1654 AC. The Caribbean. A place of opportunities and mysteries. Take a role of Charles de Maure - a young French noble who arrived to the New World to assist his brother. What seemed to be a simple family matter, turned into a lifelong adventure!
Évaluations des utilisateurs :
Récentes :
variables (20 évaluation(s)) - 65% des 20 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
très positives (475 évaluation(s)) - 84% des 475 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : déc 2012

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Acheter Sea Dogs: To Each His Own

 

Mises à jour récentes Tout voir (9)

9 juillet

Message in a Bottle From the Devs

Is anyone still here?

We humbly ask your forgiveness for the recent lack of news. The team's vacation is ending and we've got a lot of work to do.



Expect a great number of exciting announcements soon and stay tuned.

Good hunting!

61 commentaires Lire la suite

10 mai

The Final Lesson DLC is available!



First, let us thank you all for an amazing trust and support you are giving us since February. The game was originally released on Steam in 2012 but only 3 years later it is actually shining here. And that is thanks to you. Okay, we did our part too (a small one!) but Sea Dogs: To Each His Own is your game as much as ours. Thank you.

If you are a fresh pirate recruit who was dragged to our shores just recently, please make sure to read this Open Letter. It's quite interesting in our opinion.

http://steamcommunity.com/games/223330/announcements/detail/65668531643437205

The Final Lesson DLC is live! We apologize for a three week delay, but we are a small team and for us, it's hard sometimes to tame the gamedev kraken.

The DLC is still not visible everywhere on Steam, but you can purchase and play it right now!

http://store.steampowered.com/app/452520

About DLC:
  • Five quests plus a bonus one.
  • All quests are designed for the early game with a level cap 4-12. The bonus quest has a level 14 cap.
  • Every quest can be started on French islands before The Dutch Gambit quest line.
  • This is a story of Charles's first months in the Caribbean, it's about hard lessons he has to learn if he wants to survive the storm to come.
  • Rewards are various and include money, weapons, experience and a new quest boarding officer;
  • New achievement;
  • Reworked polacre model.

This is the very first major content update we planned, there is more to come. Hope you enjoy it!

Good hunting!

Suum cuique

P.S.

A gift from the Lady Fortune.

P4*4B-K*QI6-QEXP0

* - Her name. She is red and she is dangerous.


P.P.S.

Please tell about us your friends and gift them with this DLC. We all must take our final lessons.

107 commentaires Lire la suite

English Version Coming 12.02

Coming soon! Please see an open letter from the devs for more details.
http://steamcommunity.com/games/223330/announcements/detail/645507530757348342

À propos de ce jeu

Check this open letter from the devs to learn the story behind the series, the game and it's future:
http://steamcommunity.com/games/223330/announcements/detail/65668531643437205



1654 AC. The Caribbean. A place of opportunities and mysteries. Take a role of Charles de Maure - a young French noble who arrived to the New World to assist his brother. What seemed to be a simple family matter, turned into a lifelong adventure. This is a story of the noble idler who became the most powerful man of the Caribbean. Riches, titles, power, romance - the ultimate booty awaits, it is up to you how to get it all. Become a pirate and terrorize the archipelago, take prizes in the sea and plunder cities. Or try to keep hands mostly clean - trade both goods and information, work for the state and help the folk. Get a ship, arm yourself, gather a crew of your dream and find love. The New World is way too vast, too dangerous to explore it alone and there are always consequences for the choices you make!

Key Features

  • Naval warfare, both challenging and rewarding
  • Self-reliant and replayable story mode (over 70 hours of gameplay)
  • Remastered in-game art and improved visuals (textures, models etc.)
  • Challenging AI, crafting, trading, fighting, gambling
  • Freeplay mode, endless as an ocean
  • Hundreds of items and weapons

Configuration requise

    Minimum:
    • OS:XP
    • Processor: Intel Pentium IV or AMD Athlon 2.0 GHz
    • Memory:1024 MB RAM
    • Graphics:128 mb video card
    • DirectX®:9.0
    • Hard Drive:12 GB HD space
    • Additional: V-Sync must be enabled
Évaluations des utilisateurs
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Récentes :
variables (20 évaluation(s))
Globales :
très positives (475 évaluation(s))
Publiées récemment
SultanOfSwing
( 56.0 heures en tout )
Posté le : 27 juillet
Ok, I have to mention it early : I was really into the previous title, Age of pirates 2 : city of abandoned ships. I spent hours on it. This game is based on the same engine, with the same gameplay which I already mastered, so I was not stopped by its inherent difficulty. For all the good time spent on AOP, I felt compelled to share a review on this game : spoiler alert, it is better, and it is a jolly good game overall .

