Arma Tactics is a turn-based close-combat strategy game, where you take control of a four-member Special Forces team. There are no given strategies, rails to move on, or paths to follow; it‘s up to you to decide how you will play through both the story-driven missions and generated missions with randomized objectives.
User reviews:
Recent:
Mostly Negative (11 reviews) - 27% of the 11 user reviews in the last 30 days are positive.
Overall:
Mostly Negative (569 reviews) - 35% of the 569 user reviews for this game are positive.
Release Date: Oct 1, 2013

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Recent updates View all (14)

April 28

Arma Tactics updated!

We’ve got some good news today: the game was updated with a new version of the Unity engine on all platforms, including MAC and Linux this time. We know that some of you were waiting for this update for a long time, so we’re happy to finally deliver.

Please keep sharing your feedback with us - we’ll do our best to implement some of the proposed changes in upcoming updates.

What's New:
* Gameplay tweaks and fixed game blockers
* Stability improvements
* Tons of minor bug fixes

5 comments Read more

About This Game

Arma Tactics is a turn-based close-combat strategy game, where you take control of a four-member Special Forces team. There are no given strategies, rails to move on, or paths to follow; it‘s up to you to decide how you will play through both the story-driven missions and generated missions with randomized objectives. Whether using stealth or a more direct approach, you will need to use your strategic thinking and use both basic and advanced weaponry while facing many different opponents - ranging from unorganized local militia to smart and skilled mercenaries.

With highly replayable missions, achievements, weapons to unlock and two single-player campaigns, Arma Tactics offers many hours of intense ever-changing action.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Microsoft Windows® XP SP2 or newer
    • Processor: Intel Core 2 Duo or dual core AMD XP or better
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c Compatible(with shader model 2)
    • DirectX: Version 9.0c
    • Storage: 750 MB available space
    Minimum:
    • OS: updated OS X
    • Processor: 2Ghz Dual core
    • Memory: 1 GB RAM
    • Graphics: Intel HD Graphics 4000 or better Shader model 2.0 compatible graphics card
    • Storage: 750 MB available space
    Minimum:
    • OS: any current Linux distro
    • Processor: Intel Core 2 Duo or dual core AMD XP or better
    • Memory: 1 GB RAM
    • Graphics: Shader Model 2 and higher graphics card
    • Storage: 750 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Negative (11 reviews)
Overall:
Mostly Negative (569 reviews)
Recently Posted
JollyMuppet
( 4.2 hrs on record )
Posted: July 11
God awful. Cluncky mechanics, plain, uninformative interface. Not worth you time, honesty.
Helpful? Yes No Funny
danio43us67
( 2.7 hrs on record )
Posted: June 30
This game is so bad it's unplayable. I will just leave it running for the trading cards. Avoid it unless you enjoy pain.
Helpful? Yes No Funny
kztk
( 1.5 hrs on record )
Posted: June 28
cons.
3 vs 50
enemies weak as arnold
friendly strong as chick
enemies moves like jagger
friendly moves like your grandma



