Dead Island: Epidemic is a multiplayer action hack & slash arena where players duke it out over supply points using an arsenal of crafted weaponry, a bevy of devastating powers, and good old-fashioned teamwork. And yeah, we've got zombies too - so there's that.
Nutzerreviews: Sehr positiv (17,852 Reviews)
Veröffentlichung: 20. Nov. 2014

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Early Access-Spiel

Erhalten Sie sofortigen Zugang und bringen Sie sich in die Entwicklung ein.

Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

“There is no better way to gain valuable feedback and concrete suggestions than by allowing you guys to actually jump in and have at it so we decided that Steam Early Access is the best way for us to achieve this - just jump in, tear those zombies a new one (or two!) and we'll take care of the rest - or better yet, drop us a line and give us your feedback, we'd really appreciate it!”

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

“We've just hit open beta and we hope to be out of Early Access early next year.”

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

“As we've done so far we will continue to take your feedback and improve on the game, adding new features & modes that we see you guys will enjoy! We'll be re-balancing characters & weapons as we progress too, to make sure its the fairest experience with everyone.”

Was ist der derzeitige Stand der Early Access-Version?

“The game has just moved into Open Beta, bringing with it the first iteration of our brand new PvE mode: Crossroads which sees you and a three team mates set up camp in the morning and carry out four different randomly generated missions over the course of a day on ever changing maps. The missions range from freeing trapped survivors, gathering supplies, to fighting off hordes of zombies, defeating bosses and more.

Crossroads also awards and tracks your performance and scales the difficulty of the next mission accordingly. We've thrown some new zombie types into the mix as well and have added an all new zombie attribute system - from ranged damage resistance to faster running, harder hitting zombies, you will have to adapt how you fight the virus.”

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

“The open beta free to play with no purchase of early access packs now necessary to get access and we will continue this for the full game release later.”

Wie werden Sie versuchen, die Community in den Entwicklungsprozess mit einzubeziehen?

“We'd love to hear your feedback on this first version of Crossroads and as such we've added a link to a survey in the game, but as ever you can provide us with feedback on the Official Dead Island: Epidemic & Steam forums. We're continually working on adding new features & content and we’ll be constantly working on balancing and of course improving gameplay based on your feedback - along the way we’ll be intently listening to your suggestions, criticisms and as always: ideas for EVEN MOAR INSANE WEAPONS!”
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Von Kuratoren empfohlen

"Do not expect this to be lol or dota. Expect it to be a hackandslash ala Gauntlet legends. Thats what this game is and its actually not bad!"

Kürzliche Updates Alle anzeigen (23)

23. April

Easter Sale Ending Soon!





Time is running out on our Easter sales, only one week left! This week be on the lookout for sales on Sam B, Xian Mei and Allie. You'll be finding deals on all three but only for an hour at a time, so make sure to keep checking to grab the best bargain!

5 Kommentare Weiterlesen

23. April

Spring Cleaning - Update 0.8.4

Hey Survivors,

Here is a list of bug fixes that went into this patch.

We would like to thank those of you that have been helping us out in the forums by posting bugs, tracking down bugs, providing us with vital information, and assisting your fellow community members.

Keep up the great work!

DI:Epidemic Team

Bug fix list!

Scavenger
  • Sinamoi audio event – “Scavengers are stealing from us” audio event triggers near the end of games
  • Sinamoi head picture obstructs with game event popups
  • Win Countdown - gets stuck when truck is filled and enemy steals right after
  • Reconnect - Possibility to trigger anti-hack system by reconnecting when the character is dead

    Crossroads
  • Health bars overlap mission tab
  • Deadly difficulty - stats cap / tier restriction
  • Freed civilians get stuck in one place after returning to base
  • Capture the Flag and Supply Facility missions have supply icons instead of clock icons
  • Bauer's portrait is displayed instead of Civilian's in Escort mission
  • Special infected stuck in the mission where you have to steal supplies from a truck
  • Civilians not disappearing after cocoon mission
  • Respawn point calculated using disconnected players
  • A player respawns near respawn point but not on it
    End time displays as 00:00

