Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more
Welcome to Folk Tale Dev Blog 27. Today’s blog coincides with the release of Patch 0.2.9, so let’s take a look at what’s new, as well as taking a sneak peak at content from the next patch.
Patch 0.2.9 introduces Tier 1 City Walls. At the start of a game, your buildings and walls are all Tier 1. As you expand and your culture grows, in a future patch you’ll be able to upgrade to stone buildings and defenses and the appearance of your village will change from an impoverished hovel into a thriving market town. For the next patch we’re working on the Crossbowmen unit to join your City Watch in patrolling the walls.
In the economy, we’ve added the Fisherman profession. Best situated near rivers and shoreline, these early stage economic units live in Fishing Huts, easily identifiable by it’s boat shape and nets. Fisherman travel to nearby fishing spots where they cast their lines into schools of fish, before returning to fillet their catch and sell on to hungry Villagers.
We’ve continued to improve the editor, adding plenty of new props, many of which have been added in response to community feedback. Patch 0.2.9 introduces the Loot Inspector for both chests and monsters. Adding loot is as simple as searching for a keyword in the loot item name, clicking the item in the results, and then setting the probability and quantity.
We’ve also added loot profiles for assigning predefined loot tables, with blue items randomized during gameplay so that each game is slightly different. For a full list of all the loot we’ve added so far, please visit the Game Guide on our website at http://www.gamesfoundry.com/.
In the next four weeks, we’re focusing on adding several new professions and buildings. The Weaver profession cultivate cotton buds that are then woven into Bolts of Cotton ready for use by the Tailor profession. Weaver’s live in Weavers Huts, waterwheel powered mini-factories that spin the strands of cotton before being woven on looms.
Once the weaver’s have delivered Bolts Of Cotton to the Storehouse, the Tailor profession cuts the fabric into Clothes that your villagers will then buy. Tailors live in the Tailor's Emporium, designed to look like a pin-cushion for easy recognition. Tailors can equip tools to be more productive, including needles and thread, and thimbles, and can craft cloth armor for equipping your heroes and villagers.
The Herbalist cultivates herbs and brews medicines and potions. Medicinal Herbs are grown in Farmer’s Fields, while rarer herbs can be found in the world for use as ingredients in making potions and poisons. Medicine helps cure sick villagers, who would otherwise infect others, revolt from unhappiness, and ultimately die. Herbalists live in Greenhouses, easily identified by the large potion vials on the roof and the outdoor greenhouse.
Merchants work at the Marketplace and act as middlemen enabling you to buy and sell resources on the open market. The Art Team are still working on the marketplace and the Jeweller profession, and we’ll take a look at those once they are ready in the Sunday Dev Hangouts and a future dev blog.
If you’re interested in keeping up with the latest developments, as well as sharing your ideas with other friendly community members, the Sunday Dev Hangouts are well worth dropping in to. For more information, please visit http://twitch.tv/gamesfoundry and subscribe to the channel. The broadcast times can be found towards the bottom of the channel. Hopefully I’ll get to chat with you soon.
As always, our sincere thanks for supporting Folk Tale during development and continuing to provide great feedback. Until next time, bye for now.
"Folk Tale looks like a marvelously ambitious fantasy city-builder – featuring fully explorable building/dungeon interiors and an adventure-focused RPG component – with some admirably silly humor to boot."
– Rock Paper Shotgun
"Folk Tale has some interesting ideas and a sense of humour."
– PC Gamer
Folk Tale contains edgy humor that may be considered inappropriate for children or sensitive audiences. Folk Tale isn't a childrens game. We'd like to encourage parents to undertake due diligence before purchasing and fully understand what Early Access is by reading Steam's Early Access FAQ.
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, FOLK TALE IS PROVIDED ON AN "AS IS" BASIS, WITH ALL FAULTS, AND WITHOUT WARRANTY OF ANY KIND, AND GAMES FOUNDRY LIMITED HEREBY DISCLAIMS ALL WARRANTIES AND CONDITIONS, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR PURPOSE, OF ACCURACY, OF QUIET ENJOYMENT, AND NON-INFRINGEMENT OF THIRD PARTY RIGHTS. YOUR USE IS AT YOUR SOLE RISK. BY USING THE SOFTWARE, YOU ARE AGREEING TO THE TERMS OF THE END USER LICENSE AGREEMENT AND AGREE TO BE BOUND BY IT. THE LATEST VERSION CAN BE FOUND AT WWW.GAMESFOUNDRY.COM/EULA. © 2012-2014 GAMES FOUNDRY LIMITED. ALL RIGHTS RESERVED.
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