pros.
just a card is expensive than game
Helpful? Yes No Funny
UsaRubber
( 35.6 hrs on record )
Posted: June 25
Game should be free, because the rage it produces from getting shot through cover by enemies that have no idea that you're there is not justified by the 1.79$ price tag.
Helpful? Yes No Funny
JAX
( 23.1 hrs on record )
Posted: June 12
I really wanted to recommend this game, and be a positive review in all the bashing but I just can't, this is a turn based tactical strategy game but you can never count on tactical play, it's only luck. Enemies will spot you from ridiculous spots like from behind three walls or they will spot you coming from behind even if they are looking the other way, and sometimes you will run in front of them and they won't spot you, but other than that I liked the graphics, the animations the sounds, the equipments and the leveling system, the whole gameplay idea is not bad even though in close places sometimes you miss click an action because of bad ports.
The story is basically two operations for a total of 10 missions, you can as well play free missions to level up your operators, your shooting is affected by distance and the skill of the operator on this particular gun but what's the point if the main purpose of the game, the 'tactical strategy' part is broken.
Helpful? Yes No Funny
st0vep1pe
( 3.4 hrs on record )
Posted: June 2
Couldn't get this game to work properly, it is buggy as hell. The gameplay is quite boring and it doesn't have anything to doe with the ArmA games.
Helpful? Yes No Funny
Mahboison
( 1.2 hrs on record )
Posted: May 29
The day I played Arma Tactics for the first time was also the day I played it the last time. Do not be deceived by the low price tag or Arma brand slapped on this game, it is complete and utter garbage. The game is so frustratingly broken that I couldn't even be bothered to try and finish the first level after very few attempts. The moment one enemy notices you the rest come rushing in on your squad and you're pretty much screwed, and don't even bother taking cover because enemies can shoot your soldiers through concrete walls and any other forms of "cover" without even trying. I wanted to train my soldiers in hopes of maybe bettering my chances, but sadly the "randomized" missions that I was told about in one of the tooltips are only available if you complete the campaign missions. Arma fan, tactical strategy fan or otherwise, stay far away from this game.
Helpful? Yes No Funny
DAFtTyler00
( 1.0 hrs on record )
Posted: May 13
I like a good strategy game myself but this is just slow and broken its a genuine drag to play if i were you and you wanted this or a similar game to this i would strongly advice that you get company of heroes or the even better Xcom or Xcom 2 its only pro is that it is cheap but not cheap enough for what you are getting. Thx
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 3 people (67%) found this review helpful
2 people found this review funny
Not Recommended
35.6 hrs on record
Posted: June 25
Game should be free, because the rage it produces from getting shot through cover by enemies that have no idea that you're there is not justified by the 1.79$ price tag.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
76 of 88 people (86%) found this review helpful
4 people found this review funny
Not Recommended
1.8 hrs on record
Posted: June 2, 2015
Bad PC port of poor mobile game cashing in on the Arma franchise. Xcom / Jagged Alliance style game play but the missions are static and poorly written. The forgettable story, the awkward camera angles, and the clunky interface all conspire to prevent you from playing this fiddly, bugged and frustrating game.

One to avoid.
Was this review helpful? Yes No Funny
110 of 143 people (77%) found this review helpful
2 people found this review funny
Recommended
4.7 hrs on record
Posted: November 29, 2013
It's something that's simple enough for a person who's not familiar with tactical turn based strategy games to use as an introduction, but it's simply lacking in complexity for any person who is a veteran of tactical turn based games.

Also, it's just a cheap port of a mobile game, so go figure.

If you're a fan of the genre, feel free to skip over this unless you really want another game to play. If you're new, it's a decent starting game, but I would still suggest trying to get into a better game like X-COM.
Was this review helpful? Yes No Funny
61 of 69 people (88%) found this review helpful
4 people found this review funny
Not Recommended
4.2 hrs on record
Posted: July 15, 2015
Terrible interface, arbitrary mechanics, glitchy engine, dull art design, 2005 era graphics, and a boring campaign. Yep, it's another a bad port of a bad tablet game. Just forget this one ever happened.

If you really want this kind of game, Breach and Clear did it decently.
Was this review helpful? Yes No Funny
45 of 47 people (96%) found this review helpful
4 people found this review funny
Not Recommended
23.1 hrs on record
Posted: June 12
I really wanted to recommend this game, and be a positive review in all the bashing but I just can't, this is a turn based tactical strategy game but you can never count on tactical play, it's only luck. Enemies will spot you from ridiculous spots like from behind three walls or they will spot you coming from behind even if they are looking the other way, and sometimes you will run in front of them and they won't spot you, but other than that I liked the graphics, the animations the sounds, the equipments and the leveling system, the whole gameplay idea is not bad even though in close places sometimes you miss click an action because of bad ports.
The story is basically two operations for a total of 10 missions, you can as well play free missions to level up your operators, your shooting is affected by distance and the skill of the operator on this particular gun but what's the point if the main purpose of the game, the 'tactical strategy' part is broken.
Was this review helpful? Yes No Funny
67 of 83 people (81%) found this review helpful
1 person found this review funny
Recommended
3.6 hrs on record
Posted: January 19, 2014
First of all, we all need to remember that this game was actually made for mobile devices and this is one of the reasons why I won't judge it as harshly, I suppose. The question, however, is do I recommend it? As you can see by the big symbol over this "review" I do. I do, but to a certain type of people.
Firstly, if you are a big (so called "hardcore") tactical strategy player ARMA Tactics is not for you. It's simple, easy and fast. But, if you are like me and are quite new to the genre it is a good starting point.
As far as graphics go...they're pretty bad for a PC game (again, remember that this is a port of a mobile game) but they get the job done. You don't need insanely good graphics to enjoy this type of game so that's all I'm going to say about that.
Gameplay is what we are looking for here. Is it good, you ask. It's...decent, I say. It doesn't require some amazing set of tactician skills. You basically move your squad around, shoot some people, heal if you need to and you will rarely need to heal if you put some thought into it. What I like is that the game gives you good feedback. If there are enemies around you, you see an indication on your screen that shows you whether he's in line of sight, the hit chance percentege and you can click on the bullseye to see where he is. When you finish a mission you get rewarded XP to level up your team's skills and credits to buy different weapons, medkits, grenades and the likes, so there is some progression.
Sound is decent, again. The voice acting gets weird sometimes and I'm astounded by how much one of your soldiers sounds like Bear Grylls. Other than that - silenced, unsilenced gunshots, grunts and moans and other battle-related sounds.
To sum it all up, it's not exactly a tactical game, more of a "squad control simulator" but it's decent for newer tactics gamers like me. I haven't encountered any major bugs but I guess, seeing the other reviews, I might have been lucky so far. So yes, I can recommend it to newer players but if you're a veteran tactical game player stay away from it.
Was this review helpful? Yes No Funny
68 of 86 people (79%) found this review helpful
30 people found this review funny
Not Recommended
10.9 hrs on record
Posted: December 4, 2014
Sometimes you can heal people, sometimes you cannot, this isnt tactics, its luck whether the game will work or not
Was this review helpful? Yes No Funny
47 of 55 people (85%) found this review helpful
4 people found this review funny
Not Recommended
19.9 hrs on record
Posted: November 3, 2015
Turn-based tactical game about squad of 4 shooters, engaging in some minor conflicts across the world. It wears an "Arma" name, for it was made by the same Bohemia studio, which shipped the whole "Arma" games series. As it turns out, in the end it become something like unwanted child, which is not deserving to be left behind, but appears as burden to its creators and developers...

