Gomez is a 2D creature living in a 2D world. Or is he? When the existence of a mysterious 3rd dimension is revealed to him, Gomez is sent out on a journey that will take him to the very end of time and space. Use your ability to navigate 3D structures from 4 distinct classic 2D perspectives.
User reviews:
Recent:
Very Positive (117 reviews) - 89% of the 117 user reviews in the last 30 days are positive.
Overall:
Very Positive (8,227 reviews) - 91% of the 8,227 user reviews for this game are positive.
Release Date: May 1, 2013

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Reviews

"Fez is joyful. [...] There's a lot to be said for a game that can make a grown woman squeal with glee dozens of times in a playthrough (especially a game that doesn't star Hello Kitty). In short, the long wait for Fez is entirely worth it. Play it, and I dare you not to smile."
100% – Joystiq

"The game's unique artwork, its perspective-shift mechanic, its nostalgia for the 16-bit years and its bewitchingly strange setting all exist in total harmony and make a single, deliberate statement."
10/10 – Eurogamer

"The sum of Fez’s intelligent level designs, perception mechanic, massive number of stages and secrets, and incredible art is so much more than just a shout-out to old-school gaming. Fez is a game in love with games."
9.5/10 – http://ca.ign.com/articles/2012/04/11/fez-review

About This Game

Gomez is a 2D creature living in a 2D world. Or is he? When the existence of a mysterious 3rd dimension is revealed to him, Gomez is sent out on a journey that will take him to the very end of time and space. Use your ability to navigate 3D structures from 4 distinct classic 2D perspectives. Explore a serene and beautiful open-ended world full of secrets, puzzles and hidden treasures. Unearth the mysteries of the past and discover the truth about reality and perception. Change your perspective and look at the world in a different way.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP SP3
    • Processor:Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory:2 GB RAM
    • Graphics:2nd Generation Intel Core HD Graphics (2000/3000), or dedicated GPU with OpenGL 3.0 Support
    • DirectX®:9.0
    • Hard Drive:500 MB HD space
    • Sound:OpenAL-compatible
    • Additional:See https://getsatisfaction.com/polytron/topics/support_for_intel_integrated_graphics_hardware for details on Intel HD Graphics support, not all models are supported. Latest graphics drivers are required to maximize OpenGL feature compatibility. DirectX 9 is required but only used for XInput game controller support.
    OS: Snow Leopard 10.6.8, Lion strongly recommended, 32/64-bit
    CPU: Intel Core 2 Duo 2.8GHz or equivalent
    Memory: 2GB RAM
    Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    Hard Drive: 1GB HD space
    Notes: Intel Integrated Graphics (excluding HD series) WILL NOT WORK WITH FEZ.
    OS: glibc 2.15+, 32/64-bit. S3TC is NOT required.
    CPU: Intel Core 2 Duo 2.8GHz or equivalent
    Memory: 2GB RAM
    Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    Hard Drive: 1GB HD space
    Notes: Intel Integrated Graphics (excluding HD series) WILL NOT WORK WITH FEZ.
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (117 reviews)
Overall:
Very Positive (8,227 reviews)
Recently Posted
GreeN
( 26.1 hrs on record )
Posted: May 5
This game didn't just raise the bar for me, it launched it into outer space. "Completing" this game is DIFFICULT. The puzzle variety is huge and every inch of the world seems to be a clue for a puzzle in another part of it. You really need to think outside of the box to catch on to everything going on around you. Navigation was a bit tedious at the beginning, but everything else is awesome. Great world design, fantastic sound track and tight controls. Super fun if you love indulging deeply in the world given to you.
Helpful? Yes No Funny
Xilevyn
( 13.3 hrs on record )
Posted: May 5
Probably one of my favourite puzzle games (or games in general) of all time! The gampleplay is clever and unexpected, they created a whole language code for goodness sake. The visuals are also incredibly cute, colourful, and fun to look at. Sometimes I go to places just to admire the scenery. Its so rewarding when you figure out the puzzles, which is what I love in my puzzle platformers. This game really stands above the rest in its genre.

