Descend a seemingly-endless tower, wielding an arsenal of deadly ninja weapons and attacks, as the fearsome Crimson Ninja. This 2D action-platformer uses ninja magic to generate every tower randomly, so no two adventures are the same! Based on the hit Flash game from developers Megadev and Adult Swim Games.Key Features: NEW!
User reviews:
Recent:
Very Positive (20 reviews) - 90% of the 20 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (983 reviews) - 97% of the 983 user reviews for this game are positive.
Release Date: Feb 18, 2013

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Reviews

"I can see myself spending a long, long time playing Super House of Dead Ninjas."
- Destructoid

"Fast, frantic and highly addicting...the perfect marriage of old and new."
10/10 - Everyday Gamers

"For fast-paced ninja skills with upgrades, bosses and brutal decapitations, it doesn’t get much better."
Indie Statik

"Super Meat Boy-meets-Ninja Gaiden!"
- Indiegames Dotcom

Just Updated

The July 2013 update is Free and adds exciting new content and features for all existing Super House of Dead Ninjas players. If those ninjas weren't dead before, they definitely will be now.

Design Your Own Tower!


Make your own levels using the new in-game map editor, then share with the community. Or just try out other player creations.

About This Game

Descend a seemingly-endless tower, wielding an arsenal of deadly ninja weapons and attacks, as the fearsome Crimson Ninja. This 2D action-platformer uses ninja magic to generate every tower randomly, so no two adventures are the same! Based on the hit Flash game from developers Megadev and Adult Swim Games.

Key Features:

  • NEW! Leaderboards Support: bask in the envy of others as you crush their high scores
  • NEW! 16:9 Support: play in glorious widescreen
  • NEW! 50 new rooms added to random tower generation
  • NEW! 3 new enemies and hazards to slice and/or dice
  • NEW! 10 additional Steam achievements
  • Native controller support
  • Randomly-generated levels means endless replayability
  • 230 custom rooms, 100 of which are new to this edition
  • Dozens of weapons and item upgrades, many seen here for the first time (like the flamethrower and baseball bat)
  • Slay eight terrifying bosses and 52 dastardly enemies, including a deadly exploding mushroom
  • Transdimensional Leakage: a bizarre new tower to explore
  • Upgraded music and sound effects powered by the Ninjinity Engine
  • Map Editor: design your own levels and share via Steamworks
  • Customize your ninja with new colors and outfits, with thousands of combinations
  • Steam exclusive version of the game is bigger and better than the original!

System Requirements

    Minimum:
    • Memory:512 MB RAM
    • Hard Drive:200 MB HD space
    Recommended:
    • Memory:1024 MB RAM
    • Hard Drive:200 MB HD space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (20 reviews)
Overall:
Overwhelmingly Positive (983 reviews)
Recently Posted
rarien
( 3.3 hrs on record )
Posted: July 19
Ah, time for a review.

I could gush about this game... BUT - instead I'll let the other 900+ reviews (at the time of this writing) do that for me.

Negatives:
Main game is short. (You wont really care)
The main campaign is hard - NOPE scratch that - The difficulty actually lends itself to the charm of the game and the storyline (When you're not actually ♥♥♥♥♥♥ off about yourself)
It's not on console (Then why are you here?)

SO - in a nut shell:

if you like retro graphics and gameplay -
if you like a game that gives you a decent (lol, ok, no it gets harder trust me) challenge -
and have the ability to make your own levels -

You kind of need to download this already.
No, really. Read another review and then right after that, just download it.

Play it already.



End of pubilc service.
Helpful? Yes No Funny
Breezegryphon
( 27.9 hrs on record )
Posted: July 18
Great and enjoyable gameplay, awesome music.
A blast from the past for "browser games era" people like me.
10/10
Helpful? Yes No Funny
Itchy & Scratchy Buttfuck
( 11.0 hrs on record )
Posted: July 15
A ♥♥♥♥in' radical ♥♥♥ platforming roguelike game thing. Good music and visuals.
Helpful? Yes No Funny
Spackeck
( 63.8 hrs on record )
Posted: July 11
Few games epitomise the cultural style of 1980s American film and television as well as Super House of Dead Ninjas, the fast-paced, blood-soaked action platformer from Megadev. Based on the 2011 flash game House of Dead Ninjas, the game challenges players to enter a tower known as the Ziggurat of Infinium through the roof and descend down its hundreds of floors, battling the tower’s demonic occupants in a frenetic quest to discover what lurks on the ground floor.

