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Miasmata is a first-person survival/adventure game, developed from the ground-up by brothers Joe and Bob Johnson. You play as Robert Hughes, a plague-stricken scientist on a journey to discover a cure. Your adventure begins on the shores of a remote and mysterious island.
Release Date: Nov 28, 2012
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About the Game

Miasmata is a first-person survival/adventure game, developed from the ground-up by brothers Joe and Bob Johnson. You play as Robert Hughes, a plague-stricken scientist on a journey to discover a cure. Your adventure begins on the shores of a remote and mysterious island. Long ago, the island was inhabited by a group of indigenous people, whose extant monuments still decorate the island landscape. The island is now home to a scientific research outpost and it is your hope to reunite with your colleagues working there. Unfortunately, you'll soon discover that something has gone terribly wrong.

During your adventure, you will encounter a mysterious and deadly creature. This creature can stalk you for miles, lurking behind grasses and vegetative cover. By treading carefully and with stealth, you may be able to elude the creature. If you are careless, however, you will be forced to confront the creature head-on.

Key Features

  • Experience: An engine built from the ground up, featuring voxel-based volumetric clouds, advanced water reflection and refraction, volumetric light-shafts and atmospheric scattering simulations.
  • Explore: A lush and incredibly detailed natural world. The island landscape is covered by forests with lush canopies. The terrain surfaces are blanketed by tufts of moss and grass. The forest floors have thick undergrowth and are littered with fallen leaves, rotting logs, stumps and sticks.
  • Discover: Dozens of camps, outposts and ruins. Find maps, notes and clues that lead you on your adventure.
  • Survive: A deadly world. Discover plants and fungi and synthesize them into life-saving medicines. Find water and shelter to stave off fever, dehydration and exhaustion. Use stealth and cunning to escape the deadly creature.
  • Create: A map of the island using an innovative cartography mechanic. Use a true-to-life triangulation system to pinpoint your location on the island and construct a map of the its boundaries, contours and landmarks.

System Requirements

    Minimum:

    • OS:Windows XP, Vista, 7
    • Processor: Intel Core2 Duo, AMD Athlon64 x2, or better
    • Memory:2 GB RAM
    • Graphics:NVidia Geforce 8600GT, ATI Radeon 3670HD or equivalent
    • DirectX®:9.0
    • Hard Drive:3 GB HD space
    • Sound:DirectX compatible sound card

    Recommended:

    • OS:Windows XP, Vista, 7
    • Processor:Intel Core i5/i7, AMD equivalent or better
    • Memory:4 GB RAM
    • Graphics:Nvidia GeForce GTX 280, ATI Radeon 4870 or better
    • DirectX®:11
    • Hard Drive:3 GB HD space
    • Sound:DirectX compatible sound card
Helpful customer reviews
35 of 38 people (92%) found this review helpful
1,031 products in account
15 reviews
4.9 hrs on record
This game is amazing. It's ♥♥♥♥ing brilliant. There's almost nothing i would complain about in this game.

To start off, the concept is amazing and the execution is spot on. You are on an island, probably alone (yet to complete). And you are plague stricken for which you have to find a cure. The entire island is yours to explore. There are survival concepts such as thirst and fever. There is crafting and such with which you can make medicines and some perma-upgrades.

Now, the three things i loved the most about this game. First, the mapping system. You have to explore the entire map but it's not that simple. You have to use triangular cartography by using landmarks which is just awesome. And when you run, it actually takes time to stop because of your momentum which i think is a great idea for a realistic survival game. And the graphics are amazing as well. Beautiful when admired and scary at night.

This game is amazing. I like it because of it's reality aspect. Perfectly created and delivered. 10/10.
Posted: April 5th, 2014
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14 of 14 people (100%) found this review helpful
567 products in account
11 reviews
12.1 hrs on record
Miasmata is a game with a great sense of adventure and exploration. Majority of the time is spent just exploring with no fear of danger leaving you to plot and map out the island as you go. The mechanics for taking notes on landmarks you see and using them to get your bearings around the island to fill out the map more is great fun and very rewarding. It is quite unique and I have never seen it in a game before. By using buildings, statues, and stone formations you can use triangulation to check your location and add your surroundings to the map you create.

The creature that roams the island can be a positive or a negative for many people whether they are looking for some slight horror and suspense of hiding from it, or if they just don't want to be bothered by it. The creature isn't a constant threat and holds a good balance to appease either type of player. When the creature draws near your heart pounds and you do your best to stay hidden and hope it passes.

The game works very well with exploration and filling out the log book and looking for specific plants to be used in antidotes and medicines help drive you to explore more. Though you will want to keep exploration to the days as much as possible making your way to camps to rest through the night. The night time is extremely dark and after losing track of time and getting stranded in the middle of the night you will never want to be left out again stumbling through the darkness hardly able to see what lies ahead.

If you enjoy the slower pace and exploration which you most likely do if you care enough to look at reviews and recommendations about the game then you won't be disappointed. This game draws you into the world and makes you want to spend time in it seeing what lies just over the next crest.
Posted: March 17th, 2014
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7 of 7 people (100%) found this review helpful
1,579 products in account
265 reviews
4.9 hrs on record
I've got a two-prong test on whether you'll like this game or not.

a) Did you like Far Cry 2? If yes, get it. If no, see b)
b) Are you intrigued by the idea of a world where you're a sickly researcher with a plague trying to discover what wiped out a quarantine colony/cure yourself? Because that's what you're getting here.

It's fantastic but challenging, and my biggest gripe is this: the game's engine is a MESS (so, Far Cry 2 comparisons continue). It takes a good deal of time to load, and it's very... the first night especially I could not figure out what happened because I woke up in pitch blackness and I guess my character pulled out a journal or something? But I couldn't see ANYTHING and so didn't know why I couldn't move/interact with anything or light a lamp.

It's strange and janky and explorationy and I love it. I give "Suffering from a horrible disease and being stalked by an unknown beast" 4 stars out of 5.
Posted: April 13th, 2014
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5 of 5 people (100%) found this review helpful
37 products in account
3 reviews
23.9 hrs on record
Botany/Mycology/Pseudoscience/Cartography. The best game you've never heard of.
Posted: May 15th, 2014
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4 of 4 people (100%) found this review helpful
75 products in account
1 review
21.8 hrs on record
This game was vastly different from any other game I've ever played and I've played my fair share. You are defenseless, but there's nothing really to kill you except for your own mind. The concept behind this game is amazing and the AI for the monster is one of the best I've ever seen. I've read it was supposed to be based on the dev's cat and I can totally see that. It behaves just like a real life cat would, and if you treat it thusly you can generally escape it.

This game was a very well rounded game in my opinion and once I started playing it I couldn't stop until I was finished. I completed the game in two days I think. Not only is it an incredibly unique and interesting idea, the execution was great as well. The visuals, and most importantly the flowers, were stunning and I could tell a lot of them were modelled after real flowers. The story line which you garner from notes left by people before was intriguing and chilling. The behavior of the monster just blew me away. The heartbeat noise alone was enough to get my own heart pounding. I could tell the dev put a TON of effort into thinking out the monster which I must applaud.

At first I disliked the triangulating your position aspect of the map, but after a while I came to like and respect it as an idea. Also I liked that it wasn't as hard as just wandering through the jungle, aimlessly and that you were actually pointed in the right direction gently. The size of the map and the details within the terrain were very well done.

I practically have nothing but praise for this game. I think one of my biggest... dislikes? Was that when you died you were merely sent back to your last save point. So there was really no threat.

Anywho, I would definitely recommend this game.

Probably one of the most memorable games I've ever played.
Posted: June 21st, 2014
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