Welcome to the ancient North, once the cradle of culture and peace, but is now corrupted by magic and inhabited by nasty bandits sowing destruction in airships. Choose to be a vicious Buccaneer or an infamous Viking and take a glider to the skies. Your goal is to drop enemy vessels and secure dominance of the ancient North.
Évaluations des utilisateurs : Variable (293 évaluation(s))
Date de parution: 5 déc 2012
Tags populaires des utilisateurs pour ce produit :

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Acheter AirBuccaneers

 

Articles

« AirBuccaneers offre une des plus enrichissantes expérience multijoueurs coopératif disponible »7.5/10 – IGN

« LE SAINT GRAAL DU COMBAT MULTIJOUEURS »
9/10 – Pixels For Breakfast

« Le jeu par équipe Air Buccaneers fait tout pour apporter une bataille en dirigeable lent et exigeante, mais il réussit à être bien plus tendu, excitant et plaisant que ce à quoi on pourrait penser au premier abord. »
80/100 – PC Gamer

« Il y a une profondeur à laquelle je ne me se serais jamais attendu lorsque j'ai commencé à jouer, et, plus important encore, c'est extrêmement amusant. »
7.5/10 – Destructoid

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À propos de ce jeu

Welcome to the ancient North, once the cradle of culture and peace, but is now corrupted by magic and inhabited by nasty bandits sowing destruction in airships.


Choose to be a vicious Buccaneer or an infamous Viking and take a glider to the skies. Your goal is to drop enemy vessels and secure dominance of the ancient North. Fire cannons, help others, board enemy ships or be the captain – whatever it takes to get your enemies out of the way. The success, as well as the bitter defeat, is solely dependent on how well you co-operate with your crew mates.


Finding the right kind of battle strategy is not self-evident in the merciless winds and twisted magic of the North...

Key Features

  • Multiplayer FPS for fans of co-op action
  • Intense air battles: airship armadas fighting in berserk frenzy
  • Heavy emphasis on teamwork. Solo players, time to team up!
  • Board enemy ships and take them over!
  • Four different types of ships: Battleship, Flying Fortress, Cog and Kamikaze
  • Selection of weapons: cannons, rockets, gunpowder grenades, blockers, swords
  • Persistent character development. Begin as a lousy low-life and rise in the ranks to immortal glory
  • Four specialization classes: Captain, Defender, Guerrilla and Cannoneer
  • Use Perks & Flaws system to build a character that always fits your playstyle
  • Find out what really happened in the darkness of the past!

Configuration requise

    Minimum :
    • Système d'exploitation : Windows XP SP2
    • Processeur : Mono-cœur 2.6 GHz
    • Mémoire vive : 2 Go de RAM
    • Carte graphique : Carte graphique compatible DirectX 9.0c
    • DirectX® : 9.0c
    • Disque dur : 1 Go d'espace disque disponible
    • Son : Compatible DirectX
    • Autres : Connexion Internet haut débit
    Recommandée :
    • Système d'exploitation : Windows 7
    • Processeur : Double-cœur 3.0 GHz
    • Mémoire vive : 4 Go de RAM
    • Carte graphique : Carte vidéo compatible DirectX 9.0c et comportant 1 Go de mémoire vidéo (Nvidia GeForce GTX 260, ATI Radeon 4890)
    • DirectX® : 9.0c
    • Disque dur : 1 Go d'espace disque disponible
    • Son : Compatible DirectX
    • Autres : Connexion Internet haut débit
Évaluations intéressantes des utilisateurs
25 personne(s) sur 28 (89%) ont trouvé cette évaluation utile
4.8 heures en tout
AirBuccaneers is different than your usual first person shooter fare. That scores it bonus points in my book for innovation alone. An interesting idea alone doesn't make a good game but AirBuccaneers is executed, not flawlessly mind you, but well enough to make for a very enjoyable gaming experience. It has come a long way since it started as an Unreal Tournament mod in 2003.

Before I go into the details I have to tell you my main gripe I have with this game, it will most likely be a dealbreaker if you're considering a purchase. It's multiplayer only and the community is pretty much dead, if you login today you will most likely find all servers empty. A problem far too many old, indie or non-mainstream multiplayer games face.
Try it with a group of friends or join a Steam group that is dedicated to organizing AirBuccaneers sessions.

