Click for Gameplay Trailer - Review
+ witty setting
+ individually upgradable vehicles
+ diverting co-op mode
+ funny story
I Dont Like:
- unwieldy control
- repetitive track design
- not repeatable campaign race
- very short
- little variety
The gameplay is a shoot-em-up and arcade racing, but slightly changed with the addition of a constant dewatering pressure gauge. Players must speedily race through checkpoints in addition to destroying enemy vehicles to ensure the pressure meter doesn't become depleted. Even with the pressure system, the shooting and driving are especially entertaining when confronting many enemy vehicles in addition to sliding around and jumping over level gaps.
The buggy itself is in between levels "that guy" individual trips garage. I say "that guy," because it is another character who simply do not extend to. The garage giving you access to a variety of primary (guns), secondary (skills like insta-repair and homing missiles. Everything is unlocked through coins which you earn by both collecting them along the various race courses, and blowing up cronies. The real motivation for the promotion in the game's story and levels is an upgrade system for the main character "steam buggy", in his armor, ramming grill, weapons and secondary attack can be replaced with stronger parts.
There are 30 levels but the most maps share the same visuals and layout.
The endboss fights are nice, and the designers to go out of their way to make the bosses unique, a combination of tricks and good weapon damage to take down.
Pressure features a multiplayer lobby too but there were no players to be found.
All that being said, the core of Pressure is a fun ride. Good mechanics go a long way towards making a great action-racer, but pressure provides a medicore experience at best.
Score: 63 / 100
Sorry for my bad english.
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