Only a bit of criticism because its practically impossible to do all of the puzzles without looking SOMETHING up on the internet. I admittedly did it a bunch of times, because certain things are so cryptic I can't even imagine how people could figure them out on their own. Despite this, its still one of my all time favourites.
Helpful? Yes No Funny
miss Panic Potato
( 38.2 hrs on record )
Posted: May 4
Look I'm not going to lie. I don't even know where to begin. This game was so fun to explore and so creative. It made me feel so calmed and the concept of the game still amazes me to today.
But, cut the bullpoop, mate. This game was impossible to complete 200% without internet/exterior help. What the heck where you thinking? "The quick brown fox jumps over the lazy dog"? Wait for hours/days until the damn clock gives 12 o'clock (plus that terrible pun wasn't even creative)? Are you frigging kidding me?!
Dude this was so horrible at first because I really felt commited to the game and I suddenly couldn't solve it myself!
But you know what made me feel REALLY MAD? Those MOTHERFUGGERS fork-shaped pillars!!! Why, oh WHY would you make a game that can be played on a computer WITHOUT a controller, if there are several important anti-cube puzzels that are suppoused to be solved with the vibration of the player's controller?
I don't even know what to think of this game anymore. It is cute. It has brilliant animations and amazing sound and surroundings. The puzzles tho. I don't consider them puzzles. I don't even understand how would the dev think those were a good idea.
Helpful? Yes No Funny
Boybobka
( 2.2 hrs on record )
Posted: May 2
It's a very fun game with a mix of 2D and 3D platforming that fits very well with the game! It is also very creative! Also WHY U CANCEL SEQUEL?!
Helpful? Yes No Funny
Master Maguku
( 24.7 hrs on record )
Posted: May 1
The narrative is very subtle however, that is not to say that it doesn't extend into a deep ravine rich with a vivid and amazing story. The soundtrack is absolutely amazing and the scenery quite stunning. The gameplay stays true to its namesake: casual and you know what? That's absolutely okay. You can get through the game by easily glazing over plot and theme all whilst having a good time and that's absolutely fantastic. But in my personal opinion, to engage yourself in your surroundings, the happenings of this game, you WILL find yourself elated in discovery of a worlds past, present, and future. 10/10 would recommend to anyone who should ever ask.
Helpful? Yes No Funny
Wally
( 0.3 hrs on record )
Posted: May 1
choking hazard
Helpful? Yes No Funny
Coil_Whine
( 11.4 hrs on record )
Posted: April 30
Amazing puzzle platformer with beautiful graphics and a variety of interesting gimmicks (you can flip the freakin world!). Very fun, I reccomend it
Helpful? Yes No Funny
CipherCraft618
( 13.5 hrs on record )
Posted: April 30
This game can be played by everyone.
This game sounds great, looks great, and plays great.
It's simple, fun, and I really can't say more without ruining your expireience.
So just play it.
Helpful? Yes No Funny
Forstride
( 19.0 hrs on record )
Posted: April 30
I'll start off by saying that FEZ is sort of a love/hate game. It's definitely not for everyone, but I still think it's worth trying out.

To get the bad out of the way, there are quite a few extremely, EXTREMELY cryptic puzzles in the game. I won't lie, I resorted to using guides for most of them, as I lack the patience for this kind of stuff, but if you're someone who refuses to use guides, prepare to get a pen and paper, and put on your thinking cap. Some of the puzzles just feel overly cryptic, and you have to do a lot of brainstorming, experimenting, and trial and error to solve them.

That's honestly my only real complaint with the game. The world and art style of the game are very charming and nostalgic in a way, and the soundtrack is amazing. The 3D world rotation mechanic that the game is built around works well, and is very fun to play around with.

If you're a fan of puzzle platformers, I'd highly recommend the game.
Helpful? Yes No Funny
RK
( 1.7 hrs on record )
Posted: April 30
i have yet to finish it
amazing concept
simple story
beautiful music and visuals
Helpful? Yes No Funny
JtheMan
( 17.9 hrs on record )
Posted: April 30
great for puzzle solvers with vast intellect. You could write a book, hell, you could write a BIBLE on just the writing, tetris codes, and lore, and a second book explaining the game mechanics. Don't be picky because Phil said you suck things or whatever he did that was so bad, actually try the game and see what you like.
Helpful? Yes No Funny
razinmax02
( 4.5 hrs on record )
Posted: April 29
Interesting idea,
Beautiful incarnation
Helpful? Yes No Funny
AnTeZiT
( 3.2 hrs on record )
Posted: April 29
Let me get 1 thing straight. I love this game. Its amazing. Its so cool and its like nothing i've ever played. But some of the puzzles are SOOO HARD! You have no idea. You need to be like Einstein to figure them out!

