Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere.
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What the developers say:

“Gnomoria is currently under development, but releases regular updates. We are actively working hard on fixing bugs, adjusting gameplay balance and adding new features and content. We are active in the community and take feedback and suggestions into consideration, so check back to see what each new update brings!”

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$7.99

Recent updates View all (7)

Gnomoria v0.8.39 Released

May 14th, 2013

General


  • Job priorities import/export with professions



Fixed

  • Crash when building a mechanism that connects a mechanical wall to power that the gnome builder is standing on (killing the gnome)

  • Gemmed rings and necklaces sometimes adding or subtracting incorrect values when trading

  • Job priority list disappearing for custom professions

  • Rain lasting for years

  • Deconstructing a powered mechanical wall leaving the top of the wall in the above floor

  • Water not always moving through an open hatch

  • Items not falling when a hatch opens

  • Hatches and mechanical walls not properly blocking line of sight

  • Hatches not updating inside/outside status of covered cells

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Gnomoria v0.8.38 Released

May 7th, 2013

This patch let's you change the order in which types of jobs are performed. For example, previously gnomes would always perform jobs created directly by the player before say from a workshop. Now, per profession, you can set the order of those job types. Individual jobs of the same type are still prioritized as they were before, whether by distance to the job or the priority setting of the workshop, farm, grove, pasture or stockpile. Jobs that are directly created have been split up into 4 groups:

Mining - mine wall, dig stairs, etc
Agriculture - Fell tree, forage, etc
Build - Build workshop, furniture, etc
Mechanic - Reset trap, flip lever, etc

As an example, you could create 2 professions with Woodcutting and Carpentry enabled. One profression has Agriculture first and the other has Workshop as the highest priority. Gnomes in the first profession would act as before and fell trees before cutting planks while the other profession would do the opposite. Splitting up your workforce this way will allow you to work on both tasks simultaneously and let some gnomes act as "backup" and work on another task if their main one is finished.

General


  • Added option to change the priority of job type per profession

  • Added a tool tip when assigning a profession to a gnome in the population window, which displays that gnomes skills relevant to the profession

  • Added tool tip to display the top 5 skills of a gnome in the population window



Fixed

  • Crash when deconstructing a wall at the top of the map

  • Crash when building a ramp, stairs or incline at the top of the map

  • Crash with a civillian has a uniform with a ranged weapon and is trying to refill ammo

  • Crash when firing a ranged weapon in some cases

  • Tool tips for items in a drop down list, sometimes not disappearing

  • Large tool tips going beyond the borders of the screen

  • Liquids not flowing when a mechanical wall is lowered

  • Liquids not working properly when raised a level by a mechanical wall

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About the Game

Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere. Craft items, build structures, set traps and dig deep underground in search of precious resources to help your gnomes survive the harsh lands. Build your kingdom and stockpile wealth to attract wandering gnomads to your cause, but be wary of also attracting enemies!

Key Features:

  • Procedurally generated world - Every game is different
  • Fully destructible environment - Everything can be mined, dug, chopped and rebuilt or used for crafting
  • Open sandbox gameplay - Play how you want - manage a peaceful town or build up military and fend off invasions.
  • Crafting - Tons of items to craft at different workshops
  • Mechanisms - Construct elaborate contraptions using parts like hatches, levers, steam engines

System Requirements

    Minimum:

    • OS:Windows XP, Vista or Windows 7
    • Processor:2.0 Ghz
    • Memory:1 GB RAM
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space

    Recommended:

    • DirectX®:9.0c
    • Hard Drive:200 MB HD space