Un derrame tóxico ha llegado al suministro de agua, provocando que los nuevos difuntos se levanten de sus tumbas. Ahora depende de ti abrirte camino entre las hordas de no muertos para escapar de la ciudad. De camino, registrarás las tiendas y casas para conseguir suministros e intercambiarlos con otros supervivientes.
Análisis de usuarios: Muy positivos (1,235 análisis)
Fecha de lanzamiento: 7 de Dic, 2012

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Comprar Dead Pixels

¡REBAJAS POR VACACIONES! La oferta finaliza el 2 de Enero

-66%
$2.99
$1.01
 

Acerca de este juego

Un derrame tóxico ha llegado al suministro de agua, provocando que los nuevos difuntos se levanten de sus tumbas. Ahora depende de ti abrirte camino entre las hordas de no muertos para escapar de la ciudad. De camino, registrarás las tiendas y casas para conseguir suministros e intercambiarlos con otros supervivientes.


Con tres modos de juego, cientos de objetos, armas, mejoras y una ciudad que no se repite dos veces, siempre hay algo nuevo acechando tras la esquina en Dead Pixels.


Cuando los muertos comienzan a andar, es hora de echar a correr.

Características Principales:

  • Más de 100 armas, granadas y objetos
  • Una ciudad generada por procedimiento
  • 3 modos distintos de juego
  • 4 modos de dificultad diferentes
  • Un jugador y cooperativo local para dos jugadores
  • Tablas de clasificación online
  • 30 logros

Requisitos del sistema

    Mínimo:
    • SO: Windows XP
    • Procesador: Intel Core 2 a 2 GHz
    • Memoria: 512 MB de RAM
    • Gráficos: 128 MB de VRAM y al menos Shader Model 2.0
    • DirectX®: 9.0c
    • Disco Duro: 200 MB de espacio libre
Análisis útiles de usuarios
A 3 de 3 personas (100%) les ha sido útil este análisis
5.3 h registradas
Publicado: 20 de Julio
Este juego me parecio casi perfecto, me gusto la musica y sonidos, interfaz, opciones, controles, graficos (no son de ultima generacion pero la intencion del juego es ser lo mas retro posible) la hisotria y logra enganchar facilmente, lo unico que le hace falta para ser perfecto es una traduccion al español y un coperativo online lo recomiendo mucho para los fans de las pelis viejas de zombis y de lo retro
¿Te ha sido útil este análisis? No
A 4 de 5 personas (80%) les ha sido útil este análisis
2.8 h registradas
Publicado: 13 de Septiembre
Excelente juego Estilo arcade , se vuelve un poco repetitivo a la hora pero aun asi , tiene diferentes campañas " al estilo L4D " en donde puedes saquear suministros hasta llegar a tu objetivo , resistir oleadas de zombies mientras compras armamento y mejoras y finalmente tiene otra campaña extra con objetivos.

Este juego tiene solamente cooperativo local lo cual lo hace un poco aburrido a la hora de terminar todas las campañas.

Aun asi en Dead Pixels 2 " Proximo dead pixels que saldra " tendra un modo multijugador y cooperativo muy bueno " eso espero " y muchas mas armas y mejoras , tambien introduciendo un nuevo estilo grafico , mas o menos estilo de los juegos arcade de los 80 - 90.

Al juego le doy una puntuacion general de 8/10 ya que su repetitividad y su falta de cooperativo lo hace un poco aburrida a la hora de completar el juego.