You can tell from the game’s title what kind of tone Super House of Dead Ninjas is trying to invoke. The deliberately cheesy, over-the-top style of action is reminiscent of things like the old Teenage Mutant Ninja Turtles, with a healthy dosage of wall-to-wall ultra-violence seemingly pinched from a Quentin Tarantino film. The game is packed with testosterone-filled voice-overs to mock you when you fail and commend you when you do something particularly “Hellacious”. Combined with an early '90s platformer aesthetic, Super House of Dead Ninjas has a nice little retro-style vibe about it, making the whole joint seem all the more outrageous and light-hearted.

Behind the cartoony visuals, however, are modes with some pretty vicious difficulty. While the Ziggurat is gory cakewalk on normal difficulty, the challenge is amped up pretty quickly once you get to extra dungeons, particularly the endgame ‘Abarghus’ Domain’. The unlockable weapons are a lot of fun to use, mostly because they’re deliberately more difficult to use than the defaults, but reward skill with bonuses like the ability to destroy traps. Some of the combinations you can use are insane, particularly the ones that allow you to skip multiple floors at a time.

The problem with the difficulty is that a lot of the parts that are hard are just a select few especially brutal rooms that may or may not be inserted into your run through random generation. It isn’t a massive issue, but it can get a little frustrating when the game generates several difficult rooms in quick succession.

Another thing I love about Super House of Dead Ninjas is the support for speedrunning. The True Ninja Pack DLC unlocks a dedicated speedrun mode that times your descent and recording your respective times for the three areas (the Roof, Abyss of Nature and Royal Sanctum) as well as your overall run time. It’s a nice, surprising touch that really adds to the game’s replayability and introduces an element of competition through Steam leaderboards that let you directly compare yourself to your friends.

In conclusion, Super House of Dead Ninjas is worth not only its own price, but also the price of its DLC pack, as the replayability and overall polish of the game is just astounding.

My review of the 'True Ninja Pack' DLC.
Helpful? Yes No Funny
JanQuadrantVincent
( 10.0 hrs on record )
Posted: July 9
Just outstanding. 10/10 essential purchase.
Helpful? Yes No Funny
Sumna
( 17.7 hrs on record )
Posted: July 8
If you like Sliders and ASMR, you're gonna love this one.
Helpful? Yes No Funny
Oshcara
( 49.4 hrs on record )
Posted: July 7
If you don't have time to play a full game, then this game great as a run can maybe 20 minutes or less.
Helpful? Yes No Funny
sly7ate9
( 4.7 hrs on record )
Posted: July 6
nasa approved
Helpful? Yes No Funny
wulfskull
( 2.7 hrs on record )
Posted: July 4
I love this game.
Helpful? Yes No Funny
Jason1846
( 15.2 hrs on record )
Posted: July 2
Extremely fun. old school metroidvania rogue like. addictive
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
63.8 hrs on record
Posted: July 11
Few games epitomise the cultural style of 1980s American film and television as well as Super House of Dead Ninjas, the fast-paced, blood-soaked action platformer from Megadev. Based on the 2011 flash game House of Dead Ninjas, the game challenges players to enter a tower known as the Ziggurat of Infinium through the roof and descend down its hundreds of floors, battling the tower’s demonic occupants in a frenetic quest to discover what lurks on the ground floor.

You can tell from the game’s title what kind of tone Super House of Dead Ninjas is trying to invoke. The deliberately cheesy, over-the-top style of action is reminiscent of things like the old Teenage Mutant Ninja Turtles, with a healthy dosage of wall-to-wall ultra-violence seemingly pinched from a Quentin Tarantino film. The game is packed with testosterone-filled voice-overs to mock you when you fail and commend you when you do something particularly “Hellacious”. Combined with an early '90s platformer aesthetic, Super House of Dead Ninjas has a nice little retro-style vibe about it, making the whole joint seem all the more outrageous and light-hearted.

Behind the cartoony visuals, however, are modes with some pretty vicious difficulty. While the Ziggurat is gory cakewalk on normal difficulty, the challenge is amped up pretty quickly once you get to extra dungeons, particularly the endgame ‘Abarghus’ Domain’. The unlockable weapons are a lot of fun to use, mostly because they’re deliberately more difficult to use than the defaults, but reward skill with bonuses like the ability to destroy traps. Some of the combinations you can use are insane, particularly the ones that allow you to skip multiple floors at a time.

The problem with the difficulty is that a lot of the parts that are hard are just a select few especially brutal rooms that may or may not be inserted into your run through random generation. It isn’t a massive issue, but it can get a little frustrating when the game generates several difficult rooms in quick succession.

Another thing I love about Super House of Dead Ninjas is the support for speedrunning. The True Ninja Pack DLC unlocks a dedicated speedrun mode that times your descent and recording your respective times for the three areas (the Roof, Abyss of Nature and Royal Sanctum) as well as your overall run time. It’s a nice, surprising touch that really adds to the game’s replayability and introduces an element of competition through Steam leaderboards that let you directly compare yourself to your friends.

In conclusion, Super House of Dead Ninjas is worth not only its own price, but also the price of its DLC pack, as the replayability and overall polish of the game is just astounding.

My review of the 'True Ninja Pack' DLC.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
12.0 hrs on record
Posted: June 24
One of my favorite reflex platformers on steam so far. I found myself losing hours to it trying to beat challenges to unlock new weapons and items. Definitely worth picking up while on sale, you'll get your value out of it especially if you like platformers
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
49.4 hrs on record
Posted: July 7
If you don't have time to play a full game, then this game great as a run can maybe 20 minutes or less.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
45 of 50 people (90%) found this review helpful
Recommended
22.4 hrs on record
Posted: June 30, 2014
++ Highly responsive gameplay, perfect for speed-running.
+ Frantic action. Good variety of enemies and bosses.
+ Randomly generated levels guarantee a fresh experience for each consecutive run.
+ Great variety of unlockable items, upgrades, weapons and other goodies.
+ Perfect balance between tension build up and carnage.
+ 3 difficulty modes, each with their own specific treats and handicaps.

- No multiplayer support.

This game is an absolute must have. If you have skipped previous sales, by all means add this one to your wishlist so you can get it for a cheap price once it gets a big discount (or gets bundled) in the future.

Super House of Dead Ninjas is an Arcade title that puts your reflexes to the test. You have to drop all the way to the bottom of an evil tower filled with deadly traps, mobs and boss fights. Each tower you run through is randomly generated. There are new weapons and items that can be unlocked by meeting certain requirements. A timer keeps the tension present all the time; if you let it drop to 0, you'll lose a live, however there are items that will let you either freeze or reset the counter.

I have played this game for over 20 hours and I still haven't gotten tired of it. It is so good! If only it allowed multiplayer runs or challenges. Oh well, maybe for the sequel.

Get this hidden gem. You will definitely enjoy it.
Was this review helpful? Yes No Funny
24 of 27 people (89%) found this review helpful
Recommended
3.4 hrs on record
Posted: June 2, 2014
Super House of Dead Ninjas is another very solid entry into the recent list of randomly generated action games on the pc market.

Throughout the game, you're constantly descending a randomly generated tower at breakneck speed. There's a timer, as well as score bonuses for chain killing enemies encouraging you to go as fast as possible and kill as many enemies as possible without slowing down. It's very offense oriented, with not much dodging and a very strong emphasis on just blazing through everything without making any mistakes (a bit of a minus for me personally, since I prefer complex dodging, but it's definitely an interesting play style).

There are not many flaws that I can think of, as it overall feels well thought out. My biggest complaint is that the various traps and levels the rng gives you often feel a bit same-y, and lack strategic variety. Things do get harder as you progress, but once you've seen one set of hazards, you've pretty much seen them all, and that's all you really do throughout the course of the game. The ultra fast move speed also feels a bit unwieldy during some of the boss fights as well, though that could just be me.

