Somewhere between a platformer, a puzzle game and a great big dollop of pure fun, Fly’N will challenge your skills through more than forty levels set in a luxuriant world. Experiment with the four Buds to save the World-Trees from Dyer, the loony hair-dryer who intends to destroy their Helys!
User reviews:
Very Positive (331 reviews) - 87% of the 331 user reviews for this game are positive.
Release Date: Nov 9, 2012

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“Fly’N is filled with potential to be the next great indie game”

Steam Greenlight

About This Game

Somewhere between a platformer, a puzzle game and a great big dollop of pure fun, Fly’N will challenge your skills through more than forty levels set in a luxuriant world featuring charming visuals.

Experiment with the four Buds and their individual powers to save the World-Trees from Dyer, the loony hair-dryer who intends to destroy their Helys! Redistribute the Helys and play with the environment to free the inhabitants of Helicia.

It’s up to you to control the Buds: four different characters with unique powers, guardians of the World-Trees. Watch out - Their path is peppered with pitfalls, each one more hazardous than the rest! When you find yourself in a tricky situation, you’ll have to figure out the right combination of powers and actions that will save the day…

Key Features:

  • Experiment with the four Buds and their individual powers to save the World-Trees:
  • Fly'N uses his singing to interact with his environment and keep moving.
  • Lyft can stick to almost any wall.
  • Ywok, once inflated like a balloon, is invincible and bounces everywhere.
  • Nyls propels himself through the air.
  • Switch between Innate and Subtle Visions when to find your way through
  • Redistribute the Helys in order to play with the environment and free the inhabitants of Helicia
  • Challenge your skills through more than forty levels.
  • Reach the top tier of the STEAM leaderboards and compare your scores with your friends and the developers.

System Requirements

    • OS: Windows XP 32 Bits
    • Processor: Single Core 2.4 Ghz
    • Memory: 2 GB RAM
    • Graphics: Radeon 2400 Pro or Nvidia 8500 GT, Shader Model 3, 512 MB of video memory
    • DirectX®: 9.0c
    • Hard Drive: 1500 MB HD space
    • Sound: Integrated Sound Card
    • Additional: Controller recommended
    • OS: Windows 7 32 Bits
    • Processor: Dual Core 2.4 Ghz
    • Memory: 4 GB RAM
    • Graphics: Radeon 4850 or Nvidia 9800 GT, Shader Model 3, 512 MB of video memory
    • DirectX®: 9.0c
    • Hard Drive: 2000 MB HD space
    • Sound: Integrated Sound Card
    • Additional: Controller recommended
Customer reviews
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Very Positive (331 reviews)
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185 reviews match the filters above ( Very Positive)
Most Helpful Reviews  Overall
53 of 58 people (91%) found this review helpful
28.8 hrs on record
Posted: December 19, 2013
Unfortunately overlooked by many, this gem should be in the collection of any puzzle-platformer fan. While its core element of 'collect stuff and get to the end of the level' doesnt bring a ton thats new to the table, it still has plenty to entertain with. The visuals are quite lovely to look at, the soundtrack is very well composed and always fits, and piloting each of the 4 different characters and their unique powers keeps the game from getting stale. With the press of a button, the world around you shifts color, appearance, music and objects which you interact with. Navigating through the maze-like levels can be confusing at times due to this, but Ive never gotten stuck to the point I had to refer to a walkthrough.

Dont let its pretty facade fool you though- this game can be obnoxiously difficult later on, with plenty of areas requiring split-second timing as you run, glide, stick to walls, fly, bounce in an invulnerable balloon, shift dimensions and try not to hit those glowing red nasties that youll be plenty familiar with in the first few levels. Fortunately, you have unlimited lives; when you die youre immediately zapped back to a checkpoint, and you can even avoid death by pressing a button that LETS you go back to your "spawn".

All in all, a great independent title that should amuse for a good ~20 hours, and at a cheap 10 bucks (currently $3.39 on holiday sale thru Steam) youre not going to feel ripped off even if you somehow DONT like it. Just look at the demo videos, they should say enough!
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34 of 40 people (85%) found this review helpful
4.9 hrs on record
Posted: August 8, 2014
At first when I saw this game, I though this must be that cute little platformer game.
Jumping here, jumping there, solve easy puzzle.
But I'm wrong.
The challenges in this game ain't that easy to deal with even the boss fight need skills.
There's also a time-trial level where you must race with time and you must not die.
If you die you have to restart the level.

