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The Elder Scrolls III: Morrowind® Game of the Year Edition
The Elder Scrolls III: Morrowind® Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions. The original Mod Construction Set is not included in this package. An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable.
Release Date: Apr 29, 2002
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Buy The Elder Scrolls III: Morrowind® Game of the Year Edition

$19.99

About the Game

The Elder Scrolls III: Morrowind® Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions. The original Mod Construction Set is not included in this package.
An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable. You can choose to follow the main storyline and find the source of the evil blight that plagues the land, or set off on your own to explore strange locations and develop your character based on their actions throughout the game. Featuring stunning 3D graphics, open-ended gameplay, and an incredible level of detail and interactivity, Morrowind offers a gameplay experience like no other.
In Tribunal, you journey to the capital city of Morrowind, called Mournhold, to meet the other two god-kings of Morrowind, Almalexia and Sotha Sil. Your journey will lead you to the Clockwork City of Sotha Sil and massive, epic-sized dungeons, where strange and deadly creatures await you, including goblins, lich lords, and the mysterious Fabricants.
Bloodmoon takes you to the frozen Island of Solstheim where you'll experience snow, blizzards, and new creatures, including frost trolls, ice minions, and wolves... just to name a few. You'll have a choice of stories to follow and have the opportunity to defend the colony, take control over how the colony is built up, and eliminate the werewolves. Or, you can decide to join the werewolves and become one of them, opening up a whole new style of gameplay.
Key features:
  • Players can take their existing Morrowind characters and save games and continue their adventures in the Morrowind GotY edition
  • Adds up to 80 hours of new gameplay and quests for current Morrowind players
  • Explore the forests, caves, and snow-covered wastelands of the island of Solstheim
  • Delve into new, epic-sized dungeons and visit the Capital City of Mournhold and the Clockwork City of Sotha Sil
  • Fight new creatures including bears and wolves, lich lords and goblins, ice minions and spriggans
  • Direct the construction of a mining colony and face the threat of savage werewolves
  • Become a werewolf and indulge your thirst for the hunt
  • New armor and weapons including Nordic Mail and Ice blades

System Requirements

    • OS: Windows ME/98/XP/2000
    • Processor: 500 MHz Intel Pentium III, Celeron, or AMD Athlon
    • Memory: 256 MB
    • Graphics: 32MB Direct3D Compatible video card with 32-bit color support and DirectX 8.1
    • DirectX®: 8.1
    • Hard Drive: 1GB free hard disk space
    • Sound: DirectX 8.1 compatible sound card
Helpful customer reviews
315 of 329 people (96%) found this review helpful
1,174 products in account
1 review
77.3 hrs on record
One of the most epic games ever made. Over 12 years past yet Morrowind has a large active community and millions
of fans. One simply cannot explain why =) Morrowind is an Role Playing Game. Abosulety free from story line. After completing initial character creation (5 minutes) you can go wherever you want and do whatever you want.


But what makes this game playable in 2014? Answer is - Plugins. Thousands of plugins, made by community over 12 years.
Texture and graphics enchancing plugins, armor, quests, new lands... this game has unlimited potential for modding. If you still havent tried any mods, do so, you wont regret it!

And even without mods you will spent hours just walking in Vvardenfel, exploring, fighting, questing and looting.

This game is a legend. A must have.




Posted: March 11th, 2014
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127 of 131 people (97%) found this review helpful
49 products in account
1 review
31.7 hrs on record
I'll admit Morrowind isn't for everyone. It's a huge, sprawling, megapolis of a game that can take a couple hours just to get into and a hundred hours to complete. In an industry where most games present clear, linear paths guiding you from one pre-defined problem (a jumping puzzle, a monster, or some other dexterity test) to the next, some gamers will find Morrowind's open-endedness unfamiliar, bewildering, even perplexing. They'll sit there, waiting for someone to come along and tell them what to do.But others will find it liberating. Freedom is intoxicating. If the purpose of games is to provide absolute escapism, to immerse us deeply in another world that never was, and then to give us the ability to go through it and do what we want to do, then Morrowind accomplishes that brilliantly.
Posted: June 22nd, 2014
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306 of 427 people (72%) found this review helpful
105 products in account
10 reviews
35.2 hrs on record
Hey guess what?
Skyrim isn't the first Elder Scrolls game.
Isn't that just SURPRISING? Now before you make yet another tasteless joke about arrows or sweetrolls, why don't you play this?
Posted: March 11th, 2014
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123 of 163 people (75%) found this review helpful
220 products in account
1 review
15.2 hrs on record
Morrowind really sucked when I first played it... then I played it again and again and again and not because I didn't have any other games, but because I told a friend about my character, and he told me about his and they were completely different. I was then interested in exploring all of the possible paths that one could follow while playing morrowind. It became my cult-favorite/alltime-favorite game.