Puntuacion total 8/10

Vale la pena y muy entretenido , horas y horas de diversion , especialmente para los que les gusta el estilo arcade.
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
13.7 h registradas
Publicado: 15 de Noviembre
Buen juego de scroll lateral para pasar el rato.
Introducción, sonidos, música, gráficos y jugabilidad de los 80´s.
Los distintos modos de juego, armas, dificultades, personajes jugables y zombies especiales le dan algo de rejugabilidad, pero siempre se va a volver muy fácil en cuanto consigamos algo de dinero para mejorar el personaje y comprar munición o armas.
La música está muy bien, pero al tener solamente 3 o 4 pistas, se vuelve muy repetitiva.
Es fácil de encontrar en oferta por sólo unos céntimos.
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
2.7 h registradas
Publicado: 15 de Septiembre
Dead Pixels:
Con lo poco que he jugado y ya me he quedado pegado. Es simplemente un juegazo Arcade estilo Retro.
-Sus gráficos se basan en un estilo arcade (máquina de juego) y retro de 8-bits el cual queda muy bien.
-Su música y audio es muy bueno los sonidas de las escopetas y la música de rock pesado le da un toque más sutil al juego.
-Tiene una buena dificultad, no es ese típico juego que en dificultad difícil te lo pasas en menos de un par de horas. Además no solo incluye modo historia si no otros modos de juego como Supervivencia de Zombies (Oleadas de Enemigos).
-Varios tipos de enemigos, muchas armas y diferentes tipos de items como también de granadas y otros kits.
-Muy buena jugabilidad , los controles son sencillos y tiene compatibilidad con controlador.

Este se a convertido en uno de mis fuegos favoritos, tiene un muy buen precio y sale a menudo en oferta.
Calificación Personal: 7.25/10

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A 1 de 1 personas (100%) les ha sido útil este análisis
3.7 h registradas
Publicado: 23 de Diciembre
El juego es muy bueno, y tiene una dificultad elevada que le da una buena cantidad de horas de diversion, lo unico malo es que no cuenta con multijugador online seria la ostia si lo tubiera.
¿Te ha sido útil este análisis? No
A 2 de 3 personas (67%) les ha sido útil este análisis
9.0 h registradas
Publicado: 30 de Junio
Fantástico juego arcade para pasar el rato como con las máquinas recreativas.

El juego es bastante simple pero adictivo.

Tiene bastantes modos de juego: historia (incluye coop local, así que busca un gamepad), oleadas (a tiempo o infinitas) y un modo mercenario (algo así como historia alternativa).

Durante la partida nos desplazamos por una serie de calles para llegar al final donde nos espera un jefe final y la salida.
Según la dificultad elegida tendremos que recorrer más o menos calles y habrá más cantidad de zombies así como minijefes.

Independientemente de la dificultad elegida los zombies tendrán las mismas stats.

Sí que cambiarán los personajes según el modo: ya que el modo alternativo nos deja elegir el personaje el cual tendrá distintas habilidades y el modo oleadas tiene un personaje especial, bastante similar al del modo historia pero por ejemplo dispondremos de una pistola con munición infinita (correcto, las armas del juego disponen de munición limitada).

En cierto modo la forma de avanzar por la ciudad es casi un sandbox. Me explico.
Avanzamos de izquierda a derecha y al llegar al final de una calle se produce una carga de la siguiente calle. Pero podemos regresar a las calles anteriores, por lo que disponemos de total libertad para retroceder a una zona en la que, por ejemplo, haya una tienda de suministros y seguir avanzando después. Los zombies pueden haber repoblado una zona ya explorada y si regresamos a la zona siguiente podemos seguir encontrando a la horda de la que huíamos así que tener cuidado, podéis quedaros atrapados en el borde entre 2 calles, 1 horda a cada lado.

Según avanzamos podemos entrar en las casas que no estén bloqueadas por tablas de madera, dentro habrá objetos muy variados: armas, munición, medicinas y loot genérico el cual podremos vender en las tiendas. Hay que tener en cuenta también el peso, no podemos llevar todo lo que queramos sin más y si nos sobrepasamos nos afectará a la velocidad a la que nos movemos.

Este juego por tanto tiene un factor RPG muy importante y para ello podremos mejorar nuestro personaje en las tiendas.


