You decide the combat role you want to assume in the world of Brink as you fight to save yourself and mankind’s last refuge!
User reviews: Mixed (1,912 reviews)
Release Date: May 9, 2011

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Buy Brink Complete Pack

Includes 4 items: BRINK, BRINK: Agents of Change, BRINK: Doom®/Psycho Combo Pack, BRINK: Fallout®/SpecOps Combo Pack

 

About This Game

Brink is an immersive first-person shooter that blends single-player, co-op, and multiplayer gameplay into one seamless experience, allowing you to develop your character whether playing alone, with your friends, or against others online. You decide the combat role you want to assume in the world of Brink as you fight to save yourself and mankind’s last refuge. Brink offers a compelling mix of dynamic battlefields, extensive customization options, and an innovative control system that will keep you coming back for more.

Brink takes place on the Ark, a man-made floating city that is on the brink of all-out civil war. Originally built as an experimental, self-sufficient and 100% “green” habitat, the reported rapid rise of the Earth’s oceans has forced the Ark to become home to not only the original founders and their descendants but also to thousands of refugees. With tensions between the two groups growing, Security and Resistance forces are locked in a heated battle for control of the Ark. Which side will you choose?

KEY FEATURES:

  • Not Just Another Hero – Brink's advanced player customization offers a near-endless combination of looks for your character – allowing for the appearance of your character to be truly unique. As you progress through the game and acquire more experience, you’ll have even more opportunities for customization.
  • Two Sides to Every Story – Choose to fight through the single player campaign as either a member of the Resistance or the Security and then take your same character online to play cooperatively or competitively against other players.
  • Blurring the Lines – Take your unique character online at any time you choose! Brink allows you to seamlessly move between your single player campaign, co-op with friends, and intense multiplayer action. Multiplayer takes the story online where you can play with up to seven other people (or AI characters) cooperatively as you take on the opposing faction or with up to 16 players competitively.
  • Play SMART – Brink uses the familiar shooter controls that you’re used to, without frustrating, artificial constraints and adds a new feature: the SMART button. When you press the SMART button, the game dynamically evaluates where you’re trying to get to, and makes it happen. Whether you’re a seasoned FPS veteran or someone just getting started, you’ll be able to make more intelligent decisions during the fast-paced action with SMART.
  • Context-Sensitive Goals and Rewards - Objectives, communications, missions, and inventory selection are all dynamically generated based on your role, your condition, your location, your squad-mates, and the overall status of the battle in all gameplay modes. You’ll always know exactly where to go, what to do when you get there, and what your reward will be for success.

System Requirements

    Minimum:
    • OS: XP(SP3)/Vista/Windows 7
    • Processor: Intel Core 2 Duo 2.4GHz or equivalent
    • Memory: 2GB RAM
    • Hard Drive: 8GB of free space
    • Graphics: NVIDIA 8800GS / ATI Radeon HD 2900 Pro or equivalent
    Recommended:
    • OS: XP(SP3)/Vista/Windows 7
    • Processor: Intel Quad Core i5
    • Memory: 3GB RAM
    • Hard Drive: 8GB of free space
    • Graphics: Nvidia GeForce GTX 460 / ATI Radeon™ HD 5850
Helpful customer reviews
259 of 298 people (87%) found this review helpful
1 person found this review funny
5.9 hrs on record
Posted: October 7, 2014
First time I played it, I was like SWEET THIS IS FUN....now I continue to see it in my library mocking me as servers lay empty and dead....as well as major bugs still exist in the game... Some day my CPU teammates will figure out how to build that bridge instead of jumping to their deaths and when that day comes then I shall rule the world of brink.

