velocidad moderada con el tiempo y sin pausa. Hiper velocidad: tendremos un x7 en la velocidad estandar, con esta maniobra conseguiremos ventajas para escapar del acoso enemigo principalmente. Energia matriz: es una energia comun sin usar, servirá para administrarla en el sistema más necesitado. Cuando desviemos energia matriz a un sistema, trambien se desviará parte de los otros dos sistemas al sistema que nos interesa, esto quiere decir que al desviar energia, perderemos una parte equitativa de los tres sistemas a favor de su suma al sistema necesitado. Aqui se forma un triángulo entre los 3 sistemas bastante interesante y equilibrado en la jugabilidad, y es en lo que destaca el juego y puede presumir.
En los combates estaremos siempre en inferioridad numerica aunque a veces tendremos naves aliadas de la flota(que nunca mueren)

P...Trama y contexto subrrealista pero partiendo del realismo
P...Diseño de flotas y naves realista y algo extrafalario
P...Viajes espaciales automáticos realistas
P...Mapa de estado en 2D de la situación de la invasion
P+.Adiministración de la energia de la nave interesante y válido
P...Jugabilidad adeacuada
P...Dx10 y gráficos aceptables
N...Punteria poco precisa con un unico tipo de daños
N...Colisiones entre naves vagas.
N...Sensación de poca calidad y de ser un juego limitado

Si hay ganas de jugar un simulador espacial y sin calentarse la cabeza, este podría ser una opcion cojonuda, te llevaras buena experiencia. Aunque lo considero demasiado caro para lo que ofrece.
Publicado: 8 de Diciembre, 2013
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