CONTRAST is a puzzle/platform game where you can move between a fantastic 3D world and a mysterious shadowy universe in 2D in the blink of an eye. Delve into a dreamlike and surreal 1920s world, inspired by the performance art world of vaudeville and film noir, and cradled by a smooth and sultry jazz ambiance.
User reviews: Very Positive (2,152 reviews)
Release Date: Nov 15, 2013

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Buy Contrast: Collector's Edition

 

Recommended By Curators

"Showed at PAX Prime 2013 - Become your own shadow in this 1920s vaudeville adventure."
Read the full review here.

Reviews

“The interaction is stellar”
IGN

“It’s as if Limbo and Bioshock Infinite had a baby while watching Pan’s Labyrinth”
VENTUREBEAT

Collector's Edition


Files will be downloaded in you Steam folder - check the access path in the system requirements.

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About This Game

CONTRAST is a puzzle/platform game where you can move between a fantastic 3D world and a mysterious shadowy universe in 2D in the blink of an eye. Delve into a dreamlike and surreal 1920s world, inspired by the performance art world of vaudeville and film noir, and cradled by a smooth and sultry jazz ambiance.

In this universe, where the boundaries between showmanship, magic, intrigue and deception are blurred, you play Dawn, the imaginary friend of a young girl named Didi. You have the power to slip from the 3D dreamscape into the parallel 2D shadow world bound to it. Cast light on a shadowy story by manipulating light sources in the 3D world to distort, enlarge or stretch the 2D shadow world. Manipulating and shifting between light and shadow will be the key elements that you will need to use to solve our world of shadow-based puzzles and help progress Didi's story!

Key Features
  • Shift between the physical 3D world and the 2D shadow world, at any lit wall surface
  • Create unique shadow landscapes by manipulating light sources and real world objects, and use this ability to solve mind-bending puzzles
  • Experience a new story and world, exploring adult themes through a child’s eyes
  • Immerse yourself in a lush vaudevillian world of cabaret singers, circus performers, and magic

System Requirements

    Minimum:
    • OS: WINDOWS XP SP2/WINDOWS VISTA SP1/WINDOWS 7/WINDOWS 8
    • Processor: AMD/INTEL DUAL-CORE 2.3 GHz
    • Memory: 2 GB RAM
    • Graphics: 512MB VRAM, COMPATIBLE DIRECTX 9.0C AND SHADER MODEL 3.0, AMD RADEON X2600 XT/NVIDIA GEFORCE 7900 GTX
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    • Sound Card: DIRECTX 9 COMPATIBLE
    • Additional Notes: The Original Soundtrack and the Programme (Artwork, Dev. Diary) will be placed in your CONTRAST folder in the Steam Directory: ...\Steam\SteamApps\common\Contrast\CONTRAST_Programme-OST
Helpful customer reviews
72 of 82 people (88%) found this review helpful
1 person found this review funny
7.4 hrs on record
Posted: January 6
This game is a piece of art, An art doesn't have to be lengthy, exciting and action packed. An art is what makes you feels something...

This game is short, The story is simple, but something in it makes me feel so attached to Didi and Dawn, Two girl in the shadowland with big romantic blue moon above noir street. This game makes me feel lonely and abit sad because the world you are in, nobody can see you, and you can only see their silhouette. Only person who can see you is Didi, a little girl who lives in both world.

Environment design and music is superb! the only thing that fraustrate me is that sometime you got shifted out of the shadow with no reason at all.

9/10 <3
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43 of 63 people (68%) found this review helpful
2 people found this review funny
4.5 hrs on record
Posted: February 28
Gone Home, take some lessons here. This is how you intersperse a 'deep' storyline (I'm using this here both sarcastically and seriously) with some engaging and creative gameplay. Not just walking around and picking up ♥♥♥♥.

Contrast brings a rather unique, at least for its time, concept of manipulating shadows as a platforming mechanic. The character cast and tropes they embody, and how that plays with each other is something I've yet to see in a game.

This game is not without cons though. I felt the shadow mechanic could've been explored alot further, which ties in to my next point. It can be finished in 2-3 hours, more if you do all the extra collecting/slight exploration. The game is way too short to justify its full $15 price point. Get it on sale at $5 or less for maximum value. But do get it.
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42 of 65 people (65%) found this review helpful
3.3 hrs on record
Posted: April 6
Great premise, potential to be amazing but ultimately falls short.

Puzzles are to simple, It setups for a great story but doesn't do much with it.

The shadow mechanic has potential for very complex puzzles with moving light sources, but boils down to pulling a lever
to rotate machines on a fixed path until a path opens.

Also very short, I completed the story, found all the collectables and got 100% on my first playthrough in only 4 hours
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15 of 20 people (75%) found this review helpful
3.6 hrs on record
Posted: March 5
Who would love a game that mixes the atmosphere of Mateusz Skutniks Submachine, Film Noir, The Prestige and Art Nouveau, wraps it up in a neat story, and built a platform puzzler around it with innovative gameplay? Hands? Everybody?

Thought so.

But you'd be wrong. No matter how much this game pushes all the right buttons in atmosphere story telling and art, the gameplay itself is so lacking that it manages to make a mediocre, maybe even downright bad game with all these wonderful ideas and this amazing artwork. The innovative gameplay soon becomes a gimmicky, and the only times it becomes really challenging, it is because you're struggling with the controls.

The engine and gameplay glitches are jarring enough to make you lose immersion - at one point I managed to get the camera inside the protagonists head; her eyes sure look freaky from the inside. All the stunning backdrops in the world, and the artwork, again, do deserve the highest praise, do not a game make.

The plot is mediocre. It more an outline for a stroy than a story. It could be completely told in maybe three paragraphs. While the reveal at the end is nice - I was surprised, though all the hints were there - it just doesn't have enough flesh on its bones to be really much of a story line at all.

I wanted to love this game so badly, but in the end, the mechanics are so lacking, the game is so glitchy, and the plot is so much of a sketch rathery than a story I can't in good concience recommend this game. Development team, please, make a better game next time, becaue I'd love to play it.
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22 of 34 people (65%) found this review helpful
3.6 hrs on record
Posted: May 9
The game fills like a project abandoned half-way.
There are interesting concepts and ideas in Contrast, but, there is quite a few important buts.
• For a puzzle game it is way too easy.
• The controls and camera are poorly calibrated
• The game is short, only 3 hours of gameplay
Everything about this game feels as if the developers had plans, but did not finish them.

Overall score 5/10

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