Dicho todo esto, si os sobra un poco de dinero y andáis buscando un arcade entretenido de zombies, este es vuestro juego.
¿Te ha sido útil este análisis? No
A 2 de 4 personas (50%) les ha sido útil este análisis
0.6 h registradas
Publicado: 1 de Octubre
Buen Juego!
¿Te ha sido útil este análisis? No
A 1 de 2 personas (50%) les ha sido útil este análisis
0.6 h registradas
Publicado: 15 de Septiembre
-Ponganle:
Steam cloud
y mas idiomas.
-Tiene un bug que al comprar municion y salvar la partida y al volver a cargarla no la tendras y te abran quitado el dinero como si la hubieras comprado...
Por lo demas esta bien, espero que el 2 salga mas complementado.
¿Te ha sido útil este análisis? No
A 19 de 21 personas (90%) les ha sido útil este análisis
3.2 h registradas
Publicado: 25 de Octubre
I've played this game before on Xbox Live, simply bought it out of respect I have for it.

This is probably THE best Indie game I played on Xbox Live (though their tags for that are shoveling all the "indie" into the crap little-no effort aisle). Otherwise I quite like this game, though I dislike they apparently made updated Melee to be weaker at some point, which seems unnecessary (especially since HP for Zombies weren't compensated it looks like).

Anyway, its worth the $3.
¿Te ha sido útil este análisis? No
A 13 de 13 personas (100%) les ha sido útil este análisis
22.1 h registradas
Publicado: 29 de Noviembre
Dead Pixels is a side-scrolling survival/shooter with some lite-RPG elements set in a zombie apocalypse. You take control of a human survivor making their way to safety through undead filled streets of a city. The basic aim of the game depends on the game mode.

There are three game modes; The main mode is you standard Escape the hordes. Survival is an arena mode where by you have to survive countless waves of hordes. Timed attack is a variant of Survival where by you must last as long as you can. You need to either; get from one side of the street to the other until you reach the end or kill as many zombies as you can. The number of streets to traverse depends on the difficulty setting.

Gameplay is representative of the standard zombie survival genre. Find guns. Acquire ammo. Destroy zombies. Dont get killed. In addition you can loot some deserted buildings grabbing medical supplies, explosives and other useful items. Periodically shops appear where you can sell items that are not needed or cant be used. Shops allow you to upgrade character stats such as: Running, Weaponskill, Bargaining and Melee which to help you get past the next few stages of the game, You can also save your progress in shops.

Gameplay consists of manoeuvring your character across streets full of zombies avoiding making contact with them or the vile bile they fling at you. You can shoot, bash or throw explosives to destroy your opponents. If you are low on ammo you can dodge and flee the nasty hordes, skills that become invaluable the further you progress. There are number zombie types from slow moving zombies, to faster ones, soldier types, zombies that can attack at range by firing bile at you, and the uber strong mutated zombies which are hard to kill. In additiona every so often you must defeat a boss enemy which special powers in order to progress.

There are many weapons to choose from, the most common being shotguns, rifles and handguns. There are also a good number of equipment items to use along your adventure such as medkits, grenades (explosive, incendiary, freeze, shock) fireworks to distract, adrenaline boosters to speed your movement and though the listings are in text form it can be particularly satisfying when you pick-up and use a chainsaw, flamethrower or minigun.

Graphics are in 2D and are basic if functional. While the soundtrack and audio effects add to that overall retro feel. Together they generate a wonderful ambience and give you an old skool feel providing some nice nostalgic overtones, if you played games in the eighties.

Though gameplay is repetitive in nature I found the experience to be as enjoyable as playing other zombie survival games such as State of Decay. Real fun though be warned you need fast reflexes and nimble fingers (and luck) to complete the game on the Hardest difficulty setting. Controls are really well coded and easy to use.

Just note that only local coop is available unfortunately. If any bad can be said about the game its that the inventory is text based, the graphics arent for everyone and the game can run a little too fast in some places when you could really do with slowing down the action to think your next move through.

