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Make history in FORMULA ONE™! F1™ 2013 features all the cars, stars and circuits from the 2013 FIA FORMULA ONE WORLD CHAMPIONSHIP™ plus, for the first time, classic content. F1 Classics is an expansive new game mode, introduced by legendary broadcaster Murray Walker, in which you’ll race legendary drivers in famous cars on iconic...
发行日期: 2013年10月3日
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购买 F1 2013 ROW

含有此游戏的游戏包

购买 F1 2013 Classic Edition

包含 3 件物品: F1 2013, F1 Classics: 1990s Pack, F1 Classics: Classic Tracks Pack

购买 F1 2013 Classic Edition Upgrade

包含 2 件物品: F1 Classics: 1990s Pack, F1 Classics: Classic Tracks Pack

评测

“Feel like a real F1 driver. Editors' Choice Award”
4.5/5 – GamesRadar

“The franchise’s most complete iteration yet.”
8/10 – VideoGamer

“A mouth-watering selection of classic F1 cars, drivers and tracks.”
8/10 – CVG

Full Controller Support

关于游戏

Make history in FORMULA ONE™! F1™ 2013 features all the cars, stars and circuits from the 2013 FIA FORMULA ONE WORLD CHAMPIONSHIP™ plus, for the first time, classic content. F1 Classics is an expansive new game mode, introduced by legendary broadcaster Murray Walker, in which you’ll race legendary drivers in famous cars on iconic circuits from the 1980s. This classic content can be played in a range of modes including split-screen and online multiplayer.

F1 2013 also features all of the new drivers, team moves, tyre changes and remodelled handling to recreate the thrill of racing 2013’s stunning roster of FORMULA ONE cars. New enhancements, improvements plus new, expanded and returning game modes combine to deliver the most complete simulation of a FORMULA ONE season in videogame history.

F1™ 2013: Classic Edition




F1 2013: CLASSIC EDITION is a premium package which features all the cars, stars and circuits from the 2013 FIA FORMULA ONE WORLD CHAMPIONSHIP plus, for the first time in the series, classic content. F1 Classics is an expansive new game mode in which you’ll race legendary drivers in famous cars at iconic circuits from the 1980s. F1 2013: CLASSIC EDITION also features extra content from the 1990s and additional Classic Tracks which can be played in F1 Classics, split-screen and online multiplayer. F1 2013: CLASSIC EDITION also features all of the new drivers, team moves, tyre changes and remodelled handling to recreate the thrill of racing 2013’s stunning roster of FORMULA ONE cars. New enhancements, improvements plus new, expanded and returning game modes combine to deliver the most complete simulation of a FORMULA ONE season in videogame history.


1990s Content (F1 2013: CLASSIC EDITION only)

1992 Ferrari F92 A
Original Driver: Jean Alesi
Team Legend: Ivan Capelli

1992 Williams Fw14b
Original Driver: Nigel Mansell
Team Legend: David Coulthard

1996 Ferrari F310
Original Driver: Michael Schumacher
Team Legend: Gerhard Berger

1996 Williams Fw18
Original Driver: Damon Hill
Original Driver: Jacques Villeneuve

1999 Ferrari F399
Original Driver: Eddie Irvine
Team Legend: Jody Scheckter

1999 Williams Fw21
Original Driver: Ralf Schumacher
Team Legend: Alain Prost

Classic Tracks Pack (F1 2013: CLASSIC EDITION only)

Imola– Former Host Of the San Marino Grand Prix™
Estoril – former home of the Portuguese Grand Prix

系统需求(PC)