I was very surprised when found that game already in my library while I was searching through Steam for something like "Jagged Alliance". I can swear I neither heard about that game before, nor that I planned to buy it. I guess it was one of those bundles, where I was totally distracted by one desired game, and others were bought "just because". Anyway, the Steam search machine finally highlighted me that addition in my collection, and I decided to investigate.

So I've read the info about the game. Majority of the reviews up to this date are negative, but named reasons wasn't enough for me. I decided to give it a shot... Well, now I can say I wasn't enjoyed playing this game myself.

What is good about it? First, it looks like modern XCOM Enemy Unknown for many aspects of gameplay, which makes a process of understanding game’s basics a really brief job. In other words, you’ll get by very quickly after the start. Second, it is a very fine usage of Unity engine. Game really looks great, especially when compared to the representatives of the same class, turn-based squad tactical games. And when we are talking about mobile platforms with Tegra technology. But that praise concerns ONLY visual decals part, not the thorough in-game mechanics. For that people of Bohemia really should take some classes before selling to PC players something with that lack of deepness.

I feel I’m spending too much time for this project, so, let’s be brief from now on:

- Easy to adopt – considering how little content there are, once you complete one or two missions, you’ll basically see everything that game has. Even if you want a complete, with all achievements in your pocket, it could be done in less than 10 hours, depending from your skill.

- It is 3d game, with quite good visuals – and the fact that almost all of the best squad tactics games are from previous isometric era… well, as previous, it is not a “Pro” point, as those visuals are good only for mobile standards for modern games. At PC they are just tolerable.

- As we are remembering old games of this genre, like Jagged Alliance or Silent Storm, they are so much cooler in every aspect, so much deeper in every given pixel, and so much more capable to capture your time, that I really don’t want to go further with comparisons.

- As of tactical component of Arma Tactics, well, it is quite dim – and all because of non-competing AI. And if we are speaking of realism there… there are very little types (and models) of weapons in the game, and all of them are so short-sighted, that even sentry fellas armed only with sniper rifles – or they will be missing every shot in more than 10 meters! Yeah, guards patrolling with SVD, so natural as life will never be.

- Finally, bugs section. Community full of complaints about something not working properly, but I’ve played the game after two years after its PC release, and was able to make through all game missions without major problems. Well, before the very last one, Damned Dam. There I killed everybody, lined my toy soldiers after the truck, into the exit zone… and nothing! And then I discovered that there are two builds in the game, and I was able to finally finish the game only with “beta” build, because on the major build final cutscene was lost somewhere… Epic fail for Bohemia, though not the first and not the last one, obviously. From other, not so significant issues, I can call unfitted control, where I need to click many times to finally make something happen – like walking close to some object, would that be an enemy or just a crate with pocket money. Irritating, but manageable.

