Miasmata is a first-person survival/adventure game, developed from the ground-up by brothers Joe and Bob Johnson. You play as Robert Hughes, a plague-stricken scientist on a journey to discover a cure. Your adventure begins on the shores of a remote and mysterious island.
사용자 평가: 매우 긍정적 (평가 594 개)
출시 날짜: 2012년 11월 28일

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Miasmata 구매

 

큐레이터의 추천

"Miasmata's horror sneaks up on you. Both through its story and its dynamic gameplay. The game can be just as wonderful as it is dreadful."

Steam Greenlight

게임에 대해

Miasmata is a first-person survival/adventure game, developed from the ground-up by brothers Joe and Bob Johnson. You play as Robert Hughes, a plague-stricken scientist on a journey to discover a cure. Your adventure begins on the shores of a remote and mysterious island. Long ago, the island was inhabited by a group of indigenous people, whose extant monuments still decorate the island landscape. The island is now home to a scientific research outpost and it is your hope to reunite with your colleagues working there. Unfortunately, you'll soon discover that something has gone terribly wrong.

During your adventure, you will encounter a mysterious and deadly creature. This creature can stalk you for miles, lurking behind grasses and vegetative cover. By treading carefully and with stealth, you may be able to elude the creature. If you are careless, however, you will be forced to confront the creature head-on.

Key Features

  • Experience: An engine built from the ground up, featuring voxel-based volumetric clouds, advanced water reflection and refraction, volumetric light-shafts and atmospheric scattering simulations.
  • Explore: A lush and incredibly detailed natural world. The island landscape is covered by forests with lush canopies. The terrain surfaces are blanketed by tufts of moss and grass. The forest floors have thick undergrowth and are littered with fallen leaves, rotting logs, stumps and sticks.
  • Discover: Dozens of camps, outposts and ruins. Find maps, notes and clues that lead you on your adventure.
  • Survive: A deadly world. Discover plants and fungi and synthesize them into life-saving medicines. Find water and shelter to stave off fever, dehydration and exhaustion. Use stealth and cunning to escape the deadly creature.
  • Create: A map of the island using an innovative cartography mechanic. Use a true-to-life triangulation system to pinpoint your location on the island and construct a map of the its boundaries, contours and landmarks.

시스템 요구 사항

    Minimum:

    • OS:Windows XP, Vista, 7
    • Processor: Intel Core2 Duo, AMD Athlon64 x2, or better
    • Memory:2 GB RAM
    • Graphics:NVidia Geforce 8600GT, ATI Radeon 3670HD or equivalent
    • DirectX®:9.0
    • Hard Drive:3 GB HD space
    • Sound:DirectX compatible sound card

    Recommended:

    • OS:Windows XP, Vista, 7
    • Processor:Intel Core i5/i7, AMD equivalent or better
    • Memory:4 GB RAM
    • Graphics:Nvidia GeForce GTX 280, ATI Radeon 4870 or better
    • DirectX®:11
    • Hard Drive:3 GB HD space
    • Sound:DirectX compatible sound card
유용한 고객 평가
37명 중 35명(95%)이 이 평가가 유용하다고 함
12.3 시간 기록
게시 일시: 2015년 3월 23일
One of the richest exploration experiences I have gotten from a game. The triangulation cartography system is brilliant, and carelessness will get you lost (and probably killed). The main objective of the game -- find plants, synthesize medicines, cure the plague -- is entertaining, though sometimes I wished for a little more depth in the story and the mechanics.

This game made me wish that the developers had more funding, because they could have made a great game instead of a good game with a few very cool concepts. I think that feeling is a mark of how well they succeeded.
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21명 중 19명(90%)이 이 평가가 유용하다고 함
5.6 시간 기록
게시 일시: 2015년 6월 1일
Miasmata is made with humble graphics and an eye (or four eyes) for technology. It executes mapping and movement shockingly well, both concepts working in unison with the fundamental idea of player disempowerment.

The character trips, stumbles and gains momentum on an incline. Traversing the environment feels realistic within reason, and the quickest way to a point ahead is not always a straight line.

Cartography is tedious and the nature compelling enough that the player is likely to wander off the beaten path and fall into two possible scenarios: inside, safe or outside, lost. Loss of direction evokes glimpses of freedom rarely experienced in a video game.

The systems can be time-consuming to grasp and the solution to the mystery surrounding the player is scattered and abstruse. But why should things be easy to understand?
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13명 중 10명(77%)이 이 평가가 유용하다고 함
7.0 시간 기록
게시 일시: 2015년 3월 13일
Play Misamata if you like exploration and figuring things out for yourself.

I applaud the creators for crafting an immersive experience that many faster-paced mainstream games lack.

The focus here is on exploration, with elements of botany, map making and evading a prescence stalking you from the trees...

If you can forgive some poor textures (especially close up and at long draw distances) you'll find a simple but satisfying experience, best played in a quiet room, late at night.
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6명 중 6명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
17.9 시간 기록
게시 일시: 2015년 6월 8일
Heavy on exploration. Light on gameplay. This is not a game for everyone.

Miasmata is one of those modern indie games that, in my opinion, is striving to be an artsy like experience than what is traditionally considered a game by the average joe. And just like those games with similar aspirations, the gameplay is diminshed so the player can be wowed by the "experience".

And that's why I was on the fence when deciding to recommend this because I couldn't help but feel that this game could've been grander if the developers spent more time on the gameplay aspect. However, it's hard to overlook what effort they did put in the environment/sound effects and I think it paid off.

Miasmata is beautiful to explore. Realistic looking and massive in size along with its varied topography, it's almost like hiking in a national park. But, it has a dark character and history to it as well that will become apparent if you decide to play it.

I only recommend this game to those who love exploring natural, beautious environments (and finding flowers for a cure) because that's what 90 percent of this game is. On the other hand, if you're the type of person who needs something constantly happening in the game, then you'll probably be bored with this one.
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5명 중 5명(100%)이 이 평가가 유용하다고 함
34.8 시간 기록
게시 일시: 2015년 8월 2일
Definitely an unique game experience if you are into area exploring and you failed your botanology real life dream.

Wouldn't recommend this for everyone. As a stranded plague infected wanderer on a unknown island, your best friends will be a compass and your own made map. Soon you discover the island flora can be well helpful as for temporary or permanently boosting your abilities, possibly helping you overcoming a plague too. During your research you will need to watchout for all kinds of landmarks which you need to triangulate or mark to expand your map, without this you will get pretty much lost and hunted.


7,5/10; As a game made just by 2 people this is kind of top notch result as for atmosphere or music which sadly plays only during specified events. PS: Watchout for a lot of bugged achievements.
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