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Arma Tactics is a turn-based close-combat strategy game, where you take control of a four-member Special Forces team. There are no given strategies, rails to move on, or paths to follow; it‘s up to you to decide how you will play through both the story-driven missions and generated missions with randomized objectives.
Utgivelsesdato: 1 Okt 2013
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Arma Tactics is a turn-based close-combat strategy game, where you take control of a four-member Special Forces team. There are no given strategies, rails to move on, or paths to follow; it‘s up to you to decide how you will play through both the story-driven missions and generated missions with randomized objectives. Whether using stealth or a more direct approach, you will need to use your strategic thinking and use both basic and advanced weaponry while facing many different opponents - ranging from unorganized local militia to smart and skilled mercenaries.

With highly replayable missions, achievements, weapons to unlock and two single-player campaigns, Arma Tactics offers many hours of intense ever-changing action.

Systemkrav (PC)

    Minimum:
    • OS: Microsoft Windows® XP SP2 or newer
    • Processor: Intel Core 2 Duo or dual core AMD XP or better
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c Compatible(with shader model 2)
    • DirectX: Version 9.0c
    • Hard Drive: 750 MB available space

Systemkrav (MAC)

    Minimum:
    • OS: updated OS X
    • Processor: 2Ghz Dual core
    • Memory: 1 GB RAM
    • Graphics: Intel HD Graphics 4000 or better Shader model 2.0 compatible graphics card
    • Hard Drive: 750 MB available space

Systemkrav (Linux)

    Minimum:
    • OS: any current Linux distro
    • Processor: Intel Core 2 Duo or dual core AMD XP or better
    • Memory: 1 GB RAM
    • Graphics: Shader Model 2 and higher graphics card
    • Hard Drive: 750 MB available space
Hjelpsomme kundeanmeldelser
40 av 54 personer (74%) syntes denne anmeldelsen var hjelpsom
429 produkter på kontoen
2 anmeldelser
11.0 timer registrert
I purchased this game at the 2013 Xmas sale, but didn't play it right away. The game has since been included in a Bohemia Interactive Humble Weekly Sale, so the game may have gained a number of players since its release.

It always saddens me when I have to write a negative critique about a GNU/Linux game (even if it's a proprietary one), but this game was very buggy and really left me with no choice... so here goes it.

The first problem I noticed was when tossing a grenade from behind cover. Although the line indicating where the grenade would be thrown looked fine, the grenades would always hit the cover you were behind and you would blow yourself up. By the time I completed the game, I had probably killed my team members with grenades more than the enemy. Needless to say, I didn't use them much.

Shortly thereafter, I discovered that I wasn't unlocking any Steam achievements. Some people in the forums indicate that they also have this problem occasionally, but even though I completed the game I never obtained a single achievement. I personally like collecting achievements so I found this particularly frustrating.

Completing the first campaign (out of the two included) didn't take very long. After completing the last level of the first campaign, the stats screen appeared (as it normally did at the end of each level) except there was no Continue button. This made sense since it was the last level, and it still had two other buttons - "Restart" and "Main Menu". Clicking Main Menu did absolutely nothing. I didn't want to restart, and I didn't want to lose my progress, so I did the only thing I could immediately think to try ran the kill command on the game process ID.

Unfortunately, that didn't save my progress either. Possibly a SIGQUIT instead of a SIGTERM would have been better, but in any case I had to replay that level from scratch... and when I completed it a second time I had the same issue reappear yet again! This time around I pressed ALT+F4 to close the program, and that command did enable the game to save my progress and unlock the next campaign. Presumably ALT+F4 is the equivalent of a SIGQUIT.

A couple of levels later and I came to a mission whereby I was instructed to send two soldiers to one exit on the map, and two to another exit. I tried this many many times, and every time the level would freeze. Not cool. Eventually (searching through the game forums) I discovered that the only way to complete the level was to ignore the mission objectives and just kill everyone on the level. That wasn't hard, but it took time to find some of the enemies hiding and it was certainly not obvious that doing this would have any impact on the game not working.

One other problem I noticed throughout the entire game was that sometimes the lines which indicate how far you can move in a turn would not appear. Sometimes they would be completely missing, and other times just part of the lines were missing. This was certainly an annoyance when it occurred, and by the end of the second campaign it had happened a lot.

The last annoyance that I'll write about here was that the soldiers would often not do what I wanted them to. If I only wanted them to move a tiny bit, and next to one of the other soldiers, the soldier I was commanding would more often than not heal the nearby soldier without moving at all. In later levels where mortars can take out multiple soldiers in close proximity, it's can be very difficult to select the man you wish to revive. The mouse just didn't seem to do what I wanted it to do when the soldiers were bunched together, which only added to the above frustrations.

