Cry of Fear is a psychological single-player and co-op horror game set in a deserted town filled with horrific creatures and nightmarish delusions. You play as a young man desperately searching for answers in the cold Scandinavian night, finding his way through the city as he slowly descends into madness.
User reviews: Very Positive (13,930 reviews)
Release Date: Apr 25, 2013

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Recommended By Curators

"It's a little wonky, but it has its moments. Plus it's free!"

About This Game

Cry of Fear is a psychological single-player and co-op horror game set in a deserted town filled with horrific creatures and nightmarish delusions. You play as a young man desperately searching for answers in the cold Scandinavian night, finding his way through the city as he slowly descends into madness. With a strong emphasis on cinematic experience, immersion and lateral thinking, players will be taken on a nightmare rollercoaster-ride through the grim streets of Fäversholm and beyond. Not everything is as it seems...

Cry of Fear originally started out as a Half-Life 1 modification, set in the same vein as the classic survival horror games of old. 4 years in the making and picking up several modding awards on the way, it is now a free, standalone game for anyone to enjoy. Beware though, it's not for the faint of heart.

Key Features:

  • Huge single-player campaign with over 8 hours of gameplay
  • Multiple endings and over 20 different unlockables to keep you playing
  • Full length co-op campaign with up to 4 players
  • Strong modding support with 12 custom campaigns and examples included, with requests from modding community listened to and implemented
  • Terrifying and unforgettable atmosphere
  • 24 different and unique weapons to choose from
  • Unlockable extra campaign after beating single-player
  • Original soundtrack comprises over 5 hours of haunting, melodic music

System Requirements

    Minimum:

    • OS:Windows® 7 (32/64-bit)/Vista/XP
    • Processor:1 ghz
    • Memory:1024 MB RAM
    • Graphics:128MB Video Card with OpenGL support
    • Hard Drive:5 GB HD space
    • Additional:Microsoft .NET Framework 4 Required

    Recommended:

    • OS:Windows® 7 (32/64-bit)/Vista/XP
    • Processor:2 ghz
    • Memory:2048 MB RAM
    • Graphics:512MB Video Card with OpenGL support
    • Hard Drive:7 GB HD space
    • Additional:Microsoft .NET Framework 4 Required
Helpful customer reviews
321 of 374 people (86%) found this review helpful
19 people found this review funny
1.9 hrs on record
Posted: March 21
Fixed my constipation.

Thank you 10/10
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303 of 372 people (81%) found this review helpful
9 people found this review funny
14.5 hrs on record
Posted: March 18
I survived 15 heart attacks before finishing this game.
10/10
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131 of 155 people (85%) found this review helpful
20 people found this review funny
0.6 hrs on record
Posted: May 26
1. Start playing during work period at class
2. Jumpscare
3. Friends scream like their anuses are being penetrated by a white hot steel rode
4. Friend knocks my mouse across the room
5. Teacher yells at us
6. 8/8 would get penetrated again
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156 of 194 people (80%) found this review helpful
12 people found this review funny
3.7 hrs on record
Posted: March 20
>Download
>Launch the game
>Disturbing cutscenes
>got jumpscared
>arrived at the hotel
> got a gun
>got jumpscared by a monster under the bed
> wasted many ammo
>cry


'The first horror game that you will never feel safe after got a gun, because it will make things worst then ever' 10/10
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46 of 48 people (96%) found this review helpful
1 person found this review funny
15.4 hrs on record
Posted: March 21
I remember waiting for the mod to come out for months at a time. It just looked like it was going to be the greatest thing ever. An atmospheric survival horror that let you fight back, just like Silent Hill or Resident Evil. Except this one is in the first person! At the time, I thought it was going to be one of the greatest single player mods ever. And that's exactly what we got.

Graphically, this game goes beyong what the GoldSrc engine seemed to be capable of. The use of filters and high poly models, various graphical effects and I was blown out of my seat when I saw that water. This certainly isn't a bad looking game, even from a design standpoint. Even though the game is dark and dreary, the locations really felt like how they were supposed to. It really felt like I was wandering the city streets, or getting lost in the forest at night, or breaking into abandoned buildings. It was a genuine feeling that most games don't have today even with their emphasis on detail.

The gameplay wasn't god awful but it still made you feel hindered. You had to take your time aiming and be careful with your shots to conserve ammo. Sometimes you'd have to abandon certain weapons because you couldn't carry all of them including the key items, but there was that chance you could back track and pick up that weapon later. What I liked the most is that the use of things such as sprinting and using the sights on your guns fit in with the game well. Sure, it slowed down the game but regarding your ammo, that felt necessary. The enemies are great, too. Each with their own unique set of skills and abilities as well as their macabre designs. It fits in with the game's abandoned otherworldly atmosphere perfectly.

The game isn't even that short, either. In fact, it's pretty lengthy for a mod and rivals some AAA titles in terms of length and content. as you can see from my hours, it took me a while to beat this game because I felt like I needed to take my time with it. Having to go back and get weapons, dying to things I wasn't familiar with, struggling with puzzles, it felt like a game that would have stood its ground against the likes of the survival horror greats. The story is strange and, for some reason, it's logical as to why everything's so messed up.

You even have a bunch of stuff to unlock. It's mainly hoodies, but it's still something you can strive for in your multiple playthroughs, especially if you're looking to challenge yourself on the harder difficulties. It has multiplayer too, which is done in such a way that acts as a sequel. It does re-use the maps so that's a bit disappointing. The game itself is so good that it warrants a second playthrough just to experience the game again. Oh, and mods. There's mods for this game and they're not that bad either.

After it's all said and done, I take a look at the game's development on ModDB and I can't help but think; This game was the last hurrah for GoldSrc mods. There hasn't been a GoldSrc mod to come out in recent years that had anywhere near the amount of hype this game had. It was played to death by let's players, it was critically acclaimed by the community, it was a beautiful thing to come out of this veteran mod team, being that these are the same guys who also made Afraid of Mosters, another brilliant GoldSrc mod. These are memories that I'm most likely not going to have again, anticipating for this mod as if no other game in the world mattered and the conversations that would ensue between my friends as we played it through on the day of its release made the experience all the more memorable. That was a little over three years ago, but the memories are still fresh in my mind.

tl;dr, PLAY THIS GAME NOW.
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