Definitely the best offering yet from Codemasters, with the return of a realistic low speed traction model, and tire scaling, which makes races much more strategic, as they should be. A lot of early bugs were patched, but there still remains some issues with audio which cuts out at times. The Classic content was of no interest to me when announced, but it turns out to be one of the more enjoyable parts of the game, as the car models, engine sounds, and handing are all magnificantly done. That's not to say there is a sim element to the handling yet, with the classics or the 2013 cars. Sadly, there isn't a sim element to any facet of the game, and in addition to the arcadey handling, the setups are dumbed down, the physics are unrealistic, and the tracks have no life to them. Laser scanning the tracks though, is not likely within the budget or time available to CM with their yearly release schedule. As always, the PC version is a bit held back because of the outdated technology in the PS3 and 360, but expect bit things from F1 2014 as we move to PS4 and Xbox One. For now, this is a good improvement for the series, and the best to date.
Geplaatst: 29 november 2013