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Arma Tactics is a turn-based close-combat strategy game, where you take control of a four-member Special Forces team. There are no given strategies, rails to move on, or paths to follow; it‘s up to you to decide how you will play through both the story-driven missions and generated missions with randomized objectives.
發售日: 2013年10月1日
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最近更新 檢視全部(7)

Update 1.3170

2014年1月16日

Quick fix for medkit issue in tutorial mission.

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Changelog - 1.3119

2014年1月15日

Current version changelog

FIX Players unable to end second level of the second campaign properly
FIX Characters taking cover are now much harder to hit. Hiding behind a corner is safer then crouching behind a small obstacle
FIX Hit probability raised when shooting from very close distance
FIX Problems when switching in and out of the app in windowed mode when loading
FIX Difficulty modifiers tweaked resulting in game being little less difficult
FIX Several performance issues
FIX Several minor bug fixes
NEW Screen scrolls when pointer moves to its border
NEW Second campaign is now unlocked along with the first one after completing the boot camp
NEW Silencer upgrades available right after completing the boot camp

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關於此遊戲

Arma Tactics is a turn-based close-combat strategy game, where you take control of a four-member Special Forces team. There are no given strategies, rails to move on, or paths to follow; it‘s up to you to decide how you will play through both the story-driven missions and generated missions with randomized objectives. Whether using stealth or a more direct approach, you will need to use your strategic thinking and use both basic and advanced weaponry while facing many different opponents - ranging from unorganized local militia to smart and skilled mercenaries.

With highly replayable missions, achievements, weapons to unlock and two single-player campaigns, Arma Tactics offers many hours of intense ever-changing action.

系統需求 (PC)

    Minimum:
    • OS: Microsoft Windows® XP SP2 or newer
    • Processor: Intel Core 2 Duo or dual core AMD XP or better
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c Compatible(with shader model 2)
    • DirectX: Version 9.0c
    • Hard Drive: 750 MB available space

系統需求 (MAC)

    Minimum:
    • OS: updated OS X
    • Processor: 2Ghz Dual core
    • Memory: 1 GB RAM
    • Graphics: Intel HD Graphics 4000 or better Shader model 2.0 compatible graphics card
    • Hard Drive: 750 MB available space

Linux 系統需求

    Minimum:
    • OS: any current Linux distro
    • Processor: Intel Core 2 Duo or dual core AMD XP or better
    • Memory: 1 GB RAM
    • Graphics: Shader Model 2 and higher graphics card
    • Hard Drive: 750 MB available space
具參考價值的客戶評論
5 人之中有 5 人(100%)認為這篇評論有參考價值
此帳號擁有 214 款產品
5 篇評論
11.5 記錄時數
如果你是策略遊戲老手,這款可能無法滿足你的需求
但如果對只是剛接觸的新手(像我就是),還算是有趣的小品

系統相當簡單好懂
每回合只有2個行動點數,可選擇 移動/攻擊/防禦/特殊行動

命中率是影響攻擊結果的最大因素,其他都不是重點
有時候明明距離只有1公尺還是會射不中,讓人火大XD

走位也相當重要,也最需要思考
受到視線影響,移動會有風險。時常走到一半才看到敵人,然後就被攻擊
不過敵人AI還蠻蠢的,只要不被正面看到或被攻擊,幾乎都只會呆在原地,像刺客教條那樣背刺也沒問題XD