Save your money...like serious save it... wait until it hits the clearance bin.
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414 of 543 people (76%) found this review helpful
13 people found this review funny
0.4 hrs on record
Posted: September 29, 2014
This game is on the BRINK of extinction.
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154 of 214 people (72%) found this review helpful
18.4 hrs on record
Posted: October 13, 2014
Alright, let's put aside the hate and generalized distaste for this game and actually break it down into something that may be worth your time. Now, to start out, I would like to say that I pre-ordered this game the day I heard about it and the day the developers released a video on the vaulting mechanics. I played the crap out of this game for a while and I didn't care what other people thought (partly because I didn't know people hated it until long after I defeated the game and unlocked all of the guns, outfits, and most of the skills/attachments). Truly, this game is a lot of fun. Think of this game as a really watered down version of TF2 with classes such as the Engineer or Operator (hacker, etc.) that can be switched around with others on the fly. The gun play may not be the best but it really is fun when you start leveling your character and unlocking stuff. Attachments help a lot and skills do as well such as having third person when interacting with the objectives in-game. -(Note that I am writing this review years after I stopped playing)-.
The story is something that I felt like was just a filler for the story missions, in the beginning, but as you progress that slowly changes. Throughout the game you can find dialogues and journal entries that really add to the game's back-story and adds some real character that would have been otherwise unkown in-game. The end mission is really intense and a lot of fun whether or not you win or not. The game sets itself up for a sequel, but it looks like it may never happen in the near future. Truly, this game had a lot of heart and some pretty good art-design with some great back-story that would have made this game a real hit. Game mechanic choices and poor decisions really watered this game down to the point where no one likes it but the selective few like myself. In reality, I am writing this review out of nostalgia out of the lots of fun I had with this game. Pick it up if you would like sometime soon, fairly small and can be run pretty easily with any system. I would suggest getting it on sale because it may not be worth the full price.
Thank you for your time and have a wonderful day.
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85 of 113 people (75%) found this review helpful
3 people found this review funny
22.0 hrs on record
Posted: September 30, 2014
The first game that made me realized you can't always trust what they showed in the game tralier.
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71 of 105 people (68%) found this review helpful
1 person found this review funny
27.8 hrs on record
Posted: October 8, 2014
Pre-Release Review
A game that I hyped up to all my friends for several months prior to release. They got a lot of things right. They certainly had the e-sports scene covered with a well polished interface and flawless steam integration. However, the gameplay itself was lacking. Certain aspects of the game seemed more like a chore than enjoyment. For example, all of the classes required you to be right next to your teamate in order to heal them or provide them additional ammo. This is a problem when everyone is running all over the place in a combat situation. Battlefield's approach of simply dropping a medkit container or ammo supply box was much more enjoyable. The weapons were uninteresting and the pace of the game was far too slow to really capture anyones attention.
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64 of 95 people (67%) found this review helpful
1 person found this review funny
25.3 hrs on record
Posted: September 30, 2014
There was so much false advertising behind this game.
It is a miracle, AN ACTUAL MIRACLE, that Splash Damage/Bethesda managed to come out of this one without a lawsuit. Would not recommend.

There's a lesson to be learned from this whole ordeal, though: That Bethesda's publishing division are MASSIVE SCUMBAGS (There's tonnes of evidence of this online) and you shouldn't give into the hype for any Bethesda-published game before it's released and reviewed by people that aren't paid-off journalists.
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86 of 135 people (64%) found this review helpful
1 person found this review funny
9.4 hrs on record
Posted: October 29, 2014
This game has great potential, but because it's buggy and now no one plays it, I highly doubt it'll ever be revived.
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66 of 102 people (65%) found this review helpful
2 people found this review funny
6.7 hrs on record
Posted: October 25, 2014
This game is fantastic. Did I expect it to have a call of duty-style campaign? No because I'm not an idiot. I know that isn't what was shown in trailers and that Splash Damage (the developers) were obviously making a 3rd Enemy Territory game. It's also fantastic that this game has GOOD BOTS since I always play the games I want instead of whatever anyone else is playing. Servers don't matter, good gameplay does, and this has it. I knew what I was getting when I got BRINK and I wasn't disappointed in the slightest.

I remember dreaming of putting call of duty 4's shooting into TF2 as well as wishing that Mirror's Edge-style parkour could be added to many more first-person games. BRINK made that dream come true and it has been everything I hoped it would be since I bought it on launch for the PS3 so long ago. Unfortunate things happened to my PS3 and that version of BRINK. So glad to have it back on steam now.

When BRINK came out, the gameplay was focused on solving common problems in FPS games at the time. It competely succeeded. For example, grenades can't be spammed randomly to get easy kills, they do lighter damage and knock the target over. The weapons as well were well-balanced from launch and no gun was obviously dominante like happened in so many shooters and still does. As for game structure, they use Enemy Territory's fantastic assault-style game mode wherein you accomplish one objective after another. One team attacks, one team defends in a dichotomy that I prefer over any other game mode. A feeling of progress, unique perspective for each team, and varied objectives are why this is my favorite game mode. If only more competitve shooters used this mode (I call it "Assault" mode because of my experience with the original Unreal Tournament)

The aesthetic is gorgeous. Every tattoo you can get, face, everything. I just love it. It is a personal taste, yes, but works of art never get old. It is all about what you love. There's certainly nothing wrong with the smooth aesthetic that BRINK has. The hyperealistic style was a great idea, and the customizations are there to make it perfect. The gun designs, character designs, maps; they all come together beautifully. BRINK is a lovely game to look at. I focus on art style over graphical detail yet BRINK has both.

The only legitimate complaint that I see with BRINK is that it feels a bit slow. Not slow as a slug though, so it's easy to manage. The game is fantastic.
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119 of 197 people (60%) found this review helpful
1 person found this review funny
6.9 hrs on record
Posted: November 9, 2014
better than cod ghosts, at least.
Was this review helpful? Yes No Funny
44 of 67 people (66%) found this review helpful
1 person found this review funny
139.3 hrs on record
Posted: October 29, 2014
Game is good and unfinished, shame that they dont care about this game anymore nor anyone ain't playin' this game anymore...
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55 of 87 people (63%) found this review helpful
1 person found this review funny
13.8 hrs on record
Posted: November 2, 2014
Good game for fun nice story but fell short on expectations a lot less parkour or customization options. Also main game a little short.
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117 of 201 people (58%) found this review helpful
1 person found this review funny
278.0 hrs on record
Posted: October 12, 2014
The game I played was not the one I thought I had purchased. I was told I was buying a cooperative shooter like Left 4 Dead, but with customizable characters and gear. What I got was a Team Fortress 2 ripoff with a painfully grindy progression, in which you can replace one team with a pile of idiot bots.
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60 of 100 people (60%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: September 28, 2014
Brink is the kind of game you'd seen making gargling noises and waving it's gigantic shlong at the checkout desk in sainsburys. Part of you just wants to tell it to shut the ♥♥♥♥ up and leave you alone but the other half makes you want to join it and dickslap the bag boy so he resembles Simon Cowell's jaded face after he burnt down the twenty-seventh orphanage this month.
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17 of 27 people (63%) found this review helpful
1 person found this review funny
51.8 hrs on record
Posted: December 11, 2014
BRINK is a good game, it's a team-based multiplayer shooter like TF2