    Minimum:
    • OS: Windows Vista, Windows 7 or Windows 8
    • Processor: Intel Core 2 Duo @ 2.4Ghz or AMD Athlon X2 5400+
    • Memory: 2 GB RAM
    • Graphics: AMD HD2600 or NVIDIA Geforce 8600
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space
    • Sound Card: Direct X compatible soundcard
    • Additional Notes: Supported Graphics Cards: •AMD Radeon HD2600 or higher, HD3650 or higher, HD4550 or higher, HD5000 Series, HD6000 Series, HD7000 Series. •nVidia GeForce 8600 or higher, 9500 or higher, GTX220 or higher, GTX400 Series, GTX500 Series, GTX600 Series. Intel HD Graphics 3000 or higher, AMD Fusion A8 or higher.
    Recommended:
    • OS: Windows Vista, Windows 7 64 bit or Windows 8
    • Processor: Intel Core i7/AMD Bulldozer
    • Memory: 4 GB RAM
    • Graphics: AMD HD6000 Series/Nvidia GTX500 Series minimum 1GB RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space
    • Sound Card: Direct X compatible soundcard
    • Additional Notes: Supported Graphics Cards: •AMD Radeon HD2600 or higher, HD3650 or higher, HD4550 or higher, HD5000 Series, HD6000 Series, HD7000 Series. •nVidia GeForce 8600 or higher, 9500 or higher, GTX220 or higher, GTX400 Series, GTX500 Series, GTX600 Series. Intel HD Graphics 3000 or higher, AMD Fusion A8 or higher.

系统需求(MAC)

    Minimum:
    • OS: OS X Mavericks (10.9.2)
    • Processor: 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: 512MB VRAM - AMD 4xxx series, Nvidia 6xx series, Intel HD4000 series or better
    • Hard Drive: 15 GB available space
    • Additional Notes: The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel GMA series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series, NVIDIA 9xxx series, NVIDIA 3xx series and NVIDIA 1xx series. The following cards require you to have 8GB of System RAM: Intel HD4000.
    Recommended:
    • OS: OS X Mavericks (10.9.2)
    • Processor: 3.0 GHz
    • Memory: 8 GB RAM
    • Graphics: 1GB VRAM - AMD 6xxx series, Nvidia 6xx series, Intel IrisPro or better
    • Hard Drive: 15 GB available space
有价值的用户评测
11 人中有 11 人(100%)觉得这篇评测有价值
帐号内拥有 258 项产品
1 篇评测
9.7 小时(记录在案的)
F1系列游戏不同于NFS、DiRT等赛车游戏,更侧重于Simulation(包括赛车、车手、赛道、规则等等),推荐F1爱好者和hardcore玩家入手本作。

游戏性
F1 2013的游戏系统跟前两作相比没有太大变化,主要有Young Driver Test(新手教程)、Grand Prix(单场大奖赛)、Proving Ground(计时模式)、Career Mode(职业生涯挑战)几种游戏模式。多人内容方面包括双人spiltscreen以及16人的online multiplayer模式。
对于新手玩家,Young Driver Test可以帮助你快速入门,而F1的详细赛制与规则就需要靠自己去搜索了。
至于Season Challenge模式,是一个“浓缩版”的赛季,只有十场大奖赛,感觉比较鸡肋。
本作的亮点在于新模式:F1 Classics(需要购买经典版或者DLC),重现了80'~90'年代的经典赛车,游戏画面也很有怀旧气息。美中不足是只有五种赛车,希望以后能加入更多的经典赛车与赛道。

视觉效果
画面与前作基本相当,在细节上的处理更胜一筹,特别是雨天时的画面表现,以及反光镜的细节。
在车损效果方面有所改进,但碰撞检定仍然不是很真实。F1赛车的悬挂是很脆弱的,但是在游戏中一般的碰撞基本不会损坏你的悬挂,要么就是直接撞掉一个轮子Orz。

操控
这一类游戏对于键盘、手柄一类的非线性控制器来说简直就是灾难。辅助全关的情况下一些高速弯用全油门根本过不去,这时只能采用不停按油门键再放开这样的方式,包括方向的微调也必须这样。在起步以及出低速弯后给大油门也很容易spin掉。
对于新手来说,可以在选项里开启辅助驾驶,主要有TC(感觉不开牵引力控制就是作死)、Gearbox(调成自动档)、Dynamic Racing Line(打开赛道线路、刹车点提示),Braking Assists最好不要开,严重影响圈速。
而关掉所有辅助,使用方向盘会给你带来不一样的模拟驾驶体验。

AI
AI作为这款游戏中非常重要的一部分,却很不尽如人意(至少我不满意)。虽然AI们的圈速很快,但是它们的智商太低。大部分时间里它们只会执行自己的线路,你会发现正赛中AI们在弯角一个接一个地排队按赛车线过弯,基本不会去尝试超车,而你能在另一侧轻松超越它们。AI们基本不可能再把你超回来的(除非直道速度落后太多)。
尽管F1 2013的AI看起来更快了一些,然而从F1 2010开始AI就存在的这个根本的问题却一直没有得到改进。