Dead Pixels has to be one of the best made indie games Ive been fortunate to find. Infact it could well be "the game" I would make if I could code. I suggest you pick this one up now in the sale but if you miss it then its well worth the full price. Note also that a sequel has already been announced for next year.
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A 15 de 17 personas (88%) les ha sido útil este análisis
7.8 h registradas
Publicado: 4 de Noviembre
I love the graphics, sound, and the fact that it is very replayable and acutally takes a rather large amount of time to complete everything in the games. No bugs either! This game is perfect, and for only $3!
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A 12 de 12 personas (100%) les ha sido útil este análisis
0.8 h registradas
Publicado: 31 de Octubre
After only playing this game for a short amount of time, i can already tell i will play it for a lot more! It is a very satisfying game to play as it has such a simple concept. Run and gun. The looting system where you can find traders and loot houses is a great idea as it adds a little bit more to the game, back tracking to traders if you have no ammo to carry on. The main menu is a bit harsh on the eyes, but that may be just me. I would advise anyone to buy this game is it is a cheap and fun way to pass time. The survival mode is my favourite as it reminds me of Nazi zombies from the CoD series and again, its satisfying killing hundreds of zombies per waves. As of now i have played the survival and the normal mode which ave both been fun. I love the way it looks too!
Overall i strongly advise people to buy this. Great game, very simple and satisfying and not to mention cheap. I would rate it a stong 8/10
(mainly becuase i havent played it enough to see the full potential)
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A 13 de 15 personas (87%) les ha sido útil este análisis
1.0 h registradas
Publicado: 7 de Septiembre
This game was one of my favorite Xbox Indie games, and I was both surprised and excited when I saw this on Steam as well. 8-bit style graphics, earching for valuables and ammo, fighting off waves of zombies, buying new weapons, references to other zombie games... what more could you want?

(Answer: A sequel! We're waiting, CSR ;))
¿Te ha sido útil este análisis? No
A 9 de 10 personas (90%) les ha sido útil este análisis
11.8 h registradas
Publicado: 5 de Noviembre
Dead Pixels is a 2D shooter survival horror game. Your main goal in the game is to make your way across a number of streets, shooting and smacking through zombies to survive. Dead zombies will drop cash. Along the way you'll find buildings to raid for useful items like guns, ammo, and valuables. There are also some traders stationed along the otherwise abandoned streets, looking for some good profit from the dire situation I suppose. You can buy all sort of items, weapons, ammo, and upgrades from traders, as well as sell some of your own things for cash. Basically, that's the entire game in a nutshell. Kill zombies, raid buildings, deal with traders, and try to make it to the end without dying. Pretty simple and fun.

There IS strategy involved, though. You see, you have a weight limit on what you can carry, and everything outside of ammo will weigh you down. If you go over that capacity, you will become over encumbered, which will result in your movement being reduced. And what's really neat about this is that, the more extra weight you carry, the slower you become. You can even get completely immobilized if you have too much. But you never are forced to strickly carry only what will fit in your capacity, which give you some freedom in what you value: items or your speed. Some items may not be too useful, such as valuables and weaker or duplicate guns, but they can be sold later. So do you hold on to your money makers, or try to just carry the essentials? Also, when at the traders, what skills do you want to upgrade? What will benefit you the most? Do you want to have more powerful shots to use less ammo, or maybe you should work on bargaining so other things will be cheaper in the long run. Should you sell your item here or bring it back to the trader a few streets back that was offering a good sum for it? Is backtracking worth risking possible ammo and health supplies to get more money? There are a lot of tough calls to make and replayability allows you to experiment with different strategies.

And let's not forget co op. In co op you have two people working together to survive, which can be helpful and harmful. You get twice the carrying capacity, twice the melee action, and you can do some distraction and splitting tactics with the clumps of zombies. However, you are forced to share all resources, as the shops only have limited amounts in stock. You also have to be careful not to trap another player on the edge of the screen from moving forward of backward. On the bright side, if one of you dies, the other can revive them at a trader... if they can make it there alone. Working together requires planning. You have to share resources. Who needs what more? What upgrades will compliment each other well? How will your playstyles affect each other's? Again, it's a lot to think about.

This game does SEEM like each playthrough would be a unique experence. However, I don't think that's quite the case. There ARE a good number of different things as far as guns, valuables, throwable weapons, and items go I suppose. And with the randomization of traders, prices, drops, buildings, guns, ammo... and well... almost everything that's important... the thing is... this randomization hardly changes the gameplay. You still shoot zombies, raid buildings, and visit traders the same way basically every time. The only difference is what they have to offer, what you randomly find, and the exact locations of places. That's about it. There's a case for it being different each time with how you choose to upgrade your character, but since each skill only has a few levels of upgrades, you can easily get close to if not actually max all of your stats in a single playthrough. This all makes the variety a little lacking.

