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Arma Tactics est un jeu stratégique de combat au tour-par tour. A la tête d'une équipe de 4 membres des Forces Spéciales, vous pourrez choisir vous-mêmes quelles missions accomplir, où mener vos hommes, et quelles armes utiliser.
Date de parution: 1 oct 2013
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À propos du jeu

Arma Tactics est un jeu stratégique de combat au tour-par tour. A la tête d'une équipe de 4 membres des Forces Spéciales, vous pourrez choisir vous-mêmes quelles missions accomplir, où mener vos hommes, et quelles armes utiliser.

Avec de nombreuses missions à rejouer, des succès et des armes à débloquer ainsi que 2 campagnes solo, Arma Tactics vous offre des heures de jeu dans un univers en constant changement et à l'action intense.

Configuration requise (PC)

    Minimum:
    • OS: Microsoft Windows® XP SP2 or newer
    • Processor: Intel Core 2 Duo or dual core AMD XP or better
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c Compatible(with shader model 2)
    • DirectX: Version 9.0c
    • Hard Drive: 750 MB available space

Configuration requise (MAC)

    Minimum:
    • OS: updated OS X
    • Processor: 2Ghz Dual core
    • Memory: 1 GB RAM
    • Graphics: Intel HD Graphics 4000 or better Shader model 2.0 compatible graphics card
    • Hard Drive: 750 MB available space

Configuration requise (Linux)

    Minimum:
    • OS: any current Linux distro
    • Processor: Intel Core 2 Duo or dual core AMD XP or better
    • Memory: 1 GB RAM
    • Graphics: Shader Model 2 and higher graphics card
    • Hard Drive: 750 MB available space
Évaluations intéressantes des utilisateurs
2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
1,093 produits enregistrés
191 évaluations
1.0 heures en tout
"Furieusement dédié aux tablettes avant tout, Arma Tactics n’est donc clairement pas à conseiller en dehors de l’AppStore et du marché Android. Sur Steam, le titre n’a pas beaucoup d’intérêt et pêche par un manque de renouvellement de contenu, de style graphique des différents scénarios. Enfin, il oublie de proposer des sauvegardes fixes entre les missions d’un scénario, obligeant le joueur (même nomade) à tout recommencer en cas de bêtise. C’est dommage car cela démotive un peu une fois de retour sur le choix du mode de jeu." - GameSideStory.com http://www.gamesidestory.com/2014/06/03/gametest-arma-tactics-pc-ios-android/
Posté le : 4 juin 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
40 personne(s) sur 54 (74%) ont trouvé cette évaluation utile
429 produits enregistrés
2 évaluations
11.0 heures en tout
I purchased this game at the 2013 Xmas sale, but didn't play it right away. The game has since been included in a Bohemia Interactive Humble Weekly Sale, so the game may have gained a number of players since its release.

It always saddens me when I have to write a negative critique about a GNU/Linux game (even if it's a proprietary one), but this game was very buggy and really left me with no choice... so here goes it.

The first problem I noticed was when tossing a grenade from behind cover. Although the line indicating where the grenade would be thrown looked fine, the grenades would always hit the cover you were behind and you would blow yourself up. By the time I completed the game, I had probably killed my team members with grenades more than the enemy. Needless to say, I didn't use them much.

Shortly thereafter, I discovered that I wasn't unlocking any Steam achievements. Some people in the forums indicate that they also have this problem occasionally, but even though I completed the game I never obtained a single achievement. I personally like collecting achievements so I found this particularly frustrating.

Completing the first campaign (out of the two included) didn't take very long. After completing the last level of the first campaign, the stats screen appeared (as it normally did at the end of each level) except there was no Continue button. This made sense since it was the last level, and it still had two other buttons - "Restart" and "Main Menu". Clicking Main Menu did absolutely nothing. I didn't want to restart, and I didn't want to lose my progress, so I did the only thing I could immediately think to try ran the kill command on the game process ID.

Unfortunately, that didn't save my progress either. Possibly a SIGQUIT instead of a SIGTERM would have been better, but in any case I had to replay that level from scratch... and when I completed it a second time I had the same issue reappear yet again! This time around I pressed ALT+F4 to close the program, and that command did enable the game to save my progress and unlock the next campaign. Presumably ALT+F4 is the equivalent of a SIGQUIT.

A couple of levels later and I came to a mission whereby I was instructed to send two soldiers to one exit on the map, and two to another exit. I tried this many many times, and every time the level would freeze. Not cool. Eventually (searching through the game forums) I discovered that the only way to complete the level was to ignore the mission objectives and just kill everyone on the level. That wasn't hard, but it took time to find some of the enemies hiding and it was certainly not obvious that doing this would have any impact on the game not working.

One other problem I noticed throughout the entire game was that sometimes the lines which indicate how far you can move in a turn would not appear. Sometimes they would be completely missing, and other times just part of the lines were missing. This was certainly an annoyance when it occurred, and by the end of the second campaign it had happened a lot.