As an Indie Games Enthuasiast, I could say this game is a great platformer game.
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22 of 27 people (81%) found this review helpful
15.0 hrs on record
Posted: September 17, 2014
I love FLY'N it's a very cute game, the sound affects are adorable and the art is so beautifully done. But be WARNED this game is very challenging and difficult as you progress further through it. I got about Quarter way through and had to give up, just got to difficult for me. But if you do like a challenging beautiful and cute platformer game, then i do recommend picking up this game, even though it was difficult for me, i have absolutely no regrets having it in my library.

Believe me it's a very cute and colourful game, besides being difficult of course. And at 75% of it's a very good deal. :D
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18 of 20 people (90%) found this review helpful
152.4 hrs on record
Posted: December 19, 2013
This is what most indie games dream of looking like. Fast-paced, really strong platforming with puzzle elements, and just a huge amount of personality, which makes a big difference.
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16 of 18 people (89%) found this review helpful
12.4 hrs on record
Posted: September 23, 2013
Here is another game I grabbed for $2.48 during the Steam summer sale. You won't find many cartoonish platformers prettier than this one. The graphics, gameplay and mechanics all were smooth and gorgeous. I thoroughly enjoyed the 8 hours of this campaign. Although the final boss was a bit drawn-out and tedious. This game was one of the first to come out of Greenlight. I can see why Steam showcased it.
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22 of 30 people (73%) found this review helpful
16.1 hrs on record
Posted: May 24, 2014
If you fancy yourself an innovative and bloody adorable platformer/puzzler than this might be the game for you. Its got a bit of a challenge to it but it definitely kept my attention and gave me a bit of enjoyment. :D I can't say anything for the bonus levels, I am not quite skilled enough to 100% the game...or maybe I just don't have enough patience haha. That's what you might want to bring to the table when you have a sat and play this game >.> Anyway, it's a good one. 8/10
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13 of 14 people (93%) found this review helpful
1 person found this review funny
13.7 hrs on record
Posted: August 21, 2014
Fly'n is a puzzle platformer that delivers a delightful amount of platform and puzzle gameplay, on top of a richly designed world.

In Fly'n, players control small, cute looking creatures called Buds. There are four different kinds, which all have the same ability to double jump, glide, and switch states of the level. Each Bud has a unique ability that is used to solve certain puzzles in the game. The levels range from run and jump platforming to solving puzzles using a certain character. While things may seem easy at first, the levels get harder to be actually quite challenging. The puzzles grow to involve using more characters together in one level and more challenging level layouts. The normal levels have no timer, except for certain levels that are more linear in nature and involve outrunning a rising sea of junk. These speedrun kind of levels are the harder levels in the game, due to the strict time limits and higher bar for platforming skill. A boss battle occurs at the end of each world, complete with more puzzle platforming to navigate through and win. The levels are all fun to play through and try to solve, with levels tending to take around 5-10 minutes or maybe more depending on the pace of play.
Controling the characters feels natural and responsive at times. Sometimes, moving the Buds around feels not as refined as they might sometimes move too fast when not needed to be or don't jump as high enough. Still, the controls are solid and work well with only a few quirks that may pop up when playing the game.

The art style of Fly'n is very, very well drawn. The characters have a simplistic design with solid colors and simple shapes. On the other hand, the worlds are highly detailed with lots of color and intricate designs on the surfaces of each level. The world styles range from natural inspired designs with foilage, to more abstract designs and mechanical parts. Changing the state of the level turns the world to silhouettes or a more tinted color. The animation is also really well done both ingame and in the cutscenes. The characters themselves are simple in design, but are animated so smoothly that it feels natural. The cutscenes are also of high visual quality, owing in part that both the ingame and cutscene character data are both from the same source material. With high details with great animation and drawing style, the art style is very pleasing to look at and play with.

The music in Fly'n adds a nice backdrop to the graphical design. The songs tend to be relaxed in nature or more frantic depending on what level is going on. There is a fair variety of tracks present in the game, ranging from light, instrumental pieces to faster paced rock or electronic styles. The music does its job in adding to the style of the game, and they do sound great to listen to as well.

Fly'n does have a story, albiet a weird one. Basically, a hair dryer collects garbage and dumps them everywhere. The hair dryer dumps it on the worlds where the Buds are. It's up to the Buds to stop the hair dryer from dumping more garbage on their worlds. Anyway, the cutscenes themselves tend to be silly in nature and a little bit weird in terms of storytelling. The story isn't amazing, but tends to silly and help drive the game.