Only downside, this game was unfinished and was rushed back in 2011.. this game however help redefined the generation of shooters by introducing parkour mechanics

Brink had it's moments, it was very fun playing online with players

Splash Damage is making a new game and it's under beta, it's a predecessor to Brink with more polished gameplay and better mechanics click here

http://steamcommunity.com/sharedfiles/filedetails/?id=137522348
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10 of 14 people (71%) found this review helpful
7.8 hrs on record
Posted: November 30, 2014
Pre-Release Review
This is unfortunately, a disaster-piece wrapped up in a package that really destroyed my hope for this game when I received it. I found myself... forcing myself to have fun playing it - and a game shouldn't make anyone do that. I played through both of the very underwhelming "campaigns" that are mostly the same levels just on the opposite teams with a friend. That's what made it and any other less-than-acceptable game fun. Playing with a friend. It has it's great moments and the music is STELLAR. I regularly listen to parts of the OST while doing other things, or playing other games. The atmosphere is wonderful, and the story is pretty engaging at first.

Then, there's the gameplay and the AI. In the beginning, it's not so bad. Wow, I can do parkour as a light class, this is awesome! Oh, I'm dead already - OK, let's try a medium class. Okay... let's try a heavy class. It comes down to what's right for the moment, which is a good thing. But your impact on the level you're currently playing is totally underwhelming and there are a lot of really cheesy actions you can perform that don't encourage strategy and counter-play.

Online, netcode is downright appalling. This -could- have been fixed since I played last, but it doesn't appear to be. Players constantly rubber-banding and shifting around, suddenly finding yourself dead frequently without being able to determine where you could improve your own gameplay is an atrocity.

Simply, it WASN'T fun. What was fun, was hanging out with a friend and playing the game. Even with games that are intentionally satirical and are at their core dismal are similar experiences to this so long as you're playing with a friend.
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22 of 38 people (58%) found this review helpful
1 person found this review funny
13.2 hrs on record
Posted: September 30, 2014
Pre-Release Review
A waste of $60 when purchased on release. Buggy, nothing new brought to the table and quite frankly, lacking fun.
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11 of 17 people (65%) found this review helpful
1 person found this review funny
13.6 hrs on record
Posted: December 30, 2014
To this day I still don't understand what makes people hate it so much, I personally had a lot of fun with it until the community died out for no apparent reason. Love the art style, cutscenes, objective-based gameplay, guns, customization, abilities. Also the fact that all the classes were needed to win was cool. Not just the class-based objectives... you need Engineers for defense, Operatives to counter Engineers, Soldiers to resupply your very limited ammo, and Medics, well, for obvious reasons. And to be talking about the Operator class, well I have to disagree, it was my favorite class, just made me feel like such a badass, sneaking around in disguise, helping my team with comms hack, keeping huge groups of enemy off an objective with Caltrops, and of course, hacking and controlling enemy turrets. Such a fun game, I am really curious as to what caused people to hate it.
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15 of 25 people (60%) found this review helpful
1 person found this review funny
3.2 hrs on record
Posted: November 2, 2014
cool, but it´s like deathmatch with taking command post. it´s not like one big campaign, it´s like team fortress. 6/10.
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15 of 25 people (60%) found this review helpful
1 person found this review funny
11.4 hrs on record
Posted: October 8, 2014
Very underappreciated game. I thought it played alright and was pretty fun, but because noone else plays it, I do not recommend getting it.
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17 of 29 people (59%) found this review helpful
1 person found this review funny
37.0 hrs on record
Posted: November 30, 2014
I loved Brink. Back in 2011 Brink brought some fresh air in the multiplayer FPS community. It required a lot of teamplay and skills related to movement & aim. Brink is different because of its many different game modes, a highly customizable character (skins & guns) and the way each mission is going on (meaning in 1 mp game you can be required to set up a charge & escort a vip..)
I'm more than ok graphically if you can withstand the futuristic theme. The solo is awful and more like a training for the multiplayer. It's also one of the first (the first?) to bring the "parkour"movement style you can find later in Battlefield 3.

BUT

I played Brink as much as i could and in my gamer's life, Brink is the only game i had to stop because no one was playing anymore. It's unfair because this game is still really great...


With a tear in the eye, do not buy this game...
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