AirBuccaneers pitches two teams of air-balloon crews, "Vikings" and "Buccaneers", against each other in exciting ship-on-ship battles. Each player assumes a role of his or her choice, a role that can be switched fluently during the game. Pilot a ballon and order yor crew around as a helmsman, man a cannon as cannoneer, repair damage done to your balloon, engage in ranged or melee combat (yes, enemy ships can be grapple-hooked onto and boarded), set up floating mines or support a teammate (for example one of the cannoneers to allow him to fire at a faster rate).

Cannons are far from accurate, so skill in this regard doesn't matter as much as in many other first person action games and if you consider your aim still not good enough that's not a problem either: Just assume another role that suits you better.

As you may already have guessed, teamwork is everything. The fact that you're totally dependent on your fellow crew members simply doesn't allow to play as a lone wolf and leads to almost organically developing teamwork very fast.

The only persistent element of the game are the skill trees, a different one for each role. Which path you take is not entirely up to you but progression is assigned automatically depending on your actions during matches. To me, this feature feels superfluous, I never had the feeling that it influences the outcome of a match at all. Maybe that's because every perk is evened out with a debuff and that's probably better than having new players start at a disadvantage.

Instead, the game allows for imbalance in another way: Since players can switch teams any time they want in absence of an autobalance system it leaves it entirely in the hands of the participants to form evenly sized teams.

In conlusion, I'd recommend AirBuccaneers to everyone if it weren't for the lack of a player base. It certainly is a game that deserves to be revived, I still hope that it will at some point but wouldn't hold my breath.
Posté le : 31 juillet
Cette évaluation vous a-t-elle été utile ? Oui Non
13 personne(s) sur 16 (81%) ont trouvé cette évaluation utile
1.3 heures en tout
Interesting concept, but it gets boring quickly. It is multiplayer only, and there is hardly ever enough players online to make a fun game. Waste of money.
Posté le : 21 juin
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
1.7 heures en tout
Only buy this on sale AND if you have friends already playing.

This game seems like it has a few interesting ideas at its core (the ideas in the game title that made me buy it in the first place) but:

* There are almost no players around, except just after a sale.

* The graphics are rather terrible

* There's no tutorial or anything to explain how the game works. Kinda looks like Russian company developed this and never really bothered with anything English beyond the very basics.

If you have a friend playing the game already, you could get a handy explanation + someone to play with. Otherwise, you should skip it.
Posté le : 22 août
Cette évaluation vous a-t-elle été utile ? Oui Non
5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
11.5 heures en tout
Turns out the game is really awesome once you figure out how to play. It's got a few bugs and kinks, but over all it's a great game. The problem is nobody plays it, and for a game with maybe four players a day it is NOT worth 15 bucks.
Posté le : 30 avril
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
2.2 heures en tout
Even with limited players this is great fun. For best results two teams of two or more is desireable.
Posté le : 16 juin
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6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
12.7 heures en tout
C'est une recommandation très timide que je fais pour AirBuccaneers, l'un de ces jeux que je recommande en prévenant plutôt deux fois qu'une qu'il n'est pas à mettre entre toutes les mains et qu'il faut se renseigner un maximum avant achat tant il risque autant de plaire que de déplaire. Ce jeu exclusivement multijoueur est répétitif, archaïque, menace d'être déserté (sans jamais l'être complètement - du moins jusqu'à présent) mais se révèle être un parfait apéritif original entre deux parties d'autres jeux en ligne plus conséquents.

Son concept très axé sur la coordination et l'autogestion des joueurs invite à prendre beaucoup d'initiatives et promet quelques grands moments certes fouillis mais intenses. Quand après avoir subi un abordage on ne se retrouve plus qu'à deux survivants, blessés à bord d'un vaisseau endommagé, on se dit qu'il faut vite remettre le vaisseau en état. C'est à ce moment précis, sans même pas eu le temps d'entamer les réparations, que l'on surprend un navire ennemi nous fonçant droit dessus en mode kamikaze ; il faut réagir vite et bien. Adrénaline garantie à condition de se laisser prendre au jeu.
Posté le : 1 août 2013
Cette évaluation vous a-t-elle été utile ? Oui Non