    Characters
  • General - Certain Ultimate skills' tooltips do not show reduced cooldown
  • General - Keyboard remains active in character list while inside equipment lists
  • General - Inconsistency between the functionality of Armored Isys' and
  • The Fuse's ultimate skills
  • Mutated Berg / Taunt - Taunt effect is not negated after inflicting 25%+ damage to walker and veteran zombie enemies
  • Armored Berg / Skull Clap - Uppercut's description can be confusing to the player
  • Survivor Isys / Tornado Leg - Immune caption is not displayed over zombies resisting cripple effect
  • Survivor Isys / Lightning Fury - Focus attribute does not increase damage from Sparkling Punt augmentation
  • Mutated Isys / Stinger - Stinger skill is able to negate immunity status on enemy characters
  • Armored Isys / Rocket Launcher - Interaction zones are flickering upon contact with flames from 'Firestorm' augmentation
  • Survivor Amber / Pheromones - Mutated Bryce’s Infected Sprout can be attacked but not dealt damage under Pheromones effect.
  • Survivor Amber / Nerve Cut - Focus does not increase life leech from Surgeon augmentation
  • Armored Amber / Command - The player is able to summon more than one minion
  • Armored Amber / Command - Skill's cooldown restarts counting when character dies while minion is alive
  • Armored Amber / Command - Minion does not level up alongside the player
  • Amber / Smoke Screen - Players affected by the Smoke Screen skill have reduced damage taken after leaving the skill's area
  • Hermann / Guardian Zeppelin - Zeppelin travels to incorrect location after it is created
  • Hermann / Guardian Biplanes - Biplane locks on target beyond its reach and ignores other targets
  • Sam B - Several fist weapons are not placed correctly in character hands
  • Hailey / Icicle - Hailey is unable to apply Frozen effect on target Chilled by the enemy with a single cast of Icicle
  • Hailey / Chill - Chill cannot be applied on hoarders and Uncontrollable enemies
  • Voltage / Static Discharge - The skill always deals the same amount of piercing damage
  • Voltage / Flicker - Secondary ranged attacks do not generate sparks
  • Voltage - EMP Field - Disable does not stop zombies or special zombies attacking
  • Roy / Picnic - Dropped burger heals player for the base healing value when picked up at the last possible moment
  • Roy - Rollin' (first) skill don’t do damage to barricades
  • Roy / Picnic - Missing information on skill's duration in the tooltip
  • Roy / Passive - Passive will be triggered by every blind effect if the enemy was flashed once
  • Roy / Picnic - Primary damage from Rotten Burger augmentation is reduced by Area Resistant attribute
  • Septian's and Xian Mei's ultimate skills deal no damage to turrets
  • Allie / Stealth - Incorrect value of damage taken by holographic simulation
  • Allie - Stealth - Clone displays no health bar
  • Allie / Stealth - The hologram from ghost augmentation does not have overhead health bar
  • Xian Mei / Replica - Replicas health is not reduced on the overhead health bar seen by the enemy player

    Weapons , Modifications, etc.
  • Weapons - Formidable modification text overflows weapon details page
  • Weapons - Pistols - High latency servers increase firing movement speed
  • Modifications - Improper spacing in the Workbench description of Sentinel mod
  • Modification - Supplier - User takes damage when unloading supplies after cap
  • Modifications - Avenger does not trigger if the obstacle is between teammates
  • Modifications - The Player can modify a weapon using no modifications for Cash
  • Modifications - Time-out heals for the same amount even when maximum health changes during delivery
  • Modifications - Energy Rush does not work when killing blow is made with secondary attack of light and heavy weapons
  • Modifications - Bonus Damage from Zombie Slayer is not reduced by Defence
  • Modification - Ultimate Recharger - Ultimate tooltip cooldown is not affected by this mod
  • Perks - Bonus Damage from Desperado is not reduced by Defence
  • Perks - Rogue always leeches life equal to the damage from melee attack
  • Rage bar can be displayed as filled when characters' Rage is below 1 / 2 / 3
  • Consumables - Hoverbar displayed on an enemy player who is under Zombie Disguise effect
  • Consumables - Zombies ignore second Meat Lump when two consumables exist at the same time

    Zombies

  • Elite Floater / Elite Puller - Elite zombies do not run away after being hit with blind effect
  • Massive Puller targeting stays on player even after Puller dies
  • Massive Puller - wrong direction of spit traces
  • Suicider explosion does not knockback players
  • Enemies - Suicider killed by the player grants additional 10000 damage in the scoreboard

