The basic idea is new and interesting, which is why I voted for it on Greenlight back in the day. But in the end I can't recommend the finished game. Its main problems are:
- The gameplay constantly gets interrupted by cutscenes. And by that I literally mean every 10-20 meters of walking distance. It's as the makers couldn't decide if to make a movie or a game.
- Didis' dialogue and "hints" are often annoying and not helpful
-Setting up the shadows (by moving lights or objects) in a way so that using them for advancing is possible often takes longer than it should.
- The puzzles did not give me the feeling of achieving something by getting them right. They're pretty "meh"
- It's pretty short. I completed the game in 3 hours without dragging the playtime by doing all the achievements or finding all collectibles.
+ The music is very good and fits the mood
+ The artstyle and character-design is nice to look at
+ No bugs, besides shadows very rarely glitching a tiny bit
+ The shadow-world is a innovative idea
+ Controls are alright with X-360 pad
Publicada: 12 fevereiro 2014