Arma Tactics is a turn-based close-combat strategy game, where you take control of a four-member Special Forces team. There are no given strategies, rails to move on, or paths to follow; it‘s up to you to decide how you will play through both the story-driven missions and generated missions with randomized objectives.
User reviews: Mostly Negative (352 reviews)
Release Date: Oct 1, 2013
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Recent updates View all (10)

September 10

Arma Tactics Updated and on sale!


Soldiers, listen up! On top of the 80% discount on Arma Tactics this entire week, we've just deployed a brand new update for the Windows and Linux versions of Arma Tactics on Steam! Check out the complete mission report below.

Changelog:
* Fixed enemies being invisible and unselectable
* Fixed incorrect texts pop-ups
* Fixed inability to equip silencer if no other item was present in inventory
* Fixed disappearing selection decals around characters
* Fixed campaign objectives points of interest appearing in generated mission maps
* Minor fixes

1 comments Read more

September 9

Update 1.5261 in development branch

Changelog:
* Fixed enemies being invisible and unselectable
* Fixed incorrect texts popups
* Fixed inability to equip silencer if no other item was present in inventory
* Fixed dissapearing selection decals around characters
* Fixed campaingn objectives points of interest appearing in generated mission maps
* minor fixes

Updated Linux version as well (still in testing)

4 comments Read more

About This Game

Arma Tactics is a turn-based close-combat strategy game, where you take control of a four-member Special Forces team. There are no given strategies, rails to move on, or paths to follow; it‘s up to you to decide how you will play through both the story-driven missions and generated missions with randomized objectives. Whether using stealth or a more direct approach, you will need to use your strategic thinking and use both basic and advanced weaponry while facing many different opponents - ranging from unorganized local militia to smart and skilled mercenaries.

With highly replayable missions, achievements, weapons to unlock and two single-player campaigns, Arma Tactics offers many hours of intense ever-changing action.

System Requirements

PC
Mac
Linux
    Minimum:
    • OS: Microsoft Windows® XP SP2 or newer
    • Processor: Intel Core 2 Duo or dual core AMD XP or better
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c Compatible(with shader model 2)
    • DirectX: Version 9.0c
    • Hard Drive: 750 MB available space
    Minimum:
    • OS: updated OS X
    • Processor: 2Ghz Dual core
    • Memory: 1 GB RAM
    • Graphics: Intel HD Graphics 4000 or better Shader model 2.0 compatible graphics card
    • Hard Drive: 750 MB available space
    Minimum:
    • OS: any current Linux distro
    • Processor: Intel Core 2 Duo or dual core AMD XP or better
    • Memory: 1 GB RAM
    • Graphics: Shader Model 2 and higher graphics card
    • Hard Drive: 750 MB available space
Helpful customer reviews
2 of 2 people (100%) found this review helpful
6.5 hrs on record
Posted: October 29
Buggy, with a very poor GUI and very simplified gameplay. In 2007 it can be good freeware game.
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2 of 3 people (67%) found this review helpful
5.5 hrs on record
Posted: October 4
This is a surprisingly fun game to play once you learn the controls. The AI is what it is, but for the most part the game is very enjoyable and a bargain for $10 (or less). It is kind of like Full Spectrum Warrior, but has enough of its own personality to make it a worthwhile gaming investment. It is actually quite nice looking in terms of graphics as well, and has one of the best implementations of an in-mission map overlay that I have seen in any video game.
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1 of 2 people (50%) found this review helpful
7.0 hrs on record
Posted: October 24
Quite Fun, and challenging... I really enjoyed it, but it lacks a lot of content.
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2 of 6 people (33%) found this review helpful
4.0 hrs on record
Posted: October 7
Oh, what a crap...
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1 of 6 people (17%) found this review helpful
0.2 hrs on record
Posted: October 7
5/10
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11 of 14 people (79%) found this review helpful
16.8 hrs on record
Posted: June 29
The game is short, too short. But you can replay it. The AI is not very tough and there are some bugs in this game. At one point the enemy shoots through the floor at you. I Ignored it. There are some annoying bugs, however, I had a great time playing it.

It has a Demo if you want to try it out before you buy it.

The game crashed for me and I had to set the game version to developer mode to get it to work, like setting it to beta mode in the steam profile. No problem.
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7 of 11 people (64%) found this review helpful
4.0 hrs on record
Posted: May 31
You should know that this is actually a port of a mobile game. It's simplified, but it still enjoyable enough. No, it's not Jagged Allience, and it's no where near the full Arma games, but it works.

