I really, really liked LocoCycle. It was a fun game. Clearly I'm in the minority based on the overall reception the game has got since release but I really liked it.
Just to get this out of the way -- I don't recommend the game to you or to anyone because I'm in the minority on it. A lot of people didn't like it. The core gameplay loop is pretty shallow (you get a shallow spy hunter clone, a button-mashing brawler element, some analogue stick rail shooter sequences, and then a few other surprises that I won't spoil here but they're similarly sort of shallow but still awesome and out of left field). So if you're looking for a deep, replayable game, it's not here. Despite per-level leaderboards and a score attack element, I don't think people will be coming back to this.
However, I found the game consistently funny (lots of puns, lots of deadpan humour, tons of reference humour, lots of great visual gags in the gameplay, it's so hilarious), it was always introducing new enemy types and patterns so that any shallowness in the gameplay was made up with sort of consistently new things, there are so many different gameplay genres including the second last boss fight which basically made me drop my jaw when it happened I couldn't even believe it. I thought the 30+ minute long B-movie that provides the game's live action scenes was funny and enjoyable. I thought the audio was excellent, with great performances by the Prague Symphony Orchestra. It ran well on my computer, it looked great in a cartoony way in motion (not so much in screenshots).
As with every Twisted Pixel game, there are hundreds of unlockable concept art bits, pitch videos, production shots from the live action movie, and historical stuff--including a sneak peak at their next game which seems to me to be ambitious.
I think the game succeeds at what it sets out to do. It took me about 4-4:15 to finish the game with all upgrades, A grades on most levels, all achievements, and look through all the concept art and stuff. This is not a long game. But I feel absolutely like I got my money worth out of it. I'd place it above Comic Jumper in execution, and personally I was pretty burned out by the end of Ms. Splosion Man. That being said, I liked Gunstringer and the Maw more. I continue to think that Twisted Pixel is an interesting studio doing interesting work and I'm glad they're around. While I think LocoCycle worked, I hope their next project manages to find the right balance between core gameplay that appeals to other people and their own unique style.
I uploaded 40-ish screenshots. I put spoilers on most of the later game or live action shots. Feel free to take a look at any shots I've uploaded if you want to get a sense of the game. I wouldn't recommend spoiling yourself if you plan on trying the game.
Please do not mark this review as "not helpful" just because you have heard this is a bad game or disagree with my recommendation. Mark it as not helpful if you think I didn't do a good job representing the game's strengths and weaknesses
Posted: February 15th, 2014