Conclusion: while game is not a total mess, it is worth any interest only on the mobile devices. PC port appeared buggy and totally not on the level with the PC games of the same genre. Gold with achievements is attainable, yet I would not be proud with that badge. My mark is 5.56/10.
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62 of 83 people (75%) found this review helpful
1 person found this review funny
Not Recommended
11.0 hrs on record
Posted: February 8, 2014
I purchased this game at the 2013 Xmas sale, but didn't play it right away. The game has since been included in a Bohemia Interactive Humble Weekly Sale, so the game may have gained a number of players since its release.

It always saddens me when I have to write a negative critique about a GNU/Linux game (even if it's a proprietary one), but this game was very buggy and really left me with no choice... so here goes it.

The first problem I noticed was when tossing a grenade from behind cover. Although the line indicating where the grenade would be thrown looked fine, the grenades would always hit the cover you were behind and you would blow yourself up. By the time I completed the game, I had probably killed my team members with grenades more than the enemy. Needless to say, I didn't use them much.

Shortly thereafter, I discovered that I wasn't unlocking any Steam achievements. Some people in the forums indicate that they also have this problem occasionally, but even though I completed the game I never obtained a single achievement. I personally like collecting achievements so I found this particularly frustrating.

Completing the first campaign (out of the two included) didn't take very long. After completing the last level of the first campaign, the stats screen appeared (as it normally did at the end of each level) except there was no Continue button. This made sense since it was the last level, and it still had two other buttons - "Restart" and "Main Menu". Clicking Main Menu did absolutely nothing. I didn't want to restart, and I didn't want to lose my progress, so I did the only thing I could immediately think to try ran the kill command on the game process ID.

Unfortunately, that didn't save my progress either. Possibly a SIGQUIT instead of a SIGTERM would have been better, but in any case I had to replay that level from scratch... and when I completed it a second time I had the same issue reappear yet again! This time around I pressed ALT+F4 to close the program, and that command did enable the game to save my progress and unlock the next campaign. Presumably ALT+F4 is the equivalent of a SIGQUIT.

A couple of levels later and I came to a mission whereby I was instructed to send two soldiers to one exit on the map, and two to another exit. I tried this many many times, and every time the level would freeze. Not cool. Eventually (searching through the game forums) I discovered that the only way to complete the level was to ignore the mission objectives and just kill everyone on the level. That wasn't hard, but it took time to find some of the enemies hiding and it was certainly not obvious that doing this would have any impact on the game not working.

One other problem I noticed throughout the entire game was that sometimes the lines which indicate how far you can move in a turn would not appear. Sometimes they would be completely missing, and other times just part of the lines were missing. This was certainly an annoyance when it occurred, and by the end of the second campaign it had happened a lot.

The last annoyance that I'll write about here was that the soldiers would often not do what I wanted them to. If I only wanted them to move a tiny bit, and next to one of the other soldiers, the soldier I was commanding would more often than not heal the nearby soldier without moving at all. In later levels where mortars can take out multiple soldiers in close proximity, it's can be very difficult to select the man you wish to revive. The mouse just didn't seem to do what I wanted it to do when the soldiers were bunched together, which only added to the above frustrations.

In summary, this game is seriously buggy. Due to the massive amount of bugs you will certainly encounter, this game is stripped from much of the fun that would normally have been enjoyed. Even if this game was bug-free, this would not have been an amazing game (it doesn't have multiplayer, there's not a lot of depth, the enemies are really stupid, you can easily miss shooting somebody standing right in front of you, etc.). Even on the GNU/Linux operating system, you could likely do better than ARMA Tactics for a turn-based game. eg. Expeditions: Conquistador looks like it could be good, and of course there's always The Battle for Wesnoth.

The bottom line: Steer clear!
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30 of 35 people (86%) found this review helpful
2 people found this review funny
Not Recommended
23.3 hrs on record
Posted: December 21, 2014
This game could be fun but needs a lot of improvement. The mechanics and content are very limited, and most importantly there are a lot of issues.

This game is a badly done smartphone port. The controls are uncomfortable on a computer, and there's issues with the camera. For example, it's sometimes difficult to position the camera properly to see under/around parts of the terrain, such as the bridge in the first mission of the second campaign.

There are also several game-breaking bugs that make it hard, if not impossible, to complete missions. I've seen enemies shooting through roofs and even enemies triggering cut scenes and events that only the player is supposed to trigger, thus ruining a long and difficult mission just near the end, and making it impossible to complete the first mission of a campaign.

The devs don't seem to respond to bug reports anymore and have apparently left these game-breaking bugs there for the players to deal with.

Don't buy this game, unless you like bugs or enjoy spending money on a game that cannot be completed.
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