Yes, it has a really steep learning curve ; but the (very) long tutorial and main quests are really more informative than the previous title. If you take the time to read and to note certain names on a piece of paper, you will easily prevail in understanding the basics of the game.

n°1 flaw : Yet... understanding the basics of the game is not enough. Even with that, you will die. Die from your choices. Die from a stupid mistake in battle. Losing is not a bad thing, but the game is unbalanced (land combat mostly) and not flexible at all in that regard. It's not sid meir's pirates! losing is dying. No prison. You will not be marooned. You will not be rescued. It's a shame, because you have to save and reload more times than I can count, I would rather live a real adventure and having some ways to deal with the consequences of my defeat...

1) But this series is unique, and this is the most complete opus : a good pirate simulation, the hardcore one. It's a really engaging rpg in the style of Mount and blade warband , you sail through the caribbean on a global map from port to port, you trade, you can sail for one nation, you can be a pirate, a smuggler, explore islands for treasure or derelict... You have lots of possibilities, lots of random generated mini quests, you always find something to do.
2) The sailing is sloooow, but you can speed time. It's probably one of the most realistic sailing and naval fighting experience, even if the controls are arcadey. You have strategic options, you can give orders to your fleet. It in as unforgiving as the rest, but very rewarding when you master it.
3) You have a real crew, you have to take care of it and your officers. You won't do anything by yourself. It's very good at managing a ship and making you feel like a captain.
4) The storilyne is there and compelling enough for this type of game, it gives a good sense of purpose.

Well... This series was released at a time when pirate games were out of fashion. It has long been the only option for this quite realistic experience. It is clumsy, assembled with glue and nails on top of it, but it is really rich and passionnate . Now, things are moving, we have better productions coming. But it is still dear to my heart. and for the price, I suggest you give it a try!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Captain Fracasse
( 836.6 heures en tout )
Posté le : 6 mars
Jouable en anglais uniquement et premières missions du tuto difficiles car peu documentées alors accrochez vous CAR une fois le jeu débloqué (grace aux missions initiales), vous pouvez naviguer librement et faire ce que bon vous semble dans les caraïbes. Un condensé d'action, RPG, simulation dans un monde semi ouvert.

Simulation de combat: fleuret, épée, hache, pistolet, fusil ( 3 types d'attaques, feintes et blocage)
Combat naval: au cannon: boulets, grenaille, chaines, bombes mais aussi mines et bien sur abordage et pillage.
Vous pouvez devenir un honnète marchand, coursier, corsaire ,faire de la contrebande,voler ou pas ...
et bien sur, choisir la piraterie !!
Vous battre pour une nation ou pour vous même. Vendre des esclaves, aller en maison clause choisir votre prostituée, vous saouler, aller en prison, éradiquer les indiens des caraïbes ou choisir un chemin plus sain ...
Votre réputation auprès des nations change en fonction de vos actions, missions et quêtes dans le jeu.
Améliorez vos nombreuses compétences (Terre,Mer,Solo ou Groupe), reparer et tuner votre bateau ( équipage initial 40 marins, cargaison + Navigateur)
Capturez vos prises de guerre pour augmenter le nombre de bateaux de votre flotte et ramenez les grace à vos officiers de pont. Augmenter les compétences de votre équipage pour qu'ils deviennent des "Sea Dogs" aux cannons !
Boostez le tout avec quelques objets enchantés de type amulettes et objets divers et nous y voilà: une tuerie !!

Votre objectif: liberer votre frère emprisonné en Martinique (caution de 1M de pesos). Ca, c'est l'excuse car pour cela, vous devrez devenir un capitaine mais pas un capitaine d'arcade en 5 ou 10 heures de jeu, un "vrai" , avec un équipage (le nb de marins augmente avec la taille du bateau) qui meure, des officiers de pont( Naviguateur, Cannoniers, Intendance, Medecin, Charpentier, Combattants ..), une cargaison limitée et une météo des caraibes ...
A vous de gérer le moral de vos marins sur votre bateau pour éviter la mutinerie ( rhum, armes et prostituées vous aideront) mais aussi l'équipement et de la santé de l'ensemble de vos officiers.

Sea Dogs: To Each His Own est une petite pépite, un must have pour les fans mais aussi pour ceux qui veulent découvrir une excellente simulation maritime à la poudre de cannons et à l'épée au XVII éme dans les mers des caraïbes. ( 4 / 5 )

Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Globales
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
836.6 heures en tout
Posté le : 6 mars
Jouable en anglais uniquement et premières missions du tuto difficiles car peu documentées alors accrochez vous CAR une fois le jeu débloqué (grace aux missions initiales), vous pouvez naviguer librement et faire ce que bon vous semble dans les caraïbes. Un condensé d'action, RPG, simulation dans un monde semi ouvert.