Fly'n gives a full 10 hour game with fun and challenging puzzle platforming, set in a world that looks and feels great with the art and animation quality. This game is definitely a joy to play and does provide some great puzzles, all wrapped up in very well done style for the game's setting.
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12 of 14 people (86%) found this review helpful
42.9 hrs on record
Posted: December 26, 2013
What a fantastic platformer! Gorgeous graphics, lovely music, slick and responsive controls, my only regret is not playing it sooner! Definitely one of the best games I've ever played!
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10 of 11 people (91%) found this review helpful
12.7 hrs on record
Posted: December 19, 2013
fantastic indie puzzle platformer... YES I KNOW HOW FREAKING PREDICTABLE THAT SOUNDS! but its true, very enjoyable game with some honestly gorgeous 2D graphics, tons of personality and a very acceptable level of challenge

playing this game simply makes feel good, a mix of great 2D art, calm soundtrack and a very forgiving gameplay

you control a little bug(?) with the ability to swift between 2 dimensions as well as many other acquired abilities like sticking to walls, dash through the air and bouncing around, the objective is to reach the end of each stage with some collectables along the way, the levels are non-linear and the puzzles are very well designed, it can be tricky at times, but the checkpoint system makes sure it doesnt take long to get back in the action

my mayor complain is i guess, the fact the first half of the game is much better than the rest, the first power you get, sticking to walls, is much more interested and better implemented than the dashing and bouncing you are able to use later, bouncing can be specially problematic since it lacks finesse and precision

overall very enjoyable and quite a bit long, it took me 12 hours to complete and i havent even checked any of the secret levels, indie puzzle platformers are a dime a dozen nowadays, but this is one of the few actually worth your time and money
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11 of 13 people (85%) found this review helpful
123.9 hrs on record
Posted: June 30, 2013
Fly'n is a beautiful game and in this context beautiful is referring to the visuals of the game. No matter how you look at the game and even if you don't like platformers you have to admit that the complete game is looking fantastic.

The story is told fast: A hairdryer called Dyer is attacking the world trees in order to rob their energy the "Helys". To prevent this, the world trees have created the buds to stop Dyer polluting the trees even more.

Fly'n is a platformer. You are trying to reach the top of the different trees and fight the specific world boss there. Every world consist of 7 levels plus one boss level and three bonus level (exception is the last world with only one bonus level) so there is a lot to do and the game is gradually getting harder. You have four different buds and every bud has its own special ability. Fly'n can sing and activate the Helys and revive the inhibitants of Helica, Lyft can stick to any (unpolluted) surface and crawl on them, Ywok can transform to a ball and bounce around and Nyls can propel himself (up to three times). And all Buds can jump, double-jump and glide. You can not change the buds freely everywhere, only in the specific checkpoints which is a good thing because you don't have to think too much with whom you have to solve a specific part of the level. Additional to all the abilites the buds can also change between two visions which may make different parts of the level solid and/or accessible.

As for the difficulty: If you only try to reach the exit it should only need patience since you may die as often as you "wish" and you will restart from the last checkpoint. But you should notice that the game has been tagged as "hard" so keep that in mind. It may look cute but you need to know what you are doing. For those looking for a higher challenge there are different options: You may try to "complete" the levels which means you explore more and collect all the Helys and pollen which are hidden. If you are still not satisfied you can try to play the levels without dying. And for the motivated there are the Leaderboards where you can compare your points to the rest of the playership.

All in all I think I can't recommand this game enough. I bought the game on release day and never regretted it. I put more than 100 hours into this game which says a lot. The buds are lovable and each world has a different beautiful design. If you like platformers you have little to no reason to not buy and play Fly'n. All this is rounded up with a beautiful soundtrack which you can and should buy aswell.
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Recently Posted
34.2 hrs
Posted: August 28
Fly'N is an extremely challenging, yet adorable and brilliant game. The environment and the characters made me fall in love immediately. One needs to get used to the protagonists' special skills, but once you find out (and calm down :D) and catch the rhythm, it'll be more enjoyable and fun. When you've beaten the game, you can still replay several times to catch all the bonuses, save all the buddies or improve your playtime and you can also compare your results with others' worldwide.
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5.4 hrs
Posted: August 2
As should be obvious, this game has beautiful art that oozes style and character. The each level is a joy to navigate and explore, watching for little inventively designed characters tucked away into the spaces between (and inside) the platforms you jump between.

The more casual, puzzle-y levels are broken up by tense, time-based "boss" levels that get you to lean into the screen and test your wits and your reflexes in equal measure.