Summary
如果你仅仅是想体验飙车横冲直撞的快感,已经习惯了一些赛车游戏一脚油门踩到底的操控方式,很遗憾这款游戏不适合你。
如果你是一名F1的狂热粉丝,想驾驶自己喜爱的赛车在赛道上一展身手,或是想挑战F1赛场上的圈速纪录,或者是壕,那么你绝对不会后悔的!
发布于:2014年7月29日
这篇评测是否有价值?
10 人中有 8 人(80%)觉得这篇评测有价值
帐号内拥有 171 项产品
20 篇评测
0.3 小时(记录在案的)
这个游戏很好玩,可他妈的不适合我
发布于:2014年6月27日
这篇评测是否有价值?
7 人中有 5 人(71%)觉得这篇评测有价值
帐号内拥有 126 项产品
28 篇评测
0.2 小时(记录在案的)
赛道真实,手感一流!推荐!
发布于:2014年3月17日
这篇评测是否有价值?
21 人中有 12 人(57%)觉得这篇评测有价值
帐号内拥有 339 项产品
13 篇评测
1.0 小时(记录在案的)
UI简洁有力,画面清新实际,表现力不错,不过获胜后的庆祝动作好傻的样子。

出场太麻烦了,不过比gran turismo 6的载入速度要快很多,工作组人员都是同一个脸有点偷懒(而且脸好大啊= =)。

只用了法拉利和梅赛德斯,但是手感比较雷同;

在下连见都没见过F1,就不谈模拟的手感真不真实了,唯一能够感受到的就是超强的抓地力和澎湃的马力。

而且F1(应该是MR吧)比起Rear-wheel-drive的普通车子要好操作得多。

但是和普通赛车不同,进档退档的速度快的吓死人,刚上手搞得手忙脚乱的;

虽说体验的时间不长,但是感觉要玩好F1 2013,只要解决好档位时机、掌握弯心、了解自己的轮胎,搞定AI还是毫无压力的,个人感觉brake貌似作用不大啊。

legend难度下需要关注的要素多了不少,但是AI还是一样的蠢;它会优先执行自己的路线,不管玩家的操作是否到位,从而时常发生车祸。貌似只有legend才能手动挡?反正我是在只玩了一把easy就直接跳legend了。

但是由于严重缺乏对一级方程式车辆具体的认知和比赛规则,玩起来还是有点吃力的,而这也是我觉得应该“不推荐”的原因(仅指国内)。不过游戏是挺不错的,感觉7.5-8分。

受众群体:SIMRACE爱好者,对F1有很大兴趣或者对其有充分认知的爱好者。
如果仅仅是喜欢普通车的玩家们,还是去买console的forza5或者gran turismo6吧!
发布于:2014年3月13日
这篇评测是否有价值?
40 人中有 38 人(95%)觉得这篇评测有价值
帐号内拥有 50 项产品
3 篇评测
444.5 小时(记录在案的)
After having clocked up a fair old number of hours, I think that I've reached the point that I can write a reasonable and considered review, but before launching into it, I'd like to make the point that I've never played F1 2012. As such, I can't make a comparison, and a feeling that has been concurrent amongst many previous reviews, that it's not worth the purchase if you have the last iteration, is one that I can't make a comment on. Now onto the review.

First of all, I've enjoyed pretty much every single of the 370 hours (at the time of writing) that I've played. That's quite an achievement - even the ultimate in open world RPGs, Skyrim, has only got 280 hours on my account. And that's across three playthroughs. There are negatives - of course there are, what game doesn't have them? But they are on the whole overshadowed by the numerous pros.