The last annoyance that I'll write about here was that the soldiers would often not do what I wanted them to. If I only wanted them to move a tiny bit, and next to one of the other soldiers, the soldier I was commanding would more often than not heal the nearby soldier without moving at all. In later levels where mortars can take out multiple soldiers in close proximity, it's can be very difficult to select the man you wish to revive. The mouse just didn't seem to do what I wanted it to do when the soldiers were bunched together, which only added to the above frustrations.

In summary, this game is seriously buggy. Due to the massive amount of bugs you will certainly encounter, this game is stripped from much of the fun that would normally have been enjoyed. Even if this game was bug-free, this would not have been an amazing game (it doesn't have multiplayer, there's not a lot of depth, the enemies are really stupid, you can easily miss shooting somebody standing right in front of you, etc.). Even on the GNU/Linux operating system, you could likely do better than ARMA Tactics for a turn-based game. eg. Expeditions: Conquistador looks like it could be good, and of course there's always The Battle for Wesnoth.

The bottom line: Steer clear!
Posté le : 8 février 2014
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8 personne(s) sur 10 (80%) ont trouvé cette évaluation utile
149 produits enregistrés
17 évaluations
1.2 heures en tout
I played for a bit and already noticed some bugs, like when you try to move a soldier somewhere he cannot get to because the path is blocked by other soldiers, the game will not advance (smoke still plays, but the soldier will just be standing there and nothing happens). Also, when you decide to restart a mission you lose your bought gear and points?
I got the game from the Humble Bundle and not directly from Steam, but I wouldn't recommend on buying it. If you are a hardcore fan of this genre, try other games (other reviewers name them). If you're more like me, and just want to try out something new, this game COULD be fun for you, if you don't mind the bugs. Cannot say too much about the story at this point, but I actually like the graphics in this game - not too overwhelming but not bad either. Gameplay is quite simple but by no means easy (at least for me). If you already have it or get it as a gift, try it, otherwise you might want to think twice about buying it on Steam.
Posté le : 27 février 2014
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9 personne(s) sur 12 (75%) ont trouvé cette évaluation utile
349 produits enregistrés
36 évaluations
6.8 heures en tout
"Let's make a mediocre turn-based tactics game and slap the ArmA brand on it!"
That's the game in a nutshell. It has nothing to do with ArmA and it doesn't even remotely offer the depth of an ArmA game.

The gameplay mechanics are pretty similiar to the new XCOM. Everyone of your soldiers has two actions per turn. You can move, shoot or use an item, reload your weapon, etc.. You can, of course, use both your actions to move further or take an aimed shot, too.
Just like XCOM, it also relies heavy on the use of cover and just like in XCOM there is also high and low cover, high cover of course providing more protection.
You also don't need to worry about ammo, as you have unlimited, but you need to reload, when you've emptied your weapons.
Items like grenades or explosives have to be bought before a mission from the armory. You can also upgrade your weapons or buy new ones, but be aware that you can only use one weapon at a time. There are only four weapons, btw: an assault rifle, a LMG, a sniper rifle and a shotgun. There are also no sidearms. You do have a knife though, which you can use in close combat.
Your team always consists of the same four people. If anyone dies, it's game over and you can restart the mission. None of them is able to climb even the smallest obstacle. If you can't reach a place by walking, you won't get there.
Oh, and if you decide to restart a mission, you lose the items you have used. Yes, whatever you have used, be it grenades, medkits or something else, are gone and you need to buy them again, which is utter stupid. If you restart a mission you should get the gear, with which you've started the mission, back.

Now let's talk about the AI, shall we? They are incredibly stupid. They love to run out of cover and right at you. Quite often they even shoot with their first action and THEN come closer to you. I've also witnessed them running into cover with their first action and with their second action they ran out of cover again...
Also more than once the AI wouldn't react to getting shot. They'd just stand there, doing nothing. They also seem to be deaf as they often don't react to gunshots, even if they should be in hearing range.

And the game seems to be quite buggy, too. On one mission I was teleported to the objective, while it was the enemy's turn, which pretty much broke the game, so I had to load the last save, which didn't help, because the game teleported me AGAIN. It did that also a third time, although that time it was actually my turn, which didn't help me much, because I was surrounded by enemies.
Another time I healed a character from across the level. And another time one of my grenades landed UNDER the floor, where it exploded and did nothing. And while we're at grenades: it seems sometimes you can't throw them over cover for no apparent reason.

I'm not going much into the graphics, as the game is a mobile port, but it looks bad. It's pretty much the same with the sound design. The voice acting is pretty bad and the subtitles often don't match what they're actually saying.
The camera is also quite bad.

All in all, this is a really bad game. If you really want a TBT game, you're MUCH better off with XCOM. And if you want the, imo, best in the genre, get Jagged Alliance 2. Combined with patch 1.13 this is by far the best TBT game you can get, even though it doesn't look like much nowadays.
Posté le : 27 janvier 2014
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
194 produits enregistrés
3 évaluations
0.4 heures en tout
This is a port from a mobile game- Play the demo to see how badly its ported.
Posté le : 15 février 2014
Cette évaluation vous a-t-elle été utile ? Oui Non