I'm only a couple hours in and the difficulty curve seems to be right for me, each level building on the skills you learned on the previous levels. I understand it gets devious near the end? Hopefully not Meat Boy levels of frustration! :)

Recco'd for any puzzle platform fans, Flyin' pretty and sweet and pretty sweet.
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1.1 hrs
Posted: July 3
It's a platformer that has little "puzzles" that often have simple solutions but are unintuitive. The platforming isn't very fun either.
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36.7 hrs
Posted: July 1
Colorful solid platformer.
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0.6 hrs
Posted: June 30
A very good platform game, comparable to the recent Rayman games. The poecy and ambient sounds are very enjoyable. I played it with keyboard + mouse; it's okay if you rebind controls. But I think it's even better with a controller.
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+DNSQ+ Uncommendable™
9.7 hrs
Posted: June 28
Wouldnt recommend due to lack of precision in controls. Would recommend using a game pad. Secondly, the bosses in the game require clearance on the first try for rewards, without a preview of the level often times it requires a twitch reaction to get away from death but the characters speed isnt enough. All in all 6/10 get this game on sale when its around a dollar for game value.
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22.2 hrs
Posted: June 26
While Fly'N truly looks beautiful, sounds good and have interesting setting, I can't say same thing about most important thing - gameplay. It's not a short game so it hitted me really hard, after some time I felt really bored with it and really tired of how repetitive it was. I wasn't any longer having fun, I was praying that there soon will be end. Controls at times, and some mechanics, also wasn't quite right but maybe it was just me. I really wanted to enjoy it more, to have more fun but sadly the longer you play it, the worse it starts to get. Not sure if I want to recommend it to anyone, since it's not one genre but mix. Maybe it could count as just platformer, but there are plenty of platformers more interesting. Try it at your own risk.
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55.5 hrs
Posted: May 8
I don't know how to describe this game. But for sure after finishing it you will like green, blue, orange and black colors.
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13.1 hrs
Posted: April 22
Fly'N is one of my favorite games, not just because of the cute graphics, but the difficulty increases at a fun level as you go along. At least in my opinion (I've cleared Super Meat Boy and that was $#$#@#^% tough).

The graphics themselves are top notch, but there is an FPS bug that will likely never get fixed. Play it in windowed instead of full screen and you'll likely have no issues, otherwise you'll get FPS drags/spikes randomly. Though it seems this bug doesn't affect some older PCs. Anyway, the backgrounds, characters, and creatures are so colorful and vibrant. You'd swear an artist came in and beautifully painted each area.

The characters are really cute and well animated, not to mention the main antagonist is dryer named Dyer. You play as the four buds of the world trees- Flyn (blue), Lyft (green), Ywok (black), and Nyls (orange). Each has a different ability that will come in handy as you progress through the stages. There will also be "chase" stages where you have to make it to the end without dying once, so that you can save some of the various creatures of the world trees. If you want to know a little more about them, check out the commuity guide about them.

Gameplay goes fairly quick, even if you end up dying a lot. You have unlimited lives and if you get stuck, you can just "pop" yourself back to the respawn point. This game can be quite difficult, but it helps you get used to the pace and characters. Each level is more difficult than the previous, but also challenges you to think of new ways to use the buds. Like Ywok for instance can turn into a ball, so in the earlier stages you'll see guidelines of collectables on how to bounce at the right angle, but later on the angles get more specific and require good timing. There are also a bunch of bonus levels (tied to rescuing of creatures in chase stages) that are much, much harder than the normal ones. I would suggest tackling those after completing the game. Oh, and of course, there are boss levels at the end of each tree, which challenge you to use the buds to the best of their abilities. You may die a lot and you will get frusterated, but the music and sights help take the edge off.

The music is beautiful and if you enjoy it, definitely grab the soundtrack. It's soothing and appropriate to each area. In the beginning of each level it starts out softly, but as you progress through the level more beats are added. I feel like it adds some fun to progressing through.

There isn't any dialogue to the story. It's told mostly through cutscenes and it's pretty clear about what is going on. I feel there is also some story related visuals in some of the levels, but generally it's the cute cutscenes.

To me, the only real complaint is the bug I mentioned previously, but thankfully has a simple workaround. It only took me about 10 hours total to complete the game, so it's short and sweet. If you want to see some gameplay or check out the design, feel free to check out my Let's Play here.

tl;dr Great, beautiful game with progressing difficulty. One bad bug, but easily squashed running windowed.
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16.7 hrs
Posted: April 13
This is a great game with fantasic visual, sound and level design.

I would highly recommend this game if you are skilled in platforming type games as is it VERY difficult!
Whilsty the difficulty of the game may make some shy away, I hope you will meet the challange and see just how far you can go, the music and art style is worth the try and for asking price it is worth every cent.

This game is kid friendly and just like nintedo game of old were infuriertainly difficult, they were fun to play even if I never finished them, the same can be said for Fly'n. Recommended ages 8+.
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