至於武器種類則有點少,而且差異性不高,只要拿狙擊槍大概就贏了XD,射程最遠、命中又高

總之,本作優點就是系統簡單明瞭,但反過來說就是變化太少,耐玩度當然不如XCOM這種大作
如果地圖設計更多元化、武器選擇更多、行動模式變化增加、敵人種類變多,相信更值得一玩!
張貼於:2014年1月30日
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62 人之中有 52 人(84%)認為這篇評論有參考價值
此帳號擁有 126 款產品
1 篇評論
3.6 記錄時數
First of all, we all need to remember that this game was actually made for mobile devices and this is one of the reasons why I won't judge it as harshly, I suppose. The question, however, is do I recommend it? As you can see by the big symbol over this "review" I do. I do, but to a certain type of people.
Firstly, if you are a big (so called "hardcore") tactical strategy player ARMA Tactics is not for you. It's simple, easy and fast. But, if you are like me and are quite new to the genre it is a good starting point.
As far as graphics go...they're pretty bad for a PC game (again, remember that this is a port of a mobile game) but they get the job done. You don't need insanely good graphics to enjoy this type of game so that's all I'm going to say about that.
Gameplay is what we are looking for here. Is it good, you ask. It's...decent, I say. It doesn't require some amazing set of tactician skills. You basically move your squad around, shoot some people, heal if you need to and you will rarely need to heal if you put some thought into it. What I like is that the game gives you good feedback. If there are enemies around you, you see an indication on your screen that shows you whether he's in line of sight, the hit chance percentege and you can click on the bullseye to see where he is. When you finish a mission you get rewarded XP to level up your team's skills and credits to buy different weapons, medkits, grenades and the likes, so there is some progression.
Sound is decent, again. The voice acting gets weird sometimes and I'm astounded by how much one of your soldiers sounds like Bear Grylls. Other than that - silenced, unsilenced gunshots, grunts and moans and other battle-related sounds.
To sum it all up, it's not exactly a tactical game, more of a "squad control simulator" but it's decent for newer tactics gamers like me. I haven't encountered any major bugs but I guess, seeing the other reviews, I might have been lucky so far. So yes, I can recommend it to newer players but if you're a veteran tactical game player stay away from it.
張貼於:2014年1月19日
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53 人之中有 40 人(75%)認為這篇評論有參考價值
此帳號擁有 424 款產品
2 篇評論
11.0 記錄時數
I purchased this game at the 2013 Xmas sale, but didn't play it right away. The game has since been included in a Bohemia Interactive Humble Weekly Sale, so the game may have gained a number of players since its release.

It always saddens me when I have to write a negative critique about a GNU/Linux game (even if it's a proprietary one), but this game was very buggy and really left me with no choice... so here goes it.

The first problem I noticed was when tossing a grenade from behind cover. Although the line indicating where the grenade would be thrown looked fine, the grenades would always hit the cover you were behind and you would blow yourself up. By the time I completed the game, I had probably killed my team members with grenades more than the enemy. Needless to say, I didn't use them much.

Shortly thereafter, I discovered that I wasn't unlocking any Steam achievements. Some people in the forums indicate that they also have this problem occasionally, but even though I completed the game I never obtained a single achievement. I personally like collecting achievements so I found this particularly frustrating.

Completing the first campaign (out of the two included) didn't take very long. After completing the last level of the first campaign, the stats screen appeared (as it normally did at the end of each level) except there was no Continue button. This made sense since it was the last level, and it still had two other buttons - "Restart" and "Main Menu". Clicking Main Menu did absolutely nothing. I didn't want to restart, and I didn't want to lose my progress, so I did the only thing I could immediately think to try ran the kill command on the game process ID.

Unfortunately, that didn't save my progress either. Possibly a SIGQUIT instead of a SIGTERM would have been better, but in any case I had to replay that level from scratch... and when I completed it a second time I had the same issue reappear yet again! This time around I pressed ALT+F4 to close the program, and that command did enable the game to save my progress and unlock the next campaign. Presumably ALT+F4 is the equivalent of a SIGQUIT.

A couple of levels later and I came to a mission whereby I was instructed to send two soldiers to one exit on the map, and two to another exit. I tried this many many times, and every time the level would freeze. Not cool. Eventually (searching through the game forums) I discovered that the only way to complete the level was to ignore the mission objectives and just kill everyone on the level. That wasn't hard, but it took time to find some of the enemies hiding and it was certainly not obvious that doing this would have any impact on the game not working.

One other problem I noticed throughout the entire game was that sometimes the lines which indicate how far you can move in a turn would not appear. Sometimes they would be completely missing, and other times just part of the lines were missing. This was certainly an annoyance when it occurred, and by the end of the second campaign it had happened a lot.