DEFENETLY recommend for people with IQ over 150

DEFENETLY dont recommend for less intelegent people
Helpful? Yes No Funny
Vito'Molas
( 0.3 hrs on record )
Posted: April 28
very cool concept for a platform game, but I dont think my eyes could bear with this game...started to get real dizzy after 5 mins of gameplay.
Helpful? Yes No Funny
Sme
( 5.0 hrs on record )
Posted: April 27
1/10
This game is absolutely terrible. The controls are completely unintuitive, with multiple buttons doing the same thing in some contexts and not others, making for a game that is borderline more frustrating just to play than it is worth. The second part of the game uses many puzzles that expect the player to place objects in a 3D plane, whilst the player only has direct control of the borders of said plane. The game will automatically give the objects depth in a random fashion, making it completely random whether or not you can solve the puzzle, even knowing the solution and placing everything correctly. Attempting to play this game, I spent the majority of the time fighting with the controls and mechanics, as opposed to actually having any fun playing it. As for positive things, it doesn't look terrible, I guess. The sounds became annoying, so I ended up muting all sound in the game. All in all, an incredibly unpleasant experience that I would not reccomend to anyone.
Helpful? Yes No Funny
DeadnCryin
( 4.4 hrs on record )
Posted: April 25
pros:
1- amazing cute graphics
2- nice music
3- nice 2d 3d idea
4- good checkpoint system.

cons:
1-traveling between worlds is kinda hard and confusing.

Helpful? Yes No Funny
4 2 0
( 11.9 hrs on record )
Posted: April 23
xxxxxxxxxxxxxxxxxxddddddddddddddd
Helpful? Yes No Funny
Stephen Hawking
( 0.6 hrs on record )
Posted: April 23
great indie game!
Helpful? Yes No Funny
wildsaf
( 0.7 hrs on record )
Posted: April 22
This game is just brilliant. Combines 2d, 3d, platformer and puzzler with polished graphics and cute story. Difficulty is just right to keep you guessing and it's great fun to play. Definitely worth the asking price.
Helpful? Yes No Funny
Stormyface
( 14.5 hrs on record )
Posted: April 22
Changed date and time settings for the clock puzzle and flew past the timed lava segment.
10/10 would cheat again
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 6 people (100%) found this review helpful
Recommended
12.0 hrs on record
Posted: April 13
One word for each aspect of this game.

Story - Interesting.
Characters - Cute.
Gameplay - Excellent.
Immersion - Fantastic.
Environment - Beautiful.
Graphics - Simple.
Sound - Awesome.
Music - Great.

Overall - Extraordinary.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
7.6 hrs on record
Posted: April 6
i love this game to death but poop did the cutscenes make me feel queasy
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.7 hrs on record
Posted: April 11
Nice and creative game. Just take it.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
0.7 hrs on record
Posted: April 22
This game is just brilliant. Combines 2d, 3d, platformer and puzzler with polished graphics and cute story. Difficulty is just right to keep you guessing and it's great fun to play. Definitely worth the asking price.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
19.0 hrs on record
Posted: April 30
I'll start off by saying that FEZ is sort of a love/hate game. It's definitely not for everyone, but I still think it's worth trying out.

To get the bad out of the way, there are quite a few extremely, EXTREMELY cryptic puzzles in the game. I won't lie, I resorted to using guides for most of them, as I lack the patience for this kind of stuff, but if you're someone who refuses to use guides, prepare to get a pen and paper, and put on your thinking cap. Some of the puzzles just feel overly cryptic, and you have to do a lot of brainstorming, experimenting, and trial and error to solve them.

That's honestly my only real complaint with the game. The world and art style of the game are very charming and nostalgic in a way, and the soundtrack is amazing. The 3D world rotation mechanic that the game is built around works well, and is very fun to play around with.

If you're a fan of puzzle platformers, I'd highly recommend the game.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
11 of 15 people (73%) found this review helpful
2 people found this review funny
Recommended
2.9 hrs on record
Posted: February 5
Great platformer + puzzle + mindf*** game
Graphics and soundtrack are very good
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
1 person found this review funny
Recommended
1.3 hrs on record
Posted: February 21
Date: 2/21/16
Review Number: 23
Game: FEZ
From (Creator Publisher): Trapdoor/PolyTron
Played On: Laptop
Steam Price as of Review: $9.99
Total Time played: 60 Minutes (and sad to not be able to play more)
Review:

Today’s game of the day is FEZ, a sort of puzzle platformer with the twist of using 3d thinking in a 2d world. Now I know, and indeed have played and enjoyed, many other games in this genre, things like monument valley and the like are a staple of my mobile gaming as well, so I am no stranger to the genre of dimensional movement in games, but FEZ still managed to keep me entertained in a way that most of those other games do not. First, the game manages to maintain a cohesive and interesting storyline while breaking down puzzles into logical pieces without interrupting the flow. The rotation of the character in the 3d space is seamless and lends itself perfectly to puzzles, making the game easy to learn without sacrificing the potential for extremely difficult puzzles. The graphics are absolutely gorgeous for pixelated 2d sprites, and the 3d vectorized graphics do not detract from the overall feel of the game, nor do they feel out of place in the world. The sound design is fantastic, and though the keyboard controls are a bit odd, they are easy enough to get used to, and using the steam controller makes things even easier.