    General
  • Crib - Missing names for the Account Level Rewards
  • General - Inconsistent stealing supplies icons in Scavenger Mode and Crossroads Mode
  • Crib - Weapon Count does not update after selling in Inventory
  • Reward Screen - Account Progression/Level - received XP from duplicates is not accounted towards Account Progression/Level
  • Reward Screen - Parts are not described by their unique icons in Reward Screen
  • Score System - Score for takedown is not granted when minion or non-moveable object kill while character is away
  • Kill feed not working for Spree/First Blood
  • Scoreboard - shows a percentage of deaths while hovering over deaths count
  • A player can see a skill bar of his teammate after his character's death
  • Scoreboard - Hermann - Guardian Zeppelin - recasting while zeppelin is alive adds 10000 Damage in Scoreboard
  • Score System - The Player is granted score after killing Wanta while her ultimate is active
  • Options - Text from dialogue boxes overlaps options menu window
  • Rejoin - The Player is unable to rejoin the match or start any other match after leaving the match
  • HUD - Starter missions have crossroads HUD implemented
  • Shop - No confirmation prompt when buying characters with cash
  • General - Immune caption is not displayed over zombies resisting cripple and slow effects
  • Crib / Profile - Inconsistency between match history and Scoreboard statistics

10 Kommentare Weiterlesen
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Über dieses Spiel

PLAY FREE NOW!

Time to DI:E

Dead Island: Epidemic is a multiplayer action hack & slash arena. Players duke it out over supply points using an arsenal of crafted weaponry, a bevy of devastating powers, and good old-fashioned teamwork. And yeah, we've got zombies too - so there's that.

Co-Operate or Compete


It's you versus them. Or you versus them versus them versus them.

We’ve got two core modes – either team up with 3 other survivors and take on the zombie menace together in PvE co-op Crossroads mode, or take the fight to other players in our three-team "PvPvPvE" Scavenger mode where you'll battle it out in a competition to grab supplies, hold key points, outsmart the competition and blast through hordes of zombies.



Fight for your survival in our PvE-mode Crossroads. You set up camp in the morning and carry out four different missions over the course of a day in ever-changing maps and mission types. The missions range from freeing trapped characters and gathering supplies, to fighting off hordes of zombies or defeating bosses. Zombies have different attributes and change the way you fight them: From range-damage resistant to faster running, harder hitting zombies - you will have to adapt how you fight the virus.
Crossroads also rewards and tracks your performance, scaling the difficulty of the next mission accordingly.


“The enemy of my enemy is my friend” – at least for a while

Epidemic’s PvP-mode pits three teams of 4 players each against each other in zombie-infested maps. The third team adds a new dynamic to this competitive mode and requires you to re-think your winning strategy: Do you build up enough of a lead to win before you are being dismantled by two teams? Or do you play it smart and align your goals with one of the adversary teams temporarily? The goal is to capture and hold strategic points and gather as many resources as possible to be victorious.

Combat




Take direct control of your character with the WASD keys plus mouse input and react to situations on the fly by switching between melee and ranged weapons.



Build and adjust weapons to your playstyle:

  • Earn blueprints from six different categories and build your weapon arsenal
  • Most weapons come with unique features and fit a specific role
  • You also earn weapon modifications which can be installed on to your weapons and add various attributes



From rotund, fanny-pack wearing badass tourists to redheads wielding weaponized crabs – and everything in between. Epidemic has a constantly expanding roster of unlikely heroes supporting varying play styles - whether you like your action up-close and personal, at range or through supporting your teammates.
Each character has an array of (often very bizarre) skills with which to wreak havoc - use these strategically in order to inflict maximum punishment on both the undead and those-you-want-to-be-dead.

Systemvoraussetzungen

    Minimum:
    • OS: Windows 7 SP1
    • Processor: Intel Core 2 Duo 1.8 Ghz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8800GT or Radeon HD 3870
    • Hard Drive: 3 GB available space
    • Additional Notes: Provisional - subject to changes. 1024x764 minimum display resolution is required.
    Recommended:
    • OS: Windows 7 SP1 or higher
    • Processor: Intel Core i5-2300 or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 or Radeon HD 7870
    • Hard Drive: 4 GB available space
    • Additional Notes: Provisional - subject to changes. 1024x764 minimum display resolution is required.
Hilfreiche Kundenreviews
2 von 3 Personen (67%) fanden dieses Review hilfreich
2.1 Std. insgesamt
Verfasst: 6. April
Early Access-Review
guter multiplayer, bietet viel spass
War dieses Review hilfreich? Ja Nein Lustig
1 von 2 Personen (50%) fanden dieses Review hilfreich
0.5 Std. insgesamt
Verfasst: 5. April
Early Access-Review
cooles spiel,
Zombies mit einem Paddel erschlagen macht spaß!
War dieses Review hilfreich? Ja Nein Lustig
2 von 4 Personen (50%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.9 Std. insgesamt
Verfasst: 27. April
Early Access-Review
Sehr nettes Game für zwischendurch :-)
War dieses Review hilfreich? Ja Nein Lustig
1 von 2 Personen (50%) fanden dieses Review hilfreich
35.0 Std. insgesamt
Verfasst: 30. April
Early Access-Review
So, i'll review it in english... I'm german, please excuse my grammar...