Simulation de combat: fleuret, épée, hache, pistolet, fusil ( 3 types d'attaques, feintes et blocage)
Combat naval: au cannon: boulets, grenaille, chaines, bombes mais aussi mines et bien sur abordage et pillage.
Vous pouvez devenir un honnète marchand, coursier, corsaire ,faire de la contrebande,voler ou pas ...
et bien sur, choisir la piraterie !!
Vous battre pour une nation ou pour vous même. Vendre des esclaves, aller en maison clause choisir votre prostituée, vous saouler, aller en prison, éradiquer les indiens des caraïbes ou choisir un chemin plus sain ...
Votre réputation auprès des nations change en fonction de vos actions, missions et quêtes dans le jeu.
Améliorez vos nombreuses compétences (Terre,Mer,Solo ou Groupe), reparer et tuner votre bateau ( équipage initial 40 marins, cargaison + Navigateur)
Capturez vos prises de guerre pour augmenter le nombre de bateaux de votre flotte et ramenez les grace à vos officiers de pont. Augmenter les compétences de votre équipage pour qu'ils deviennent des "Sea Dogs" aux cannons !
Boostez le tout avec quelques objets enchantés de type amulettes et objets divers et nous y voilà: une tuerie !!

Votre objectif: liberer votre frère emprisonné en Martinique (caution de 1M de pesos). Ca, c'est l'excuse car pour cela, vous devrez devenir un capitaine mais pas un capitaine d'arcade en 5 ou 10 heures de jeu, un "vrai" , avec un équipage (le nb de marins augmente avec la taille du bateau) qui meure, des officiers de pont( Naviguateur, Cannoniers, Intendance, Medecin, Charpentier, Combattants ..), une cargaison limitée et une météo des caraibes ...
A vous de gérer le moral de vos marins sur votre bateau pour éviter la mutinerie ( rhum, armes et prostituées vous aideront) mais aussi l'équipement et de la santé de l'ensemble de vos officiers.

Sea Dogs: To Each His Own est une petite pépite, un must have pour les fans mais aussi pour ceux qui veulent découvrir une excellente simulation maritime à la poudre de cannons et à l'épée au XVII éme dans les mers des caraïbes. ( 4 / 5 )

Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Recommandé
56.0 heures en tout
Posté le : 27 juillet
Ok, I have to mention it early : I was really into the previous title, Age of pirates 2 : city of abandoned ships. I spent hours on it. This game is based on the same engine, with the same gameplay which I already mastered, so I was not stopped by its inherent difficulty. For all the good time spent on AOP, I felt compelled to share a review on this game : spoiler alert, it is better, and it is a jolly good game overall .

Yes, it has a really steep learning curve ; but the (very) long tutorial and main quests are really more informative than the previous title. If you take the time to read and to note certain names on a piece of paper, you will easily prevail in understanding the basics of the game.

n°1 flaw : Yet... understanding the basics of the game is not enough. Even with that, you will die. Die from your choices. Die from a stupid mistake in battle. Losing is not a bad thing, but the game is unbalanced (land combat mostly) and not flexible at all in that regard. It's not sid meir's pirates! losing is dying. No prison. You will not be marooned. You will not be rescued. It's a shame, because you have to save and reload more times than I can count, I would rather live a real adventure and having some ways to deal with the consequences of my defeat...

1) But this series is unique, and this is the most complete opus : a good pirate simulation, the hardcore one. It's a really engaging rpg in the style of Mount and blade warband , you sail through the caribbean on a global map from port to port, you trade, you can sail for one nation, you can be a pirate, a smuggler, explore islands for treasure or derelict... You have lots of possibilities, lots of random generated mini quests, you always find something to do.
2) The sailing is sloooow, but you can speed time. It's probably one of the most realistic sailing and naval fighting experience, even if the controls are arcadey. You have strategic options, you can give orders to your fleet. It in as unforgiving as the rest, but very rewarding when you master it.
3) You have a real crew, you have to take care of it and your officers. You won't do anything by yourself. It's very good at managing a ship and making you feel like a captain.
4) The storilyne is there and compelling enough for this type of game, it gives a good sense of purpose.

Well... This series was released at a time when pirate games were out of fashion. It has long been the only option for this quite realistic experience. It is clumsy, assembled with glue and nails on top of it, but it is really rich and passionnate . Now, things are moving, we have better productions coming. But it is still dear to my heart. and for the price, I suggest you give it a try!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante