Make history in FORMULA ONE™! F1™ 2013 features all the cars, stars and circuits from the 2013 FIA FORMULA ONE WORLD CHAMPIONSHIP™ plus, for the first time, classic content. F1 Classics is an expansive new game mode, introduced by legendary broadcaster Murray Walker, in which you’ll race legendary drivers in famous cars on iconic...
User reviews: Very Positive (2,639 reviews)
Release Date: Oct 3, 2013

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Packages that include this game

Buy F1 2013 Classic Edition

Includes 3 items: F1 2013, F1 Classics: 1990s Pack, F1 Classics: Classic Tracks Pack

Buy F1 2013 Classic Edition Upgrade

Includes 2 items: F1 Classics: 1990s Pack, F1 Classics: Classic Tracks Pack

 

Reviews

“Feel like a real F1 driver. Editors' Choice Award”
4.5/5 – GamesRadar

“The franchise’s most complete iteration yet.”
8/10 – VideoGamer

“A mouth-watering selection of classic F1 cars, drivers and tracks.”
8/10 – CVG

Full Controller Support

About This Game

Make history in FORMULA ONE™! F1™ 2013 features all the cars, stars and circuits from the 2013 FIA FORMULA ONE WORLD CHAMPIONSHIP™ plus, for the first time, classic content. F1 Classics is an expansive new game mode, introduced by legendary broadcaster Murray Walker, in which you’ll race legendary drivers in famous cars on iconic circuits from the 1980s. This classic content can be played in a range of modes including split-screen and online multiplayer.

F1 2013 also features all of the new drivers, team moves, tyre changes and remodelled handling to recreate the thrill of racing 2013’s stunning roster of FORMULA ONE cars. New enhancements, improvements plus new, expanded and returning game modes combine to deliver the most complete simulation of a FORMULA ONE season in videogame history.

F1™ 2013: Classic Edition




F1 2013: CLASSIC EDITION is a premium package which features all the cars, stars and circuits from the 2013 FIA FORMULA ONE WORLD CHAMPIONSHIP plus, for the first time in the series, classic content. F1 Classics is an expansive new game mode in which you’ll race legendary drivers in famous cars at iconic circuits from the 1980s. F1 2013: CLASSIC EDITION also features extra content from the 1990s and additional Classic Tracks which can be played in F1 Classics, split-screen and online multiplayer. F1 2013: CLASSIC EDITION also features all of the new drivers, team moves, tyre changes and remodelled handling to recreate the thrill of racing 2013’s stunning roster of FORMULA ONE cars. New enhancements, improvements plus new, expanded and returning game modes combine to deliver the most complete simulation of a FORMULA ONE season in videogame history.


1990s Content (F1 2013: CLASSIC EDITION only)

1992 Ferrari F92 A
Original Driver: Jean Alesi
Team Legend: Ivan Capelli

1992 Williams Fw14b
Original Driver: Nigel Mansell
Team Legend: David Coulthard

1996 Ferrari F310
Original Driver: Michael Schumacher
Team Legend: Gerhard Berger

1996 Williams Fw18
Original Driver: Damon Hill
Original Driver: Jacques Villeneuve

1999 Ferrari F399
Original Driver: Eddie Irvine
Team Legend: Jody Scheckter

1999 Williams Fw21
Original Driver: Ralf Schumacher
Team Legend: Alain Prost

Classic Tracks Pack (F1 2013: CLASSIC EDITION only)

Imola– Former Host Of the San Marino Grand Prix™
Estoril – former home of the Portuguese Grand Prix

System Requirements

PC
Mac
    Minimum:
    • OS: Windows Vista, Windows 7 or Windows 8
    • Processor: Intel Core 2 Duo @ 2.4Ghz or AMD Athlon X2 5400+
    • Memory: 2 GB RAM
    • Graphics: AMD HD2600 or NVIDIA Geforce 8600
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space
    • Sound Card: Direct X compatible soundcard
    • Additional Notes: Supported Graphics Cards: •AMD Radeon HD2600 or higher, HD3650 or higher, HD4550 or higher, HD5000 Series, HD6000 Series, HD7000 Series. •nVidia GeForce 8600 or higher, 9500 or higher, GTX220 or higher, GTX400 Series, GTX500 Series, GTX600 Series. Intel HD Graphics 3000 or higher, AMD Fusion A8 or higher.
    Recommended:
    • OS: Windows Vista, Windows 7 64 bit or Windows 8
    • Processor: Intel Core i7/AMD Bulldozer
    • Memory: 4 GB RAM
    • Graphics: AMD HD6000 Series/Nvidia GTX500 Series minimum 1GB RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space
    • Sound Card: Direct X compatible soundcard
    • Additional Notes: Supported Graphics Cards: •AMD Radeon HD2600 or higher, HD3650 or higher, HD4550 or higher, HD5000 Series, HD6000 Series, HD7000 Series. •nVidia GeForce 8600 or higher, 9500 or higher, GTX220 or higher, GTX400 Series, GTX500 Series, GTX600 Series. Intel HD Graphics 3000 or higher, AMD Fusion A8 or higher.
    Minimum:
    • OS: OS X Mavericks (10.9.2)
    • Processor: 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: 512MB VRAM - AMD 4xxx series, Nvidia 6xx series, Intel HD4000 series or better
    • Hard Drive: 15 GB available space
    • Additional Notes: The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel GMA series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series, NVIDIA 9xxx series, NVIDIA 3xx series and NVIDIA 1xx series. The following cards require you to have 8GB of System RAM: Intel HD4000.
    Recommended:
    • OS: OS X Mavericks (10.9.2)
    • Processor: 3.0 GHz
    • Memory: 8 GB RAM
    • Graphics: 1GB VRAM - AMD 6xxx series, Nvidia 6xx series, Intel IrisPro or better
    • Hard Drive: 15 GB available space
Helpful customer reviews
67 of 70 people (96%) found this review helpful
484.2 hrs on record
After having clocked up a fair old number of hours, I think that I've reached the point that I can write a reasonable and considered review, but before launching into it, I'd like to make the point that I've never played F1 2012. As such, I can't make a comparison, and a feeling that has been concurrent amongst many previous reviews, that it's not worth the purchase if you have the last iteration, is one that I can't make a comment on. Now onto the review.

First of all, I've enjoyed pretty much every single of the 370 hours (at the time of writing) that I've played. That's quite an achievement - even the ultimate in open world RPGs, Skyrim, has only got 280 hours on my account. And that's across three playthroughs. There are negatives - of course there are, what game doesn't have them? But they are on the whole overshadowed by the numerous pros.

Singleplayer
I got my wheel at the same time as the game, and it took me quite some time to readjust. Thus, Singleplayer played a large part in my experience of the game - and it's pretty good. The Career, I'll be honest, is uninspiring - just five seasons around the same 19 tracks against all the same drivers in all the same cars - but when you consider that this is an F1 game, that's not surprising. I'm still only up to Spa in Season 1 - that's Race 11, I believe, after having some difficulty with Corrupt Save Files, and I'm not really eating up the miles in the same way as I used to.
Admittedly, to begin with, it's addictive - intoxicating, to an extent. Especially with a wheel, it's a very engaging game, and once you begin fiddling with the strategy, and the setups, even with a very average AI, it's great. I managed to clock the equivalent of a full 100% season before I started tiring of it.
And then after that, Codemasters have done a very decent job of fleshing it out with some excellent stand-alone features. There's the stock standard Time Trial, and Time Attack (For which you are awarded medals based on how fast you go), in addition to the Scenario Mode feature, which is good fun - placing you in a range of - you guessed it - scenarios, and then assigning you a score based on your performance. Throughout all this are the leaderboards, which is a nice touch, especially when competing with friends (I'm in a battle around Brands Hatch currently), and the only slightly saddening touch is that there are some people out there who aren't racing honestly, and ruining the very top of the leaderboard.
All in all, the singleplayer section is initially exciting, but this fades with time. Nevertheless, it was worth the £8 I payed on Amazon all by itself.

Multiplayer
The Multiplayer aspect of the game is the one that I now live for, and play pretty much exclusively. It's also very contrevsial.
I suppose I should probably start by adressing the really major problem, and that is the strength and consistency of the connections. I race in a competetive league (link at the bottom), yet each race, of the 12-16 player grid, around 2-6 players lose connection - even those with a strong internet service. This is irritating, but it doesn't happen all that often, and it's easy enough to work around on a small scale.
Now onto the praise. It's great. I mean really great. True, in terms of variety, it's not fantastic. You can only do races. But again, that's what F1 is about - racing. So no complaints there. But if you can find friends who play - or better, make friends out of like minded players - and you have some way of communicating with them during the race (e.g. Teamspeak, Evolve or Skype), then it's fantasic, more so if you're equally matched, because you can really relate. I won't delve into all the good things about multiplayer gaming, but it's a wonderful escape from reality.
Quite possibly the best thing about the Multiplayer is the number of Racing Leagues out there. While the quick race lobbies are usually scarcely populated, and frequented by intentionally dangerous drivers, the community aspect of a small league is very attractive, and it means that you can race regularly against player of a similar ability to you in an attempt to improve. Again, I won't wax eloquent about the merits of Race Leagues - but they are fantastic fun.

Classics
I'll be honest, the Classics section does feel like somewhat of an afterthought. There are a small selection of cars, with a slightly less small collection of Legendary drivers, which you can race as, but it's definitely not a game in it's own right - there is no career, the addition tracks are beautifully done but there are only four of them (two without the DLC), and though the cars look and sound gorgeous, the small selection and obvious performance gap means that it's hard to have a really decent race. A novelty, but a nice one, and it serves to refresh your enthusiasm for the game occasionally by doing away with the repetition that is running round a track like China 50-odd times.

As a Sim
If you're looking for a Sim, then sorry, you're in completly the wrong place. Though harsh, F1 2013 falls probably half way between Grid 2 (Ultra Arcade) and Race 07 (Total Sim). The tyre wear feels scripted. There are limited setup options, and most of them don't really make a difference to the way the car feels, or drives. Even without any assists, with a soft suspension you can absolutely floor the throttle mid way through a corner, and be on your way without any drama, even around a low grip circuit like Hungaroring. It's not a sim. It doesn't feel even remotely feel like one, and if a Sim is what you want, then go buy Assetto Corsa or Race 07. That said, it's good for a casual gamer looking for an experience that's more Simmy than normal.

The AI
One of my few major complaints about the game, the AI are average at best, and for a premium title that suggests an Intel i7 is the way to go, average disappoints me. They're overly aggressive, and yet they struggle to overtake. They are also poor at defending - you can dive it up the inside of pretty much any corner in the calender, and they'll leave you room. On the lower difficulty levels, they're little more than fodder, though admittedly, it takes some time to get up to speed.
However.
Similarly to F1, overtaking isn't a massive aspect. It's more about flawless consistency and excellent pace - and in those category, the AI shine. There are few enough races that I notice the AI in gravel traps or barriers (Monaco being the one exception), and even after 370 hours, in the Sauber, I'm only just fast enough to win on Expert (level 4 out of 5). So while not engaging in terms of their racecraft, they do what they're meant to, and the do it well, and it doesn't spoil the game in the same way that the first half of this section suggests it might.

Noticable Absences

-Free Practice Sessions 1 and 2. It only allows you an hour per race before qualifying to do setup and R&D work.
-Formation Lap
-Cool Down Lap
-In race settings. You can't adjust, for instance, you're diff while on track, and even Brakes and Fuel only have three settings.
-Variety of in game clips. Even if you win a world championship, you only get to see your typical 'I've one a race' fistpump shot.

Conclusion
Buy it.



It's a very good game. It's solid all the way through, enjoyable to the core, and if you put the time in, rewarding. You will see yourself improve. Trust me on this. If you're a fan of racing games, it's a must. If you're a fan of F1, it's a must. If you're a fan of both, I don't know why you even bothered coming here and reading this. But even if you're not, it's still fun, and it's the best way I've found (Except for reading) of passing two hours. Best of luck in your racing endeavours.
Posted: June 1
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13 of 15 people (87%) found this review helpful
89.0 hrs on record
Best official F1 game out there