First to Start: at the beginning you get to play a tutorial, after that, you are level 5 and have all the skills you need, also you can choose 1 of 4 Starter chars, so it's heavy style relient whom you pick (like the beginning of warframe)

after getting started you will find yourself leveling and looting, after this 17h I already played i'm level 15 with my account (no u don't level characters, all your chars are the level of your account) and I own 2 chars (berg, one of the starters and armored isys, because turret and ♥♥♥♥) could have picked all the starters left instead of armored isys, but i like to have some cheap ones left...

soooo, the game: i played only the pve mode till now, to get some weapons and credits and stuff at all... and it'S huge, if you are good u can go in with 3/4 people (so one afk-♥♥♥♥♥♥♥ don't ruin your game), the modifications for weapons and the different weapons allow many styles to play, bruising as melee or life leaching sharp shooter, whatever you want to do, it's possible to build (even when it takes some time to collect the mods and weapons) and after (almost) any game u get blueprints for new weapons and the mods come automatically with the level your acount hits...

it's really fun, and i like that there is no lose in pve mode (but if u fail all the missions it feels like lose, u get less exp, and credits and no blueprints), furthermore, there are 5 difficulties (zombies get more life and special abilities with higher difficulties, also the maps get bigger) so it stays challanging IF U WANT

there are just a few cons about htis game, like the high costs for characters... but they are very good designed and developed, so they are worth the prize i guess... next thing: no controller support, which would be great!
but it's still beta, so come on guys, join in :D

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1 von 2 Personen (50%) fanden dieses Review hilfreich
7.8 Std. insgesamt
Verfasst: 28. April
Early Access-Review
Ein sehr geniales spiel , macht spaß aufjedenfall ...
Aber !
Ich kann kein einziges online game machen -.-
Entweder dauert es jahre und finde nix oder ich kann dem spiel nicht beitreten wegen ka was für fehler
War dieses Review hilfreich? Ja Nein Lustig
1 von 2 Personen (50%) fanden dieses Review hilfreich
2.9 Std. insgesamt
Verfasst: 10. April
Early Access-Review
Ich habe es bis jetzt nur kurz angespielt (Lvl 5), aber soweit ich es bis jetzt erlebe ist das Spiel für eine Open Beta schön zu spielen und ich würde es jedem empfehlen wenigstens mal reinzugucken.
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1 von 2 Personen (50%) fanden dieses Review hilfreich
0.6 Std. insgesamt
Verfasst: 10. April
Early Access-Review
Super Spiel !!! Macht einfach nur riesig Spaß ;D
Holt euch es....
War dieses Review hilfreich? Ja Nein Lustig
11 von 14 Personen (79%) fanden dieses Review hilfreich
383.4 Std. insgesamt
Verfasst: 21. April
Early Access-Review
Played this game way to much.. but it suits me well - u got 15-20 min, what do u do? - well.. (im more of the pve type in this but the pvp 4v4v4 is awesome aswell) the pve lvl's run up to a, i don't know, 10-20 min mini games - alot of weapons that really change your game play and ofc what char you take makes all the difference.. i prefer Hermann/Wanda/Charlie but im still not done gettin the rest - i started in beta but i think it's ok to lvl up atm and i get around 70-90 char points per game.. ohh allmost forgot, you can mod your weapons even, so go for what you like to play as - Melee or range - life leecher or crit.. you name it.. go for it.. Recommend this game if u like the small fun team work based games and ofc not to forget ZOMBIE KILLING!!
Cya ingame.
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13 von 19 Personen (68%) fanden dieses Review hilfreich
10.2 Std. insgesamt
Verfasst: 4. April
Early Access-Review
Good thing abt this game:
1.Great Coop Mission
2.Great Gameplay
3.Insane PVP game mode

Bad thing abt this game:
1.Require good computer to play this game with great fps
2.Sometimes it is laggy as hell because the server is in EU
3.If you are not playing with friends expect someone to mess up your mission etc going the wrong way,solo dive in and die most of the time

I would recommend people to play this,it is really fun and impossible to rage at
War dieses Review hilfreich? Ja Nein Lustig
21 von 35 Personen (60%) fanden dieses Review hilfreich
70.6 Std. insgesamt
Verfasst: 4. April
Early Access-Review
I got matched on a deadly mission with 3 T1's.