Then came along Oblivion which was promised to be morrowind with nice graphics and I played that and hated it. Then DLC came out and I played it again and again and again you get the picture. Soon, I found myself lost in the massive world of tamerial and it became my cult-favorite/second-most-favorite game of all time.

Along comes the big bad Skyrim and I was prepared. I expected the game to be dumbed down, and I expected it to be the last ES game that would I ever play. Because, I figured that I'd like the story and dlc but it would lose it's replay value in the dumbing down process. I played it and I hated it then the DLC came out and I hated that too. I managed to put a hundred or so hours into it and felt as though it was wasted time. Then came along 200 hours, and I said that was enough, I'm way over powered, and the game is not much fun anymore. Along comes the modding community to save the day, and that is what they did. I became addicted to modding my skyrim and playing a few levels and modding it more till I broke the game, fresh install, rinse and repeat.Then I used the memory patcher and everything just worked and I decieded that I'd play the game one more time to see if I could tolerate it as an ES title. Now, three different characters later I can say that Skyrim has become my cult-favorite/third/second-all-time-favorite game. I enjoy this more now than oblivion, but chronologically it is third :p

Now I've decided to give Morrowind another play-through, right now I'm on the road on my way to balmora and loving it but not for any of the reasons stated above, but because there is a level of nostalgia that is present. I worry that the cliff racers and the terrible combat mechanics will force me to abandon my task.

I WOULD RECOMEND THIS GAME TO ANYONE WHO INTERESTED IN CHALLENGING THEIR PATIENCE AND THEIR MIND!!
Posted: February 12th, 2014
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40 of 47 people (85%) found this review helpful
203 products in account
15 reviews
35.0 hrs on record
This game is a masterpiece for sure, but in this generation of games, I don't believe it's for everybody. If you like games that make you think, games with a LOT of story, games that are challenging and you don't mind the dated mechanics of the game, I recommend this to you. If you have only played Skyrim, do not get this, unless you are willing to try something new and not complain about it.
9.5/10
Posted: March 16th, 2014
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824 of 893 people (92%) found this review helpful
2,201 products in account
31 reviews
23.7 hrs on record
Morrowind in my honest opinion is the quinessential entry in the Elder Scrolls franchise. Easily better than the previous installments, and its direct sequel, and a good debate on whether or not it is better than Skyrim. I would be in the camp to say it is better. Skyrim is nothing to mess with though, as it is an amazing game in its own right. Both have their strong points. But the weak points for Skyrim are mainly only things that were not introduced yet until later Elder Scrolls titles. The weak points for the followups would be things that sadly got nerfed later on, to make the games more console friendly. In any event, I think Morrowind is fantastic. And it has after 11 years aged wonderfully.

So what Morrowind, and its brethren are, would be best described as a massive open world single player role playing game. A game with a world so massive you could spend hundreds of hours, and still discover new things. Virtually every building and room can be entered. There are full towns, castles, keeps, crypts, dungeons, temples, and a wide assortment of other places to explore. There is a nice lengthy 20 hour main storyline, and a number of side quests that could add hundreds of more hours onto the main quest. There are guilds and factions to join. Friends to make and even more enemies to take on.

The other great thing that helps flesh out how huge the game can be would be the player. You can be pretty much whatever you want in terms of class. You can use a wide variety of preset classes, or create your own from scratch. And from there evolve it into something completely different. And there are many races to choose from, each with varying impacts on quest lines and character interactions. You can be a pure warrior. A thief. A magic user. And much much more. You can rob people. Help people. Be the local hero. Be a fiend and murder an entire town. Become famous or notorious. It's all up to you. And of course, like other Elder Scrolls games, you become shunned by being a vampire, werewolf, or carrier of a disease.

The level progression in The Elder Scrolls is handled through a number of ways. You can level up by a wide variety of skills. Not just for killing things. You could level up merely by boosting your sneak skill, or acrobatics, or whatever else. And each time you level up, the world scales with you. So enemies become more fierce. But so do you. And not to worry, as along the way you'll discover many new weapons, and magical abilities to mix and match to complete your personal arsenal. One thing I enjoy about the magic is that Morrowind allows you to custom create spells, giving you a near infinite potential to creating the perfect spells.

Visually, Morrowind has aged decently, but with the use of visual mods, the game can look on par with even Oblivion in terms of world detail. Which is not at all bad I must say. In the sound department, there are only a few tracks, but they get the job done right, and are easily going to be memorable for those that play for more than a few hours.

11 years later, and this still remains as one of the best Western RPGs to date. It's never too late to get into Morrowind.
Posted: November 25th, 2013
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