It's a good game for sure, just not one of my favorites (play style is interesting but not really my style, and the slight lack of variety hurts it a bit too in my opinion). If you're on the fence, I'd recommend watching a gameplay video, because it plays exactly the way it looks. If it looks like something that'll scratch your speed running arcade ninja itch, than pick it up because you'll probably enjoy it a lot.
Was this review helpful? Yes No Funny
24 of 27 people (89%) found this review helpful
3 people found this review funny
Recommended
15.6 hrs on record
Posted: October 28, 2014
This game is awesome. Plays like the orignal Ninja Gaiden, but with modern sensibilities.
Was this review helpful? Yes No Funny
25 of 30 people (83%) found this review helpful
2 people found this review funny
Recommended
3.8 hrs on record
Posted: March 28, 2015
Wow is this addicting. I should not have waited so long to pick this up. Watching videos doesn't really do this game justice. The thing is, the game makes you feel sooo bad*ss. Alot of people compare it to Ninja Gaiden, which is a good comparison. It is fast and furious. There are lots of awesome meta-game unlockables which is where the 'meat' of the game is. Achievements are all appropriate and really give alot of life to this game. It also lends itself really well to speedrunning.

Keep in mind that I would not recommend playing this without a controller. I played with the keyboard for a bit, which was fine, but ultimately the experience is much better with a controller.

If you like roguelites, this is a no brainer. I even recommend the cheap DLC.
Was this review helpful? Yes No Funny
22 of 28 people (79%) found this review helpful
4 people found this review funny
Recommended
16.3 hrs on record
Posted: October 6, 2014
My favorite platformer at the moment. Fast paced ninja action with blast processing. Lots of variety in weapons, enemies and a randomly generated tower every time.
Was this review helpful? Yes No Funny
15 of 16 people (94%) found this review helpful
Recommended
22.3 hrs on record
Posted: November 1, 2014
This Adult Swim gem is my favorite retro platformer!

The controls are super responsive.
Brilliant, fast paced gameplay
Loads of melee weapons, projectiles, bombs and suits to unlock.
The unlocks and achievements actually test your in game skill.
Even if you fail, you will never get frustrated or bored playing this game.

If you absolutely love modern or retro platformers, YOU NEED TO BUY IT!
Was this review helpful? Yes No Funny
17 of 20 people (85%) found this review helpful
2 people found this review funny
Recommended
4.5 hrs on record
Posted: December 16, 2015
I love feeling like a badass in video games, especially since I am very much not one in real life. "Badass" covers a lot of ground, though... anything from nailing a tricky level in Super Meat Boy to slo-mo capping a room full of soldiers in FEAR. Super House of Dead Ninjas is so enthralling because it hits so many badass sweet spots, and does it in a rich, clean package that even does SNES nostalgia right.

You're a ninja, there's a giant tower of evil, time to kill things. Armed with your sword, shurikens, bombs, and screen-clearing ninja magic, killing things comes fast and hard. Floors of the tower are mostly empty hallways to dash down with a demonic foe or two occupying them, and though the enemies are incredibly varied in how they attack, you can reduce all of them to a fine mist with only a strike or two. Your downward attack in particular turns you into a whirling dervish of murder, and there's really no reason not to lightspeed cartwheel cuisinart through everything in your way. Speedy, bloody kills also build your Rage meter, which makes you invulnerable and even more lethal as long as you can maintain it.

Though we're talking hundreds upon hundreds of randomly-generated floors, they pass in such a flash that even a good run only takes 10 minutes or so. Every 150 floors there's a boss, but they all have very simple patterns you can master after only a few encounters. There's not a ton of variety to the actual murderous descent, but there are tons of weapons and bonuses to unlock by reaching various milestones and achievements. You also have three difficulty levels and multiple challenge modes once you really start to master the game.

All of this is presented in a shockingly faithful Super Nintendo graphical style, right down to the logo design. The audio is definitely not limited to 16 bits, but the sinister narrator and elaborate sound effects do wonders for the dark, Ninja Gaiden-lite aesthetic. If you like platformers at all it's a good pick, and if you like feeling like a sword-swinging avatar of death, it's a great one.
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