10/10

Also, sticking a teddy bear on a gun as a muzzle makes the gun 75% better.
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6 von 7 Personen (86%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
553.7 Std. insgesamt
Verfasst: 17. April
Early Access-Review
+ I like it, especially playing with friends makes it more enjoyable. Good game for monkeying around.
+ Crafting new weapons, trying different builds on a character, learning skill combos. Yey, it is fun!
- Though it needs more updates (fixing bugs, new maps, matchmaking system etc.), but oh well.

You should take a look at it, it needs new players too -,,-
War dieses Review hilfreich? Ja Nein Lustig
3 von 4 Personen (75%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
31.0 Std. insgesamt
Verfasst: 18. April
Early Access-Review
Dead Island: Epidemic is a wonderful game to play with friends. I also very much enjoy the variety of characters and weapons. But, even if I wouldn't consider this game "grinding simulator 2015" I do have to say that getting character points is sort of repetitive and hard work. That much said, I think one main improvement the game needs when it's updated or adjusted somewhat is the matchmaking waiting times (also, yes I do know this game is in beta so this should be expected). This game is really fun. It's good attributes make up for the sometimes awful matchmaking waiting times, Crossroads can be played millions of times yet it still is fun, and everything about it is just... well, wonderful. The game gives a good feel in general and I highly reccomend it to people that play things like Dota or League of Legends.
One last thought: When the game is updated, character models should be a bit more polished. I would also enjoy to see different characters having different stance appearances when holding weapons.
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3 von 4 Personen (75%) fanden dieses Review hilfreich
146.6 Std. insgesamt
Verfasst: 18. April
Early Access-Review
Great game.. You can see by the hours I have in the game how much I like it. Down load and play it.

Negatives: certain characters are way Over Powered.. Either that or people are just plain hacking.

Match making: Ehhh, Its ok but again it tends to build OP team in Multi.. Maybe its just pre-mades but they need to tweak that.

Weapons, take forever to drop (useful ones) and then more forever to be able to unlock them.
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3 von 4 Personen (75%) fanden dieses Review hilfreich
55.9 Std. insgesamt
Verfasst: 30. April
Early Access-Review
DIE is a fun mix between Alien Swarm & modern MOBAs.

f2p beta, but seems to be a TRUE beta (not like the current fashion of barely Alpha material being labeled this and that), in that most of the core is already there and working quite well.

the UI is great. styling is cartoonish, humorous and easy on the eyes. artwork is fantastic (taking some pages off the book of league of legends). i feel as tho there's way too much orange everywhere and there needs to be a lot more diversity in colors.

there is quite a grind involved, and the "sexiest" champs you can own are quite expensive. starter champs pack quite a punch doe. still, could be problematic once you hit PVP, and there's no way of testing new champs before unlocking.

copying existing champs in Armored or Mutated forms isn't a good look for the game's devs. reeks of laziness. i don't know the development history - it might've been just a move to rush the game on beta/steam with microtransactions, and creating completely new champs would've taken too long at the time...

PVE consists of very short (10 mins~) sessions that may seem repititive, but turn out to be rather addictive, filled with lots of randomness & casual fun (i've heard the fun turns into tryhard mode when you hit deadly difficulty, can't wait).

....

don't have enough experience within the game to judge it's monetization plan or weapon/champ balance. will edit the review in the future.
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4 von 6 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
26.2 Std. insgesamt
Verfasst: 24. April
Early Access-Review
amber has a nice ♥♥♥ DAMN

and this is good and blah blah blah some sucking up to the game buy it and ♥♥♥♥ and ♥♥♥ u all

westside

#thug_life
War dieses Review hilfreich? Ja Nein Lustig
4 von 6 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.5 Std. insgesamt
Verfasst: 30. April
Early Access-Review
Very fun overhead shooter 9/10
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6 von 10 Personen (60%) fanden dieses Review hilfreich
1.2 Std. insgesamt
Verfasst: 18. April
Early Access-Review
this game is pretty good so far and it looks like a non cashgrab so faR
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1 von 1 Personen (100%) fanden dieses Review hilfreich
3.0 Std. insgesamt
Verfasst: 16. April
Early Access-Review
A friend gave this game to me, and . . .
It's totally entertaining!

I'm really liking to play
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1 von 1 Personen (100%) fanden dieses Review hilfreich
5.4 Std. insgesamt
Verfasst: 16. April
Early Access-Review
Fun to play
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100%) fanden dieses Review hilfreich
0.6 Std. insgesamt
Verfasst: 18. April
Early Access-Review
Good game, awesome, cool graphic
War dieses Review hilfreich? Ja Nein Lustig