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3 iulie 2014
A stable version of SourceMod has been released, officially providing support for the sdk2013 branch, the same branch of Source that NMRiH runs on. This marks the end of our practice of recommending users install un-stable development builds to receive engine support for sdk2013. All users are immediately urged to upgrade due to numerous improvements, especially over older development builds.
The full changelog is located here. The upgrade documention can be found here.
Concurrently, Metamod:Source 1.10.1 has also been released. This is the first stable version to support sdk2013. Upgrading is as simple as overwriting the existing bin files.
Please note that we will no longer be able assist users running these old unstable developments builds. If you need support, please reproduce any issues with the current stable version of SM/MM:S.
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24 aprilie 2014
Let us know if our game is broken at our GitHub page or at our email at email@example.com
We're about to push out a small update for the game, the changelog is listed below
Updated to latest SDK2013 binaries
- Added cl_connectmethod to PlayerInfo.
- Added engine interface for Account IDs. (sync'd steamclient)
- Various checks to make sure file transfers are genuine.
- Restricted MOTDs to begin with http(s).
- Common engine crash fixes
This will include some of the more recent core engine fixes from Valve, such as that small server security issue.
If you own a Windows Server you'll have to update the SDK2013 Base files manually via SteamCMD:
app_update 244310 validate
You can check if your game has been updated by running the following command (output is shown as well):
Usage: sv_setsteamaccount <login_token>
If you get "unknown command" your engine has not been updated.