Now I admit to being a sucker for retro gaming, so games like this already have a solid place in my heart, FEZ, however, kept me entertained in a way that many retro games currently do not. The gameplay mechanic was interesting enough, and the concept strong enough that I honestly had to stop myself at the 60 minute timer. I fully intend to go back to playing this once I’m done writing here; this will probably be my spare time quick play game for a while. I cannot recommend this enough. Buy Buy Buy!

Game’s Fate: Kept. Will go back and play more after posting. Will probably continue to play and play and play.
Buy/No Buy: The most delightful Indie game I’ve played in forever, and indeed one of the most interesting platformers i've played so far in my reviews. Buy and play, like right now. Stop reading and buy.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
2 people found this review funny
Recommended
28.2 hrs on record
Posted: April 5
overall great game, its just a shame that the creator is a d*ck
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
13.9 hrs on record
Posted: February 10
Gomez wakes up on a sunny day and leaves the house to receive an important letter that’s about to change his life. Who is Gomez? He’s a weird-looking blob of white pixels living in a colorful flat world of neon green platforms hanging across the cyan sky. The message in the mailbox asks you to meet one-eyed Geezer at the top of the village. That meeting is going to change the life of the protagonist in a most peculiar way. Gomez will receive a fez. The red hat isn’t just an exotic accessory. It allows you to manipulate the world by rotating it sideways. And of course you don’t just receive it: getting ahold of such a powerful artifact is accompanied by the appearance of a giant golden hexahedron spewing cyphered messages at you, tearing the space-time continuum and “resetting” the game.

You wake up once again and go out of the familiar house. At first glance — nearly nothing’s changed. Villagers still wander around minding their own 2D business, but you know you can see more, can reach places you couldn’t reach before. And that will help you on your quest that your newest Zelda-referencing flying companion, four-dimensional hypercube named Dot tells you about. Collect the cubes. Open the doors. Save the world… perhaps?

Fez rightfully assumes that for now all you need is more of that gorgeous scenery. It was enough for the game to receive two IGF awards despite being still in development both times. And it is in its right being so confident about its looks. Visual styles so distinctive and appealing don’t appear every day. It’s retro and modern at the same time, a lovechild of technological experimentation multiplied by childhood nostalgia. It took its creator Phil Fish more than five years to build a game around the initial trixel idea, which makes you wonder just how much of that time has been spent scraping the work results and redoing stuff all over again. That doesn’t save you from having game-breaking bugs in the final product, but it nearly guarantees having a puzzle so difficult, that it took the community a whole year to crack it “properly”.

The mystery of the black monolith was initially brute-forced by collective online effort. But of course that solution was far from satisfying to say the least. Uncovering the logic behind the artifact that was not so easy to discover in the first place would be a proper way. There was no shortage of fourth-wall breaking hints before with QR codes, pop-culture references and messages encoded in binary with the star patterns of first “regular” ending. Fez teases you, challenges you to solve it; the game gives you the deciphering key to its baffling coded messages with a visual representation of a famous pangram.

There was no shortage of theories surrounding an obvious 2001: A Space Odyssey reference, but the reasoning behind it was elusive. Much like the original Clarke's black monolith its counterpart from the game’s gotten its share of explanations, but still stayed unfathomable. Maybe it was its meaning — that we can’t have all the answers. Or maybe it was the ultimate prank of Phil Fish, who managed to keep a three-dimensional nature of the game a secret when it was unveiled in 2007 at TIGSource. In 2008 when the rotating mechanic became known the second cryptic part of the game remained undisclosed. One can only imagine what it takes to keep your mouth shut for so long and not hint it even once.

Your perception of Fez shifts and rotates much like you do within the game world. A slow relaxation of a starting zone gives way to some underlying mystery; then you’re distracted from that with some really smart puzzles that don’t even seem like puzzles at first glance. Finally, when (if) you get through all of this, you get to see the fourth side of the cube. And it blows your mind. These transitions are subtle. You can’t really put your finger on what’s changed at first (except for the big final development). And is that really a change? Maybe it’s just a look from a different angle, a perspective alteration revealing content that was always there, but you were too distracted to notice it. Just to prove this point Fez doesn’t really reward you with anything. It just starts anew leaving you with nothing more than a buzz in your head from all those riddles and suspicious hints to a bigger story.