In summary, this game is seriously buggy. Due to the massive amount of bugs you will certainly encounter, this game is stripped from much of the fun that would normally have been enjoyed. Even if this game was bug-free, this would not have been an amazing game (it doesn't have multiplayer, there's not a lot of depth, the enemies are really stupid, you can easily miss shooting somebody standing right in front of you, etc.). Even on the GNU/Linux operating system, you could likely do better than ARMA Tactics for a turn-based game. eg. Expeditions: Conquistador looks like it could be good, and of course there's always The Battle for Wesnoth.

The bottom line: Steer clear!
Publisert: 8 Februar 2014
Var denne anmeldelsen til hjelp? Ja Nei
8 av 10 personer (80%) syntes denne anmeldelsen var hjelpsom
149 produkter på kontoen
17 anmeldelser
1.2 timer registrert
I played for a bit and already noticed some bugs, like when you try to move a soldier somewhere he cannot get to because the path is blocked by other soldiers, the game will not advance (smoke still plays, but the soldier will just be standing there and nothing happens). Also, when you decide to restart a mission you lose your bought gear and points?
I got the game from the Humble Bundle and not directly from Steam, but I wouldn't recommend on buying it. If you are a hardcore fan of this genre, try other games (other reviewers name them). If you're more like me, and just want to try out something new, this game COULD be fun for you, if you don't mind the bugs. Cannot say too much about the story at this point, but I actually like the graphics in this game - not too overwhelming but not bad either. Gameplay is quite simple but by no means easy (at least for me). If you already have it or get it as a gift, try it, otherwise you might want to think twice about buying it on Steam.
Publisert: 27 Februar 2014
Var denne anmeldelsen til hjelp? Ja Nei
9 av 12 personer (75%) syntes denne anmeldelsen var hjelpsom
348 produkter på kontoen
36 anmeldelser
6.8 timer registrert
"Let's make a mediocre turn-based tactics game and slap the ArmA brand on it!"
That's the game in a nutshell. It has nothing to do with ArmA and it doesn't even remotely offer the depth of an ArmA game.

The gameplay mechanics are pretty similiar to the new XCOM. Everyone of your soldiers has two actions per turn. You can move, shoot or use an item, reload your weapon, etc.. You can, of course, use both your actions to move further or take an aimed shot, too.
Just like XCOM, it also relies heavy on the use of cover and just like in XCOM there is also high and low cover, high cover of course providing more protection.
You also don't need to worry about ammo, as you have unlimited, but you need to reload, when you've emptied your weapons.
Items like grenades or explosives have to be bought before a mission from the armory. You can also upgrade your weapons or buy new ones, but be aware that you can only use one weapon at a time. There are only four weapons, btw: an assault rifle, a LMG, a sniper rifle and a shotgun. There are also no sidearms. You do have a knife though, which you can use in close combat.
Your team always consists of the same four people. If anyone dies, it's game over and you can restart the mission. None of them is able to climb even the smallest obstacle. If you can't reach a place by walking, you won't get there.
Oh, and if you decide to restart a mission, you lose the items you have used. Yes, whatever you have used, be it grenades, medkits or something else, are gone and you need to buy them again, which is utter stupid. If you restart a mission you should get the gear, with which you've started the mission, back.

Now let's talk about the AI, shall we? They are incredibly stupid. They love to run out of cover and right at you. Quite often they even shoot with their first action and THEN come closer to you. I've also witnessed them running into cover with their first action and with their second action they ran out of cover again...
Also more than once the AI wouldn't react to getting shot. They'd just stand there, doing nothing. They also seem to be deaf as they often don't react to gunshots, even if they should be in hearing range.

And the game seems to be quite buggy, too. On one mission I was teleported to the objective, while it was the enemy's turn, which pretty much broke the game, so I had to load the last save, which didn't help, because the game teleported me AGAIN. It did that also a third time, although that time it was actually my turn, which didn't help me much, because I was surrounded by enemies.
Another time I healed a character from across the level. And another time one of my grenades landed UNDER the floor, where it exploded and did nothing. And while we're at grenades: it seems sometimes you can't throw them over cover for no apparent reason.

I'm not going much into the graphics, as the game is a mobile port, but it looks bad. It's pretty much the same with the sound design. The voice acting is pretty bad and the subtitles often don't match what they're actually saying.
The camera is also quite bad.