+ Overall a nice racing experience
+ Rain races are really challenging

+/- Setups are held simple
+/- AI difficulty can be crazy sometimes

- Savegame problems, make sure to disable steam cloud for this game!!
- Online experience is not that good, some games have a lot of lag or connection issues
Posted: July 15
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8 of 11 people (73%) found this review helpful
131.0 hrs on record
I really recommend a console gamepad or a wheel first of all, and I dont think either gives you a competitive advantage over the other. The sensitivity and deadzones can be altered when using a gamepad.
Gameplay and driving physics are very solid, although it can sometimes feel very 'on rails' at times as the car doesn't move around much vertically under normal load. However you can still definitely feel the balance of the car and how it moves and slides, and setup changes make a meaningful difference.
AI is extremely good in single player, like racing a real driver, and they do not cause many incidents which disrupt the race. The level of pace they race at can be changed and on legendary mode they are pretty formidable. However when overlapping them things can get a bit hairy as when you are approaching them and they receive the blue flag, they move over to the opposite side of the track to you. This can cause problems such as when you take a wide line to enter a corner the AI moves to the apex as they think this will get them out of the way, but as you take the racing line to overtake them and cut back to the apex they will be obstructing you.
Lots of single player game modes which are fun, but in the shortened 'season challenge' mode the hardest AI difficulty makes them about 2 seconds a lap slower than the legendary AI, which for some like myself just isnt competitive enough.
The full career mode is very in depth and focuses on you beating your team mate, which is what will earn you contract offers. This is very good because you are both given the same car with the same technology, and it comes down to driving skill in the end.
Overall it is a very solid racer and very fun to play. If you just enjoy getting the feel for cars like me the game can be very fun. 9/10
Posted: July 6
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4 of 5 people (80%) found this review helpful
215.8 hrs on record
This is the first racing game I've ever played so far and I'm absolutely into F1 and when I saw some videos, I really wanted to get it.

When I first started the game, I didn't have any problems at all and the Young Drivers' Test really helped me to understand and learn the basics. After the Young Drivers' Test you'll have your first ever race weekend in F1 2013. The Practice Session is really helpful to get used to the track and the handling of the car etc. It really takes some time to get used to the handling, the oversteer, the understeer, the track and I recommend to use the full practice season, or even restart it when you're running out of time. The driving assists really help and allow you to focus on the track and its hardest corners. I spent about 7 hours on the Melbourne circuit to get used to the car and the track itself. Once you got used to the handling, oversteer, understeer etc. it won't take that long to get used to the following tracks. If you really want to participate in leagues later on, you have to put a high amount of effort and time into it, but you will get rewarded with some epic battles afterwards ;)

All in all, the game is a worthy F1 racing game and I would definitely recommend it to anyone interested in Formula 1. I also recommend buying a steering wheel if you don't have one already.

All important features are included, but of course there always are some things that would be nice to have, but you can't have everything. I'd give this game 9,5 out of 10 points.
Posted: October 8
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2 of 2 people (100%) found this review helpful
69.3 hrs on record
Its a decent game not the best but not the worst. Theres some connection issues with the game in Multiplayer which is hard for league racing in terms of finishing races. But apart from that career mode is pretty fun if you have the motivation to complete countless seasons. Theres also scenario mode which is pretty fun to complete and you get some achievements complething them. Time trial is good practice for league races which i allways suggest to do which is how i practice for league races myself. Season Challenge is pretty easy and fast which i dont enjoy a 100% but its something to do if your bored and dont fancy doing career mode.

So i rate the game at a respectful 7/10
Posted: October 2
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117 of 142 people (82%) found this review helpful
298.7 hrs on record
Definitely the best offering yet from Codemasters, with the return of a realistic low speed traction model, and tire scaling, which makes races much more strategic, as they should be. A lot of early bugs were patched, but there still remains some issues with audio which cuts out at times. The Classic content was of no interest to me when announced, but it turns out to be one of the more enjoyable parts of the game, as the car models, engine sounds, and handing are all magnificantly done. That's not to say there is a sim element to the handling yet, with the classics or the 2013 cars. Sadly, there isn't a sim element to any facet of the game, and in addition to the arcadey handling, the setups are dumbed down, the physics are unrealistic, and the tracks have no life to them. Laser scanning the tracks though, is not likely within the budget or time available to CM with their yearly release schedule. As always, the PC version is a bit held back because of the outdated technology in the PS3 and 360, but expect bit things from F1 2014 as we move to PS4 and Xbox One. For now, this is a good improvement for the series, and the best to date.
Posted: November 29, 2013
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