Singleplayer
I got my wheel at the same time as the game, and it took me quite some time to readjust. Thus, Singleplayer played a large part in my experience of the game - and it's pretty good. The Career, I'll be honest, is uninspiring - just five seasons around the same 19 tracks against all the same drivers in all the same cars - but when you consider that this is an F1 game, that's not surprising. I'm still only up to Spa in Season 1 - that's Race 11, I believe, after having some difficulty with Corrupt Save Files, and I'm not really eating up the miles in the same way as I used to.
Admittedly, to begin with, it's addictive - intoxicating, to an extent. Especially with a wheel, it's a very engaging game, and once you begin fiddling with the strategy, and the setups, even with a very average AI, it's great. I managed to clock the equivalent of a full 100% season before I started tiring of it.
And then after that, Codemasters have done a very decent job of fleshing it out with some excellent stand-alone features. There's the stock standard Time Trial, and Time Attack (For which you are awarded medals based on how fast you go), in addition to the Scenario Mode feature, which is good fun - placing you in a range of - you guessed it - scenarios, and then assigning you a score based on your performance. Throughout all this are the leaderboards, which is a nice touch, especially when competing with friends (I'm in a battle around Brands Hatch currently), and the only slightly saddening touch is that there are some people out there who aren't racing honestly, and ruining the very top of the leaderboard.
All in all, the singleplayer section is initially exciting, but this fades with time. Nevertheless, it was worth the £8 I payed on Amazon all by itself.

Multiplayer
The Multiplayer aspect of the game is the one that I now live for, and play pretty much exclusively. It's also very contrevsial.
I suppose I should probably start by adressing the really major problem, and that is the strength and consistency of the connections. I race in a competetive league (link at the bottom), yet each race, of the 12-16 player grid, around 2-6 players lose connection - even those with a strong internet service. This is irritating, but it doesn't happen all that often, and it's easy enough to work around on a small scale.
Now onto the praise. It's great. I mean really great. True, in terms of variety, it's not fantastic. You can only do races. But again, that's what F1 is about - racing. So no complaints there. But if you can find friends who play - or better, make friends out of like minded players - and you have some way of communicating with them during the race (e.g. Teamspeak, Evolve or Skype), then it's fantasic, more so if you're equally matched, because you can really relate. I won't delve into all the good things about multiplayer gaming, but it's a wonderful escape from reality.
Quite possibly the best thing about the Multiplayer is the number of Racing Leagues out there. While the quick race lobbies are usually scarcely populated, and frequented by intentionally dangerous drivers, the community aspect of a small league is very attractive, and it means that you can race regularly against player of a similar ability to you in an attempt to improve. Again, I won't wax eloquent about the merits of Race Leagues - but they are fantastic fun.

Classics
I'll be honest, the Classics section does feel like somewhat of an afterthought. There are a small selection of cars, with a slightly less small collection of Legendary drivers, which you can race as, but it's definitely not a game in it's own right - there is no career, the addition tracks are beautifully done but there are only four of them (two without the DLC), and though the cars look and sound gorgeous, the small selection and obvious performance gap means that it's hard to have a really decent race. A novelty, but a nice one, and it serves to refresh your enthusiasm for the game occasionally by doing away with the repetition that is running round a track like China 50-odd times.

As a Sim
If you're looking for a Sim, then sorry, you're in completly the wrong place. Though harsh, F1 2013 falls probably half way between Grid 2 (Ultra Arcade) and Race 07 (Total Sim). The tyre wear feels scripted. There are limited setup options, and most of them don't really make a difference to the way the car feels, or drives. Even without any assists, with a soft suspension you can absolutely floor the throttle mid way through a corner, and be on your way without any drama, even around a low grip circuit like Hungaroring. It's not a sim. It doesn't feel even remotely feel like one, and if a Sim is what you want, then go buy Assetto Corsa or Race 07. That said, it's good for a casual gamer looking for an experience that's more Simmy than normal.

The AI
One of my few major complaints about the game, the AI are average at best, and for a premium title that suggests an Intel i7 is the way to go, average disappoints me. They're overly aggressive, and yet they struggle to overtake. They are also poor at defending - you can dive it up the inside of pretty much any corner in the calender, and they'll leave you room. On the lower difficulty levels, they're little more than fodder, though admittedly, it takes some time to get up to speed.
However.
Similarly to F1, overtaking isn't a massive aspect. It's more about flawless consistency and excellent pace - and in those category, the AI shine. There are few enough races that I notice the AI in gravel traps or barriers (Monaco being the one exception), and even after 370 hours, in the Sauber, I'm only just fast enough to win on Expert (level 4 out of 5). So while not engaging in terms of their racecraft, they do what they're meant to, and the do it well, and it doesn't spoil the game in the same way that the first half of this section suggests it might.