The last annoyance that I'll write about here was that the soldiers would often not do what I wanted them to. If I only wanted them to move a tiny bit, and next to one of the other soldiers, the soldier I was commanding would more often than not heal the nearby soldier without moving at all. In later levels where mortars can take out multiple soldiers in close proximity, it's can be very difficult to select the man you wish to revive. The mouse just didn't seem to do what I wanted it to do when the soldiers were bunched together, which only added to the above frustrations.

In summary, this game is seriously buggy. Due to the massive amount of bugs you will certainly encounter, this game is stripped from much of the fun that would normally have been enjoyed. Even if this game was bug-free, this would not have been an amazing game (it doesn't have multiplayer, there's not a lot of depth, the enemies are really stupid, you can easily miss shooting somebody standing right in front of you, etc.). Even on the GNU/Linux operating system, you could likely do better than ARMA Tactics for a turn-based game. eg. Expeditions: Conquistador looks like it could be good, and of course there's always The Battle for Wesnoth.

The bottom line: Steer clear!
張貼於:2014年2月8日
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6 人之中有 6 人(100%)認為這篇評論有參考價值
此帳號擁有 194 款產品
3 篇評論
0.4 記錄時數
This is a port from a mobile game- Play the demo to see how badly its ported.
張貼於:2014年2月15日
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6.8 記錄時數
"Let's make a mediocre turn-based tactics game and slap the ArmA brand on it!"
That's the game in a nutshell. It has nothing to do with ArmA and it doesn't even remotely offer the depth of an ArmA game.

The gameplay mechanics are pretty similiar to the new XCOM. Everyone of your soldiers has two actions per turn. You can move, shoot or use an item, reload your weapon, etc.. You can, of course, use both your actions to move further or take an aimed shot, too.
Just like XCOM, it also relies heavy on the use of cover and just like in XCOM there is also high and low cover, high cover of course providing more protection.
You also don't need to worry about ammo, as you have unlimited, but you need to reload, when you've emptied your weapons.
Items like grenades or explosives have to be bought before a mission from the armory. You can also upgrade your weapons or buy new ones, but be aware that you can only use one weapon at a time. There are only four weapons, btw: an assault rifle, a LMG, a sniper rifle and a shotgun. There are also no sidearms. You do have a knife though, which you can use in close combat.
Your team always consists of the same four people. If anyone dies, it's game over and you can restart the mission. None of them is able to climb even the smallest obstacle. If you can't reach a place by walking, you won't get there.
Oh, and if you decide to restart a mission, you lose the items you have used. Yes, whatever you have used, be it grenades, medkits or something else, are gone and you need to buy them again, which is utter stupid. If you restart a mission you should get the gear, with which you've started the mission, back.

Now let's talk about the AI, shall we? They are incredibly stupid. They love to run out of cover and right at you. Quite often they even shoot with their first action and THEN come closer to you. I've also witnessed them running into cover with their first action and with their second action they ran out of cover again...
Also more than once the AI wouldn't react to getting shot. They'd just stand there, doing nothing. They also seem to be deaf as they often don't react to gunshots, even if they should be in hearing range.

And the game seems to be quite buggy, too. On one mission I was teleported to the objective, while it was the enemy's turn, which pretty much broke the game, so I had to load the last save, which didn't help, because the game teleported me AGAIN. It did that also a third time, although that time it was actually my turn, which didn't help me much, because I was surrounded by enemies.
Another time I healed a character from across the level. And another time one of my grenades landed UNDER the floor, where it exploded and did nothing. And while we're at grenades: it seems sometimes you can't throw them over cover for no apparent reason.

I'm not going much into the graphics, as the game is a mobile port, but it looks bad. It's pretty much the same with the sound design. The voice acting is pretty bad and the subtitles often don't match what they're actually saying.
The camera is also quite bad.

All in all, this is a really bad game. If you really want a TBT game, you're MUCH better off with XCOM. And if you want the, imo, best in the genre, get Jagged Alliance 2. Combined with patch 1.13 this is by far the best TBT game you can get, even though it doesn't look like much nowadays.
張貼於:2014年1月27日
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