All in all, this is a really bad game. If you really want a TBT game, you're MUCH better off with XCOM. And if you want the, imo, best in the genre, get Jagged Alliance 2. Combined with patch 1.13 this is by far the best TBT game you can get, even though it doesn't look like much nowadays.
Publisert: 27 Januar 2014
Var denne anmeldelsen til hjelp? Ja Nei
6 av 7 personer (86%) syntes denne anmeldelsen var hjelpsom
194 produkter på kontoen
3 anmeldelser
0.4 timer registrert
This is a port from a mobile game- Play the demo to see how badly its ported.
Publisert: 15 Februar 2014
Var denne anmeldelsen til hjelp? Ja Nei
3 av 3 personer (100%) syntes denne anmeldelsen var hjelpsom
406 produkter på kontoen
68 anmeldelser
6.6 timer registrert
Arma Tactics is a very basic turn based strategy game where you command a small squad of men. Similiar to XCOM, Jagged Alliance 2, or stuff like that.

Its okay its the core design of a possibly good and deep game here but the only problem its not deep. If you play the first mission the rest are basically the same thing over and over. There are only 3 weapons, LMB, AR, and Sniper rifle, and affording the sniper is a pain in the butt because grenades and medkits. You can upgrade your squad members but you need to exit to the main menu then go back into the game. Its idiotic and on top of that the upgrades don't make a huge diffrence so its like why bother? And unless you explore the menu you would probably never know you could even upgrade them.

Its extremely basic and would be great as a pick up and play...mobile...game....on android....iOS
http://en.wikipedia.org/wiki/ARMA_Tactics
WELL WHAT DO YOU KNOW. Thats what it is. Unfortunately its a game thats main focus was a mobile market. So pick up and play was what they wanted. And since most people don't want a hardcore deep game while on the train or waiting room its fairly basic like solitaire or checkers. So if I had played this on a mobile setting I would have probably enjoyed it though I find it strange that it has no PSVita port or WiiU or even a home console version.

The AI is nothing special and will just throw men at you most the time so its relatively easy. The only challenge comes from when your men keep missing over and over or when AI just thrown at you en masse to the point it just makes you lose man after man because you simply can't handle the amount its throwing at you.

Its not bad but theres just not much content here. Thers nothing really to say about it I guess. They could have gone buckwild and added a metric done of content like in Arma 2 comparatively.

But what is bad I have noticed is that sometimes enemies can shoot you through walls or ceilings which is just plain bullcrap. Aswell at one point I was detected while trying to do a stealth mission and a squad mate got wounded when shot through a window. Except it was one of those type of windows game designers put in a map or area to fill up space and you cant see through because the glass is blocked with newspapers or some crap. In any other game you would expect that window to be basically just a painting on the wall in terms of gameplay. But instead the AI can see and shoot through it but you cant! Shooting through walls gets really annoying but this is just idiotic. Sometimes grenades will hit something in the air you can't seen and not go where you want them to at all, and much more annoyingly your well trained and well armed American soldeirs will miss a shot directly in front of them while Jihadis mess them up in all kinds of Mujah ways. This randomness can really drain you from wanting to play the game along with casually enraging you.

So to sum this up, its just okay. Not worth much more than $5 if you want to play it on a stationary system but a worthy diversion if you want to blow 20 to 30 minutes waiting for something. But if you want something more deep than a very bare bones TBS there are better games for you such as Expeditions: Conquistador or either of the ones mentioned at the start. If you have a mobile device I would atleast consider buying this game along with GTA Vice City and Max Payne 1 (both on Android market).

Its really not that fun though unless you used it as something to make the bus ride to work or something. Unfortunately here in America outside of the big cities most of us dont go on a morning railroad ride into Tokyo or London so we can work in a tight skirt and top as a secretary for a big wig lawyer or business man and then eventually have a romance with him enough that your work outfit becomes a naughty maid outfit or cat kirl outfit when no visitors are to be expected and much lewdness is ensured but of course only when there is not important work to be done....ahem.
Publisert: 2 Mars 2014
Var denne anmeldelsen til hjelp? Ja Nei
88 av 112 personer (79%) syntes denne anmeldelsen var hjelpsom
389 produkter på kontoen
1 anmeldelse
4.7 timer registrert
It's something that's simple enough for a person who's not familiar with tactical turn based strategy games to use as an introduction, but it's simply lacking in complexity for any person who is a veteran of tactical turn based games.

Also, it's just a cheap port of a mobile game, so go figure.

If you're a fan of the genre, feel free to skip over this unless you really want another game to play. If you're new, it's a decent starting game, but I would still suggest trying to get into a better game like X-COM.
Publisert: 29 November 2013
Var denne anmeldelsen til hjelp? Ja Nei