There is a good deal of frustation when it comes to the interface. It's not good about telling you how many AP remain, nor how much you'll spend moving to a given point. More than likely, you'll find yourself moving to places accidentally, ruining whole turns.

Don't buy it at full price, but on sale for a buck or two, it's not bad.
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3 of 4 people (75%) found this review helpful
14.0 hrs on record
Posted: September 29
As a mad Fallout Tactics fan I just had to get this. At it's original release it was a little limiting and had a few game breaking bugs which probably leads to it's initial bad wrap. Do not be fooled however, this game has come a long way with updates, and extra campaigns. This is well worth the asking price now if not more so ($8.99 at time of writing). If turn based shooters like Xcom, Jaggard Alliance and Fallout are your thing add this to your library.
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3 of 4 people (75%) found this review helpful
1.6 hrs on record
Posted: June 1
Very very poor. Buggy, with a very poor layout and very limited tactical options.

You can't even choose the direction you face your claymore mines for gods sake, so you have to waste a whole action point turning your inept stupid soldier around so he doesn't kill your whole squad by arming a claymore in their face....

The chances to hit are random, sometimes grenades go off by enemies feet and do no damage, cover is basically meaningless.

Voice acting and the writing is terrible. Really this game was rushed out to make a few bucks out of people who like squad turn based strategy. Don't buy it, even on offer I regret the £1.xx I paid for this lump of steaming .... you get the picture.

2/10.
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4 of 6 people (67%) found this review helpful
2.0 hrs on record
Posted: August 17
Modern military squad/turn-based strategy brought to you by people who make great simulation games (especially military ones)! Sounds pretty great right? WRONG. Everything about this game is poorly done. Ahem. For instance, cover doesn't matter, a grenade will stop pretty much immediately as soon as it touches something (You know how bouncing/rolling grenades are actual military and videogame techniques? Not here), AI is incredibly stupid and are perfectly unaware of anything SPRINTING behind them and is totally willing to stand out in the open instead of laying traps or taking cover (which would really be a great idea, because my men are so accurate that the game isn't even close to a challenge when fighting at range), and the UI sucks and results in a mess of missclicks. Still not convinced this game is bad? There is no music, the sound effects are completely uninmpressive, the visuals are just okay, the squad isn't remotely worth listening to, any items you use on a mission have to be bought with credits beforehand (and you have to either grind or be efficient to get them), and worst of all is that amongst only 10 or so premade missions and some badly constructed random missions is that THE GAME HAS NO MULTIPLAYER. And none of this helps how horribly buggy it is too. Frequently my men would stop dead a few paces away from where I told them to go. Locations that were totally accesible were avoided by my men, and areas that you couldn't pass a grenade through they were willing to try. I got shot though walls twice in ten minutes.

TL;DR: Everything is ♥♥♥♥tily slapped together and it's not even good for a laugh or a quick game with some friends. A game that could have been a great battle of wits has no multiplayer to speak of. Heartbreaking really. 3/10
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4 of 7 people (57%) found this review helpful
0.8 hrs on record
Posted: May 17
Great game, good mechanics, but a little frustrating sometimes. Worth the money
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5 of 9 people (56%) found this review helpful
23.8 hrs on record
Posted: May 30
Nice missions but some things could be better. It worth 2 $... 6/10
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7 of 13 people (54%) found this review helpful
4.1 hrs on record
Posted: May 17
A must have for turned based or Full Spectrum Warrior fans!
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2 of 4 people (50%) found this review helpful
4.2 hrs on record
Posted: June 15
It is hard to recommend a game, that is so bugged and badly ported. It has its premise, but fails in many ways. ArmA Tactics is just not enough to be a pc game, maybe it is even not enough to be an android game too. A shame for the series.