Another complain I have is that, while there are a lot of different weapons, they all fit into categories based on their ammo type. This means that, at any given time, you'll probably only carry one gun of each type with you for the sake of convenience and weight management. It makes the game easier to navigate with less guns at a time, but really lacks in giving good variety. Although, there IS some variety in the extra couple of modes and different difficulty settings. So that's nice for slight change ups on essentially the same gameplay.

My smallest complaint is that this is one of those games that doesn't really commit to the retro style. Sure, the graphics and some of the sound effects are 8 bit, but the music, other sound effects, and some visual effects are much more modern. Not to mention the controls. The aesthetic is neat, but I guess it feels a little more like a reference to old games rather than reflecting the style. Maybe I'm looking too far into it.

I do like some of the music in the game. There's some decent humor in it too. A lot of people might complain about the co op only being local, but I can't blame the game for something it didn't do. The local co op is a blast and honestly, online co op would most likely be laggy and not as fun anyway. This game is a great sleepover game. You and a buddy can just play it over and over for a night and it's tons of simple fun. The controls are a bit awkward at first, not being very retro styled at all. After a bit a play you'll start to get the hand of it and realize how helpful they are. I was assuming there'd be one fire button and one button for grenades, and that they would be used in the direction I was facing. However, instead you use the left and right shoulder buttons to attack left and right. Sounds confusing at first, but it becomes very helpful. Sometmes you'll be running away from zombies but you'll still want to shoot them. Well you can't do both if you have to turn around to face them. This setup let's you more efficiently run and gun. Be careful though, as your melee attack only goes the way you are facing. Overall, I think the controls are pretty intuitive for this kind of game.

So, what's the verdict? Well, this game is a lot of simple, good fun. I'd say it's easily worth $5 on here. However, the asking price is only $3. That's a pretty sweet deal already. But if you're still not sure, wait for a sale. I got it on sale for $1 and look how much playtime I got out of it already? Plus, I've seen it go as low as 74 cents. It's definitely a great title to keep in mind when you have leftover Steam wallet funds from card sales or after you bought some other game you really wanted. It's a nice way to not let that extra cash go to waste just sitting there in your Steam wallet. I'd recommend this is you like simple shooters, 8 bit graphics, or zombie survival games. Dead Pixels is pretty cool.
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A 9 de 12 personas (75%) les ha sido útil este análisis
1.6 h registradas
Publicado: 19 de Octubre
Great game,

I love how it is a 8 bit game. It makes it feel rustic and interesting at the same time.

8.5/10

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A 4 de 4 personas (100%) les ha sido útil este análisis
2.2 h registradas
Publicado: 23 de Noviembre
This game is awesome, i own it on Xbox and had to buy it again on my PC, it's like an old school shooter with many other awesome features such as blasting zombies into millions of pieces and buying new guns!
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A 5 de 6 personas (83%) les ha sido útil este análisis
9.7 h registradas
Publicado: 26 de Octubre
I really really like this stupid little game.
Also it's really really cheap...when it's on sale.
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A 5 de 6 personas (83%) les ha sido útil este análisis
1.6 h registradas
Publicado: 1 de Noviembre
Classic survival, it's fun and I wish I had othes to play with :P
8.5/10
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A 9 de 14 personas (64%) les ha sido útil este análisis
2.5 h registradas
Publicado: 8 de Noviembre
- Surrounded by a horde of zombies
- Ignite a fireworks
- Zombies enjoy the firework show
- Basically, I survived the horde

11/10, fun game
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A 2 de 2 personas (100%) les ha sido útil este análisis
26.3 h registradas
Publicado: 2 de Noviembre
I bought this game to pass some time with a friend. We ended up enjoying it alot more than I would have initially thought! Playing Co-op in survival mode is a blast. Another good example of Indie trumping bigger budget companies by way of creative concept/gameplay. Would definitely purchase a sequel ;)
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