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Welcome to the ancient North, once the cradle of culture and peace, but is now corrupted by magic and inhabited by nasty bandits sowing destruction in airships. Choose to be a vicious Buccaneer or an infamous Viking and take a glider to the skies. Your goal is to drop enemy vessels and secure dominance of the ancient North.
Release Date: Dec 5, 2012
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Buy AirBuccaneers

$14.99

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Gnarly Kings of Air - Group for Scheduled Matches

February 24th, 2014

Some active members of the AirBuccaneers community have set up a new group for organizing scheduled matches. The previous group suffered from a name which was unlinkable due to Steam's censor filters.

The new group is called Gnarly Kings of Air

You can find it here:
http://steamcommunity.com/groups/gnarlykings

Join the group and fight for the domination of the skies!

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Reviews

"Air Buccaneers delivers one of the most rewarding cooperative multiplayer experiences available"7.5/10 – IGN

"THE HOLY GRAIL OF MULTIPLAYER COMBAT"
9/10 – Pixels For Breakfast

"Team-based Air Buccaneers is all about manning a slow, lumbering battle-balloon, but it manages to be a lot more tense, exciting and funny than that might sound."
80/100 – PC Gamer

“There’s depth that I never expected when I first started playing, and, more importantly, it’s immensely fun.”
7.5/10 – Destructoid

Steam Greenlight

About the Game

Welcome to the ancient North, once the cradle of culture and peace, but is now corrupted by magic and inhabited by nasty bandits sowing destruction in airships.


Choose to be a vicious Buccaneer or an infamous Viking and take a glider to the skies. Your goal is to drop enemy vessels and secure dominance of the ancient North. Fire cannons, help others, board enemy ships or be the captain – whatever it takes to get your enemies out of the way. The success, as well as the bitter defeat, is solely dependent on how well you co-operate with your crew mates.


Finding the right kind of battle strategy is not self-evident in the merciless winds and twisted magic of the North...

Key Features

  • Multiplayer FPS for fans of co-op action
  • Intense air battles: airship armadas fighting in berserk frenzy
  • Heavy emphasis on teamwork. Solo players, time to team up!
  • Board enemy ships and take them over!
  • Four different types of ships: Battleship, Flying Fortress, Cog and Kamikaze
  • Selection of weapons: cannons, rockets, gunpowder grenades, blockers, swords
  • Persistent character development. Begin as a lousy low-life and rise in the ranks to immortal glory
  • Four specialization classes: Captain, Defender, Guerrilla and Cannoneer
  • Use Perks & Flaws system to build a character that always fits your playstyle
  • Find out what really happened in the darkness of the past!

System Requirements

    Minimum:
    • OS:Windows XP SP2
    • Processor:2.6 GHz Single Core
    • Memory:2 GB RAM
    • Graphics:DirectX 9.0c Compatible Graphics Card
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
    • Sound:DirectX Compatible
    • Other Requirements:Broadband Internet connection
    Recommended:
    • OS:Windows 7
    • Processor:3.0 GHz Dual Core
    • Memory:4 GB RAM
    • Graphics:DirectX 9.0c Compatible Graphics Card with 1GB Memory (Nvidia GeForce GTX 260, ATI Radeon 4890)
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
    • Sound:DirectX Compatible
    • Other Requirements:Broadband Internet connection
Helpful customer reviews
20 of 20 people (100%) found this review helpful
1,523 products in account
16 reviews
4.8 hrs on record
AirBuccaneers is different than your usual first person shooter fare. That scores it bonus points in my book for innovation alone. An interesting idea alone doesn't make a good game but AirBuccaneers is executed, not flawlessly mind you, but well enough to make for a very enjoyable gaming experience. It has come a long way since it started as an Unreal Tournament mod in 2003.

Before I go into the details I have to tell you my main gripe I have with this game, it will most likely be a dealbreaker if you're considering a purchase. It's multiplayer only and the community is pretty much dead, if you login today you will most likely find all servers empty. A problem far too many old, indie or non-mainstream multiplayer games face.
Try it with a group of friends or join a Steam group that is dedicated to organizing AirBuccaneers sessions.