My Score: 6/10
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1 of 2 people (50%) found this review helpful
11.1 hrs on record
Posted: May 19
There is definitely some potential in this game - and it's not without some play value. (I spent 11 hours playing it, after all - enough to complete one of the two available story campaigns.) That said, it feels a bit incomplete... only one weapon of each type to unlock, only a very basic selection of non-weapon gear, no advancement aside from raising scores on a few basic skills which boil down to "walking", "shooting", etc. If there was a bit more depth here, I'd definitely recommend, but as things stand, the poor AI and shaky gameplay make this a thumbs-down. A few examples:

With 2 AP per character per turn, a lot of the tactical decisions involve guesswork. A few examples of the sort of tactical frustration you'll encounter:

"I guess moving here will give me line of sight to that exposed enemy... hm, nope, invisible wall blocks my shot. Guess I'll wait til next turn"

"I guess I'll wait here in overwatch so the enemy will come to me, since none of my guys have good LOS... hm, nope, they shuffled a half step and hit everyone - I guess that low wall wasn't really giving me cover in that direction"

It's a shame, because this game is very close to being a great high-value squad tactics game. A few quick fixes to gameplay, and/or some added content (more campaign levels, advancement options, gear, etc) would make this a definite winner.
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1 of 2 people (50%) found this review helpful
3.0 hrs on record
Posted: July 10
A big disappointment. I was a fan of both the first ARMA games (played original operation flashpoint and ARMA 1 and 2), and a fan of tactical turn based strategy games, like Jagged Alliance, 7.62 high caliber and Silent Storm. This game will not appeal to fans of either genre, as is not as near as “realistic” as the ARMA series, nor a heavy tactical game. It’s more like casual tactics for the casual gamer. In games like Jagged Alliance you could shoot from different positions (standing, kneeling, prone) and spend AP to aim (a “snapshot” or a “aimed shot”). In this game you don’t have any of that, and can only choose form spending 2 AP or 1 on a shot, but no further aiming gameplay.
The story is non existent. It’s just a straight forward army game (maybe the only aspect similar to the original ARMA series) against your random “terrorist”. You cant’ “build” your team, since you can’t choose your solders, and both the experience system (to improve skills) and the weapon system are very limited. Another drawback for me was that you can’t really build “random missions” like in the ARMA series, you can just replay the maps with different goals, but not really design a mission.
It might be a good cellphone game, but it’s totally out of league for a PC game.

I payed less than 2 dollars for it, since I bought it on sale, and still feel I payed to much. AVOID this game, you are better of buying XCOM or Jagged Alliance.
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1 of 2 people (50%) found this review helpful
0.7 hrs on record
Posted: July 12
I'd rather play your mom.
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1 of 2 people (50%) found this review helpful
12.4 hrs on record
Posted: July 23
please fix the game it wont run
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1 of 2 people (50%) found this review helpful
20.8 hrs on record
Posted: July 25
Despite moments of brilliance, this game is exceptionally buggy.

Generally, ARMA tactics is a decent, but limited, turn-based tactics game. The turn system, action points, and interrupt systems are all pretty standard but well implemented. The level designs are OK and the graphics aren't bad either. Unfortunately, all of this is rendered moot by an avalanche of bugs that make the game nearly unplayable. Little things like:
1) The "Continue" button (which should continue your game from the last mission you were on) on the Main Menu doesn't work and typically just hangs the program.
2) Building a custom mission and selecting "Random" for the map type always results in the first map (African Town I) being chosen.
3) Custom mission type "Terrorist Hunt" results in the terrorist you are hunting LITERALLY DISAPPEARING OFF THE MAP, making it impossible to complete the mission.
4) Multiple bugs in campaign missions making them impossible to complete without replaying repeatedly and hoping not to encounter the bug.
5) Weapon modeling is nearly non-existent. While the sniper rifle has a longer range and appears to crit more often, M-4s and SAWs do about the same damage at about the same range... with no suppress function for the SAW.

Bottom line: at $9 it is OK, but extremely frustrating. Suggest X-COM or one of the Jagged Alliance sequels instead
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1 of 2 people (50%) found this review helpful
0.5 hrs on record
Posted: July 27
Spending just a bit of time with ARMA Tactics, I had high hopes as I love tactical turn-based strat games. Regrettably, this game turned out to be a serious letdown with no reward.

The premise is you control a tactical ops team of 4 soldiers, doing various missions in the middle-east.....yep pretty generic set piece.

After completing the tutorial, it seemed like it was going to be fairly solid in terms of gameplay, but this quickly transitioned to the first level being massive and extremely challenging (set on default difficulty). After 30min and struggling with bugs and poor input for the soliders, I lost 1 solider and lost the game. Quite frankly it was a rage quit at that point.

The game is need of serious balancing, and another pass at controls. Too many options overlap just mouse-clicking which in turn creates incidents of mis-set actions, which 'could' have been mitigated with an undo option....but nope.

I appreciate the genre they tackled here, but it's a game that just doesn't come together sadly.
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