Supposedly some of them were meant to be picked up in a sequel, but we aren’t getting it anytime soon. Well, time to rotate that cube again then. Maybe there’s something on the side that you’ve missed?
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3 of 4 people (75%) found this review helpful
Recommended
10.7 hrs on record
Posted: March 4
Oh god I waited too much for making this review, this game is one of the BEST GAMES that ever existed in the world is perfect, and is made for it, I know, I know that haters made the creator stop making the sequel, stupid haters, but this game is practically one of the best games and you cant complain it.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
4.4 hrs on record
Posted: February 22
Probably one of the best games I've ever played. It's very relaxed while still being engaging, with puzzles that you can pop in to, try to solve, give up on and come back to. Yet the satisfaction of actually solving a puzzle, or completing a cube, is immense. It helps that the game is beautiful, with great music and a lovely atmosphere. Plus, the whole perspective thing is really fun, clever and eye-opening. In the least pretentious way possible.

I should probably add that I have by no means completed FEZ, and I'm unlikely to. As amazing as the puzzles are, I don't really have the energy to make notes of three (?) different languages and use them to solve the more difficult puzzles. But I think this game has enough content besides that to make it worth it, so I'd really just say the more complicated stuff that requires more dedication is an added bonus.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
10.7 hrs on record
Posted: February 18
Probably one of the best games I've ever played. It's very relaxed while still being engaging, with puzzles that you can pop in to, try to solve, give up on and come back to. Yet the satisfaction of actually solving a puzzle, or completing a cube, is immense. It helps that the game is beautiful, with great music and a lovely atmosphere. Plus, the whole perspective thing is really fun, clever and eye-opening. In the least pretentious way possible.

I should probably add that I have by no means completed FEZ, and I'm unlikely to. As amazing as the puzzles are, I don't really have the energy to make notes of three (?) different languages and use them to solve the more difficult puzzles. But I think this game has enough content besides that to make it worth it, so I'd really just say the more complicated stuff that requires more dedication is an added bonus.
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1 of 1 people (100%) found this review helpful
Recommended
14.6 hrs on record
Posted: March 27
Such a poetic and nice game... Also very innovative as a plateformer, at least for the level design : it makes your brain think in some king of a 4 dimmensionnal space, really impressive game !

If you like old school plateformers and wich it would have go on until now, this game is for you : it's the natural following of how a plateformer should be !
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1 of 1 people (100%) found this review helpful
2 people found this review funny
Recommended
11.1 hrs on record
Posted: April 2
Make FEZ great again.
-Donald Trump
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
10.7 hrs on record
Posted: March 26
Finds an observatory and tries to figure out obscure puzzle but fails, so button mashes and solves obscure puzzle.
10/10 would solve another obscure puzzle by dumb luck again.
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5 of 9 people (56%) found this review helpful
1 person found this review funny
Not Recommended
4.1 hrs on record
Posted: March 1
I really wanted to like this game. And there are a lot of things I do like, unfortunately the negative aspects outweigh the positives.

I enjoyed the art style and the whole rotating the world to abuse the perspective mechanic...

But I found many of the puzzles you need to solve for the anti-cubes to be poorly introduced and "too hidden". The game should introduce the mechanisms you need to use to solve the puzzle, and then present you with harder and harder puzzles... not hide the mechanisms. Hidden mechanisms are frustrating, not challenging.

Case in point: I spent a lot of time in an area trying to figure out what the hell I needed to do before resorting to Google for a solution... only to find out I needed to have headphones on... Seriously? The game couldn't have used high/low pitched sounds to represent left/right instead of having the same sound play on the left and right channels?

Combined with all the backtracking that is required made this a very frustrating game to play through.
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1 of 2 people (50%) found this review helpful
1 of 2 people (50%) found this review helpful
Recommended
14.8 hrs on record
Posted: February 21
2D world in 3D world. Amazing Design. Waiting for the next version! :D
209.4%
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1 of 2 people (50%) found this review helpful
Recommended
1.3 hrs on record
Posted: February 17
This game was really fun to play but my computer crashed near the begining just when I was getting into the story.
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1 of 2 people (50%) found this review helpful
Recommended
27.7 hrs on record
Posted: February 7
One of the best and most confusing games you will ever play.
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