Noticable Absences

-Free Practice Sessions 1 and 2. It only allows you an hour per race before qualifying to do setup and R&D work.
-Formation Lap
-Cool Down Lap
-In race settings. You can't adjust, for instance, you're diff while on track, and even Brakes and Fuel only have three settings.
-Variety of in game clips. Even if you win a world championship, you only get to see your typical 'I've one a race' fistpump shot.

Conclusion
Buy it.



It's a very good game. It's solid all the way through, enjoyable to the core, and if you put the time in, rewarding. You will see yourself improve. Trust me on this. If you're a fan of racing games, it's a must. If you're a fan of F1, it's a must. If you're a fan of both, I don't know why you even bothered coming here and reading this. But even if you're not, it's still fun, and it's the best way I've found (Except for reading) of passing two hours. Best of luck in your racing endeavours.
发布于:2014年6月1日
这篇评测是否有价值?
20 人中有 20 人(100%)觉得这篇评测有价值
帐号内拥有 224 项产品
41 篇评测
81.1 小时(记录在案的)
作为一个要交50美元年费的游戏系列,Codemasters 已经算是很有诚意的了。
2013 赛季的 F1 规则相较 2012 赛季无甚变化,没有新赛道,还少了个车队,Codemasters 终于可以从 FOM 繁琐的授权许可中解脱出来,专注优化游戏。
评测前先说明,我的设备是罗技 G27,一款比较亲民的设备,性价比不错。以前我用 Xbox 360 手柄也玩过,但由于键程短,需要开少量驾驶辅助。

本作的优化点包括但不限于:
1)视觉整体提升,赛道和赛车从未如此真实,晴天的光照效果生动无比,去除UI后几乎达到照片级,阴天和雨天仍然有提升空间;
2)FOV 优化,无论车手视角还是 T 架视角,都基本与现实相符,在16:9的屏幕比例下,美国1号弯和印度4号弯终于不再是 blind corner;
3)handling model 优化,赛车在无辅助情况下的操作容错度进一步缩小,想在出弯时一脚油门下去吗?等着 spin 吧;想在发车时像以前那样一脚踩到80%吗?等着空转吧;
4)赛道细节优化,有些路肩终于修低/修高了,新加坡终于修成了现实版;赛车线外部的橡胶颗粒会随着比赛进程逐渐增多,过去压到的话,抓地力会受到少量影响;
5)AI 提升,想开着一辆玛鲁西亚血虐四冠瓦二吗?在 2013 里是没可能了(高难度下);Legend 难度下的 AI 也不再像以前那样毫无挑战;
6)Classic 内容,体验完全不同的赛车驾驶,V10 的澎湃动力和超强扭力让人印象深刻,再听听 90 岁耄耋之年的 Murray Walker 铿锵有力的旁白,整个人都融化了;

当然,我不会说这个游戏是完美的:
1)某些路肩可以让游戏过程非常恼火,比如新加坡和阿布扎比的某几个慢速弯路肩,吃得多+稍微给油就会直接造成 spin,并且连救车的机会都没有。而只要看过 onboard lap 的车迷都会知道这几个路肩的容错度是非常高的;
2)高难度下的 AI 作弊太过明显而且间接影响了难度。什么超软胎在雨天依然火星车的事情就不提了…光是 AI 车辆过度加速、换挡和刹车在地面上蹭出来的黑色印记,就直接让每个弯角的刹车点、转向点暴露无遗,这还算高难度吗?EXPERT 以下难度无此问题;
3)网战的无效游戏时间依然非常长且无法跳过,这是持续了 4 年的老问题;且由于亚洲玩此游戏的实在太少,如果没有好基友跟你一起玩的话,建议 Steam 下载地区可以选择欧洲一些国家,可有效提升找到房间的数量。

整体上说,把所有辅助都去掉,这一代游戏离 simulation 更近了;如果把辅助打开,对新手玩家来说也是不错的体验。毫无疑问,作为 PS3/Xbox 360 时代的倒数第二作,F1 2013 是 Codemasters 的 F1 系列到现在为止最好的一代。
发布于:2013年10月14日
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