Our last version of Xenonauts V1.5 has been on the Experimental branch for a week and nobody has reported any major bugs in it, so it has now been released to the Windows Stable (i.e. default) Steam branch. We have also activated Steam Workshop for everyone.
We have also started work porting V1.5 to Mac / Linux and expect them to arrive in the next few days. For anyone that likes to play across multiple platforms, we are also preparing the non-Steam versions for Desura, Humble Store and GOG and expect them to arrive in the next week.
For those unfamiliar with V1.5, it is a final free update to the game that irons out a number of issues with the usability, balance and stability of the final release game. It's not a fundamental change to the gameplay, rather it just tries to remove a lot of those annoying little moments when it feels like the game is fighting you.
The community contributed greatly during the development process and many contributed still more after release. I'd like to give specific thanks to Solver and llunak for their work as Community Coders and to Skitso, Max_Caine and Kabill for their mapping / modding. Many others also deserve a mention but I must omit them for the sake of brevity!
Xenonauts V1.5, our final major update to the game, is available for testing on our Experimental Steam branch
V1.5 is a significant upgrade on V1.09 and from the testing that has been done so far we also believe it to be more stable. The only reason that we have not pushed the update out to all of our Steam customers is that several key members of the team have left for their winter holidays. If there is an unexpected issue in V1.5 we might not have the personnel to fix it, and we don't want to risk leaving the game unplayable for any length of time!
Therefore V1.5 will be arriving for everybody in January. Until then, it can be accessed by doing the following:
- Go to your Steam Library
- Right click on Xenonauts >> Properties >> "Betas" tab
- Type the password XenoExperiment into the "Enter Beta access code" box and press Check Code
- Select "Experimental - latest changes, unstable" from the drop-down box above
Please let us know if you experience any major bugs with it; the more testing it gets now the smoother the January launch will be.
V1.5 BRIEF CHANGELOG:
“The result is a deeply engaging, indie version of an alien invasion that stands toe-to-toe with X-COM—the classic and the reboots.”
85 – PC Gamer
“Xenonauts is a faithful modernization of a classic. It retains the features that made X-COM such a tense and memorable game, with base invasions and a gigantic open-ended campaign of depth and freedom. If Firaxis' revamped take on the series felt a little too directed and linear for you, then Xenonauts is likely to delight.”
80 – Strategy Informer
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