AirBuccaneers pitches two teams of air-balloon crews, "Vikings" and "Buccaneers", against each other in exciting ship-on-ship battles. Each player assumes a role of his or her choice, a role that can be switched fluently during the game. Pilot a ballon and order yor crew around as a helmsman, man a cannon as cannoneer, repair damage done to your balloon, engage in ranged or melee combat (yes, enemy ships can be grapple-hooked onto and boarded), set up floating mines or support a teammate (for example one of the cannoneers to allow him to fire at a faster rate).

Cannons are far from accurate, so skill in this regard doesn't matter as much as in many other first person action games and if you consider your aim still not good enough that's not a problem either: Just assume another role that suits you better.

As you may already have guessed, teamwork is everything. The fact that you're totally dependent on your fellow crew members simply doesn't allow to play as a lone wolf and leads to almost organically developing teamwork very fast.

The only persistent element of the game are the skill trees, a different one for each role. Which path you take is not entirely up to you but progression is assigned automatically depending on your actions during matches. To me, this feature feels superfluous, I never had the feeling that it influences the outcome of a match at all. Maybe that's because every perk is evened out with a debuff and that's probably better than having new players start at a disadvantage.

Instead, the game allows for imbalance in another way: Since players can switch teams any time they want in absence of an autobalance system it leaves it entirely in the hands of the participants to form evenly sized teams.

In conlusion, I'd recommend AirBuccaneers to everyone if it weren't for the lack of a player base. It certainly is a game that deserves to be revived, I still hope that it will at some point but wouldn't hold my breath.
Posted: July 31st, 2014
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19 of 28 people (68%) found this review helpful
104 products in account
24 reviews
2.1 hrs on record
AirBuccaneers is a fun game for about an hour. Way to over priced at $14.99 for the content. Game has potiental but poorly put together. Don't get me wrong it was fun durning the day when people are acutally logged on to the servers. If you a late night gamer this is not the game for you cause no one is on. Good concept bad deployment of the game.
Posted: February 9th, 2014
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12 of 16 people (75%) found this review helpful
58 products in account
3 reviews
1.5 hrs on record
Airbuccaneers is an amazing, great concept. I would absolutly buy and play a full out console version. This game is about two teams, Vikings and Buccaneers, in a sky battle. I love the thought that the creators but behind each ship. The ships that you can control vary from hang-gliders to 1 person ballons all the way to a huge command ship. Each base is well defended with ground cannons and gametypes include a king-of-the-hill and normal points battle. The characters have great items that can be equiped.

The main problem is THAT NO REAL PLAYERS ARE EVER ON THE SERVERS! They have bots that fill a few spaces on each team, but nothing like the game play shown in the trailer. I would not recommend this game until it becomes populated, but I have little hope that this game will make a comeback.
Posted: March 10th, 2014
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10 of 13 people (77%) found this review helpful
146 products in account
2 reviews
41.3 hrs on record
You will have a hard time finding players. You will rarely have more than 8 people on the entire planet at any given time. This alone should be warning enough. You need human players, there are no bots.

I do not know why so few players stick to the game. While I like the gameplay, it requires more patience than action. It's about airships, and ships move, turn and fire slowly.

Only buy while it is on sale. Not because of the money, but a sale gives a temporary rise in players.
Posted: March 29th, 2014
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5 of 6 people (83%) found this review helpful
211 products in account
1 review
9.1 hrs on record
Very enjoyable game when the servers were busy - however nowadays the most you might get is a handful of people thrown in with the bots. And I've got to say, I think it's a complete shame, really and truly. It is an innovative and exciting premise a breath of fresh air from the litany of Terraria clones, army FPS's & FTPMMORPPGS♥♥♥♥THAT♥♥♥♥.

The problem seems to be that the dev's seem to no longer support it, as it's had no updates in a long while.

To make thinks worse the game still retains a fairly hefty price tag of €13.99 - which I think is idiotic.
What the devs should be doing (if they have no intention of supporting it properly) is to be flogging it off cheaply in steam sales on a regular basis to increase the player base and breath some life into the game.

Currently as is, with so few people, I can't say that I'd recommend it for the price - however the game itself is brilliant fun and the level of co-operation I came across with strangers was amazing.

So in short, I am going to recommend this game on the games merits, but would either wait for it to go on sale or for the price to drop.
Posted: February 7th, 2014
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