"Don't mix Clay with legos"
Then why did you do it to begin with?
Personally I got this game back in July 2014 (Thanks Vitamin PAIN for the correction) during the Summer Sale (which seemed to be the death of many EA games, Vox, Blockscape [This Game], and a few others whose names currently escape me). I was EXCITED AS HELL! The huge beautiful world that puts Minecraft's "Mountains" to shame and the ability to build what could be a huge city that actually looks like something feasable in the real world. Now, I didn't have any problems with running the game, and from what I have read I was one of the lucky few. The world the game takes place in is imense. Not counting the non-existant Cave Systems and lack of mobs, the world looks great. The colorful graphics and cartoony textures looks fantastic. After a few hours of playing you realize that this nice world is only the cover of something worse.
I have been aware of this game since 2012. Some people calling it a "Minecraft killer" with what seemed to be an entirally flat world, it was impressive then and still impressive now. Recently he seems to be taking it away. YES YES YES, He has said that "Features will be added to both world types" which is cool I guess, but you also have to take into account that this "Flat world" that he is adding is supposed to, in his words, "Make adding features to the world a breeze" . Common knowledge would lead anyone to realize that "OH HEY, maybe just maybe having two world types for survival may make adding features more of a challenge" which the many defenders of this game seem to not realize.
The developer is the DEFINITION of inactive, his twitter is filled with screenshots of something that he promised to bring a while back, and others are more what I call "junk tweets" for a dev which includes him talking about the wonders of Driver lineses. I have nothing against those posts but if you intend on people taking your work and game seriously and what them to think you haven't entirally abandoned the game you probaly should post only about the advancements of the game instaed of about your everyday life when you are not, not coding your game that people over the course of 2 years have spent 20 dollars on. People say "he is a one man team so give him a break!" As surprising as it may be Notch, who made Minecraft, was a one man coding team for over a year! (2009-2010) and brought constant updates, yes you could say "Its been over 2 years with constant updates and now he has stopped" but you are missing the fact that this game is FAR from feature filled as Minecraft was at that point and time. Out of the 30 months it took Minecraft to become released in 2011, Blockscape is about at where Minecraft was in September... 2009. This becomes an increasing problem when you realize that about the first year of Minecraft's exsistance was just Notch testing what would and wouldn't work in a voxel survival game (which was in its infancy at the time) but Jens has had that groundwork that Notch has publicly shown everyone over his development so that makes it even less of an excuse for this game to still be this far behind in development, it appears that Jens has bitten off more then he could chew in this case.
Speaking of biting off more then he could chew, Jens (The developer) said "Don't Mix Clay with legos" talking about the flat world in comparison to the new blocky, shapy world. Ok, if that is your saying of the day (he made a blog post where he said that phrase about 5 times) then why did it take you so long to realize that? Why until now did you think that everything was perfect.
I hope that this game does come back from the grave with a vengence, however I do not have a big feeling with all of the complaints that are active. If he does come back and actually decides to make a game instead of jerking around then I will be happy to make a reivew. However, I find it kind of hard to make a positive review of a game whose biggest feature is "It runs on PCs Sometimes"